# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Horizontal Layout Group: Instantiate
haystackProgrammer: HorizontalLayoutGroup.Instantiate
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"803d8a11-1f05-4768-b60b-3fc95d6d96c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Horizontal Layout Group: Destroy
haystackProgrammer: HorizontalLayoutGroup.Destroy
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"819b6c98-c47d-4ba7-a4ef-6607f6c14c41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Horizontal Layout Group: Destroy
haystackProgrammer: HorizontalLayoutGroup.Destroy
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"0bf386c9-6d9d-473a-9ab3-48602e9a1b13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Horizontal Layout Group: Destroy Immediate
haystackProgrammer: HorizontalLayoutGroup.DestroyImmediate
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0f011777-608f-44a1-80af-7c3379561e68","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Horizontal Layout Group: Destroy Immediate
haystackProgrammer: HorizontalLayoutGroup.DestroyImmediate
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1a5dd3c5-158a-4f62-8189-84f30fa825c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Horizontal Layout Group: Find Objects By Type
haystackProgrammer: HorizontalLayoutGroup.FindObjectsByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"a71719fd-f90b-46cb-8268-d1012737c78c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Horizontal Layout Group: Find Objects By Type
haystackProgrammer: HorizontalLayoutGroup.FindObjectsByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"86471c04-2f3a-4263-a8a8-c5cf972feee5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Horizontal Layout Group: Dont Destroy On Load
haystackProgrammer: HorizontalLayoutGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f8fea030-b0b0-4ee6-b5db-4a68efae3c0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Horizontal Layout Group: Find First Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a2bf57e7-b71e-4b27-980b-a14d0eccc302","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Horizontal Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8b27c732-ac51-4242-897e-551ea14ed65c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Layout Group: Find First Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindFirstObjectByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"6ab0827b-6254-4e72-96de-b60b21ce7e37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindAnyObjectByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"ddbb074e-7cd3-4d1b-81e1-b30a3f05bc6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Layout Group: To String
haystackProgrammer: HorizontalLayoutGroup.ToString
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.ToString()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a1057e7-f63b-4851-9f0d-808b7a62eebc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Horizontal Layout Group: Equals
haystackProgrammer: HorizontalLayoutGroup.Equals
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"423d9a29-fc67-46b7-b223-d653620b534f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Horizontal Layout Group: Get Type
haystackProgrammer: HorizontalLayoutGroup.GetType
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetType()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cad29265-2a77-44e9-aa2c-d27eb326e6bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Horizontal Layout Group: Reference Equals
haystackProgrammer: HorizontalLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35694be7-5b70-4537-81b7-279c2eafcd94","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Layout Group: Get Spacing
haystackProgrammer: HorizontalLayoutGroup.spacing (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.spacing@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e7e4810-8acc-44be-b093-dba4bd9d3d6a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Layout Group: Set Spacing
haystackProgrammer: HorizontalLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.spacing@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"311d41c6-d174-447c-b0f1-af7c128e49a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e643bbe6-9676-4418-8930-67efef7d0faf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"511e1ecb-117a-40bd-a21a-7977fbdee0cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5b551d4-be0e-4879-8b86-b3f422b502ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f17a2178-9998-4e4c-b4c4-fd6a2a7d52e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74b1db66-373a-4848-b3ef-92f25ead89de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"30ba9c36-b3fb-487d-9c30-bc16da00c84b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37db33c5-be7c-4c37-898b-812ad3b4c622","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1713c866-356e-4f6b-803d-e7866fa20aae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4e5dc8f-ed9f-4da9-bcd7-4c4a1fd8558e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a8c7982d-4e4d-433e-a365-b034cc431ceb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b57862f-7f4a-471a-9cda-dd0d11f43222","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5eb69c3-67df-4e37-aaa4-8638deb527a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6266e111-c48a-4d69-bf74-438debf34021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fa039dac-136d-4ff0-bb1b-fd8a4b70a958","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Layout Group: Get Padding
haystackProgrammer: HorizontalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f904b9a0-ae0d-432d-a113-81db1c7ca995","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Layout Group: Set Padding
haystackProgrammer: HorizontalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d2c9e4a-6f40-4c76-a0c6-29ed81242dd7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Layout Group: Get Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"459fbe29-ac52-4861-b362-10806d27d3f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Layout Group: Set Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"fa19dce0-9212-41f7-9d13-30e21f1185e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Layout Group: Get Min Width
haystackProgrammer: HorizontalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"334f6842-54c3-43af-bb48-52b5c71d8a5d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Layout Group: Get Preferred Width
haystackProgrammer: HorizontalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fc9c375-c279-4087-bc75-052bf0b57683","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Layout Group: Get Flexible Width
haystackProgrammer: HorizontalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3074fd4a-9400-47bb-bebb-2065e3d2bbf1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Layout Group: Get Min Height
haystackProgrammer: HorizontalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ccaac2f-de1d-4cfc-a8f3-d1e579a319bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Layout Group: Get Preferred Height
haystackProgrammer: HorizontalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e16c212-f3fb-4992-8628-a39e7f0d067d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Layout Group: Get Flexible Height
haystackProgrammer: HorizontalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"378f00b5-0d50-45d2-a530-9a2cf358385e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Layout Group: Get Layout Priority
haystackProgrammer: HorizontalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f165686a-869f-445b-8065-edf87b279eb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Horizontal Layout Group: Get Destroy Cancellation Token
haystackProgrammer: HorizontalLayoutGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcf8ebae-9954-42a3-b7b0-397f301d6ad9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbaff625-6b8c-4313-b5eb-28a23cb424e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ad60850a-ca37-4517-86c0-757fc4bacd8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Horizontal Layout Group: Get Did Start
haystackProgrammer: HorizontalLayoutGroup.didStart (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.didStart@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"140814be-c34e-43ba-8093-b597a9b3000f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Horizontal Layout Group: Get Did Awake
haystackProgrammer: HorizontalLayoutGroup.didAwake (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.didAwake@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad0f969a-0ac9-40fb-b7ea-af0ccd982f3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91137da1-4e8b-4ad4-a37c-b6dde68cf788","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"05537ea1-ead5-4450-9c95-c8e6291f2cf7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Layout Group: Get Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fc23351-af3f-45c6-bc40-dfde8a738f2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Layout Group: Set Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e6e50b7e-b021-48d1-81ee-99591b8115f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Layout Group: Get Transform
haystackProgrammer: HorizontalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Horizontal Layout Group: Get Transform Handle
haystackProgrammer: HorizontalLayoutGroup.transformHandle (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transformHandle@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Layout Group: Get Game Object
haystackProgrammer: HorizontalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Layout Group: Get Tag
haystackProgrammer: HorizontalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Layout Group: Set Tag
haystackProgrammer: HorizontalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Layout Group: Get Name
haystackProgrammer: HorizontalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Layout Group: Set Name
haystackProgrammer: HorizontalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Layout Group: Get Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Layout Group: Set Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Calculate Layout Input Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Active
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsActive
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsActive()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsActive;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Destroyed
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Invoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke Repeating
haystackProgrammer: HorizontalOrVerticalLayoutGroup.InvokeRepeating
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
favoriteKey:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Stop Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Collections.IEnumerator
unit:
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Horizontal Or Vertical Layout Group: Dont Destroy On Load
haystackProgrammer: HorizontalOrVerticalLayoutGroup.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Horizontal Or Vertical Layout Group: Find First Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindFirstObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Horizontal Or Vertical Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Or Vertical Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Or Vertical Layout Group: To String
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ToString
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tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Equals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Horizontal Or Vertical Layout Group: Get Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.GetType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.GetType()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Reference Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (get)
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@set
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@get
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tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@set
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tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@get
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@set
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d88708c1-d78e-4f5f-83d7-edffc2da7c4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90a4683d-94bb-475e-8d14-9fb1649abae9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"060d777a-9a55-42a5-bc0a-c841ce9259ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22e913b8-4fa1-45d7-95e4-6a57955d00c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bc6bff21-fc71-484b-a072-3f21a0e51176","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7a919af-8ed6-4899-89f1-26fbf8148708","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ad2b0ed-70b3-4444-b794-0f937641b1cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f935d591-4612-4999-a610-92a3cd8fbc6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"41f029bd-c20b-45ba-8cfc-cbd6163d0757","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d92aa86-1829-49b6-b5ec-6236c4149d10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbb1b87f-349c-46b8-a3ad-b7d8e6e39ea7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aeda2db9-773d-4cbc-be96-e396dcbfc97c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2119d4c-3a72-47d7-b733-788e8e95e823","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"169e3096-0b8a-4e47-8ac2-25a40bd5929d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c108e7d-675d-4734-8212-daf9d34785da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Layout Priority
haystackProgrammer: HorizontalOrVerticalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a10003d9-7f13-4d7a-9ca2-8f227f07ddf0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Destroy Cancellation Token
haystackProgrammer: HorizontalOrVerticalLayoutGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"049a3889-46f8-4527-abeb-d86fc57f3a3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d1dadf7-9421-4702-bcf7-b8f873b4921a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"88cb1aca-8ad5-4702-aaea-5661b530941c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Did Start
haystackProgrammer: HorizontalOrVerticalLayoutGroup.didStart (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.didStart@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"019f1ea3-e738-4a10-a9d3-1aee2399c069","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Did Awake
haystackProgrammer: HorizontalOrVerticalLayoutGroup.didAwake (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.didAwake@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"136c8f57-cd85-4999-835a-23ab4ebcf4ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15ab6c94-a8e8-4e2a-855e-d236b8dacfef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c83e262d-4e30-456c-ad30-afcdcc98570c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf697220-d914-4a69-a30f-6bba511f4c6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d43d0b76-d249-4044-8d59-b2a8dacd8489","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"173239a9-b616-497c-b9f5-084443102cbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform Handle
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transformHandle (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transformHandle@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Game Object
haystackProgrammer: HorizontalOrVerticalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Element: Calculate Layout Input Horizontal
haystackProgrammer: LayoutElement.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Element: Calculate Layout Input Vertical
haystackProgrammer: LayoutElement.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Element: Is Active
haystackProgrammer: LayoutElement.IsActive
favoriteKey: UnityEngine.UI.LayoutElement.IsActive()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsActive;
tag3: UnityEngine.UI.LayoutElement;IsActive;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Element: Is Destroyed
haystackProgrammer: LayoutElement.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutElement.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsDestroyed;
tag3: UnityEngine.UI.LayoutElement;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
favoriteKey: UnityEngine.UI.LayoutElement.IsInvoking()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutElement.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Element: Invoke
haystackProgrammer: LayoutElement.Invoke
favoriteKey: UnityEngine.UI.LayoutElement.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Element: Invoke Repeating
haystackProgrammer: LayoutElement.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutElement.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutElement.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
favoriteKey: UnityEngine.UI.LayoutElement.IsInvoking(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.LayoutElement|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Layout Element: Stop Coroutine
haystackProgrammer: LayoutElement.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.LayoutElement|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Layout Element: Stop Coroutine
haystackProgrammer: LayoutElement.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.LayoutElement|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Layout Element: Stop Coroutine
haystackProgrammer: LayoutElement.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Layout Element: Stop All Coroutines
haystackProgrammer: LayoutElement.StopAllCoroutines
favoriteKey: UnityEngine.UI.LayoutElement.StopAllCoroutines()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Layout Element: Print
haystackProgrammer: LayoutElement.print
favoriteKey: UnityEngine.UI.LayoutElement.print(System.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
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favoriteKey: UnityEngine.UI.LayoutElement.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag2: UnityEngine.UI.LayoutElement;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Layout Element: Find Any Object By Type
haystackProgrammer: LayoutElement.FindAnyObjectByType
favoriteKey: UnityEngine.UI.LayoutElement.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"6800e7bf-a14a-4cf6-9df2-d976fe5852d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layout Element: To String
haystackProgrammer: LayoutElement.ToString
favoriteKey: UnityEngine.UI.LayoutElement.ToString()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2571bad1-1233-47dc-bd95-175a8ac06cbf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layout Element: Equals
haystackProgrammer: LayoutElement.Equals
favoriteKey: UnityEngine.UI.LayoutElement.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5d429dbc-226d-474a-b900-38d3b56d56dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layout Element: Get Type
haystackProgrammer: LayoutElement.GetType
favoriteKey: UnityEngine.UI.LayoutElement.GetType()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab939737-8f33-4ae9-b13a-9575a68b81fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layout Element: Reference Equals
haystackProgrammer: LayoutElement.ReferenceEquals
favoriteKey: UnityEngine.UI.LayoutElement.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"78266f5b-47a2-467d-81b7-04bead7bf219","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Layout
labelProgrammer: ignoreLayout (get)
haystackHuman: Layout Element: Get Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f49035e-c1dd-48df-b694-bc05ef04ed29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Layout
labelProgrammer: ignoreLayout (set)
haystackHuman: Layout Element: Set Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c78d4acc-f294-4ab0-83da-56c4e5e2830f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Element: Get Min Width
haystackProgrammer: LayoutElement.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"172a1898-0599-4caa-83a9-68f9e980df6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Width
labelProgrammer: minWidth (set)
haystackHuman: Layout Element: Set Min Width
haystackProgrammer: LayoutElement.minWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2c4e9c6d-cf55-4498-83b2-f07fe69a2bcd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Element: Get Min Height
haystackProgrammer: LayoutElement.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4060db1f-67ce-4ac3-ab06-83b1e3f22d90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Height
labelProgrammer: minHeight (set)
haystackHuman: Layout Element: Set Min Height
haystackProgrammer: LayoutElement.minHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ed653551-0caf-43fa-8597-7b6cd16a88ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Element: Get Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ef5873e-0ef3-4a6d-95b8-d4418e5a52ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Width
labelProgrammer: preferredWidth (set)
haystackHuman: Layout Element: Set Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e4445f4b-cb4b-43e3-b168-a26b85a165cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Element: Get Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"929f1bb5-7676-4629-a266-66826f4fa8b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Height
labelProgrammer: preferredHeight (set)
haystackHuman: Layout Element: Set Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f850af5e-d90b-4d85-bd8e-2e6dcf2bbc72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Element: Get Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0b0d053-5eae-4591-b2c5-768ae8abb190","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Width
labelProgrammer: flexibleWidth (set)
haystackHuman: Layout Element: Set Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d6ed71d9-b1d5-4da4-a33c-524f99b56823","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Element: Get Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f59ffb7f-aeb2-4a4e-a0d6-b72fc61fc83f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Height
labelProgrammer: flexibleHeight (set)
haystackHuman: Layout Element: Set Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9e4c8df2-ae0b-41dc-af16-6e5ed4f09796","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Element: Get Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcb8a4b8-e308-4579-99f4-4d56e52beab6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layout Priority
labelProgrammer: layoutPriority (set)
haystackHuman: Layout Element: Set Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (set)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ad3ee7b8-a717-4d4d-a870-83124b39ba9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Layout Element: Get Destroy Cancellation Token
haystackProgrammer: LayoutElement.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.LayoutElement.destroyCancellationToken@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbf199c1-2240-43c8-a66f-b05126ad73c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Element: Get Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a47795f1-349f-4e55-ae68-29d8d1e52212","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Element: Set Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f47d7bec-7390-4f0c-b5a7-2957c6b25b83","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Layout Element: Get Did Start
haystackProgrammer: LayoutElement.didStart (get)
favoriteKey: UnityEngine.UI.LayoutElement.didStart@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b4997a4-ab07-4340-9db5-a5eb6bde4fb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Layout Element: Get Did Awake
haystackProgrammer: LayoutElement.didAwake (get)
favoriteKey: UnityEngine.UI.LayoutElement.didAwake@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8c6f659-e967-44db-8e90-8be5f050f1a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Layout Element: Get Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (get)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4af4cd8e-5fdf-447e-ad4d-ac11c8141252","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Layout Element: Set Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (set)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Layout Element: Get Enabled
haystackProgrammer: LayoutElement.enabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"086a789c-8f4d-4ca7-b464-4fe7a15a6b63","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Layout Element: Set Enabled
haystackProgrammer: LayoutElement.enabled (set)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ddccae90-6413-48f2-b3a4-fd3818b0df77","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Layout Element: Is Active And Enabled
haystackProgrammer: LayoutElement.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.isActiveAndEnabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;isActiveAndEnabled
tag3: UnityEngine.UI.LayoutElement;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc2c4169-48a5-43a7-bdd7-968273dadc7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Layout Element: Get Transform
haystackProgrammer: LayoutElement.transform (get)
favoriteKey: UnityEngine.UI.LayoutElement.transform@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70fd7aaa-eca4-4102-a4e2-edbefb62762d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Layout Element: Get Transform Handle
haystackProgrammer: LayoutElement.transformHandle (get)
favoriteKey: UnityEngine.UI.LayoutElement.transformHandle@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"172fab49-8254-4e57-9d44-bf33758a316c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Layout Element: Get Game Object
haystackProgrammer: LayoutElement.gameObject (get)
favoriteKey: UnityEngine.UI.LayoutElement.gameObject@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcfb438d-f0f1-4a58-b413-454bb47a2edf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Layout Element: Get Tag
haystackProgrammer: LayoutElement.tag (get)
favoriteKey: UnityEngine.UI.LayoutElement.tag@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ac543f0-2055-434f-8350-154b0c0fa4fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Layout Element: Set Tag
haystackProgrammer: LayoutElement.tag (set)
favoriteKey: UnityEngine.UI.LayoutElement.tag@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"050eac38-04df-4031-ac57-e3d67b0ec32b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Layout Element: Get Name
haystackProgrammer: LayoutElement.name (get)
favoriteKey: UnityEngine.UI.LayoutElement.name@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5dda5db-c854-4989-a1d2-448fba3cde44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Layout Element: Set Name
haystackProgrammer: LayoutElement.name (set)
favoriteKey: UnityEngine.UI.LayoutElement.name@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"867384b4-7ea5-4555-bf43-7310309040a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Layout Element: Get Hide Flags
haystackProgrammer: LayoutElement.hideFlags (get)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fef506e-03cb-4d2c-83c6-a546f3a7b389","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Layout Element: Set Hide Flags
haystackProgrammer: LayoutElement.hideFlags (set)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bb7697ec-a13e-447c-81b5-1c8d1a07c430","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: LayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Group: Calculate Layout Input Vertical
haystackProgrammer: LayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Layout Group: Set Layout Horizontal
haystackProgrammer: LayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Layout Group: Set Layout Vertical
haystackProgrammer: LayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Group: Is Active
haystackProgrammer: LayoutGroup.IsActive
favoriteKey: UnityEngine.UI.LayoutGroup.IsActive()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsActive;
tag3: UnityEngine.UI.LayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Group: Is Destroyed
haystackProgrammer: LayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.LayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Group: Invoke
haystackProgrammer: LayoutGroup.Invoke
favoriteKey: UnityEngine.UI.LayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Group: Invoke Repeating
haystackProgrammer: LayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c9ae619e-50f7-494d-9538-7bef47ab895b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f8c94b26-d276-4e8b-8e52-2ae68de9d361","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e087f999-bad7-4633-9b8c-d93841cdb63c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7f83f5a1-18b2-4a86-b414-297a4d5ebe73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"de8badd6-d429-481b-8a90-a5d18833f782","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Layout Group: Find Objects By Type
haystackProgrammer: LayoutGroup.FindObjectsByType
tag1: UnityEngine.UI.LayoutGroup
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.LayoutGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.LayoutGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"abcaf5f9-bc0a-4749-9d3b-589833c35496","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Layout Group: Dont Destroy On Load
haystackProgrammer: LayoutGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.LayoutGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f3a0787f-e696-4526-9a83-875b5924d15d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Layout Group: Find First Object By Type
haystackProgrammer: LayoutGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2d828ccd-af07-49ca-99cc-3ae7b25785a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Layout Group: Find Any Object By Type
haystackProgrammer: LayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e8cb5453-17a6-41d2-a00c-87c46cede6d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Layout Group: Find First Object By Type
haystackProgrammer: LayoutGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"9b88fd8a-ca61-4bcf-876d-e6545ce43e0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Layout Group: Find Any Object By Type
haystackProgrammer: LayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"9881e0a3-c677-4f2c-bca9-b19b7d0ce682","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layout Group: To String
haystackProgrammer: LayoutGroup.ToString
favoriteKey: UnityEngine.UI.LayoutGroup.ToString()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6087a5f0-c40a-4149-981b-a3f9dcf24acf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layout Group: Equals
haystackProgrammer: LayoutGroup.Equals
favoriteKey: UnityEngine.UI.LayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7aea93f-0def-4027-a70c-039b03be7fdf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layout Group: Get Type
haystackProgrammer: LayoutGroup.GetType
favoriteKey: UnityEngine.UI.LayoutGroup.GetType()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d42d134e-7d1d-46a4-874a-d008baf57966","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layout Group: Reference Equals
haystackProgrammer: LayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.LayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a396a77-3289-4c60-9066-826fcec02278","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Layout Group: Get Padding
haystackProgrammer: LayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.LayoutGroup.padding@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;padding
tag3: UnityEngine.UI.LayoutGroup;padding
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5df0b73-db8f-4cea-97b1-1c93381855ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Layout Group: Set Padding
haystackProgrammer: LayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.LayoutGroup.padding@set
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;padding
tag3: UnityEngine.UI.LayoutGroup;padding
valueInputTypes: UnityEngine.UI.LayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e57a7208-1853-41c3-b3d8-819b553c3152","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Layout Group: Get Child Alignment
haystackProgrammer: LayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.LayoutGroup.childAlignment@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;childAlignment
tag3: UnityEngine.UI.LayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c3e1de9-da6d-4986-be6f-9bd406172223","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Layout Group: Set Child Alignment
haystackProgrammer: LayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.LayoutGroup.childAlignment@set
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;childAlignment
tag3: UnityEngine.UI.LayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.LayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"5d72ac71-865d-4e59-8c6b-429cd9ab2e30","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Group: Get Min Width
haystackProgrammer: LayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutGroup.minWidth@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;minWidth
tag3: UnityEngine.UI.LayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b15cd4fc-1a4a-4ff5-80ec-1cbd73989ba8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Group: Get Preferred Width
haystackProgrammer: LayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;preferredWidth
tag3: UnityEngine.UI.LayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2a9a273-f7fb-44b7-abfd-901ebbc1502f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Group: Get Flexible Width
haystackProgrammer: LayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;flexibleWidth
tag3: UnityEngine.UI.LayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5c3638f-c920-4a62-9542-d804450dad95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Group: Get Min Height
haystackProgrammer: LayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutGroup.minHeight@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;minHeight
tag3: UnityEngine.UI.LayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afc24842-047d-4c13-a473-0a6888a79cd1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Group: Get Preferred Height
haystackProgrammer: LayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;preferredHeight
tag3: UnityEngine.UI.LayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"762d5d6d-1ce8-4692-a972-961f22cc98b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Group: Get Flexible Height
haystackProgrammer: LayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;flexibleHeight
tag3: UnityEngine.UI.LayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5ccbce2-1a4f-40d1-bc75-d56b3e4f90fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Group: Get Layout Priority
haystackProgrammer: LayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;layoutPriority
tag3: UnityEngine.UI.LayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ac781a1-ceeb-4759-bdd5-a75be3446d02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Layout Group: Get Destroy Cancellation Token
haystackProgrammer: LayoutGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.LayoutGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"536053ce-d028-426e-82ba-f43a5de10162","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Group: Get Use GUI Layout
haystackProgrammer: LayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04c75f82-bd24-4a23-b999-0ecc0926f9be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Group: Set Use GUI Layout
haystackProgrammer: LayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1e9ae830-17d4-4fb8-bc39-3b3177ddb7dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


