# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Behaviour: Send Message Upwards
haystackProgrammer: Behaviour.SendMessageUpwards
favoriteKey: UnityEngine.Behaviour.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Behaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f55c59bb-0bac-433e-b369-9517406ce9cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Behaviour: Send Message Upwards
haystackProgrammer: Behaviour.SendMessageUpwards
favoriteKey: UnityEngine.Behaviour.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Behaviour|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"fc4c039a-8538-4c56-9a36-d6d6e11750a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Behaviour: Send Message
haystackProgrammer: Behaviour.SendMessage
favoriteKey: UnityEngine.Behaviour.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Behaviour|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e9d33f6b-01b9-4c14-8bf4-91d3339ca0de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Behaviour: Send Message
haystackProgrammer: Behaviour.SendMessage
favoriteKey: UnityEngine.Behaviour.SendMessage(System.String)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Behaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04f6f27c-2997-4610-8aa7-d19f949d816e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Behaviour: Send Message
haystackProgrammer: Behaviour.SendMessage
favoriteKey: UnityEngine.Behaviour.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Behaviour|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e68524bf-e855-4c4a-bf4e-c790b299a419","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Behaviour: Send Message
haystackProgrammer: Behaviour.SendMessage
favoriteKey: UnityEngine.Behaviour.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Behaviour|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a003d7a4-cf75-46e2-b6af-13882b317b34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Behaviour: Broadcast Message
haystackProgrammer: Behaviour.BroadcastMessage
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Behaviour|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Behaviour.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"19106810-5412-4767-a874-d78a3ec0317b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Behaviour: Broadcast Message
haystackProgrammer: Behaviour.BroadcastMessage
favoriteKey: UnityEngine.Behaviour.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Behaviour|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6b5bc98b-25fb-4822-a112-58efe96dbfad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Behaviour: Broadcast Message
haystackProgrammer: Behaviour.BroadcastMessage
favoriteKey: UnityEngine.Behaviour.BroadcastMessage(System.String)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Behaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14b0e152-3af4-4260-8528-cf357fef0cc0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Behaviour: Broadcast Message
haystackProgrammer: Behaviour.BroadcastMessage
favoriteKey: UnityEngine.Behaviour.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Behaviour|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ca895c20-bf35-4872-bad3-15234c1a20ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Behaviour: Get Entity Id
haystackProgrammer: Behaviour.GetEntityId
favoriteKey: UnityEngine.Behaviour.GetEntityId()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"516a524c-e0cf-49f4-b0c6-918cd611ed95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Behaviour: Get Instance ID
haystackProgrammer: Behaviour.GetInstanceID
favoriteKey: UnityEngine.Behaviour.GetInstanceID()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27d12ec4-2ed3-4cb6-a234-6f91f0d7cecd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Behaviour: Get Hash Code
haystackProgrammer: Behaviour.GetHashCode
favoriteKey: UnityEngine.Behaviour.GetHashCode()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0332e56c-eb2d-4b58-a3c2-eb94dfd4cd6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Behaviour: Equals
haystackProgrammer: Behaviour.Equals
favoriteKey: UnityEngine.Behaviour.Equals(System.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Behaviour|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ca976e1-053a-4bdb-80fa-1df8f041a142","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3b947dbe-637e-4017-86e0-d109bc32c006","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
tag1: UnityEngine.Behaviour
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"70cbe78b-8142-4174-9659-5456fe3bfb29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"3c92d389-0053-483d-992f-242d93b48dac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"e00422e9-0fc7-44c1-8946-2194b3c7ba89","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"03d91e90-e278-4107-8ebd-ca87b1577568","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Behaviour: Instantiate
haystackProgrammer: Behaviour.Instantiate
favoriteKey: UnityEngine.Behaviour.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"47829706-7256-4887-99a5-30080aeb9e00","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Behaviour: Destroy
haystackProgrammer: Behaviour.Destroy
favoriteKey: UnityEngine.Behaviour.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"08c9697b-55ef-459c-8384-845073835137","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Behaviour: Destroy
haystackProgrammer: Behaviour.Destroy
favoriteKey: UnityEngine.Behaviour.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"053be0eb-5068-4bf1-8a31-f368f7882e1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Behaviour: Destroy Immediate
haystackProgrammer: Behaviour.DestroyImmediate
favoriteKey: UnityEngine.Behaviour.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6d23d47d-39b8-47ee-b4b3-8aac97266474","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Behaviour: Destroy Immediate
haystackProgrammer: Behaviour.DestroyImmediate
favoriteKey: UnityEngine.Behaviour.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"2fcad578-85c0-4eac-9c4f-0a7720d6e4f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Behaviour: Find Objects By Type
haystackProgrammer: Behaviour.FindObjectsByType
favoriteKey: UnityEngine.Behaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Behaviour: Find Objects By Type
haystackProgrammer: Behaviour.FindObjectsByType
tag1: UnityEngine.Behaviour
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Behaviour.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Behaviour;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Behaviour: Dont Destroy On Load
haystackProgrammer: Behaviour.DontDestroyOnLoad
favoriteKey: UnityEngine.Behaviour.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Behaviour: Find First Object By Type
haystackProgrammer: Behaviour.FindFirstObjectByType
favoriteKey: UnityEngine.Behaviour.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Behaviour: Find Any Object By Type
haystackProgrammer: Behaviour.FindAnyObjectByType
favoriteKey: UnityEngine.Behaviour.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Behaviour: Find First Object By Type
haystackProgrammer: Behaviour.FindFirstObjectByType
favoriteKey: UnityEngine.Behaviour.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Behaviour: Find Any Object By Type
haystackProgrammer: Behaviour.FindAnyObjectByType
favoriteKey: UnityEngine.Behaviour.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Behaviour: To String
haystackProgrammer: Behaviour.ToString
favoriteKey: UnityEngine.Behaviour.ToString()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Behaviour: Equals
haystackProgrammer: Behaviour.Equals
favoriteKey: UnityEngine.Behaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Behaviour: Get Type
haystackProgrammer: Behaviour.GetType
favoriteKey: UnityEngine.Behaviour.GetType()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Behaviour: Reference Equals
haystackProgrammer: Behaviour.ReferenceEquals
favoriteKey: UnityEngine.Behaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ebd6d99d-962f-49fa-9d73-348a037b49dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Behaviour: Get Enabled
haystackProgrammer: Behaviour.enabled (get)
favoriteKey: UnityEngine.Behaviour.enabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebd64c94-b51e-4633-9334-df8e3e6fa07b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Behaviour: Set Enabled
haystackProgrammer: Behaviour.enabled (set)
favoriteKey: UnityEngine.Behaviour.enabled@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a0b5c755-0ce1-42c6-aa05-48fc5ad2119f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Behaviour: Is Active And Enabled
haystackProgrammer: Behaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Behaviour.isActiveAndEnabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;isActiveAndEnabled
tag3: UnityEngine.Behaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89413e54-dde5-414e-a33d-2a41b03466d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Behaviour: Get Transform
haystackProgrammer: Behaviour.transform (get)
favoriteKey: UnityEngine.Behaviour.transform@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa26d929-fbd0-4b36-bad8-0aab02f1c302","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Behaviour: Get Transform Handle
haystackProgrammer: Behaviour.transformHandle (get)
favoriteKey: UnityEngine.Behaviour.transformHandle@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"134dd991-85d7-4058-8d3c-a6af764ec1dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Behaviour: Get Game Object
haystackProgrammer: Behaviour.gameObject (get)
favoriteKey: UnityEngine.Behaviour.gameObject@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8935c233-0c36-4d09-997f-26741e6a99b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Behaviour: Get Tag
haystackProgrammer: Behaviour.tag (get)
favoriteKey: UnityEngine.Behaviour.tag@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Behaviour","targetTypeName":"UnityEngine.Behaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adea926c-2cde-4fc9-a6da-57f5449cec35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Behaviour: Set Tag
haystackProgrammer: Behaviour.tag (set)
favoriteKey: UnityEngine.Behaviour.tag@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Behaviour: Get Name
haystackProgrammer: Behaviour.name (get)
favoriteKey: UnityEngine.Behaviour.name@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Behaviour: Set Name
haystackProgrammer: Behaviour.name (set)
favoriteKey: UnityEngine.Behaviour.name@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Behaviour: Get Hide Flags
haystackProgrammer: Behaviour.hideFlags (get)
favoriteKey: UnityEngine.Behaviour.hideFlags@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Behaviour: Set Hide Flags
haystackProgrammer: Behaviour.hideFlags (set)
favoriteKey: UnityEngine.Behaviour.hideFlags@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Component: Try Get Component
haystackProgrammer: Component.TryGetComponent
favoriteKey: UnityEngine.Component.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Component: Get Components In Children
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valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8c0bac8-7200-49e2-8ea7-4d2bd6a36521","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Component","targetTypeName":"UnityEngine.Component","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fffefaf-f0c8-476c-8ef5-a0c1641f9d3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
favoriteKey: UnityEngine.Component.hideFlags@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Component: Set Hide Flags
haystackProgrammer: Component.hideFlags (set)
favoriteKey: UnityEngine.Component.hideFlags@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Type)
labelProgrammer: CreatePrimitive (type)
haystackHuman: Game Object: Create Primitive
haystackProgrammer: GameObject.CreatePrimitive
favoriteKey: UnityEngine.GameObject.CreatePrimitive(UnityEngine.PrimitiveType)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
tag3: UnityEngine.GameObject;CreatePrimitive;UnityEngine.PrimitiveType
valueInputTypes: UnityEngine.PrimitiveType
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.Type
tag3: UnityEngine.GameObject;GetComponent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Game Object: Get Component
haystackProgrammer: GameObject.GetComponent
favoriteKey: UnityEngine.GameObject.GetComponent(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.String
tag3: UnityEngine.GameObject;GetComponent;System.String
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type, Include Inactive)
labelProgrammer: GetComponentInChildren (type, includeInactive)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (Type)
labelProgrammer: GetComponentInChildren (type)
haystackHuman: Game Object: Get Component In Children
haystackProgrammer: GameObject.GetComponentInChildren
favoriteKey: UnityEngine.GameObject.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type, Include Inactive)
labelProgrammer: GetComponentInParent (type, includeInactive)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (Type)
labelProgrammer: GetComponentInParent (type)
haystackHuman: Game Object: Get Component In Parent
haystackProgrammer: GameObject.GetComponentInParent
favoriteKey: UnityEngine.GameObject.GetComponentInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
favoriteKey: UnityEngine.GameObject.GetComponents(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponents;System.Type
tag3: UnityEngine.GameObject;GetComponents;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Game Object: Get Components
haystackProgrammer: GameObject.GetComponents
tag1: UnityEngine.GameObject
favoriteKey:
UnityEngine.GameObject.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.GameObject|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type, Include Inactive)
labelProgrammer: GetComponentsInChildren (type, includeInactive)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type)
labelProgrammer: GetComponentsInParent (type)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (Type, Include Inactive)
labelProgrammer: GetComponentsInParent (type, includeInactive)
haystackHuman: Game Object: Get Components In Parent
haystackProgrammer: GameObject.GetComponentsInParent
favoriteKey: UnityEngine.GameObject.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.GameObject;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.GameObject|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Game Object: Try Get Component
haystackProgrammer: GameObject.TryGetComponent
favoriteKey: UnityEngine.GameObject.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.GameObject;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find With Tag (Tag)
labelProgrammer: FindWithTag (tag)
haystackHuman: Game Object: Find With Tag
haystackProgrammer: GameObject.FindWithTag
favoriteKey: UnityEngine.GameObject.FindWithTag(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindWithTag;System.String
tag3: UnityEngine.GameObject;FindWithTag;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Objects With Tag (Tag, Results)
labelProgrammer: FindGameObjectsWithTag (tag, results)
haystackHuman: Game Object: Find Game Objects With Tag
haystackProgrammer: GameObject.FindGameObjectsWithTag
tag1: UnityEngine.GameObject
favoriteKey:
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tag2:
UnityEngine.GameObject;FindGameObjectsWithTag;System.String;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.GameObject;FindGameObjectsWithTag;System.String;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Game Object: Broadcast Message
haystackProgrammer: GameObject.BroadcastMessage
favoriteKey: UnityEngine.GameObject.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.GameObject;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.GameObject|System.String|UnityEngine.SendMessageOptions
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Component (Component Type)
labelProgrammer: AddComponent (componentType)
haystackHuman: Game Object: Add Component
haystackProgrammer: GameObject.AddComponent
favoriteKey: UnityEngine.GameObject.AddComponent(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;AddComponent;System.Type
tag3: UnityEngine.GameObject;AddComponent;System.Type
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labelProgrammer: GetComponentCount ()
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haystackProgrammer: GameObject.GetComponentCount
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labelProgrammer: GetComponentAtIndex (index)
haystackHuman: Game Object: Get Component At Index
haystackProgrammer: GameObject.GetComponentAtIndex
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labelProgrammer: GetComponentIndex (component)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: SetActive (value)
haystackHuman: Game Object: Set Active
haystackProgrammer: GameObject.SetActive
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Game Object: Compare Tag
haystackProgrammer: GameObject.CompareTag
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tag3: UnityEngine.GameObject;CompareTag;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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haystackProgrammer: GameObject.CompareTag
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tag2: UnityEngine.GameObject;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.GameObject;CompareTag;UnityEngine.TagHandle
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labelHuman: Find Game Object With Tag (Tag)
labelProgrammer: FindGameObjectWithTag (tag)
haystackHuman: Game Object: Find Game Object With Tag
haystackProgrammer: GameObject.FindGameObjectWithTag
favoriteKey: UnityEngine.GameObject.FindGameObjectWithTag(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Game Objects With Tag (Tag)
labelProgrammer: FindGameObjectsWithTag (tag)
haystackHuman: Game Object: Find Game Objects With Tag
haystackProgrammer: GameObject.FindGameObjectsWithTag
favoriteKey: UnityEngine.GameObject.FindGameObjectsWithTag(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
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valueInputTypes: UnityEngine.GameObject|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.StringSystem.Object)@any
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tag2: UnityEngine.GameObject;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.GameObject;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.GameObject|System.String|System.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Game Object: Send Message Upwards
haystackProgrammer: GameObject.SendMessageUpwards
favoriteKey: UnityEngine.GameObject.SendMessageUpwards(System.String)@any
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tag2: UnityEngine.GameObject;SendMessageUpwards;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
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tag2: UnityEngine.GameObject;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Game Object: Send Message
haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.StringSystem.Object)@any
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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haystackProgrammer: GameObject.SendMessage
favoriteKey: UnityEngine.GameObject.SendMessage(System.String)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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haystackProgrammer: GameObject.BroadcastMessage
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tag2: UnityEngine.GameObject;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: GameObject.BroadcastMessage
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find (Name)
labelProgrammer: Find (name)
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haystackProgrammer: GameObject.Find
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Game Objects Active (Entity Ids, Active)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Game Objects Active (Entity Ids, Active)
labelProgrammer: SetGameObjectsActive (entityIds, active)
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unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Game Object: Instantiate Game Objects
haystackProgrammer: GameObject.InstantiateGameObjects
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labelHuman:
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labelProgrammer:
InstantiateGameObjects (sourceEntityId, count, newEntityIds, newTransformEntityIds, destinationScene)

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Scene (Entity Id)
labelProgrammer: GetScene (entityId)
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haystackProgrammer: GameObject.GetScene
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Game Object: Get Entity Id
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
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favoriteKey: UnityEngine.GameObject..ctor(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String
tag3: UnityEngine.GameObject;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7bf7c5c6-c41e-499a-bbdb-1a0cc4ff923e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
labelProgrammer: new GameObject ()
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;
tag3: UnityEngine.GameObject;.ctor;
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7758c7fa-4425-4164-ae9b-e5a1e3405b83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
labelProgrammer: new GameObject (name, components)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.StringSystem.Type[])@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String;System.Type[]
tag3: UnityEngine.GameObject;.ctor;System.String;System.Type[]
valueInputTypes: System.String|System.Type[]
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"parameterNames":["name","components"],"member":{"name":".ctor","parameterTypes":["System.String","System.Type[]"],"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4e8009af-70ad-458a-9b1f-115e2de91d02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Game Object: Get Transform
haystackProgrammer: GameObject.transform (get)
favoriteKey: UnityEngine.GameObject.transform@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transform
tag3: UnityEngine.GameObject;transform
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6a693a7-779c-4a61-bfa8-b8c8cfe0d804","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Game Object: Get Transform Handle
haystackProgrammer: GameObject.transformHandle (get)
favoriteKey: UnityEngine.GameObject.transformHandle@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transformHandle
tag3: UnityEngine.GameObject;transformHandle
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08e65cb3-edc0-478c-b0ef-c59bdc113de6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
haystackHuman: Game Object: Get Layer
haystackProgrammer: GameObject.layer (get)
favoriteKey: UnityEngine.GameObject.layer@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"934426dc-8b91-4acd-806c-fc4b92352011","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
haystackHuman: Game Object: Set Layer
haystackProgrammer: GameObject.layer (set)
favoriteKey: UnityEngine.GameObject.layer@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layer","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5e3b1ef4-eb08-4eb1-a1e1-1ec92cca8768","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
haystackHuman: Game Object: Get Active Self
haystackProgrammer: GameObject.activeSelf (get)
favoriteKey: UnityEngine.GameObject.activeSelf@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeSelf
tag3: UnityEngine.GameObject;activeSelf
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeSelf","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b512c1c3-bc13-416f-b26a-e159909010c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
labelProgrammer: activeInHierarchy (get)
haystackHuman: Game Object: Get Active In Hierarchy
haystackProgrammer: GameObject.activeInHierarchy (get)
favoriteKey: UnityEngine.GameObject.activeInHierarchy@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeInHierarchy
tag3: UnityEngine.GameObject;activeInHierarchy
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"activeInHierarchy","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7289c227-749c-4939-ac80-58da4e701d0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
labelProgrammer: isStatic (get)
haystackHuman: Game Object: Is Static
haystackProgrammer: GameObject.isStatic (get)
favoriteKey: UnityEngine.GameObject.isStatic@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"133c6999-b651-4eba-bb5b-f01fcf8f294a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e386e124-6e86-46a5-b307-47bba1723d2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc135db4-ad64-4bb9-a75e-cd4f51becebf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e406bae2-6c01-43da-9ed8-dd54094efdf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04f2bf40-4d7d-45d1-9bba-f2c2a64d1a79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01f41268-cd7f-4553-a843-fa9af030f111","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6711a99c-a0e9-48b7-8cc3-993c80faac08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0d485c6-a37e-484a-a700-f71e8105cc60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"60fc796f-29b0-4239-83d5-f8a569a3a088","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"772f1e4e-c587-43e2-85ff-61c9c818328f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e1899a25-be7d-4668-af32-89de7815203b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Layer To Name (Layer)
labelProgrammer: LayerToName (layer)
haystackHuman: Layer Mask: Layer To Name
haystackProgrammer: LayerMask.LayerToName
favoriteKey: UnityEngine.LayerMask.LayerToName(System.Int32)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;LayerToName;System.Int32
tag3: UnityEngine.LayerMask;LayerToName;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["layer"],"member":{"name":"LayerToName","parameterTypes":["System.Int32"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8914b298-0d21-403d-a727-a97efcf0181c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Name To Layer (Layer Name)
labelProgrammer: NameToLayer (layerName)
haystackHuman: Layer Mask: Name To Layer
haystackProgrammer: LayerMask.NameToLayer
favoriteKey: UnityEngine.LayerMask.NameToLayer(System.String)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;NameToLayer;System.String
tag3: UnityEngine.LayerMask;NameToLayer;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["layerName"],"member":{"name":"NameToLayer","parameterTypes":["System.String"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layerName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f0b5f0a3-63c2-47a1-94a8-f68de52aaef5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mask (Layer Names)
labelProgrammer: GetMask (layerNames)
haystackHuman: Layer Mask: Get Mask
haystackProgrammer: LayerMask.GetMask
favoriteKey: UnityEngine.LayerMask.GetMask(System.String[])@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetMask;System.String[]
tag3: UnityEngine.LayerMask;GetMask;System.String[]
valueInputTypes: System.String[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["layerNames"],"member":{"name":"GetMask","parameterTypes":["System.String[]"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1092d3dc-5aec-46b1-af52-000331516445","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.LayerMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4f90f54-62eb-4842-85a3-1df5d69f19e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Layer Mask: Get Hash Code
haystackProgrammer: LayerMask.GetHashCode
favoriteKey: UnityEngine.LayerMask.GetHashCode()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8943a1a-1845-466d-9b80-e36d8d6355a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layer Mask: To String
haystackProgrammer: LayerMask.ToString
favoriteKey: UnityEngine.LayerMask.ToString()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2888dd55-d4d6-4cbb-9ffd-c41fa824660d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b74c4dfa-18a6-46e2-9040-c2128503be55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layer Mask: Get Type
haystackProgrammer: LayerMask.GetType
favoriteKey: UnityEngine.LayerMask.GetType()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49b89fea-ce65-4ecb-88a9-e2be831d1e3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layer Mask: Reference Equals
haystackProgrammer: LayerMask.ReferenceEquals
favoriteKey: UnityEngine.LayerMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9871e59e-84a0-413c-a8fb-760092e7aba1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Layer Mask: Get Value
haystackProgrammer: LayerMask.value (get)
favoriteKey: UnityEngine.LayerMask.value@get
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89329cf4-f76f-4fd5-a8ce-e29290470ea5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Value
labelProgrammer: value (set)
haystackHuman: Layer Mask: Set Value
haystackProgrammer: LayerMask.value (set)
favoriteKey: UnityEngine.LayerMask.value@set
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: MonoBehaviour.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: MonoBehaviour.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: MonoBehaviour.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: MonoBehaviour.DestroyImmediate
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tag2: UnityEngine.MonoBehaviour;DestroyImmediate;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: MonoBehaviour.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: MonoBehaviour.FindObjectsByType
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: MonoBehaviour.DontDestroyOnLoad
favoriteKey: UnityEngine.MonoBehaviour.DontDestroyOnLoad(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: MonoBehaviour.FindFirstObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: MonoBehaviour.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: MonoBehaviour.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: MonoBehaviour.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mono Behaviour: To String
haystackProgrammer: MonoBehaviour.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: MonoBehaviour.Equals
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tag2: UnityEngine.MonoBehaviour;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Mono Behaviour: Get Destroy Cancellation Token
haystackProgrammer: MonoBehaviour.destroyCancellationToken (get)
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tag2: UnityEngine.MonoBehaviour;destroyCancellationToken
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valueOutputTypes: System.Threading.CancellationToken
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Mono Behaviour: Get Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (get)
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tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Mono Behaviour: Set Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (set)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Mono Behaviour: Get Did Start
haystackProgrammer: MonoBehaviour.didStart (get)
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tag2: UnityEngine.MonoBehaviour;didStart
tag3: UnityEngine.MonoBehaviour;didStart
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Mono Behaviour: Get Did Awake
haystackProgrammer: MonoBehaviour.didAwake (get)
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tag2: UnityEngine.MonoBehaviour;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Mono Behaviour: Get Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Mono Behaviour: Set Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mono Behaviour: Get Enabled
haystackProgrammer: MonoBehaviour.enabled (get)
favoriteKey: UnityEngine.MonoBehaviour.enabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mono Behaviour: Set Enabled
haystackProgrammer: MonoBehaviour.enabled (set)
favoriteKey: UnityEngine.MonoBehaviour.enabled@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Mono Behaviour: Is Active And Enabled
haystackProgrammer: MonoBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.MonoBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;isActiveAndEnabled
tag3: UnityEngine.MonoBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mono Behaviour: Get Transform
haystackProgrammer: MonoBehaviour.transform (get)
favoriteKey: UnityEngine.MonoBehaviour.transform@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Mono Behaviour: Get Transform Handle
haystackProgrammer: MonoBehaviour.transformHandle (get)
favoriteKey: UnityEngine.MonoBehaviour.transformHandle@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mono Behaviour: Get Game Object
haystackProgrammer: MonoBehaviour.gameObject (get)
favoriteKey: UnityEngine.MonoBehaviour.gameObject@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mono Behaviour: Get Tag
haystackProgrammer: MonoBehaviour.tag (get)
favoriteKey: UnityEngine.MonoBehaviour.tag@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mono Behaviour: Set Tag
haystackProgrammer: MonoBehaviour.tag (set)
favoriteKey: UnityEngine.MonoBehaviour.tag@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mono Behaviour: Get Name
haystackProgrammer: MonoBehaviour.name (get)
favoriteKey: UnityEngine.MonoBehaviour.name@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mono Behaviour: Set Name
haystackProgrammer: MonoBehaviour.name (set)
favoriteKey: UnityEngine.MonoBehaviour.name@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mono Behaviour: Get Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (get)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mono Behaviour: Set Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (set)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.String)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Scriptable Object: Get Entity Id
haystackProgrammer: ScriptableObject.GetEntityId
favoriteKey: UnityEngine.ScriptableObject.GetEntityId()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetEntityId;
tag3: UnityEngine.ScriptableObject;GetEntityId;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Scriptable Object: Get Instance ID
haystackProgrammer: ScriptableObject.GetInstanceID
favoriteKey: UnityEngine.ScriptableObject.GetInstanceID()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetInstanceID;
tag3: UnityEngine.ScriptableObject;GetInstanceID;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scriptable Object: Get Hash Code
haystackProgrammer: ScriptableObject.GetHashCode
favoriteKey: UnityEngine.ScriptableObject.GetHashCode()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetHashCode;
tag3: UnityEngine.ScriptableObject;GetHashCode;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scriptable Object: Equals
haystackProgrammer: ScriptableObject.Equals
favoriteKey: UnityEngine.ScriptableObject.Equals(System.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Equals;System.Object
tag3: UnityEngine.ScriptableObject;Equals;System.Object
valueInputTypes: UnityEngine.ScriptableObject|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Scriptable Object: Destroy
haystackProgrammer: ScriptableObject.Destroy
favoriteKey: UnityEngine.ScriptableObject.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.ScriptableObject;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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tag1: UnityEngine.TextAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: TextAsset.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
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favoriteKey: UnityEngine.TextAsset.FindFirstObjectByType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: TextAsset.FindAnyObjectByType
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindAnyObjectByType;System.Type
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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favoriteKey: UnityEngine.TextAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: TextAsset.Equals
favoriteKey: UnityEngine.TextAsset.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.TextAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: TextAsset.GetType
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tag2: UnityEngine.TextAsset;GetType;
tag3: System.Object;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: TextAsset.ReferenceEquals
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Text)
labelProgrammer: new TextAsset (text)
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haystackProgrammer: new TextAsset
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tag2: UnityEngine.TextAsset;.ctor;System.String
tag3: UnityEngine.TextAsset;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Bytes)
labelProgrammer: new TextAsset (bytes)
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valueOutputTypes: UnityEngine.TextAsset
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bytes
labelProgrammer: bytes (get)
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haystackProgrammer: TextAsset.bytes (get)
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tag2: UnityEngine.TextAsset;bytes
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valueOutputTypes: System.Byte[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Asset: Get Text
haystackProgrammer: TextAsset.text (get)
favoriteKey: UnityEngine.TextAsset.text@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;text
tag3: UnityEngine.TextAsset;text
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Size
labelProgrammer: dataSize (get)
haystackHuman: Text Asset: Get Data Size
haystackProgrammer: TextAsset.dataSize (get)
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;dataSize
tag3: UnityEngine.TextAsset;dataSize
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Int64
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Asset: Get Name
haystackProgrammer: TextAsset.name (get)
favoriteKey: UnityEngine.TextAsset.name@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Asset: Set Name
haystackProgrammer: TextAsset.name (set)
favoriteKey: UnityEngine.TextAsset.name@set
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Asset: Get Hide Flags
haystackProgrammer: TextAsset.hideFlags (get)
favoriteKey: UnityEngine.TextAsset.hideFlags@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;hideFlags
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valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Object","targetTypeName":"UnityEngine.Object","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"137c0b22-b6dc-43ef-b3a4-b515e85d5259","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Unity Object ()
labelProgrammer: new Object ()
haystackHuman: Unity Object: Create Unity Object
haystackProgrammer: new Object
favoriteKey: UnityEngine.Object..ctor()@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;.ctor;
tag3: UnityEngine.Object;.ctor;
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Object","targetTypeName":"UnityEngine.Object","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11f9ee8a-8d2f-40cf-9551-1683879ce99c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Unity Object: Get Name
haystackProgrammer: Object.name (get)
favoriteKey: UnityEngine.Object.name@get
tag1: UnityEngine.Object
tag2: UnityEngine.Object;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Object
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Object","targetTypeName":"UnityEngine.Object","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16a4d9fb-1e65-46e5-a16c-c831c6ade717","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Unity Object: Set Name
haystackProgrammer: Object.name (set)
favoriteKey: UnityEngine.Object.name@set
tag1: UnityEngine.Object
tag2: UnityEngine.Object;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Object|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Object","targetTypeName":"UnityEngine.Object","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"61e91d2d-90d7-4e06-b32d-e11dd9e6ac3d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Unity Object: Get Hide Flags
haystackProgrammer: Object.hideFlags (get)
favoriteKey: UnityEngine.Object.hideFlags@get
tag1: UnityEngine.Object
tag2: UnityEngine.Object;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Object","targetTypeName":"UnityEngine.Object","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0915a7a2-87ef-4ded-8b34-6c2652ab25ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Unity Object: Set Hide Flags
haystackProgrammer: Object.hideFlags (set)
favoriteKey: UnityEngine.Object.hideFlags@set
tag1: UnityEngine.Object
tag2: UnityEngine.Object;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Object|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Object","targetTypeName":"UnityEngine.Object","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c32e1a99-176e-4aaa-8520-6fbc20921a6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Kernel (Name)
labelProgrammer: FindKernel (name)
haystackHuman: Compute Shader: Find Kernel
haystackProgrammer: ComputeShader.FindKernel
favoriteKey: UnityEngine.ComputeShader.FindKernel(System.String)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindKernel;System.String
tag3: UnityEngine.ComputeShader;FindKernel;System.String
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"FindKernel","parameterTypes":["System.String"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3bd3f8bc-0b12-4193-83e6-24efae9b2c16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Kernel (Name)
labelProgrammer: HasKernel (name)
haystackHuman: Compute Shader: Has Kernel
haystackProgrammer: ComputeShader.HasKernel
favoriteKey: UnityEngine.ComputeShader.HasKernel(System.String)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;HasKernel;System.String
tag3: UnityEngine.ComputeShader;HasKernel;System.String
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"HasKernel","parameterTypes":["System.String"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bf24d707-a74f-4a4c-ab93-a1cf9b25a76d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


