variable, math, and map() nodes are implemented

node_mode
Jake 2025-10-18 23:20:50 +08:00
parent 1c3bab83ec
commit dae69f4c0d
7 changed files with 851 additions and 521 deletions

View File

@ -121,9 +121,10 @@ export class CurveEditor {
view.setUint16(offset, seg.endHandleX, true); offset += 2; view.setUint16(offset, seg.endHandleX, true); offset += 2;
view.setInt16(offset, this.yToExportRange(seg.endHandleY), true); offset += 2; view.setInt16(offset, this.yToExportRange(seg.endHandleY), true); offset += 2;
view.setInt16(offset, this.yToExportRange(seg.endPointY), true); offset += 2; view.setInt16(offset, this.yToExportRange(seg.endPointY), true); offset += 2;
console.log(this.yToExportRange(seg.startPointY), this.yToExportRange(seg.endPointY));
}); });
console.log("🧵 Curve segments packed:", curveSegments.length); //console.log("🧵 Curve segments packed:", curveSegments.length);
console.log(curveSegments); //console.log(curveSegments);
return new Uint8Array(buffer.slice(0, offset)); return new Uint8Array(buffer.slice(0, offset));

View File

@ -205,6 +205,16 @@
<canvas id="nodeeditor" width="800" height="600"></canvas> <canvas id="nodeeditor" width="800" height="600"></canvas>
<div id="contextMenu" style="
position: absolute;
display: none;
background: #f0f0f0;
border: 1px solid #aaa;
padding: 6px;
font-family: sans-serif;
z-index: 1000;
">
</div>
<button id="sendNodes">Send Nodes</button> <button id="sendNodes">Send Nodes</button>

View File

@ -1,11 +1,5 @@
import { CanvasDropdown, CanvasTextInput } from "./canvastools.js"
const NODE_TYPES = { import { ServoNode, CurveNode, VariableNode, MathNode, MapNode, NODE_TYPES } from "./nodes.js"
Node: 0x01,
Servo: 0x02,
Curve: 0x03,
Noise: 0x04
};
export class NodeEditor { export class NodeEditor {
@ -18,6 +12,11 @@ export class NodeEditor {
this.draggingWire = null; this.draggingWire = null;
this.motorIds = options.motorIds || []; // pass motor ID list here this.motorIds = options.motorIds || []; // pass motor ID list here
this.panX = 0;
this.panY = 0;
this.isPanning = false;
this.lastPan = { x: 0, y: 0 };
this.zoom = 1.0;
this._bindEvents(); this._bindEvents();
@ -29,12 +28,12 @@ export class NodeEditor {
console.log(curveSets, motorIDs); console.log(curveSets, motorIDs);
for (var i = 0; i < motorIDs.length; i++) { for (var i = 0; i < motorIDs.length; i++) {
let inputNode = this.addCurveNode(200, 20 + i * 120, "Curve", motorIDs[i]); let inputNode = this.addCurveNode(200, 20 + i * 140, "Curve", motorIDs[i]);
let outputNode = this.addServoNode(400, 20 + i * 120, "Servo Output", motorIDs[i]); let outputNode = this.addServoNode(500, 40 + i * 140, "Servo Output", motorIDs[i]);
this.connections.push({ from: inputNode, to: outputNode }); this.connections.push({ from: inputNode, to: outputNode });
} }
this.addVariableNode(50, 120, "Var");
} }
@ -78,6 +77,28 @@ export class NodeEditor {
view.setUint8(offset++, node.seed); view.setUint8(offset++, node.seed);
break; break;
case NODE_TYPES.Variable:
view.setUint8(offset++, node.variableDropdown.selectedIndex);
console.log(node.variableDropdown.selectedIndex);
break;
case NODE_TYPES.Math:
view.setUint8(offset++, node.operatorDropdown.selectedIndex);
view.setFloat32(offset, node.valueInput.numericValue, true); offset += 4;
console.log(node.operatorDropdown.selectedIndex);
console.log(node.valueInput.numericValue);
break;
case NODE_TYPES.Map:
view.setFloat32(offset, node.inMinInput.numericValue, true); offset += 4;
view.setFloat32(offset, node.inMaxInput.numericValue, true); offset += 4;
view.setFloat32(offset, node.outMinInput.numericValue, true); offset += 4;
view.setFloat32(offset, node.outMaxInput.numericValue, true); offset += 4;
console.log(node.inMinInput.numericValue, node.inMaxInput.numericValue, node.outMinInput.numericValue, node.outMaxInput.numericValue);
break;
default: default:
console.warn("Unknown node type:", node.type); console.warn("Unknown node type:", node.type);
} }
@ -142,6 +163,21 @@ export class NodeEditor {
return node; return node;
} }
addMathNode(x, y, label = "Math") {
const node = new MathNode(x, y, label);
this.nodes.push(node);
this._redraw();
return node;
}
addMapNode(x, y, label = "Map") {
const node = new MapNode(x, y, label);
this.nodes.push(node);
this._redraw();
return node;
}
_bindEvents() { _bindEvents() {
@ -150,11 +186,31 @@ export class NodeEditor {
this.canvas.addEventListener("mouseup", (e) => this._onMouseUp(e)); this.canvas.addEventListener("mouseup", (e) => this._onMouseUp(e));
this.canvas.addEventListener("dblclick", (e) => this._onDoubleClick(e)); this.canvas.addEventListener("dblclick", (e) => this._onDoubleClick(e));
window.addEventListener("keydown", (e) => this._onKeyDown(e)); window.addEventListener("keydown", (e) => this._onKeyDown(e));
this.canvas.addEventListener("wheel", (e) => this._onWheel(e));
this.canvas.addEventListener("contextmenu", (e) => {
e.preventDefault();
const { x, y } = this._getMouse(e); // canvas-space for node placement
this._showContextMenu(e.pageX, e.pageY, x, y); // page-space for menu placement
});
} }
_onMouseDown(e) { _onMouseDown(e) {
const { x, y } = this._getMouse(e); const { x, y } = this._getMouse(e);
if (e.button === 1) { // middle mouse
this.isPanning = true;
console.log("pan")
this.lastPan = this._getMouse(e);
e.preventDefault();
return;
}
for (const node of this.nodes) { for (const node of this.nodes) {
if (node.contains(x, y)) { if (node.contains(x, y)) {
if (node.handleClick(x, y)) { if (node.handleClick(x, y)) {
@ -183,12 +239,25 @@ export class NodeEditor {
let needsRedraw = false; let needsRedraw = false;
if (this.isPanning) {
const { x, y } = this._getMouse(e);
const { screenX, screenY } = this._getMouse(e);
this.panX += screenX - this.lastPan.screenX;
this.panY += screenY - this.lastPan.screenY;
this.lastPan = { screenX, screenY };
this._redraw();
//return;
}
// Required for highlighting dropdown options onMouseOver
for (const node of this.nodes) { for (const node of this.nodes) {
if (node instanceof ServoNode || node instanceof NoiseNode) { //if (node instanceof ServoNode || node instanceof VariableNode) {
if (node.handleMouseMove(x, y)) { if (node.handleMouseMove(x, y)) {
needsRedraw = true; needsRedraw = true;
} }
} //}
} }
if (needsRedraw) this._redraw(); if (needsRedraw) this._redraw();
@ -212,9 +281,22 @@ export class NodeEditor {
_onMouseUp(e) { _onMouseUp(e) {
const { x, y } = this._getMouse(e); const { x, y } = this._getMouse(e);
if (this.isPanning) {
this.isPanning = false;
}
if (this.draggingWire) { if (this.draggingWire) {
for (const node of this.nodes) { for (const node of this.nodes) {
if (node.hitInput(x, y)) { if (node.hitInput(x, y)) {
// Remove any existing connection to this input
for (let i = this.connections.length - 1; i >= 0; i--) {
if (this.connections[i].to === node) {
this.connections.splice(i, 1);
}
}
// Add new connection
this.connections.push({ from: this.draggingWire.from, to: node }); this.connections.push({ from: this.draggingWire.from, to: node });
break; break;
} }
@ -223,6 +305,7 @@ export class NodeEditor {
this._redraw(); this._redraw();
} }
this.draggingNode = null; this.draggingNode = null;
} }
@ -241,12 +324,21 @@ export class NodeEditor {
_getMouse(e) { _getMouse(e) {
const rect = this.canvas.getBoundingClientRect(); const rect = this.canvas.getBoundingClientRect();
const screenX = e.clientX - rect.left;
const screenY = e.clientY - rect.top;
const canvasX = (screenX - this.panX) / this.zoom;
const canvasY = (screenY - this.panY) / this.zoom;
return { return {
x: e.clientX - rect.left, x: canvasX,
y: e.clientY - rect.top y: canvasY,
screenX,
screenY
}; };
} }
_onKeyDown(e) { _onKeyDown(e) {
let needsRedraw = false; let needsRedraw = false;
@ -260,6 +352,20 @@ export class NodeEditor {
} }
_onWheel(e) {
const zoomFactor = 1.1;
if (e.deltaY < 0) {
this.zoom *= zoomFactor;
} else {
this.zoom /= zoomFactor;
}
this.zoom = Math.max(0.2, Math.min(3.0, this.zoom)); // clamp zoom
this._redraw();
e.preventDefault();
}
_isPointNearLine(px, py, x1, y1, x2, y2, threshold = 10) { _isPointNearLine(px, py, x1, y1, x2, y2, threshold = 10) {
const dx = x2 - x1; const dx = x2 - x1;
const dy = y2 - y1; const dy = y2 - y1;
@ -273,18 +379,82 @@ export class NodeEditor {
return dist < threshold; return dist < threshold;
} }
_showContextMenu(screenX, screenY, canvasX, canvasY) {
const menu = document.getElementById("contextMenu");
menu.innerHTML = ""; // clear previous items
menu.style.left = `${screenX}px`;
menu.style.top = `${screenY}px`;
menu.style.display = "block";
const hideMenu = () => {
menu.style.display = "none";
window.removeEventListener("click", hideMenu);
};
window.addEventListener("click", hideMenu);
// ✅ Only include Variable node
let item = document.createElement("div");
item.className = "menu-item";
item.textContent = " Add Variable Node";
item.onclick = () => {
this.addVariableNode(canvasX, canvasY, "Variable");
hideMenu();
};
menu.appendChild(item);
item = document.createElement("div");
item.className = "menu-item";
item.textContent = " Add Math Node";
item.onclick = () => {
this.addMathNode(canvasX, canvasY, "Math");
hideMenu();
};
menu.appendChild(item);
item = document.createElement("div");
item.className = "menu-item";
item.textContent = " Add Map Node";
item.onclick = () => {
this.addMapNode(canvasX, canvasY, "Map");
hideMenu();
};
menu.appendChild(item);
}
_drawConnections() { _drawConnections() {
this.ctx.strokeStyle = "#444"; this.ctx.strokeStyle = "#444";
this.ctx.lineWidth = 2; this.ctx.lineWidth = 2;
for (const conn of this.connections) { for (const conn of this.connections) {
const x1 = conn.from.output.x;
const y1 = conn.from.output.y;
const x2 = conn.to.input.x;
const y2 = conn.to.input.y;
const dx = Math.abs(x2 - x1) * 0.5;
this.ctx.beginPath(); this.ctx.beginPath();
this.ctx.moveTo(conn.from.output.x, conn.from.output.y); this.ctx.moveTo(x1, y1);
this.ctx.lineTo(conn.to.input.x, conn.to.input.y); this.ctx.bezierCurveTo(
x1 + dx, y1,
x2 - dx, y2,
x2, y2
);
this.ctx.stroke(); this.ctx.stroke();
} }
} }
_redraw() { _redraw() {
this.ctx.save();
this.ctx.setTransform(1, 0, 0, 1, 0, 0); // reset transform
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height); // clear full canvas
this.ctx.setTransform(this.zoom, 0, 0, this.zoom, this.panX, this.panY);
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height); this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
this._drawConnections(); this._drawConnections();
for (const node of this.nodes) { for (const node of this.nodes) {
@ -299,491 +469,7 @@ export class NodeEditor {
this.ctx.lineTo(this.draggingWire.x2, this.draggingWire.y2); this.ctx.lineTo(this.draggingWire.x2, this.draggingWire.y2);
this.ctx.stroke(); this.ctx.stroke();
} }
}
} this.ctx.restore();
class Node {
constructor(x, y, label, options = {}) {
this.type = NODE_TYPES.Node;
this.x = x;
this.y = y;
this.width = 120;
this.height = 60;
this.label = label;
this.input = { x: 0, y: 0 };
this.output = { x: 0, y: 0 };
//console.log(options.fill);
// Customizable visual options
this.color = options.fill || "#fef6e4"; // pastel fill default
this.border = options.stroke || "#333"; // border color default
this.updatePorts();
}
updatePorts() {
this.input.x = this.x - 5;
this.input.y = this.y + this.height / 2;
this.output.x = this.x + this.width + 5;
this.output.y = this.y + this.height / 2;
}
draw(ctx) {
ctx.fillStyle = this.color;
ctx.strokeStyle = this.border;
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
ctx.beginPath();
ctx.arc(this.input.x, this.input.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
drawRoundedRect(ctx, x, y, w, h, r) {
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + w - r, y);
ctx.quadraticCurveTo(x + w, y, x + w, y + r);
ctx.lineTo(x + w, y + h - r);
ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
ctx.lineTo(x + r, y + h);
ctx.quadraticCurveTo(x, y + h, x, y + h - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
}
contains(x, y) {
return x >= this.x && x <= this.x + this.width &&
y >= this.y && y <= this.y + this.height;
}
hitOutput(x, y) {
return Math.hypot(x - this.output.x, y - this.output.y) < 8;
}
hitInput(x, y) {
return Math.hypot(x - this.input.x, y - this.input.y) < 8;
}
}
export class ServoNode extends Node {
constructor(x, y, label, motorId) {
super(x, y, label);
this.type = NODE_TYPES.Servo;
this.motorId = motorId;
this.width = 140;
this.height = 80;
}
draw(ctx) {
// Node box
ctx.fillStyle = this.color || "#fff9d6";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Motor ID display
ctx.font = "12px sans-serif";
ctx.fillText(`Motor ${this.motorId}`, this.x + 10, this.y + 40);
// Ports
this.updatePorts();
ctx.beginPath();
ctx.arc(this.input.x, this.input.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
contains(x, y) {
return super.contains(x, y);
}
handleClick(mx, my) {
if (this.contains(mx, my)) {
window.setSelectedMotor?.(this.motorId); // or this.selectedMotorId if using dropdown
return false;
}
return false;
}
handleMouseMove(mx, my) {
return false;
}
get selectedMotorId() {
return this.motorId;
}
}
export class CurveNode extends Node {
constructor(x, y, label = "Curve", curveId = 0) {
super(x, y, label);
this.type = NODE_TYPES.Curve;
this.curveId = curveId;
this.width = 140;
this.height = 80;
}
draw(ctx) {
// Node box
ctx.fillStyle = this.color || "#d6f0ff";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Curve ID display
ctx.font = "12px sans-serif";
ctx.fillText(`Curve ${this.curveId}`, this.x + 10, this.y + 40);
// Output port only
this.updatePorts();
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
contains(x, y) {
return super.contains(x, y);
}
handleClick(mx, my) {
if (this.contains(mx, my)) {
window.setSelectedMotor?.(this.curveId);
return false;
}
return false;
}
handleMouseMove(mx, my) {
return false;
}
update(dt) {
// Placeholder: simulate curve output
const t = Date.now() / 1000;
this.lastValue = Math.sin(t + this.curveId); // simple sine curve
return false;
}
get outputValue() {
return this.lastValue;
}
}
export class InputNode extends Node {
constructor(x, y, label, options) {
super(x, y, label);
console.log(options);
this.inputField = new CanvasTextInput(
this.x + 10,
this.y + 35,
this.width - 20,
"1.0",
"",
{ defaultValue: 1.0, numericOnly: true, min: 0, max: 10 }
);
}
draw(ctx) {
// Node box
ctx.fillStyle = this.color || "#e0f7ff";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Input field
this.inputField.x = this.x + 10;
this.inputField.y = this.y + 35;
this.inputField.draw(ctx);
// Output port
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
contains(x, y) {
return super.contains(x, y) || this.inputField.contains(x, y);
}
handleClick(mx, my) {
console.log(mx, my);
return this.inputField.handleClick(mx, my);
}
handleKey(e) {
return this.inputField.handleKey(e);
}
get outputValue() {
return this.inputField.numericValue;
}
}
export class NoiseNode extends Node {
constructor(x, y, label = "Noise Generator") {
super(x, y, label);
this.type = NODE_TYPES.Noise;
this.width = 160;
this.height = 280;
this.modeDropdown = new CanvasDropdown(
10, 35, this.width - 20,
["impulse", "pulse", "threshold", "smooth"],
"impulse"
);
const inputConfigs = [
{ label: "Rate", value: "1.0", min: 0, max: 100 },
{ label: "Threshold", value: "0.8", min: 0, max: 1 },
{ label: "Pulse Width", value: "0.2", min: 0, max: 10 },
{ label: "Amplitude", value: "1.0", min: 0, max: 10 },
{ label: "Seed", value: "0", min: 0, max: 99999 }
];
this.inputs = [];
const inputSpacing = 42; // includes label + input height
for (let i = 0; i < inputConfigs.length; i++) {
const cfg = inputConfigs[i];
const inputY = 74 + i * inputSpacing;
this.inputs.push(new CanvasTextInput(
10,
inputY,
undefined, // uses default width
cfg.value,
cfg.label,
{
numericOnly: true,
min: cfg.min,
max: cfg.max
}
));
}
this.lastValue = 0;
this.timer = 0;
}
draw(ctx) {
ctx.fillStyle = this.color || "#f0e6ff";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Draw Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Draw inputs
for (let i = 0; i < this.inputs.length; i++) {
const input = this.inputs[i];
input.x = this.x + input.offsetX;
input.y = this.y + input.offsetY; // 👈 vertical stacking
input.draw(ctx);
}
// Draw output port
this.updatePorts();
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
// Draw dropdowns LAST
this.modeDropdown.x = this.x + this.modeDropdown.offsetX;
this.modeDropdown.y = this.y + this.modeDropdown.offsetY;
this.modeDropdown.draw(ctx);
}
contains(x, y) {
return super.contains(x, y) ||
this.modeDropdown.contains(x, y) ||
this.inputs.some(input => input.contains(x, y));
}
handleClick(mx, my) {
return this.modeDropdown.handleClick(mx, my) ||
this.inputs.some(input => input.handleClick(mx, my));
}
handleKey(e) {
return this.inputs.some(input => input.handleKey(e));
}
handleMouseMove(mx, my) {
return this.modeDropdown.handleMouseMove(mx, my);
}
update(dt) {
let needsRedraw = this.modeDropdown.update(dt);
for (const input of this.inputs) {
if (input.update(dt)) needsRedraw = true;
}
// Basic noise generation logic (placeholder)
const mode = this.modeDropdown.selected;
const rate = this.inputs[0].numericValue;
const threshold = this.inputs[1].numericValue;
const pulseWidth = this.inputs[2].numericValue;
const amplitude = this.inputs[3].numericValue;
const seed = this.inputs[4].numericValue;
// Simple impulse logic for now
if (mode === "impulse") {
this.lastValue = Math.random() < rate * (dt / 1000) ? amplitude : 0;
}
return needsRedraw;
}
get outputValue() {
return this.lastValue;
}
}
export class VariableNode extends Node {
constructor(x, y, label = "Variable") {
super(x, y, label);
this.width = 160;
this.height = 100;
this.variableDropdown = new CanvasDropdown(
10, 45, this.width - 20,
["faceDetectX", "faceDetectY", "sine"],
"faceDetectX"
);
this.lastValue = 0;
this.timer = 0;
}
draw(ctx) {
ctx.fillStyle = this.color || "#e6ffe6";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Dropdown label
ctx.fillText("Source", this.x + 10, this.y + 42);
// Dropdown
this.variableDropdown.x = this.x + this.variableDropdown.offsetX;
this.variableDropdown.y = this.y + this.variableDropdown.offsetY;
this.variableDropdown.draw(ctx);
// Output port
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
contains(x, y) {
return super.contains(x, y) || this.variableDropdown.contains(x, y);
}
handleClick(mx, my) {
return this.variableDropdown.handleClick(mx, my);
}
handleMouseMove(mx, my) {
return this.variableDropdown.handleMouseMove(mx, my);
}
update(dt) {
const changed = this.variableDropdown.update(dt);
// Simulated variable values (replace with real data source)
const selected = this.variableDropdown.selected;
if (selected === "faceDetectX") {
this.lastValue = Math.random() * 640; // simulate X position
} else if (selected === "faceDetectY") {
this.lastValue = Math.random() * 480; // simulate Y position
} else if (selected === "sine") {
this.timer += dt;
this.lastValue = Math.sin(this.timer / 1000);
}
return changed;
}
get outputValue() {
return this.lastValue;
} }
} }

View File

@ -13,7 +13,8 @@ export class CanvasTextInput {
this.cursorVisible = false; this.cursorVisible = false;
this.cursorTimer = 0; this.cursorTimer = 0;
this.numericOnly = options.numericOnly || false; this.mode = options.mode || "float"; // "int" or "float"
this.min = options.min ?? -Infinity; this.min = options.min ?? -Infinity;
this.max = options.max ?? Infinity; this.max = options.max ?? Infinity;
this.label = label || ""; this.label = label || "";
@ -63,24 +64,23 @@ export class CanvasTextInput {
handleKey(e) { handleKey(e) {
if (!this.focused) return false; if (!this.focused) return false;
console.log(e);
if (e.key === "Backspace") { if (e.key === "Backspace") {
this.value = this.value.slice(0, -1); this.value = this.value.slice(0, -1);
} else if (e.key === "Enter") { } else if (e.key === "Enter") {
this.clampToRange(); // 👈 clamp on Enter this.clampToRange(); // 👈 clamp on Enter
this.focused = false; this.focused = false;
} else if (e.key.length === 1) { } else if (e.key.length === 1) {
if (this.numericOnly) { if (this.mode === "int") {
if (/[\d\-]/.test(e.key)) {
this.value += e.key;
}
} else if (this.mode === "float") {
if (/[\d.\-]/.test(e.key)) { if (/[\d.\-]/.test(e.key)) {
this.value += e.key; this.value += e.key;
this.clampToRange(); // 👈 clamp on Enter
} }
} else {
this.value += e.key;
this.clampToRange(); // 👈 clamp on Enter
} }
} }
return true; return true;
@ -96,6 +96,12 @@ export class CanvasTextInput {
} }
} }
handleMouseMove(mx, my) {
// Optional: highlight or cursor change
return this.contains(mx, my);
}
clampToRange() { clampToRange() {
let val = parseFloat(this.value); let val = parseFloat(this.value);
if (isNaN(val)) val = 0; if (isNaN(val)) val = 0;
@ -164,6 +170,7 @@ export class CanvasDropdown {
if (mx >= this.x && mx <= this.x + this.width && if (mx >= this.x && mx <= this.x + this.width &&
my >= itemY && my <= itemY + this.height) { my >= itemY && my <= itemY + this.height) {
this.selectedIndex = i; this.selectedIndex = i;
this.selected = this.items[i]; // 👈 This line is missing
this.open = false; this.open = false;
this.hoverIndex = -1; this.hoverIndex = -1;
return true; return true;

616
nodeeditor/nodes.js Normal file
View File

@ -0,0 +1,616 @@
import { CanvasDropdown, CanvasTextInput } from "./canvastools.js"
export const NODE_TYPES = {
Node: 0x01,
Servo: 0x02,
Curve: 0x03,
Noise: 0x04,
Variable: 0x05,
Math: 0x06,
Map: 0x07
};
export class Node {
constructor(x, y, label, options = {}) {
this.type = NODE_TYPES.Node;
this.x = x;
this.y = y;
this.width = 120;
this.height = 60;
this.label = label;
this.input = { x: 0, y: 0 };
this.output = { x: 0, y: 0 };
//console.log(options.fill);
// Customizable visual options
this.color = options.fill || "#fef6e4"; // pastel fill default
this.border = options.stroke || "#333"; // border color default
this.hasInput = false;
this.hasOutput = false;
this.updatePorts();
}
updatePorts() {
this.input.x = this.x - 5;
this.input.y = this.y + this.height / 2;
this.output.x = this.x + this.width + 5;
this.output.y = this.y + this.height / 2;
}
draw(ctx) {
ctx.fillStyle = this.color;
ctx.strokeStyle = this.border;
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
this.updatePorts();
if (this.hasInput) {
ctx.beginPath();
ctx.arc(this.input.x, this.input.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
if (this.hasOutput) {
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
}
drawRoundedRect(ctx, x, y, w, h, r) {
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.lineTo(x + w - r, y);
ctx.quadraticCurveTo(x + w, y, x + w, y + r);
ctx.lineTo(x + w, y + h - r);
ctx.quadraticCurveTo(x + w, y + h, x + w - r, y + h);
ctx.lineTo(x + r, y + h);
ctx.quadraticCurveTo(x, y + h, x, y + h - r);
ctx.lineTo(x, y + r);
ctx.quadraticCurveTo(x, y, x + r, y);
ctx.closePath();
}
contains(x, y) {
return x >= this.x && x <= this.x + this.width &&
y >= this.y && y <= this.y + this.height;
}
hitOutput(x, y) {
if (this.hasOutput) {
return Math.hypot(x - this.output.x, y - this.output.y) < 8;
} else {
return null;
}
}
hitInput(x, y) {
if (this.hasInput) {
return Math.hypot(x - this.input.x, y - this.input.y) < 8;
} else {
return null;
}
}
}
export class ServoNode extends Node {
constructor(x, y, label, motorId) {
super(x, y, label);
this.type = NODE_TYPES.Servo;
this.motorId = motorId;
this.width = 140;
this.height = 80;
this.hasInput = true;
this.hasOutput = false;
}
draw(ctx) {
// Node box
super.draw(ctx)
// Motor ID display
ctx.font = "12px sans-serif";
ctx.fillText(`Motor ${this.motorId}`, this.x + 10, this.y + 40);
}
hitOutput(x, y) {
return null;
}
contains(x, y) {
return super.contains(x, y);
}
handleClick(mx, my) {
if (this.contains(mx, my)) {
window.setSelectedMotor?.(this.motorId); // or this.selectedMotorId if using dropdown
return false;
}
return false;
}
handleMouseMove(mx, my) {
return false;
}
get selectedMotorId() {
return this.motorId;
}
}
export class CurveNode extends Node {
constructor(x, y, label = "Curve", curveId = 0) {
super(x, y, label);
this.type = NODE_TYPES.Curve;
this.curveId = curveId;
this.width = 140;
this.height = 80;
this.hasInput = false;
this.hasOutput = true;
}
draw(ctx) {
super.draw(ctx);
// Curve ID display
ctx.font = "12px sans-serif";
ctx.fillText(`Curve ${this.curveId}`, this.x + 10, this.y + 40);
}
contains(x, y) {
return super.contains(x, y);
}
handleClick(mx, my) {
if (this.contains(mx, my)) {
window.setSelectedMotor?.(this.curveId);
return false;
}
return false;
}
handleMouseMove(mx, my) {
return false;
}
update(dt) {
// Placeholder: simulate curve output
const t = Date.now() / 1000;
this.lastValue = Math.sin(t + this.curveId); // simple sine curve
return false;
}
get outputValue() {
return this.lastValue;
}
}
export class InputNode extends Node {
constructor(x, y, label, options) {
super(x, y, label);
console.log(options);
this.inputField = new CanvasTextInput(
this.x + 10,
this.y + 35,
this.width - 20,
"1.0",
"",
{ defaultValue: 1.0, numericOnly: true, min: 0, max: 10 }
);
}
draw(ctx) {
// Node box
ctx.fillStyle = this.color || "#e0f7ff";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Input field
this.inputField.x = this.x + 10;
this.inputField.y = this.y + 35;
this.inputField.draw(ctx);
// Output port
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
}
contains(x, y) {
return super.contains(x, y) || this.inputField.contains(x, y);
}
handleClick(mx, my) {
console.log(mx, my);
return this.inputField.handleClick(mx, my);
}
handleKey(e) {
return this.inputField.handleKey(e);
}
get outputValue() {
return this.inputField.numericValue;
}
}
export class NoiseNode extends Node {
constructor(x, y, label = "Noise Generator") {
super(x, y, label);
this.type = NODE_TYPES.Noise;
this.width = 160;
this.height = 280;
this.modeDropdown = new CanvasDropdown(
10, 35, this.width - 20,
["impulse", "pulse", "threshold", "smooth"],
"impulse"
);
const inputConfigs = [
{ label: "Rate", value: "1.0", min: 0, max: 100 },
{ label: "Threshold", value: "0.8", min: 0, max: 1 },
{ label: "Pulse Width", value: "0.2", min: 0, max: 10 },
{ label: "Amplitude", value: "1.0", min: 0, max: 10 },
{ label: "Seed", value: "0", min: 0, max: 99999 }
];
this.inputs = [];
const inputSpacing = 42; // includes label + input height
for (let i = 0; i < inputConfigs.length; i++) {
const cfg = inputConfigs[i];
const inputY = 74 + i * inputSpacing;
this.inputs.push(new CanvasTextInput(
10,
inputY,
undefined, // uses default width
cfg.value,
cfg.label,
{
numericOnly: true,
min: cfg.min,
max: cfg.max
}
));
}
this.lastValue = 0;
this.timer = 0;
}
draw(ctx) {
ctx.fillStyle = this.color || "#f0e6ff";
ctx.strokeStyle = this.border || "#333";
ctx.lineWidth = 1;
this.drawRoundedRect(ctx, this.x, this.y, this.width, this.height, 10);
ctx.fill();
ctx.stroke();
// Draw Label
ctx.fillStyle = "#000";
ctx.font = "14px sans-serif";
ctx.fillText(this.label, this.x + 10, this.y + 20);
// Draw inputs
for (let i = 0; i < this.inputs.length; i++) {
const input = this.inputs[i];
input.x = this.x + input.offsetX;
input.y = this.y + input.offsetY; // 👈 vertical stacking
input.draw(ctx);
}
// Draw output port
this.updatePorts();
ctx.beginPath();
ctx.arc(this.output.x, this.output.y, 6, 0, Math.PI * 2);
ctx.fillStyle = "#888";
ctx.fill();
// Draw dropdowns LAST
this.modeDropdown.x = this.x + this.modeDropdown.offsetX;
this.modeDropdown.y = this.y + this.modeDropdown.offsetY;
this.modeDropdown.draw(ctx);
}
contains(x, y) {
return super.contains(x, y) ||
this.modeDropdown.contains(x, y) ||
this.inputs.some(input => input.contains(x, y));
}
handleClick(mx, my) {
return this.modeDropdown.handleClick(mx, my) ||
this.inputs.some(input => input.handleClick(mx, my));
}
handleKey(e) {
return this.inputs.some(input => input.handleKey(e));
}
handleMouseMove(mx, my) {
return this.modeDropdown.handleMouseMove(mx, my);
}
update(dt) {
let needsRedraw = this.modeDropdown.update(dt);
for (const input of this.inputs) {
if (input.update(dt)) needsRedraw = true;
}
// Basic noise generation logic (placeholder)
const mode = this.modeDropdown.selected;
const rate = this.inputs[0].numericValue;
const threshold = this.inputs[1].numericValue;
const pulseWidth = this.inputs[2].numericValue;
const amplitude = this.inputs[3].numericValue;
const seed = this.inputs[4].numericValue;
// Simple impulse logic for now
if (mode === "impulse") {
this.lastValue = Math.random() < rate * (dt / 1000) ? amplitude : 0;
}
return needsRedraw;
}
get outputValue() {
return this.lastValue;
}
}
export class VariableNode extends Node {
constructor(x, y, label = "Variable") {
super(x, y, label);
this.type = NODE_TYPES.Variable;
this.width = 160;
this.height = 100;
this.variableDropdown = new CanvasDropdown(
10, 45, this.width - 20,
["faceDetectX", "faceDetectY", "sine", "analogRead()"],
"sine"
);
this.hasInput = false;
this.hasOutput = true;
}
draw(ctx) {
super.draw(ctx);
// Dropdown label
ctx.fillText("Source", this.x + 10, this.y + 42);
// Dropdown
this.variableDropdown.x = this.x + this.variableDropdown.offsetX;
this.variableDropdown.y = this.y + this.variableDropdown.offsetY;
this.variableDropdown.draw(ctx);
}
contains(x, y) {
return super.contains(x, y) || this.variableDropdown.contains(x, y);
}
handleClick(mx, my) {
return this.variableDropdown.handleClick(mx, my);
}
handleMouseMove(mx, my) {
return this.variableDropdown.handleMouseMove(mx, my);
}
update(dt) {
const changed = this.variableDropdown.update(dt);
// Simulated variable values (replace with real data source)
const selected = this.variableDropdown.selected;
if (selected === "faceDetectX") {
this.lastValue = Math.random() * 640; // simulate X position
} else if (selected === "faceDetectY") {
this.lastValue = Math.random() * 480; // simulate Y position
} else if (selected === "sine") {
this.timer += dt;
this.lastValue = Math.sin(this.timer / 1000);
}
return changed;
}
get outputValue() {
return this.lastValue;
}
}
export class MathNode extends Node {
constructor(x, y, label = "Math") {
super(x, y, label);
this.type = NODE_TYPES.Math;
this.width = 160;
this.height = 100;
this.operatorDropdown = new CanvasDropdown(
10, 45, this.width - 20,
["*", "/", "+", "-"],
"*"
);
this.valueInput = new CanvasTextInput(10, 75, this.width - 20, "1.0", "Value", { mode: "float" });
this.hasInput = true;
this.hasOutput = true;
}
draw(ctx) {
super.draw(ctx);
//ctx.fillText("Value", this.x + 10, this.y + 72);
this.valueInput.x = this.x + this.valueInput.offsetX;
this.valueInput.y = this.y + this.valueInput.offsetY;
this.valueInput.draw(ctx);
ctx.fillText("Operator", this.x + 10, this.y + 42);
this.operatorDropdown.x = this.x + this.operatorDropdown.offsetX;
this.operatorDropdown.y = this.y + this.operatorDropdown.offsetY;
this.operatorDropdown.draw(ctx);
}
contains(x, y) {
return (
super.contains(x, y) ||
this.operatorDropdown.contains(x, y) ||
this.valueInput.contains(x, y)
);
}
handleKey(e) {
return this.valueInput.handleKey(e);
}
handleClick(mx, my) {
return (
this.operatorDropdown.handleClick(mx, my) ||
this.valueInput.handleClick(mx, my)
);
}
handleMouseMove(mx, my) {
return (
this.operatorDropdown.handleMouseMove(mx, my) ||
this.valueInput.handleMouseMove(mx, my)
);
}
update(dt) {
const changedDropdown = this.operatorDropdown.update(dt);
const changedInput = this.valueInput.update(dt);
return changedDropdown || changedInput;
}
get outputValue() {
const input = this.inputNode?.outputValue ?? 0;
const value = parseFloat(this.valueInput.text) || 0;
const op = this.operatorDropdown.selected;
switch (op) {
case "*": return input * value;
case "/": return value !== 0 ? input / value : 0;
case "+": return input + value;
case "-": return input - value;
default: return input;
}
}
}
export class MapNode extends Node {
constructor(x, y, label = "Map") {
super(x, y, label);
this.type = NODE_TYPES.Map;
this.width = 180;
this.height = 180;
this.inMinInput = new CanvasTextInput(10, 45, this.width - 20, "0", "In Min", { mode: "float" });
this.inMaxInput = new CanvasTextInput(10, 70+10, this.width - 20, "1023", "In Max", { mode: "float" });
this.outMinInput = new CanvasTextInput(10, 95+20, this.width - 20, "0", "Out Min", { mode: "float" });
this.outMaxInput = new CanvasTextInput(10, 120+30, this.width - 20, "255", "Out Max", { mode: "float" });
this.hasInput = true;
this.hasOutput = true;
}
draw(ctx) {
super.draw(ctx);
for (const input of [this.inMinInput, this.inMaxInput, this.outMinInput, this.outMaxInput]) {
input.x = this.x + input.offsetX;
input.y = this.y + input.offsetY;
input.draw(ctx);
}
}
contains(x, y) {
return super.contains(x, y) || [this.inMinInput, this.inMaxInput, this.outMinInput, this.outMaxInput].some(i => i.contains(x, y));
}
handleKey(e) {
return (
this.inMinInput.handleKey(e) ||
this.inMaxInput.handleKey(e) ||
this.outMinInput.handleKey(e) ||
this.outMaxInput.handleKey(e)
);
}
handleClick(mx, my) {
return [this.inMinInput, this.inMaxInput, this.outMinInput, this.outMaxInput].some(i => i.handleClick(mx, my));
}
handleMouseMove(mx, my) {
return [this.inMinInput, this.inMaxInput, this.outMinInput, this.outMaxInput].some(i => i.handleMouseMove(mx, my));
}
update(dt) {
return [this.inMinInput, this.inMaxInput, this.outMinInput, this.outMaxInput].some(i => i.update(dt));
}
get outputValue() {
const input = this.inputNode?.outputValue ?? 0;
const inMin = this.inMinInput.numericValue;
const inMax = this.inMaxInput.numericValue;
const outMin = this.outMinInput.numericValue;
const outMax = this.outMaxInput.numericValue;
if (inMax === inMin) return outMin;
return ((input - inMin) * (outMax - outMin)) / (inMax - inMin) + outMin;
}
}

View File

@ -581,8 +581,8 @@ window.onload = () => {
const filename = sanitizeFilename(rawInput); const filename = sanitizeFilename(rawInput);
console.log("Sanitized filename:", filename); console.log("Sanitized filename:", filename);
const frameCount = 800; // or whatever your timeline length is const frameCount = 480; // or whatever your timeline length is
const frameRate = 50; const frameRate = 48;
const version = 1; const version = 1;
const headerSize = 16; const headerSize = 16;
@ -611,6 +611,7 @@ window.onload = () => {
let curvePacket = curveEditor.encodeCurves() let curvePacket = curveEditor.encodeCurves()
let nodeGraphPacket = nodeEditor.encodeNodeGraph(); let nodeGraphPacket = nodeEditor.encodeNodeGraph();
// 🔹 Append nodeGraphPacket // 🔹 Append nodeGraphPacket

View File

@ -93,3 +93,12 @@ canvas {
margin-bottom: 5px; margin-bottom: 5px;
} }
.menu-item {
padding: 4px 8px;
cursor: pointer;
}
.menu-item:hover {
background: #ddd;
}