# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Buoyancy Effector 2D: Send Message Upwards
haystackProgrammer: BuoyancyEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.BuoyancyEffector2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d207db84-13cf-4ef9-830e-7257be1de3d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Buoyancy Effector 2D: Send Message Upwards
haystackProgrammer: BuoyancyEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.BuoyancyEffector2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ea2099f6-3053-42a3-8018-ff24072b9113","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Buoyancy Effector 2D: Send Message
haystackProgrammer: BuoyancyEffector2D.SendMessage
favoriteKey: UnityEngine.BuoyancyEffector2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8c6c51b2-7239-4902-bfd2-40494a361613","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Buoyancy Effector 2D: Send Message
haystackProgrammer: BuoyancyEffector2D.SendMessage
favoriteKey: UnityEngine.BuoyancyEffector2D.SendMessage(System.String)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"37c20b38-f2b7-4408-aab8-6ea691438f3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Buoyancy Effector 2D: Send Message
haystackProgrammer: BuoyancyEffector2D.SendMessage
tag1: UnityEngine.BuoyancyEffector2D
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.BuoyancyEffector2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.BuoyancyEffector2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"7b4c0a53-9dd8-4318-ad1e-00cde19976d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Buoyancy Effector 2D: Send Message
haystackProgrammer: BuoyancyEffector2D.SendMessage
favoriteKey: UnityEngine.BuoyancyEffector2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b615ee94-8106-40d6-916f-8990b6103be2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
tag1: UnityEngine.BuoyancyEffector2D
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.BuoyancyEffector2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.BuoyancyEffector2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ac0d786d-2951-40a0-9985-82d2ebe7fb5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
favoriteKey: UnityEngine.BuoyancyEffector2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8294d7ac-c582-4512-9297-fd40fdb6b218","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
favoriteKey: UnityEngine.BuoyancyEffector2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"96c5afa2-a958-474e-9331-b35f5c181854","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Buoyancy Effector 2D: Broadcast Message
haystackProgrammer: BuoyancyEffector2D.BroadcastMessage
favoriteKey: UnityEngine.BuoyancyEffector2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"886fde14-dabf-4242-b610-160dd01c53dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Buoyancy Effector 2D: Get Entity Id
haystackProgrammer: BuoyancyEffector2D.GetEntityId
favoriteKey: UnityEngine.BuoyancyEffector2D.GetEntityId()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"106ef0d5-aecc-46ff-86ed-327ee29aa133","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Buoyancy Effector 2D: Get Instance ID
haystackProgrammer: BuoyancyEffector2D.GetInstanceID
favoriteKey: UnityEngine.BuoyancyEffector2D.GetInstanceID()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05f4bd15-c29c-421e-b0aa-cbed88f921db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Buoyancy Effector 2D: Get Hash Code
haystackProgrammer: BuoyancyEffector2D.GetHashCode
favoriteKey: UnityEngine.BuoyancyEffector2D.GetHashCode()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fb838e5-cf1b-4b26-bad1-ed6050c91d88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Buoyancy Effector 2D: Equals
haystackProgrammer: BuoyancyEffector2D.Equals
favoriteKey: UnityEngine.BuoyancyEffector2D.Equals(System.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf926d47-f7e0-4391-a76f-c3548518ad32","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
tag1: UnityEngine.BuoyancyEffector2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.BuoyancyEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.BuoyancyEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2ee20efe-8768-4b43-87e4-da45210d6ab1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
tag1: UnityEngine.BuoyancyEffector2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.BuoyancyEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.BuoyancyEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"3b6a336a-fcf6-46bd-99ad-f28670671a87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
favoriteKey: UnityEngine.BuoyancyEffector2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"8b5ee9ed-3a35-43cb-a025-e0b68d956fa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
favoriteKey: UnityEngine.BuoyancyEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"fb97a9f8-62c0-421c-bef1-391f663e18bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
favoriteKey: UnityEngine.BuoyancyEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"fd387c35-49b8-497a-b289-d2cdcefa4797","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.BuoyancyEffector2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e3987ac1-3702-411e-8a55-fe1ac64ea6eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Buoyancy Effector 2D: Destroy
haystackProgrammer: BuoyancyEffector2D.Destroy
favoriteKey: UnityEngine.BuoyancyEffector2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"649bfb0b-e500-4dec-8220-3191974179b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Buoyancy Effector 2D: Destroy
haystackProgrammer: BuoyancyEffector2D.Destroy
favoriteKey: UnityEngine.BuoyancyEffector2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"4b0b21c9-0701-4c70-94c1-a9d6a6ab7a60","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Buoyancy Effector 2D: Destroy Immediate
haystackProgrammer: BuoyancyEffector2D.DestroyImmediate
favoriteKey: UnityEngine.BuoyancyEffector2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Buoyancy Effector 2D: Destroy Immediate
haystackProgrammer: BuoyancyEffector2D.DestroyImmediate
favoriteKey: UnityEngine.BuoyancyEffector2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Buoyancy Effector 2D: Find Objects By Type
haystackProgrammer: BuoyancyEffector2D.FindObjectsByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Buoyancy Effector 2D: Find Objects By Type
haystackProgrammer: BuoyancyEffector2D.FindObjectsByType
tag1: UnityEngine.BuoyancyEffector2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.BuoyancyEffector2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Buoyancy Effector 2D: Dont Destroy On Load
haystackProgrammer: BuoyancyEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.BuoyancyEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Buoyancy Effector 2D: Find First Object By Type
haystackProgrammer: BuoyancyEffector2D.FindFirstObjectByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Buoyancy Effector 2D: Find Any Object By Type
haystackProgrammer: BuoyancyEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Buoyancy Effector 2D: Find First Object By Type
haystackProgrammer: BuoyancyEffector2D.FindFirstObjectByType
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.BuoyancyEffector2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Buoyancy Effector 2D: Find Any Object By Type
haystackProgrammer: BuoyancyEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag2: UnityEngine.BuoyancyEffector2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Buoyancy Effector 2D: To String
haystackProgrammer: BuoyancyEffector2D.ToString
favoriteKey: UnityEngine.BuoyancyEffector2D.ToString()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Buoyancy Effector 2D: Equals
haystackProgrammer: BuoyancyEffector2D.Equals
favoriteKey: UnityEngine.BuoyancyEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Buoyancy Effector 2D: Get Type
haystackProgrammer: BuoyancyEffector2D.GetType
favoriteKey: UnityEngine.BuoyancyEffector2D.GetType()@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Buoyancy Effector 2D: Reference Equals
haystackProgrammer: BuoyancyEffector2D.ReferenceEquals
favoriteKey: UnityEngine.BuoyancyEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Surface Level
labelProgrammer: surfaceLevel (get)
haystackHuman: Buoyancy Effector 2D: Get Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;surfaceLevel
tag3: UnityEngine.BuoyancyEffector2D;surfaceLevel
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Level
labelProgrammer: surfaceLevel (set)
haystackHuman: Buoyancy Effector 2D: Set Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;surfaceLevel
tag3: UnityEngine.BuoyancyEffector2D;surfaceLevel
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Buoyancy Effector 2D: Get Density
haystackProgrammer: BuoyancyEffector2D.density (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Buoyancy Effector 2D: Set Density
haystackProgrammer: BuoyancyEffector2D.density (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Buoyancy Effector 2D: Get Linear Damping
haystackProgrammer: BuoyancyEffector2D.linearDamping (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDamping@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDamping
tag3: UnityEngine.BuoyancyEffector2D;linearDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Buoyancy Effector 2D: Set Linear Damping
haystackProgrammer: BuoyancyEffector2D.linearDamping (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDamping@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDamping
tag3: UnityEngine.BuoyancyEffector2D;linearDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Buoyancy Effector 2D: Get Angular Damping
haystackProgrammer: BuoyancyEffector2D.angularDamping (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDamping@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDamping
tag3: UnityEngine.BuoyancyEffector2D;angularDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Buoyancy Effector 2D: Set Angular Damping
haystackProgrammer: BuoyancyEffector2D.angularDamping (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDamping@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDamping
tag3: UnityEngine.BuoyancyEffector2D;angularDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Angle
labelProgrammer: flowAngle (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Angle
labelProgrammer: flowAngle (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Magnitude
labelProgrammer: flowMagnitude (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Magnitude
labelProgrammer: flowMagnitude (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowMagnitude","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"16bdea7c-65e3-426f-a763-ef1bd40f89d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Variation
labelProgrammer: flowVariation (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93f8e18f-ca68-49aa-ab70-94ccc858572c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Variation
labelProgrammer: flowVariation (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c4cf91cb-a14f-4ca5-9b43-64f386d3eb15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b138d229-aba4-478d-b4d5-2364192cdfb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9a6b4cde-2fed-4c1f-82d0-058444ecb139","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d9adbc4-226c-499d-bba6-b00bd1d25b46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b11d8f85-f6ab-47a3-98fa-9947e838b931","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Buoyancy Effector 2D: Get Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4335f5e-3896-48f2-83d5-e8c8d4b0ce44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Buoyancy Effector 2D: Set Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f6e8cf2f-8e0b-49ea-8645-8c57b488dda6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Buoyancy Effector 2D: Is Active And Enabled
haystackProgrammer: BuoyancyEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
tag3: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2aa8f92-1955-4c68-827c-936721fb917d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Buoyancy Effector 2D: Get Transform
haystackProgrammer: BuoyancyEffector2D.transform (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.transform@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98ae0b31-cc8e-4ae5-acb7-64f06529d797","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Buoyancy Effector 2D: Get Transform Handle
haystackProgrammer: BuoyancyEffector2D.transformHandle (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.transformHandle@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dd9e69c-b56b-48a4-a4b8-543c697b2032","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Buoyancy Effector 2D: Get Game Object
haystackProgrammer: BuoyancyEffector2D.gameObject (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.gameObject@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6226f47a-90ae-4621-947b-05cf2aa0f149","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Buoyancy Effector 2D: Get Tag
haystackProgrammer: BuoyancyEffector2D.tag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0efef0b5-0a5b-44ca-98f9-0161d3a36843","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Buoyancy Effector 2D: Set Tag
haystackProgrammer: BuoyancyEffector2D.tag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b65b9311-ebc0-4da7-9460-77821c8b01a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Buoyancy Effector 2D: Get Name
haystackProgrammer: BuoyancyEffector2D.name (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8aac658c-2d09-44d6-b9d8-d75f51542b85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Buoyancy Effector 2D: Set Name
haystackProgrammer: BuoyancyEffector2D.name (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1c5a2f2a-b956-4477-b2bc-e0f3dea1f921","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Buoyancy Effector 2D: Get Hide Flags
haystackProgrammer: BuoyancyEffector2D.hideFlags (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.hideFlags@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"961a2542-6053-4e0c-a59f-bcdefb3482d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Buoyancy Effector 2D: Set Hide Flags
haystackProgrammer: BuoyancyEffector2D.hideFlags (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.hideFlags@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BuoyancyEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1e6da132-74bf-426d-8c6a-0509437857b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Point Effector 2D: Get Component
haystackProgrammer: PointEffector2D.GetComponent
favoriteKey: UnityEngine.PointEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f51b9883-b6e3-4ba7-93e8-980766dd606f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Point Effector 2D: Try Get Component
haystackProgrammer: PointEffector2D.TryGetComponent
favoriteKey: UnityEngine.PointEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"958acc54-dde5-4f43-b761-1566e7de5029","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Point Effector 2D: Get Component
haystackProgrammer: PointEffector2D.GetComponent
favoriteKey: UnityEngine.PointEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ecd88f5f-0f46-4b28-91be-39ff92b88ed4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Point Effector 2D: Get Component In Children
haystackProgrammer: PointEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PointEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2173430b-cafd-4555-b0d2-3e8018d56683","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Point Effector 2D: Get Component In Children
haystackProgrammer: PointEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"fc84abae-eab2-4e35-b7a9-480ef858a05c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Point Effector 2D: Get Components In Children
haystackProgrammer: PointEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PointEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b054b6a1-940a-4cce-b142-ccf25e034520","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Point Effector 2D: Get Components In Children
haystackProgrammer: PointEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PointEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PointEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Magnitude
labelProgrammer: forceMagnitude (get)
haystackHuman: Point Effector 2D: Get Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (get)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceMagnitude","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb86fa6a-07f2-4fca-aa5f-6df9f7f8f824","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Magnitude
labelProgrammer: forceMagnitude (set)
haystackHuman: Point Effector 2D: Set Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (set)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceMagnitude","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"952a22f5-ab24-4ef2-956c-879dee00a676","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Variation
labelProgrammer: forceVariation (get)
haystackHuman: Point Effector 2D: Get Force Variation
haystackProgrammer: PointEffector2D.forceVariation (get)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceVariation","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7851a8e0-8488-456c-b3b8-a2387dceb089","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Variation
labelProgrammer: forceVariation (set)
haystackHuman: Point Effector 2D: Set Force Variation
haystackProgrammer: PointEffector2D.forceVariation (set)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceVariation","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e0b2ff1-bd87-47c2-97a8-46cf75d780ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance Scale
labelProgrammer: distanceScale (get)
haystackHuman: Point Effector 2D: Get Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (get)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distanceScale","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7eebdcd7-9e0e-4ace-9757-9333fe8b6e22","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance Scale
labelProgrammer: distanceScale (set)
haystackHuman: Point Effector 2D: Set Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (set)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distanceScale","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c0985d5c-9bf1-4b5f-9905-55565e9b1e9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Point Effector 2D: Get Linear Damping
haystackProgrammer: PointEffector2D.linearDamping (get)
favoriteKey: UnityEngine.PointEffector2D.linearDamping@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;linearDamping
tag3: UnityEngine.PointEffector2D;linearDamping
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e1c49a6-430e-4e6e-849a-5edc569c65d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Point Effector 2D: Set Linear Damping
haystackProgrammer: PointEffector2D.linearDamping (set)
favoriteKey: UnityEngine.PointEffector2D.linearDamping@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;linearDamping
tag3: UnityEngine.PointEffector2D;linearDamping
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1aa63bdb-a502-40c0-bad5-8c0007ba240c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Point Effector 2D: Get Angular Damping
haystackProgrammer: PointEffector2D.angularDamping (get)
favoriteKey: UnityEngine.PointEffector2D.angularDamping@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDamping
tag3: UnityEngine.PointEffector2D;angularDamping
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3345347f-6b73-4490-baa9-9aa689ee5dfc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Point Effector 2D: Set Angular Damping
haystackProgrammer: PointEffector2D.angularDamping (set)
favoriteKey: UnityEngine.PointEffector2D.angularDamping@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDamping
tag3: UnityEngine.PointEffector2D;angularDamping
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9a59361a-4b55-45f7-a391-3bf0eff64379","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Source
labelProgrammer: forceSource (get)
haystackHuman: Point Effector 2D: Get Force Source
haystackProgrammer: PointEffector2D.forceSource (get)
favoriteKey: UnityEngine.PointEffector2D.forceSource@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"member":{"name":"forceSource","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c24b38d-4f3c-4d2a-abe4-3a78c28ae165","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Source
labelProgrammer: forceSource (set)
haystackHuman: Point Effector 2D: Set Force Source
haystackProgrammer: PointEffector2D.forceSource (set)
favoriteKey: UnityEngine.PointEffector2D.forceSource@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"chainable":false,"member":{"name":"forceSource","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"}},"position":{"x":0.0,"y":0.0},"guid":"b839d041-2779-47c9-a428-d596c054decb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Target
labelProgrammer: forceTarget (get)
haystackHuman: Point Effector 2D: Get Force Target
haystackProgrammer: PointEffector2D.forceTarget (get)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c50975ae-e732-4285-8dee-1fc0af5fa9c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Target
labelProgrammer: forceTarget (set)
haystackHuman: Point Effector 2D: Set Force Target
haystackProgrammer: PointEffector2D.forceTarget (set)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"chainable":false,"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"}},"position":{"x":0.0,"y":0.0},"guid":"be0afbe1-6148-4c60-a08a-3e41b95c2211","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mode
labelProgrammer: forceMode (get)
haystackHuman: Point Effector 2D: Get Force Mode
haystackProgrammer: PointEffector2D.forceMode (get)
favoriteKey: UnityEngine.PointEffector2D.forceMode@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
{"member":{"name":"forceMode","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6b74a7f-996e-418e-bdb3-5411380039cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mode
labelProgrammer: forceMode (set)
haystackHuman: Point Effector 2D: Set Force Mode
haystackProgrammer: PointEffector2D.forceMode (set)
favoriteKey: UnityEngine.PointEffector2D.forceMode@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorForceMode2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
{"chainable":false,"member":{"name":"forceMode","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Constant","$type":"UnityEngine.EffectorForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"d21206e8-51f4-4061-9f1a-fdb1fe604161","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Point Effector 2D: Get Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"caf1cf4b-2b4e-4bc6-8cbc-917c234ffab5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Point Effector 2D: Set Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c45b51ba-8cf6-40a5-9dc4-6de112d5646f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Point Effector 2D: Get Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96fe5be5-224c-4736-84c8-1631d2594f54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Point Effector 2D: Set Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7acdfffe-f6f1-4551-b9eb-a61cf443e3fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Point Effector 2D: Get Enabled
haystackProgrammer: PointEffector2D.enabled (get)
favoriteKey: UnityEngine.PointEffector2D.enabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"993275c1-64ff-40e9-a49b-ff392a00e36c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Point Effector 2D: Set Enabled
haystackProgrammer: PointEffector2D.enabled (set)
favoriteKey: UnityEngine.PointEffector2D.enabled@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"59422ff7-20ba-489c-9d02-ac5e61525f2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Point Effector 2D: Is Active And Enabled
haystackProgrammer: PointEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PointEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;isActiveAndEnabled
tag3: UnityEngine.PointEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2864191c-2f6b-4a75-978c-6c3cd2d11f1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Point Effector 2D: Get Transform
haystackProgrammer: PointEffector2D.transform (get)
favoriteKey: UnityEngine.PointEffector2D.transform@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e3ca783-d8c3-4ac1-b77b-8abd7a92b161","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Point Effector 2D: Get Transform Handle
haystackProgrammer: PointEffector2D.transformHandle (get)
favoriteKey: UnityEngine.PointEffector2D.transformHandle@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11d3bb97-8b8d-4c72-976f-f1ad18f427a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Point Effector 2D: Get Game Object
haystackProgrammer: PointEffector2D.gameObject (get)
favoriteKey: UnityEngine.PointEffector2D.gameObject@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03c8e35c-4ec9-401b-a607-7b769cea2cfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Point Effector 2D: Get Tag
haystackProgrammer: PointEffector2D.tag (get)
favoriteKey: UnityEngine.PointEffector2D.tag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"869185da-975f-4f49-b737-b0d01f8c9328","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Point Effector 2D: Set Tag
haystackProgrammer: PointEffector2D.tag (set)
favoriteKey: UnityEngine.PointEffector2D.tag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Point Effector 2D: Get Name
haystackProgrammer: PointEffector2D.name (get)
favoriteKey: UnityEngine.PointEffector2D.name@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Point Effector 2D: Set Name
haystackProgrammer: PointEffector2D.name (set)
favoriteKey: UnityEngine.PointEffector2D.name@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Point Effector 2D: Get Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Point Effector 2D: Set Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Platform Effector 2D: Try Get Component
haystackProgrammer: PlatformEffector2D.TryGetComponent
favoriteKey: UnityEngine.PlatformEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Parent
haystackProgrammer: PlatformEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Platform Effector 2D: Get Components In Parent
haystackProgrammer: PlatformEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Platform Effector 2D: Get Components
haystackProgrammer: PlatformEffector2D.GetComponents
favoriteKey: UnityEngine.PlatformEffector2D.GetComponents(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Platform Effector 2D: Get Components
haystackProgrammer: PlatformEffector2D.GetComponents
tag1: UnityEngine.PlatformEffector2D
favoriteKey:
UnityEngine.PlatformEffector2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PlatformEffector2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9297fb44-2ef7-485e-af0f-92d3ac51b721","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PlatformEffector2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Platform Effector 2D: Get Component Index
haystackProgrammer: PlatformEffector2D.GetComponentIndex
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentIndex()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Platform Effector 2D: Compare Tag
haystackProgrammer: PlatformEffector2D.CompareTag
favoriteKey: UnityEngine.PlatformEffector2D.CompareTag(System.String)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Platform Effector 2D: Compare Tag
haystackProgrammer: PlatformEffector2D.CompareTag
favoriteKey: UnityEngine.PlatformEffector2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.PlatformEffector2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
tag1: UnityEngine.PlatformEffector2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.PlatformEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.PlatformEffector2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.PlatformEffector2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.PlatformEffector2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.PlatformEffector2D|System.String|System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.PlatformEffector2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Platform Effector 2D: Send Message Upwards
haystackProgrammer: PlatformEffector2D.SendMessageUpwards
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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haystackProgrammer: PlatformEffector2D.SendMessage
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: PlatformEffector2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Platform Effector 2D: Broadcast Message
haystackProgrammer: PlatformEffector2D.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Platform Effector 2D: Broadcast Message
haystackProgrammer: PlatformEffector2D.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Platform Effector 2D: Get Entity Id
haystackProgrammer: PlatformEffector2D.GetEntityId
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Platform Effector 2D: Get Instance ID
haystackProgrammer: PlatformEffector2D.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Platform Effector 2D: Get Hash Code
haystackProgrammer: PlatformEffector2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Platform Effector 2D: Equals
haystackProgrammer: PlatformEffector2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Platform Effector 2D: Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Platform Effector 2D: Instantiate
haystackProgrammer: PlatformEffector2D.Instantiate
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labelProgrammer: Instantiate (original, scene)
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Platform Effector 2D: Destroy Immediate
haystackProgrammer: PlatformEffector2D.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Platform Effector 2D: Destroy Immediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Platform Effector 2D: Find Objects By Type
haystackProgrammer: PlatformEffector2D.FindObjectsByType
favoriteKey: UnityEngine.PlatformEffector2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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tag2: UnityEngine.PlatformEffector2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Platform Effector 2D: Find Objects By Type
haystackProgrammer: PlatformEffector2D.FindObjectsByType
tag1: UnityEngine.PlatformEffector2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.PlatformEffector2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Platform Effector 2D: Dont Destroy On Load
haystackProgrammer: PlatformEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PlatformEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Platform Effector 2D: Find First Object By Type
haystackProgrammer: PlatformEffector2D.FindFirstObjectByType
favoriteKey: UnityEngine.PlatformEffector2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Platform Effector 2D: Find Any Object By Type
haystackProgrammer: PlatformEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.PlatformEffector2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Platform Effector 2D: Find First Object By Type
haystackProgrammer: PlatformEffector2D.FindFirstObjectByType
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PlatformEffector2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Platform Effector 2D: Find Any Object By Type
haystackProgrammer: PlatformEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.PlatformEffector2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Platform Effector 2D: To String
haystackProgrammer: PlatformEffector2D.ToString
favoriteKey: UnityEngine.PlatformEffector2D.ToString()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Platform Effector 2D: Equals
haystackProgrammer: PlatformEffector2D.Equals
favoriteKey: UnityEngine.PlatformEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Platform Effector 2D: Get Type
haystackProgrammer: PlatformEffector2D.GetType
favoriteKey: UnityEngine.PlatformEffector2D.GetType()@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Platform Effector 2D: Reference Equals
haystackProgrammer: PlatformEffector2D.ReferenceEquals
favoriteKey: UnityEngine.PlatformEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use One Way
labelProgrammer: useOneWay (get)
haystackHuman: Platform Effector 2D: Get Use One Way
haystackProgrammer: PlatformEffector2D.useOneWay (get)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWay@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWay
tag3: UnityEngine.PlatformEffector2D;useOneWay
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use One Way
labelProgrammer: useOneWay (set)
haystackHuman: Platform Effector 2D: Set Use One Way
haystackProgrammer: PlatformEffector2D.useOneWay (set)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWay@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWay
tag3: UnityEngine.PlatformEffector2D;useOneWay
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use One Way Grouping
labelProgrammer: useOneWayGrouping (get)
haystackHuman: Platform Effector 2D: Get Use One Way Grouping
haystackProgrammer: PlatformEffector2D.useOneWayGrouping (get)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWayGrouping@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWayGrouping
tag3: UnityEngine.PlatformEffector2D;useOneWayGrouping
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use One Way Grouping
labelProgrammer: useOneWayGrouping (set)
haystackHuman: Platform Effector 2D: Set Use One Way Grouping
haystackProgrammer: PlatformEffector2D.useOneWayGrouping (set)
favoriteKey: UnityEngine.PlatformEffector2D.useOneWayGrouping@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useOneWayGrouping
tag3: UnityEngine.PlatformEffector2D;useOneWayGrouping
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Side Friction
labelProgrammer: useSideFriction (get)
haystackHuman: Platform Effector 2D: Get Use Side Friction
haystackProgrammer: PlatformEffector2D.useSideFriction (get)
favoriteKey: UnityEngine.PlatformEffector2D.useSideFriction@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideFriction
tag3: UnityEngine.PlatformEffector2D;useSideFriction
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useSideFriction","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5125727c-da2a-475c-98cb-bbbafc34f905","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Side Friction
labelProgrammer: useSideFriction (set)
haystackHuman: Platform Effector 2D: Set Use Side Friction
haystackProgrammer: PlatformEffector2D.useSideFriction (set)
favoriteKey: UnityEngine.PlatformEffector2D.useSideFriction@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideFriction
tag3: UnityEngine.PlatformEffector2D;useSideFriction
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Side Bounce
labelProgrammer: useSideBounce (get)
haystackHuman: Platform Effector 2D: Get Use Side Bounce
haystackProgrammer: PlatformEffector2D.useSideBounce (get)
favoriteKey: UnityEngine.PlatformEffector2D.useSideBounce@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideBounce
tag3: UnityEngine.PlatformEffector2D;useSideBounce
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Side Bounce
labelProgrammer: useSideBounce (set)
haystackHuman: Platform Effector 2D: Set Use Side Bounce
haystackProgrammer: PlatformEffector2D.useSideBounce (set)
favoriteKey: UnityEngine.PlatformEffector2D.useSideBounce@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useSideBounce
tag3: UnityEngine.PlatformEffector2D;useSideBounce
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Surface Arc
labelProgrammer: surfaceArc (get)
haystackHuman: Platform Effector 2D: Get Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Arc
labelProgrammer: surfaceArc (set)
haystackHuman: Platform Effector 2D: Set Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Side Arc
labelProgrammer: sideArc (get)
haystackHuman: Platform Effector 2D: Get Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Side Arc
labelProgrammer: sideArc (set)
haystackHuman: Platform Effector 2D: Set Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotational Offset
labelProgrammer: rotationalOffset (get)
haystackHuman: Platform Effector 2D: Get Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (get)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotational Offset
labelProgrammer: rotationalOffset (set)
haystackHuman: Platform Effector 2D: Set Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (set)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Platform Effector 2D: Get Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Platform Effector 2D: Set Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Platform Effector 2D: Get Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Platform Effector 2D: Set Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Platform Effector 2D: Get Enabled
haystackProgrammer: PlatformEffector2D.enabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Platform Effector 2D: Set Enabled
haystackProgrammer: PlatformEffector2D.enabled (set)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Platform Effector 2D: Is Active And Enabled
haystackProgrammer: PlatformEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;isActiveAndEnabled
tag3: UnityEngine.PlatformEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Platform Effector 2D: Get Transform
haystackProgrammer: PlatformEffector2D.transform (get)
favoriteKey: UnityEngine.PlatformEffector2D.transform@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Platform Effector 2D: Get Transform Handle
haystackProgrammer: PlatformEffector2D.transformHandle (get)
favoriteKey: UnityEngine.PlatformEffector2D.transformHandle@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Platform Effector 2D: Get Game Object
haystackProgrammer: PlatformEffector2D.gameObject (get)
favoriteKey: UnityEngine.PlatformEffector2D.gameObject@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34fa3dcc-6e88-40aa-b5a8-d62b9db53425","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Platform Effector 2D: Get Tag
haystackProgrammer: PlatformEffector2D.tag (get)
favoriteKey: UnityEngine.PlatformEffector2D.tag@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Platform Effector 2D: Set Tag
haystackProgrammer: PlatformEffector2D.tag (set)
favoriteKey: UnityEngine.PlatformEffector2D.tag@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Platform Effector 2D: Get Name
haystackProgrammer: PlatformEffector2D.name (get)
favoriteKey: UnityEngine.PlatformEffector2D.name@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2d216a1-436c-466b-9886-19dbc63459a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Platform Effector 2D: Set Name
haystackProgrammer: PlatformEffector2D.name (set)
favoriteKey: UnityEngine.PlatformEffector2D.name@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Platform Effector 2D: Get Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d6587c6-b4e8-4949-a5c7-19f8914fd5cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Platform Effector 2D: Set Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Surface Effector 2D: Try Get Component
haystackProgrammer: SurfaceEffector2D.TryGetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Surface Effector 2D: Get Component In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Surface Effector 2D: Get Components In Parent
haystackProgrammer: SurfaceEffector2D.GetComponentsInParent
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valueOutputTypes: System.Single
unit:
{"member":{"name":"forceScale","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e62c3400-6910-43f3-9996-75b8b4fc53eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Scale
labelProgrammer: forceScale (set)
haystackHuman: Surface Effector 2D: Set Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (set)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceScale","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2e13c815-25e0-48a0-b9be-d7e0b0663b38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Contact Force
labelProgrammer: useContactForce (get)
haystackHuman: Surface Effector 2D: Get Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useContactForce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0368480d-31e5-4214-94d1-238fabf6c4ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Contact Force
labelProgrammer: useContactForce (set)
haystackHuman: Surface Effector 2D: Set Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useContactForce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a1434f97-c390-4143-a72a-684e274bfd89","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Friction
labelProgrammer: useFriction (get)
haystackHuman: Surface Effector 2D: Get Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFriction","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9915dc3-802d-40ef-bcd1-ee9f5916e6e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Friction
labelProgrammer: useFriction (set)
haystackHuman: Surface Effector 2D: Set Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFriction","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb47f7e4-9a5e-4857-b078-d58f7b0a3bb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounce
labelProgrammer: useBounce (get)
haystackHuman: Surface Effector 2D: Get Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1eaad31-dc18-47ad-837c-50749c955f81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounce
labelProgrammer: useBounce (set)
haystackHuman: Surface Effector 2D: Set Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"842006b3-15b8-4918-9439-f3b737c3a7af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Surface Effector 2D: Get Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a2f243a-bd71-49e5-b27d-d28d8ff24c3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Surface Effector 2D: Set Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c4ad60dc-aa0b-4e42-b6e3-e42c1959c08d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Surface Effector 2D: Get Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecf27f7a-05bd-41d8-9f3d-ef920650c129","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Surface Effector 2D: Set Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d3e5b0d0-9d55-46bc-b709-6f34759bbcd9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Surface Effector 2D: Get Enabled
haystackProgrammer: SurfaceEffector2D.enabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2f85027-1b40-40cd-9f51-358019dd0dbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Surface Effector 2D: Set Enabled
haystackProgrammer: SurfaceEffector2D.enabled (set)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6eab195e-78f9-4495-8ed1-a42df95a8af2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Surface Effector 2D: Is Active And Enabled
haystackProgrammer: SurfaceEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
tag3: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c6e0aeb-3045-4d82-b927-b2339cfab639","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Surface Effector 2D: Get Transform
haystackProgrammer: SurfaceEffector2D.transform (get)
favoriteKey: UnityEngine.SurfaceEffector2D.transform@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fd12195-38d9-4b33-9448-b5d9ff9cbbcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Surface Effector 2D: Get Transform Handle
haystackProgrammer: SurfaceEffector2D.transformHandle (get)
favoriteKey: UnityEngine.SurfaceEffector2D.transformHandle@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a33b3f25-eaa5-4801-a094-87c62aed8a12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Surface Effector 2D: Get Game Object
haystackProgrammer: SurfaceEffector2D.gameObject (get)
favoriteKey: UnityEngine.SurfaceEffector2D.gameObject@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3781b25-eed5-45ed-9979-d81b5a313ea7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Surface Effector 2D: Get Tag
haystackProgrammer: SurfaceEffector2D.tag (get)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36fff4b5-a193-4821-a0d1-65bf9b82d06d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Surface Effector 2D: Set Tag
haystackProgrammer: SurfaceEffector2D.tag (set)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"25098f2f-afbd-4d3e-924b-68e0b1564b34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Surface Effector 2D: Get Name
haystackProgrammer: SurfaceEffector2D.name (get)
favoriteKey: UnityEngine.SurfaceEffector2D.name@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"603e4789-6bd2-4180-a8d3-dc5ff6174102","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Surface Effector 2D: Set Name
haystackProgrammer: SurfaceEffector2D.name (set)
favoriteKey: UnityEngine.SurfaceEffector2D.name@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8c1fb950-eb0f-4113-bdd6-23c79ecf7ae4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Surface Effector 2D: Get Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (get)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bdb7d69-a94e-4c9d-92bf-fd4f7d3adc27","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Surface Effector 2D: Set Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (set)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"48e59bcc-ff8c-4391-b98e-cfd38840b87b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fd00d0df-60fd-4609-a7ab-6699f41d8862","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Physics Update Behaviour 2D: Try Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.TryGetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3656c03f-9daa-45be-8d2b-8d7da13eb47c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponent
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponent(System.String)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c33701a9-f95a-4a06-a4ca-441d5ec2b356","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Get Component In Children
haystackProgrammer: PhysicsUpdateBehaviour2D.GetComponentInChildren
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
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haystackHuman: Physics Update Behaviour 2D: Broadcast Message
haystackProgrammer: PhysicsUpdateBehaviour2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Physics Update Behaviour 2D: Broadcast Message
haystackProgrammer: PhysicsUpdateBehaviour2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Physics Update Behaviour 2D: Broadcast Message
haystackProgrammer: PhysicsUpdateBehaviour2D.BroadcastMessage
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Physics Update Behaviour 2D: Get Entity Id
haystackProgrammer: PhysicsUpdateBehaviour2D.GetEntityId
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physics Update Behaviour 2D: Get Instance ID
haystackProgrammer: PhysicsUpdateBehaviour2D.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Update Behaviour 2D: Get Hash Code
haystackProgrammer: PhysicsUpdateBehaviour2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Update Behaviour 2D: Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Update Behaviour 2D: Instantiate
haystackProgrammer: PhysicsUpdateBehaviour2D.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Update Behaviour 2D: Destroy
haystackProgrammer: PhysicsUpdateBehaviour2D.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Physics Update Behaviour 2D: Destroy
haystackProgrammer: PhysicsUpdateBehaviour2D.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Physics Update Behaviour 2D: Destroy Immediate
haystackProgrammer: PhysicsUpdateBehaviour2D.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Physics Update Behaviour 2D: Destroy Immediate
haystackProgrammer: PhysicsUpdateBehaviour2D.DestroyImmediate
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Physics Update Behaviour 2D: Find Objects By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Physics Update Behaviour 2D: Find Objects By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Physics Update Behaviour 2D: Dont Destroy On Load
haystackProgrammer: PhysicsUpdateBehaviour2D.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Physics Update Behaviour 2D: Find First Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Physics Update Behaviour 2D: Find Any Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Physics Update Behaviour 2D: Find First Object By Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics Update Behaviour 2D: Find Any Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindAnyObjectByType
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.PhysicsUpdateBehaviour2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Update Behaviour 2D: To String
haystackProgrammer: PhysicsUpdateBehaviour2D.ToString
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ToString()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.Equals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Update Behaviour 2D: Get Type
haystackProgrammer: PhysicsUpdateBehaviour2D.GetType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetType()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Reference Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.ReferenceEquals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Update Behaviour 2D: Get Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Update Behaviour 2D: Set Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Update Behaviour 2D: Is Active And Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.isActiveAndEnabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform
haystackProgrammer: PhysicsUpdateBehaviour2D.transform (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transform@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform Handle
haystackProgrammer: PhysicsUpdateBehaviour2D.transformHandle (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transformHandle@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17f7d40e-72bc-446e-893a-93392c450f5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Update Behaviour 2D: Get Game Object
haystackProgrammer: PhysicsUpdateBehaviour2D.gameObject (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.gameObject@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Update Behaviour 2D: Get Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PhysicsUpdateBehaviour2D","targetTypeName":"UnityEngine.PhysicsUpdateBehaviour2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7047723c-48d2-40af-b837-40672ecfe4a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Update Behaviour 2D: Set Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Update Behaviour 2D: Get Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Update Behaviour 2D: Set Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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