# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.PolygonCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"GetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e7435f16-87f4-4608-b870-5bd4c8f76cc8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
tag1: UnityEngine.PolygonCollider2D
favoriteKey:
UnityEngine.PolygonCollider2D.SetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;SetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;SetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"SetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7226685d-3b53-466f-8a59-9fd879d7439e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides)
labelProgrammer: CreatePrimitive (sides)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
unit:
{"chainable":false,"parameterNames":["sides"],"member":{"name":"CreatePrimitive","parameterTypes":["System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%sides":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5b7b43b0-5321-436d-96af-69622aa71f86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale)
labelProgrammer: CreatePrimitive (sides, scale)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["sides","scale"],"member":{"name":"CreatePrimitive","parameterTypes":["System.Int32","UnityEngine.Vector2"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%sides":{"$content":0,"$type":"System.Int32"},"%scale":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1ca8ae2d-11d7-4c1b-8167-eda9a526e877","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale, Offset)
labelProgrammer: CreatePrimitive (sides, scale, offset)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
favoriteKey:
UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2UnityEngine.Vector2)@any

unit:
{"chainable":false,"parameterNames":["sides","scale","offset"],"member":{"name":"CreatePrimitive","parameterTypes":["System.Int32","UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%sides":{"$content":0,"$type":"System.Int32"},"%scale":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%offset":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f5aca750-f4f2-4f30-b08c-c6d7a555f4de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create From Sprite (Sprite, Detail, Alpha Tolerance, Hole Detection, Use Physics Shapes)
labelProgrammer: CreateFromSprite (sprite, detail, alphaTolerance, holeDetection, usePhysicsShapes)
haystackHuman: Polygon Collider 2D: Create From Sprite
haystackProgrammer: PolygonCollider2D.CreateFromSprite
tag1: UnityEngine.PolygonCollider2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Sprite|System.Single|System.Byte|System.Boolean
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.PolygonCollider2D.CreateFromSprite(UnityEngine.SpriteSystem.SingleSystem.ByteSystem.BooleanSystem.Boolean)@any

tag2:
UnityEngine.PolygonCollider2D;CreateFromSprite;UnityEngine.Sprite;System.Single;System.Byte;System.Boolean;System.Boolean

tag3:
UnityEngine.PolygonCollider2D;CreateFromSprite;UnityEngine.Sprite;System.Single;System.Byte;System.Boolean;System.Boolean

unit:
{"chainable":false,"parameterNames":["sprite","detail","alphaTolerance","holeDetection","usePhysicsShapes"],"member":{"name":"CreateFromSprite","parameterTypes":["UnityEngine.Sprite","System.Single","System.Byte","System.Boolean","System.Boolean"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%sprite":null,"%detail":{"$content":0.25,"$type":"System.Single"},"%alphaTolerance":{"$content":200,"$type":"System.Byte"},"%holeDetection":{"$content":true,"$type":"System.Boolean"},"%usePhysicsShapes":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b47ba6c1-f10d-45be-90eb-e8c29712b72a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6829a245-1bb5-4681-b3e8-32b111ce5c10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation","useDelaunay"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean","System.Boolean"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"},"%useDelaunay":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c2d72a9-3168-4d6b-81e8-2d2bcd4f1df3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Polygon Collider 2D: Get Shape Hash
haystackProgrammer: PolygonCollider2D.GetShapeHash
favoriteKey: UnityEngine.PolygonCollider2D.GetShapeHash()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapeHash;
tag3: UnityEngine.PolygonCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8a02edf-e145-4f25-8ce6-c65048926099","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
favoriteKey: UnityEngine.PolygonCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c741031-b64c-4600-903f-d37f82ce89ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.PolygonCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","shapeIndex","shapeCount"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8591dcbd-56e4-4bb4-8717-c956d9e53b62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Polygon Collider 2D: Get Shape Bounds
haystackProgrammer: PolygonCollider2D.GetShapeBounds
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
UnityEngine.PolygonCollider2D.GetShapeBounds(System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.BooleanSystem.Boolean)@any

tag2:
UnityEngine.PolygonCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

tag3:
UnityEngine.PolygonCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

unit:
{"chainable":false,"parameterNames":["bounds","useRadii","useWorldSpace"],"member":{"name":"GetShapeBounds","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Boolean","System.Boolean"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%useRadii":{"$content":false,"$type":"System.Boolean"},"%useWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b68ef992-f2fd-416d-b6eb-d637d57f79b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Polygon Collider 2D: Can Contact
haystackProgrammer: PolygonCollider2D.CanContact
favoriteKey: UnityEngine.PolygonCollider2D.CanContact(UnityEngine.Collider2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CanContact;UnityEngine.Collider2D
tag3: UnityEngine.PolygonCollider2D;CanContact;UnityEngine.Collider2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"CanContact","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"e015eab5-b3a2-4f87-bdec-f132f4c3011d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"e4be76a8-d023-4637-b185-341aed9c64f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider","contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"b144a468-a50c-445b-9061-ded2855a1ec9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d6a7c7a-aa57-4b17-bed5-2b310d38da90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Polygon Collider 2D: Is Touching Layers
haystackProgrammer: PolygonCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.PolygonCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouchingLayers;
tag3: UnityEngine.PolygonCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b535161-8208-4f86-bb97-99e01389bebe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Polygon Collider 2D: Is Touching Layers
haystackProgrammer: PolygonCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.PolygonCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.PolygonCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["layerMask"],"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8a18edd6-4b07-4955-aa42-1fac854e7963","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Polygon Collider 2D: Overlap Point
haystackProgrammer: PolygonCollider2D.OverlapPoint
favoriteKey: UnityEngine.PolygonCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3ce04f7f-1f85-4340-b25c-121726578ef8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Polygon Collider 2D: Overlap
haystackProgrammer: PolygonCollider2D.Overlap
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: PolygonCollider2D.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: PolygonCollider2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Polygon Collider 2D: Find Objects By Type
haystackProgrammer: PolygonCollider2D.FindObjectsByType
favoriteKey: UnityEngine.PolygonCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Polygon Collider 2D: Find Objects By Type
haystackProgrammer: PolygonCollider2D.FindObjectsByType
tag1: UnityEngine.PolygonCollider2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Polygon Collider 2D: Dont Destroy On Load
haystackProgrammer: PolygonCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PolygonCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Polygon Collider 2D: Find First Object By Type
haystackProgrammer: PolygonCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find First Object By Type
haystackProgrammer: PolygonCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Polygon Collider 2D: To String
haystackProgrammer: PolygonCollider2D.ToString
favoriteKey: UnityEngine.PolygonCollider2D.ToString()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
favoriteKey: UnityEngine.PolygonCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Polygon Collider 2D: Get Type
haystackProgrammer: PolygonCollider2D.GetType
favoriteKey: UnityEngine.PolygonCollider2D.GetType()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Polygon Collider 2D: Reference Equals
haystackProgrammer: PolygonCollider2D.ReferenceEquals
favoriteKey: UnityEngine.PolygonCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Polygon Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@get
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tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Polygon Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@set
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tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Polygon Collider 2D: Get Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (get)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@get
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tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Polygon Collider 2D: Set Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (set)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@set
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tag2: UnityEngine.PolygonCollider2D;autoTiling
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valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Polygon Collider 2D: Get Points
haystackProgrammer: PolygonCollider2D.points (get)
favoriteKey: UnityEngine.PolygonCollider2D.points@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Polygon Collider 2D: Set Points
haystackProgrammer: PolygonCollider2D.points (set)
favoriteKey: UnityEngine.PolygonCollider2D.points@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Polygon Collider 2D: Get Path Count
haystackProgrammer: PolygonCollider2D.pathCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path Count
labelProgrammer: pathCount (set)
haystackHuman: Polygon Collider 2D: Set Path Count
haystackProgrammer: PolygonCollider2D.pathCount (set)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Polygon Collider 2D: Get Density
haystackProgrammer: PolygonCollider2D.density (get)
favoriteKey: UnityEngine.PolygonCollider2D.density@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Polygon Collider 2D: Set Density
haystackProgrammer: PolygonCollider2D.density (set)
favoriteKey: UnityEngine.PolygonCollider2D.density@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Polygon Collider 2D: Is Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (get)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Polygon Collider 2D: Set Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (set)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c6b0fe9b-888c-46aa-907e-c5369a20300c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Polygon Collider 2D: Get Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9c7d204-3fef-4598-a76a-ac703d8f9ce3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Polygon Collider 2D: Set Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0656b2e8-cb1e-4e56-b168-42c27e96a44b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Polygon Collider 2D: Get Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28450793-9750-4a1b-9a2c-1af78360f3ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Polygon Collider 2D: Set Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"7ef20389-3e4a-40d4-a877-1cc9b0836a14","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Polygon Collider 2D: Get Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c646a795-fd25-4e41-9ddf-1699dd92f870","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Polygon Collider 2D: Set Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"807ca4bd-9bf0-43c2-82cd-cf12e56e54b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Polygon Collider 2D: Get Composite
haystackProgrammer: PolygonCollider2D.composite (get)
favoriteKey: UnityEngine.PolygonCollider2D.composite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;composite
tag3: UnityEngine.PolygonCollider2D;composite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce6af66e-c922-4eae-b76e-2ba2a8fc6b54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Polygon Collider 2D: Get Offset
haystackProgrammer: PolygonCollider2D.offset (get)
favoriteKey: UnityEngine.PolygonCollider2D.offset@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7506f295-6bd3-4339-99e8-71d280e59fa9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Polygon Collider 2D: Set Offset
haystackProgrammer: PolygonCollider2D.offset (set)
favoriteKey: UnityEngine.PolygonCollider2D.offset@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b47ca383-6fc9-493b-8337-b448f4852218","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Polygon Collider 2D: Get Attached Rigidbody
haystackProgrammer: PolygonCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.PolygonCollider2D.attachedRigidbody@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;attachedRigidbody
tag3: UnityEngine.PolygonCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d333ccaa-226d-4a05-a2bc-c8fbd5f06a61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Polygon Collider 2D: Get Local To World Matrix
haystackProgrammer: PolygonCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.PolygonCollider2D.localToWorldMatrix@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;localToWorldMatrix
tag3: UnityEngine.PolygonCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80321561-3aae-4204-9720-31f36b101ee6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Polygon Collider 2D: Get Shape Count
haystackProgrammer: PolygonCollider2D.shapeCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.shapeCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;shapeCount
tag3: UnityEngine.PolygonCollider2D;shapeCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc5a619e-5c88-4ebf-8957-8a3334d6e797","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Polygon Collider 2D: Get Bounds
haystackProgrammer: PolygonCollider2D.bounds (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounds@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounds
tag3: UnityEngine.PolygonCollider2D;bounds
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8133d9d2-fb98-49a7-b7cb-c94cf39fb665","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Polygon Collider 2D: Get Error State
haystackProgrammer: PolygonCollider2D.errorState (get)
favoriteKey: UnityEngine.PolygonCollider2D.errorState@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;errorState
tag3: UnityEngine.PolygonCollider2D;errorState
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d55b0c5-f12b-46d1-9c26-45862251a24b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Polygon Collider 2D: Get Composite Capable
haystackProgrammer: PolygonCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeCapable@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeCapable
tag3: UnityEngine.PolygonCollider2D;compositeCapable
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f1d730b-910c-4e33-a19e-401abe9dff5a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Polygon Collider 2D: Get Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"142ada4b-6662-455d-8326-ce4bd39c3c19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Polygon Collider 2D: Set Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d47548b9-8855-4a35-9848-11d9450272a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Polygon Collider 2D: Get Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cee0714a-b4cc-475d-bd69-011782ae5db3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Polygon Collider 2D: Set Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8e73f382-9424-4a9c-9b0e-0ff717173493","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Polygon Collider 2D: Get Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9af42e3-da0f-4f18-af33-852b9f9af945","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Polygon Collider 2D: Set Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddde29c7-8acc-494e-b593-5ec8b1fda928","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Polygon Collider 2D: Get Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc080653-e67e-4a56-8836-794ea4f91741","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Polygon Collider 2D: Set Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a450555-d044-4542-a58d-4cf2245f028b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e78d2bdb-7f88-4b9b-971a-881abc6e6421","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17b771b4-7802-4126-b7da-e25bb4b4bf55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4b768bc-f374-4c43-aeba-9a83377fdfee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82607117-1036-4f1c-b2bc-a2a1215ddf3f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Polygon Collider 2D: Get Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb8b06e5-16c9-41cc-97ed-07bdd7df69f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Polygon Collider 2D: Set Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01405e76-66b0-4bce-981a-a4f2e86ef0d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Polygon Collider 2D: Get Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fb5cc44-4c5c-4411-b36c-a24843a9d7ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Polygon Collider 2D: Set Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e054aa7a-a8dd-47a7-83c9-f64af8687a04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Polygon Collider 2D: Get Friction
haystackProgrammer: PolygonCollider2D.friction (get)
favoriteKey: UnityEngine.PolygonCollider2D.friction@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;friction
tag3: UnityEngine.PolygonCollider2D;friction
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4ec85a6-3c55-4d01-8730-5fe865b007c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Polygon Collider 2D: Get Bounciness
haystackProgrammer: PolygonCollider2D.bounciness (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounciness@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounciness
tag3: UnityEngine.PolygonCollider2D;bounciness
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7297dba7-ac70-47fd-9306-d6734341c456","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Polygon Collider 2D: Get Friction Combine
haystackProgrammer: PolygonCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.frictionCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;frictionCombine
tag3: UnityEngine.PolygonCollider2D;frictionCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"746bcb6a-4d7f-4cd3-9e00-ebc8728cb641","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Polygon Collider 2D: Get Bounce Combine
haystackProgrammer: PolygonCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounceCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounceCombine
tag3: UnityEngine.PolygonCollider2D;bounceCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3aeecfa1-63bb-4cee-a634-9b6d0f45019c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Polygon Collider 2D: Get Contact Mask
haystackProgrammer: PolygonCollider2D.contactMask (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactMask@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactMask
tag3: UnityEngine.PolygonCollider2D;contactMask
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"deafb83b-5627-42d1-8409-135a9ff71bc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Polygon Collider 2D: Get Enabled
haystackProgrammer: PolygonCollider2D.enabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7d1adbb-cb81-4833-9011-d4ed27a6c19b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Polygon Collider 2D: Set Enabled
haystackProgrammer: PolygonCollider2D.enabled (set)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1797206a-ad26-4eb5-ab9d-5777b179d098","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Polygon Collider 2D: Is Active And Enabled
haystackProgrammer: PolygonCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isActiveAndEnabled
tag3: UnityEngine.PolygonCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a443f49a-2ca1-478f-b240-27dbbc1f4ae2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Polygon Collider 2D: Get Transform
haystackProgrammer: PolygonCollider2D.transform (get)
favoriteKey: UnityEngine.PolygonCollider2D.transform@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5641188-9d7b-4a4d-b2a4-2675918db107","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Polygon Collider 2D: Get Transform Handle
haystackProgrammer: PolygonCollider2D.transformHandle (get)
favoriteKey: UnityEngine.PolygonCollider2D.transformHandle@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f6c4f9a-03e0-4d7d-962f-2bcad3bc501e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Polygon Collider 2D: Get Game Object
haystackProgrammer: PolygonCollider2D.gameObject (get)
favoriteKey: UnityEngine.PolygonCollider2D.gameObject@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84f15295-8709-4f10-b854-0b0a970bb15c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Polygon Collider 2D: Get Tag
haystackProgrammer: PolygonCollider2D.tag (get)
favoriteKey: UnityEngine.PolygonCollider2D.tag@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"973ad7a0-3bcd-4aaa-bed8-35738ef6bb35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Polygon Collider 2D: Set Tag
haystackProgrammer: PolygonCollider2D.tag (set)
favoriteKey: UnityEngine.PolygonCollider2D.tag@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8fbd653e-dbe4-4222-99d4-5db368f8ee9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Polygon Collider 2D: Get Name
haystackProgrammer: PolygonCollider2D.name (get)
favoriteKey: UnityEngine.PolygonCollider2D.name@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3db90c8-c274-4bfc-84eb-efae70bf5a1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Polygon Collider 2D: Set Name
haystackProgrammer: PolygonCollider2D.name (set)
favoriteKey: UnityEngine.PolygonCollider2D.name@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"54750de2-1ecd-4501-ab9e-23db23a13567","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Polygon Collider 2D: Get Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (get)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"def78aba-3ffd-4ac9-a3d4-b06c59c84ee6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Polygon Collider 2D: Set Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (set)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b9d56e47-0170-4b84-8647-a8ce0224fca1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Geometry ()
labelProgrammer: GenerateGeometry ()
haystackHuman: Composite Collider 2D: Generate Geometry
haystackProgrammer: CompositeCollider2D.GenerateGeometry
favoriteKey: UnityEngine.CompositeCollider2D.GenerateGeometry()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GenerateGeometry;
tag3: UnityEngine.CompositeCollider2D;GenerateGeometry;
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GenerateGeometry","parameterTypes":[],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3e9dec3-d260-44ab-9387-d7f435cd73c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Composited Colliders (Colliders)
labelProgrammer: GetCompositedColliders (colliders)
haystackHuman: Composite Collider 2D: Get Composited Colliders
haystackProgrammer: CompositeCollider2D.GetCompositedColliders
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetCompositedColliders(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CompositeCollider2D;GetCompositedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CompositeCollider2D;GetCompositedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetCompositedColliders","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fa6e93d-cbee-4bfe-b66d-9980415c6702","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path Point Count (Index)
labelProgrammer: GetPathPointCount (index)
haystackHuman: Composite Collider 2D: Get Path Point Count
haystackProgrammer: CompositeCollider2D.GetPathPointCount
favoriteKey: UnityEngine.CompositeCollider2D.GetPathPointCount(System.Int32)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetPathPointCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"574e3ad4-1f34-454f-959c-8d5c940571e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
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labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
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labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
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labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
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labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Composite Collider 2D: Get Shape Hash
haystackProgrammer: CompositeCollider2D.GetShapeHash
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labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
favoriteKey: UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
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labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
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labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Composite Collider 2D: Get Shape Bounds
haystackProgrammer: CompositeCollider2D.GetShapeBounds
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Composite Collider 2D: Can Contact
haystackProgrammer: CompositeCollider2D.CanContact
favoriteKey: UnityEngine.CompositeCollider2D.CanContact(UnityEngine.Collider2D)@any
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labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
favoriteKey: UnityEngine.CompositeCollider2D.IsTouching(UnityEngine.Collider2D)@any
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labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
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labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
favoriteKey: UnityEngine.CompositeCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
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labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Composite Collider 2D: Is Touching Layers
haystackProgrammer: CompositeCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CompositeCollider2D.IsTouchingLayers()@any
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labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Composite Collider 2D: Is Touching Layers
haystackProgrammer: CompositeCollider2D.IsTouchingLayers
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labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Composite Collider 2D: Overlap Point
haystackProgrammer: CompositeCollider2D.OverlapPoint
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labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Composite Collider 2D: Overlap
haystackProgrammer: CompositeCollider2D.Overlap
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labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
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labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
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haystackProgrammer: CompositeCollider2D.Overlap
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labelHuman: Overlap (Position, Angle, Results)
labelProgrammer: Overlap (position, angle, results)
haystackHuman: Composite Collider 2D: Overlap
haystackProgrammer: CompositeCollider2D.Overlap
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: CompositeCollider2D.DontDestroyOnLoad
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Composite Collider 2D: Find First Object By Type
haystackProgrammer: CompositeCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.CompositeCollider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Composite Collider 2D: Find Any Object By Type
haystackProgrammer: CompositeCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CompositeCollider2D.FindAnyObjectByType(System.Type)@any
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tag2: UnityEngine.CompositeCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Composite Collider 2D: Find First Object By Type
haystackProgrammer: CompositeCollider2D.FindFirstObjectByType
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.CompositeCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Composite Collider 2D: Find Any Object By Type
haystackProgrammer: CompositeCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CompositeCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag2: UnityEngine.CompositeCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Composite Collider 2D: To String
haystackProgrammer: CompositeCollider2D.ToString
favoriteKey: UnityEngine.CompositeCollider2D.ToString()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Composite Collider 2D: Equals
haystackProgrammer: CompositeCollider2D.Equals
favoriteKey: UnityEngine.CompositeCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Composite Collider 2D: Get Type
haystackProgrammer: CompositeCollider2D.GetType
favoriteKey: UnityEngine.CompositeCollider2D.GetType()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Composite Collider 2D: Reference Equals
haystackProgrammer: CompositeCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CompositeCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Geometry Type
labelProgrammer: geometryType (get)
haystackHuman: Composite Collider 2D: Get Geometry Type
haystackProgrammer: CompositeCollider2D.geometryType (get)
favoriteKey: UnityEngine.CompositeCollider2D.geometryType@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;geometryType
tag3: UnityEngine.CompositeCollider2D;geometryType
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Geometry Type
labelProgrammer: geometryType (set)
haystackHuman: Composite Collider 2D: Set Geometry Type
haystackProgrammer: CompositeCollider2D.geometryType (set)
favoriteKey: UnityEngine.CompositeCollider2D.geometryType@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;geometryType
tag3: UnityEngine.CompositeCollider2D;geometryType
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.CompositeCollider2D+GeometryType
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Generation Type
labelProgrammer: generationType (get)
haystackHuman: Composite Collider 2D: Get Generation Type
haystackProgrammer: CompositeCollider2D.generationType (get)
favoriteKey: UnityEngine.CompositeCollider2D.generationType@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;generationType
tag3: UnityEngine.CompositeCollider2D;generationType
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Generation Type
labelProgrammer: generationType (set)
haystackHuman: Composite Collider 2D: Set Generation Type
haystackProgrammer: CompositeCollider2D.generationType (set)
favoriteKey: UnityEngine.CompositeCollider2D.generationType@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;generationType
tag3: UnityEngine.CompositeCollider2D;generationType
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.CompositeCollider2D+GenerationType
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Composite Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: CompositeCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.CompositeCollider2D.useDelaunayMesh@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;useDelaunayMesh
tag3: UnityEngine.CompositeCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Composite Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: CompositeCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.CompositeCollider2D.useDelaunayMesh@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;useDelaunayMesh
tag3: UnityEngine.CompositeCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Distance
labelProgrammer: vertexDistance (get)
haystackHuman: Composite Collider 2D: Get Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Distance
labelProgrammer: vertexDistance (set)
haystackHuman: Composite Collider 2D: Set Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Composite Collider 2D: Get Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@get
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tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Composite Collider 2D: Set Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Distance
labelProgrammer: offsetDistance (get)
haystackHuman: Composite Collider 2D: Get Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Distance
labelProgrammer: offsetDistance (set)
haystackHuman: Composite Collider 2D: Set Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Composite Collider 2D: Get Path Count
haystackProgrammer: CompositeCollider2D.pathCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pathCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pathCount
tag3: UnityEngine.CompositeCollider2D;pathCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Composite Collider 2D: Get Point Count
haystackProgrammer: CompositeCollider2D.pointCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pointCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pointCount
tag3: UnityEngine.CompositeCollider2D;pointCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Composite Collider 2D: Get Density
haystackProgrammer: CompositeCollider2D.density (get)
favoriteKey: UnityEngine.CompositeCollider2D.density@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Composite Collider 2D: Set Density
haystackProgrammer: CompositeCollider2D.density (set)
favoriteKey: UnityEngine.CompositeCollider2D.density@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Composite Collider 2D: Is Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a76a1d2-4123-49d5-87bd-2058a5eaad57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Composite Collider 2D: Set Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Composite Collider 2D: Get Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6aed3549-7c3c-4c07-9279-078949a649b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Composite Collider 2D: Set Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"80ab0467-ffda-42d4-ac8a-549de422a51b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Composite Collider 2D: Get Composite Operation
haystackProgrammer: CompositeCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOperation@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOperation
tag3: UnityEngine.CompositeCollider2D;compositeOperation
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9875009-b570-4cdd-8698-ceefa63b12fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Composite Collider 2D: Set Composite Operation
haystackProgrammer: CompositeCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOperation@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOperation
tag3: UnityEngine.CompositeCollider2D;compositeOperation
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"01fb6e8f-f798-4408-b5dd-547f91c81904","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Composite Collider 2D: Get Composite Order
haystackProgrammer: CompositeCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOrder@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOrder
tag3: UnityEngine.CompositeCollider2D;compositeOrder
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da381968-0ff5-4d97-9788-b2882e34748b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Composite Collider 2D: Set Composite Order
haystackProgrammer: CompositeCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOrder@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOrder
tag3: UnityEngine.CompositeCollider2D;compositeOrder
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ca6a6ea6-ccf4-4ebc-aa39-39466cbb4629","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Composite Collider 2D: Get Composite
haystackProgrammer: CompositeCollider2D.composite (get)
favoriteKey: UnityEngine.CompositeCollider2D.composite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;composite
tag3: UnityEngine.CompositeCollider2D;composite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58046256-79b2-4a0a-97a4-121043ba94cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Composite Collider 2D: Get Offset
haystackProgrammer: CompositeCollider2D.offset (get)
favoriteKey: UnityEngine.CompositeCollider2D.offset@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"282e560f-62ce-4e3f-b7c1-fbb8986309cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Composite Collider 2D: Set Offset
haystackProgrammer: CompositeCollider2D.offset (set)
favoriteKey: UnityEngine.CompositeCollider2D.offset@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2b54e068-8544-4d4d-9a4b-730e532cdaf4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Composite Collider 2D: Get Attached Rigidbody
haystackProgrammer: CompositeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CompositeCollider2D.attachedRigidbody@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;attachedRigidbody
tag3: UnityEngine.CompositeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b58d6489-53a7-4207-a625-b3433f3a30ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Composite Collider 2D: Get Local To World Matrix
haystackProgrammer: CompositeCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CompositeCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;localToWorldMatrix
tag3: UnityEngine.CompositeCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef9b36d2-195b-40c4-b814-d712ccc9c593","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Composite Collider 2D: Get Shape Count
haystackProgrammer: CompositeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.shapeCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;shapeCount
tag3: UnityEngine.CompositeCollider2D;shapeCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"784c8d49-bf92-4ef5-9199-e8c4cce3bf6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Composite Collider 2D: Get Bounds
haystackProgrammer: CompositeCollider2D.bounds (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounds@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounds
tag3: UnityEngine.CompositeCollider2D;bounds
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f28dd832-6707-478a-83e5-0b793bb23150","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Composite Collider 2D: Get Error State
haystackProgrammer: CompositeCollider2D.errorState (get)
favoriteKey: UnityEngine.CompositeCollider2D.errorState@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;errorState
tag3: UnityEngine.CompositeCollider2D;errorState
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abda1610-983d-4d0f-bf05-76b09743357e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Composite Collider 2D: Get Composite Capable
haystackProgrammer: CompositeCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeCapable@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeCapable
tag3: UnityEngine.CompositeCollider2D;compositeCapable
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c8189da-7250-4250-b134-9af40ff916d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Composite Collider 2D: Get Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"349688d4-3f11-45c1-a36d-6a7cdf5c8e59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Composite Collider 2D: Set Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c22a0d38-a156-45a2-90b3-3c3cb5d8531f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Composite Collider 2D: Get Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"460aa64e-5eb7-4daf-8256-e189f5cc1535","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Composite Collider 2D: Set Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Composite Collider 2D: Get Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb9a2e0b-3ae6-4b08-bcfd-6ba59e129c04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Composite Collider 2D: Set Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2fcae20-0c01-41ea-b68b-c2992bcfe400","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Composite Collider 2D: Get Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e09dfbfc-7ca7-460e-aac2-b1f14101784a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Composite Collider 2D: Set Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4353b6f4-ebb3-41aa-9291-5bacbb29cebd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Composite Collider 2D: Get Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bda567c2-eaf4-48f5-b0cb-39aee15ab183","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Composite Collider 2D: Set Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77a24a6e-b468-4b60-89fd-94ee09174ca7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Composite Collider 2D: Get Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf02a496-2c1b-4cf1-858e-0b9ac9a6861c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Composite Collider 2D: Set Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fdd4a0d-caa8-4fbc-8358-b7304b0c7f40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Composite Collider 2D: Get Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37c9ebb6-66aa-4781-9ca1-86d6707dc8e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Composite Collider 2D: Set Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4f8e697-2e98-40e6-a41d-6cba0a5ffd2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Composite Collider 2D: Get Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae0b017a-54a2-46e7-bdb0-0e66a2f1035d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Composite Collider 2D: Set Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63b9d076-e013-4ead-b183-98dda701785d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Composite Collider 2D: Get Friction
haystackProgrammer: CompositeCollider2D.friction (get)
favoriteKey: UnityEngine.CompositeCollider2D.friction@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;friction
tag3: UnityEngine.CompositeCollider2D;friction
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bef9946-7e46-4adb-a514-6013dff00892","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Composite Collider 2D: Get Bounciness
haystackProgrammer: CompositeCollider2D.bounciness (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounciness@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounciness
tag3: UnityEngine.CompositeCollider2D;bounciness
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db462c58-d783-48cc-9edf-103d16eaf6d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Composite Collider 2D: Get Friction Combine
haystackProgrammer: CompositeCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CompositeCollider2D.frictionCombine@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;frictionCombine
tag3: UnityEngine.CompositeCollider2D;frictionCombine
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a3418dc-a035-40a7-9e45-966df8580a0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Composite Collider 2D: Get Bounce Combine
haystackProgrammer: CompositeCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounceCombine@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounceCombine
tag3: UnityEngine.CompositeCollider2D;bounceCombine
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f53672c-19ec-4df5-9cfd-ab8b2241d678","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Composite Collider 2D: Get Contact Mask
haystackProgrammer: CompositeCollider2D.contactMask (get)
favoriteKey: UnityEngine.CompositeCollider2D.contactMask@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactMask
tag3: UnityEngine.CompositeCollider2D;contactMask
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fd7201c-4b3e-4ccc-aab6-4926ed8d602d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Composite Collider 2D: Get Enabled
haystackProgrammer: CompositeCollider2D.enabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e49b0751-80c7-4a5e-b3de-22cbf01c6b72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Composite Collider 2D: Set Enabled
haystackProgrammer: CompositeCollider2D.enabled (set)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"18b75b35-d43d-4ace-8260-17a39dc200c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Composite Collider 2D: Is Active And Enabled
haystackProgrammer: CompositeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isActiveAndEnabled
tag3: UnityEngine.CompositeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a19e5fe-dafe-4930-b34e-e140a6e8d8c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Composite Collider 2D: Get Transform
haystackProgrammer: CompositeCollider2D.transform (get)
favoriteKey: UnityEngine.CompositeCollider2D.transform@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e056bf1a-6a67-4a23-98e0-b6fc04e4683d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Composite Collider 2D: Get Transform Handle
haystackProgrammer: CompositeCollider2D.transformHandle (get)
favoriteKey: UnityEngine.CompositeCollider2D.transformHandle@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80a67314-9ae6-4b56-b3e9-94dfc7df5ac6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Composite Collider 2D: Get Game Object
haystackProgrammer: CompositeCollider2D.gameObject (get)
favoriteKey: UnityEngine.CompositeCollider2D.gameObject@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c6c9d25-7124-4827-89f2-00dbcdc22f82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Composite Collider 2D: Get Tag
haystackProgrammer: CompositeCollider2D.tag (get)
favoriteKey: UnityEngine.CompositeCollider2D.tag@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d5bc24c-fd11-42e3-8a2a-8e2d3bf4109c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Composite Collider 2D: Set Tag
haystackProgrammer: CompositeCollider2D.tag (set)
favoriteKey: UnityEngine.CompositeCollider2D.tag@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dacd3b37-beff-4d00-92a3-9b47749c6771","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Composite Collider 2D: Get Name
haystackProgrammer: CompositeCollider2D.name (get)
favoriteKey: UnityEngine.CompositeCollider2D.name@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27cb1caa-18dd-4f0d-97bb-fdd93c49e0dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Composite Collider 2D: Set Name
haystackProgrammer: CompositeCollider2D.name (set)
favoriteKey: UnityEngine.CompositeCollider2D.name@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"857eb225-f6ce-46eb-9ab6-13670a784792","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Composite Collider 2D: Get Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3128b388-59fc-4007-8b7b-9ba6dda4ba6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Composite Collider 2D: Set Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c441bf59-40a3-4858-aa75-8fc1b7295220","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.GetReactionForce
favoriteKey: UnityEngine.Joint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionForce;System.Single
tag3: UnityEngine.Joint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3fc1e05d-5412-478f-a72e-1944dae502dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.GetReactionTorque
favoriteKey: UnityEngine.Joint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionTorque;System.Single
tag3: UnityEngine.Joint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fb532c59-409b-4ce1-81e3-ca21723ce1f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Joint 2D: Try Get Component
haystackProgrammer: Joint2D.TryGetComponent
favoriteKey: UnityEngine.Joint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
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