# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Signal Emitter: Find First Object By Type
haystackProgrammer: SignalEmitter.FindFirstObjectByType
tag1: UnityEngine.Timeline.SignalEmitter
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalEmitter.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Timeline.SignalEmitter;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"89150a0f-487f-4d6d-b778-638933b0050a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Signal Emitter: Find Any Object By Type
haystackProgrammer: SignalEmitter.FindAnyObjectByType
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalEmitter.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"6ace6c1d-03de-4e8c-982c-6354645671d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Signal Emitter: To String
haystackProgrammer: SignalEmitter.ToString
favoriteKey: UnityEngine.Timeline.SignalEmitter.ToString()@any
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08b4ca86-f750-4779-ad47-50d34e27a1ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Signal Emitter: Equals
haystackProgrammer: SignalEmitter.Equals
favoriteKey: UnityEngine.Timeline.SignalEmitter.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"101b5003-8591-45cf-8b32-69adca17e0b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Signal Emitter: Get Type
haystackProgrammer: SignalEmitter.GetType
favoriteKey: UnityEngine.Timeline.SignalEmitter.GetType()@any
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"824c1a2a-d187-455f-8b16-ed8a8bf893ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Signal Emitter: Reference Equals
haystackProgrammer: SignalEmitter.ReferenceEquals
favoriteKey: UnityEngine.Timeline.SignalEmitter.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"266eb5b2-cecd-4467-b21b-664c67064634","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Retroactive
labelProgrammer: retroactive (get)
haystackHuman: Signal Emitter: Get Retroactive
haystackProgrammer: SignalEmitter.retroactive (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.retroactive@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;retroactive
tag3: UnityEngine.Timeline.SignalEmitter;retroactive
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"retroactive","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8de36981-c1df-4654-9350-3d59e0202ede","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Retroactive
labelProgrammer: retroactive (set)
haystackHuman: Signal Emitter: Set Retroactive
haystackProgrammer: SignalEmitter.retroactive (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.retroactive@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;retroactive
tag3: UnityEngine.Timeline.SignalEmitter;retroactive
valueInputTypes: UnityEngine.Timeline.SignalEmitter|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"retroactive","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c3217ef5-ea82-4ca9-8b96-70401e6ace08","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Emit Once
labelProgrammer: emitOnce (get)
haystackHuman: Signal Emitter: Get Emit Once
haystackProgrammer: SignalEmitter.emitOnce (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.emitOnce@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;emitOnce
tag3: UnityEngine.Timeline.SignalEmitter;emitOnce
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"emitOnce","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69023c78-a7cb-4b9f-b3a3-d34f178086a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Emit Once
labelProgrammer: emitOnce (set)
haystackHuman: Signal Emitter: Set Emit Once
haystackProgrammer: SignalEmitter.emitOnce (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.emitOnce@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;emitOnce
tag3: UnityEngine.Timeline.SignalEmitter;emitOnce
valueInputTypes: UnityEngine.Timeline.SignalEmitter|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"emitOnce","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"64743076-9a14-42cb-a4fe-793eabb9109d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Asset
labelProgrammer: asset (get)
haystackHuman: Signal Emitter: Get Asset
haystackProgrammer: SignalEmitter.asset (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.asset@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;asset
tag3: UnityEngine.Timeline.SignalEmitter;asset
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.Timeline.SignalAsset
unit:
{"member":{"name":"asset","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9c22478-46a1-4693-82b4-c9b95a1524a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Asset
labelProgrammer: asset (set)
haystackHuman: Signal Emitter: Set Asset
haystackProgrammer: SignalEmitter.asset (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.asset@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;asset
tag3: UnityEngine.Timeline.SignalEmitter;asset
valueInputTypes: UnityEngine.Timeline.SignalEmitter|UnityEngine.Timeline.SignalAsset
valueOutputTypes: UnityEngine.Timeline.SignalAsset
unit:
{"chainable":false,"member":{"name":"asset","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"099ebb74-b09c-4cbd-834a-981ebd37202f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Signal Emitter: Get Parent
haystackProgrammer: SignalEmitter.parent (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.parent@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;parent
tag3: UnityEngine.Timeline.SignalEmitter;parent
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.Timeline.TrackAsset
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d291e7e-b3f6-4d37-a2f6-d435d7e00a89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Signal Emitter: Get Time
haystackProgrammer: SignalEmitter.time (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.time@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;time
tag3: UnityEngine.Timeline.SignalEmitter;time
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.Double
unit:
{"member":{"name":"time","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b739bd1d-3011-4a90-8637-cd4aff37f8fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time
labelProgrammer: time (set)
haystackHuman: Signal Emitter: Set Time
haystackProgrammer: SignalEmitter.time (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.time@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;time
tag3: UnityEngine.Timeline.SignalEmitter;time
valueInputTypes: UnityEngine.Timeline.SignalEmitter|System.Double
valueOutputTypes: System.Double
unit:
{"chainable":false,"member":{"name":"time","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Double"}},"position":{"x":0.0,"y":0.0},"guid":"cd44e050-1bd2-4acd-b258-617c6d06689d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Emitter: Get Name
haystackProgrammer: SignalEmitter.name (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.name@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9785a606-271f-4c0e-8be1-0f732632714f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Emitter: Set Name
haystackProgrammer: SignalEmitter.name (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.name@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalEmitter|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"63790d13-99b1-4fbd-a43e-aa1b1e48d0c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Emitter: Get Hide Flags
haystackProgrammer: SignalEmitter.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.hideFlags@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4bcd58d-2eee-497e-92f3-da98a4ff0146","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Emitter: Set Hide Flags
haystackProgrammer: SignalEmitter.hideFlags (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.hideFlags@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalEmitter|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalEmitter","targetTypeName":"UnityEngine.Timeline.SignalEmitter","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"58c3bdd9-2a5d-4488-b1c5-109dc1a5e1e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Notify (Origin, Notification, Context)
labelProgrammer: OnNotify (origin, notification, context)
haystackHuman: Signal Receiver: On Notify
haystackProgrammer: SignalReceiver.OnNotify
tag1: UnityEngine.Timeline.SignalReceiver
favoriteKey:
UnityEngine.Timeline.SignalReceiver.OnNotify(UnityEngine.Playables.PlayableUnityEngine.Playables.INotificationSystem.Object)@any

tag2:
UnityEngine.Timeline.SignalReceiver;OnNotify;UnityEngine.Playables.Playable;UnityEngine.Playables.INotification;System.Object

tag3:
UnityEngine.Timeline.SignalReceiver;OnNotify;UnityEngine.Playables.Playable;UnityEngine.Playables.INotification;System.Object

unit:
{"chainable":false,"parameterNames":["origin","notification","context"],"member":{"name":"OnNotify","parameterTypes":["UnityEngine.Playables.Playable","UnityEngine.Playables.INotification","System.Object"],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7696573a-0dc9-45dc-ba49-f77c772f5c53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Timeline.SignalReceiver|UnityEngine.Playables.Playable|UnityEngine.Playables.INotification|System.Object


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Reaction (Asset, Reaction)
labelProgrammer: AddReaction (asset, reaction)
haystackHuman: Signal Receiver: Add Reaction
haystackProgrammer: SignalReceiver.AddReaction
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Timeline.SignalAsset|UnityEngine.Events.UnityEvent
favoriteKey:
UnityEngine.Timeline.SignalReceiver.AddReaction(UnityEngine.Timeline.SignalAssetUnityEngine.Events.UnityEvent)@any

tag2:
UnityEngine.Timeline.SignalReceiver;AddReaction;UnityEngine.Timeline.SignalAsset;UnityEngine.Events.UnityEvent

tag3:
UnityEngine.Timeline.SignalReceiver;AddReaction;UnityEngine.Timeline.SignalAsset;UnityEngine.Events.UnityEvent

unit:
{"chainable":false,"parameterNames":["asset","reaction"],"member":{"name":"AddReaction","parameterTypes":["UnityEngine.Timeline.SignalAsset","UnityEngine.Events.UnityEvent"],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"%asset":null},"position":{"x":0.0,"y":0.0},"guid":"bce8586d-ddb0-4762-82d2-1883b5aa1739","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Empty Reaction (Reaction)
labelProgrammer: AddEmptyReaction (reaction)
haystackHuman: Signal Receiver: Add Empty Reaction
haystackProgrammer: SignalReceiver.AddEmptyReaction
favoriteKey: UnityEngine.Timeline.SignalReceiver.AddEmptyReaction(UnityEngine.Events.UnityEvent)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;AddEmptyReaction;UnityEngine.Events.UnityEvent
tag3: UnityEngine.Timeline.SignalReceiver;AddEmptyReaction;UnityEngine.Events.UnityEvent
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Events.UnityEvent
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["reaction"],"member":{"name":"AddEmptyReaction","parameterTypes":["UnityEngine.Events.UnityEvent"],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5f61bc5-50bf-4f96-a848-43bb66dd25a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Asset)
labelProgrammer: Remove (asset)
haystackHuman: Signal Receiver: Remove
haystackProgrammer: SignalReceiver.Remove
favoriteKey: UnityEngine.Timeline.SignalReceiver.Remove(UnityEngine.Timeline.SignalAsset)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Remove;UnityEngine.Timeline.SignalAsset
tag3: UnityEngine.Timeline.SignalReceiver;Remove;UnityEngine.Timeline.SignalAsset
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Timeline.SignalAsset
unit:
{"chainable":false,"parameterNames":["asset"],"member":{"name":"Remove","parameterTypes":["UnityEngine.Timeline.SignalAsset"],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"%asset":null},"position":{"x":0.0,"y":0.0},"guid":"420d50c2-834d-4702-b2f2-3a6e86902c6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Registered Signals ()
labelProgrammer: GetRegisteredSignals ()
haystackHuman: Signal Receiver: Get Registered Signals
haystackProgrammer: SignalReceiver.GetRegisteredSignals
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetRegisteredSignals()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetRegisteredSignals;
tag3: UnityEngine.Timeline.SignalReceiver;GetRegisteredSignals;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetRegisteredSignals","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04291fef-1d55-4d90-b66d-15ee865c339d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueOutputTypes:
System.Collections.Generic.IEnumerable`1[[UnityEngine.Timeline.SignalAsset, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction (Key)
labelProgrammer: GetReaction (key)
haystackHuman: Signal Receiver: Get Reaction
haystackProgrammer: SignalReceiver.GetReaction
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetReaction(UnityEngine.Timeline.SignalAsset)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetReaction;UnityEngine.Timeline.SignalAsset
tag3: UnityEngine.Timeline.SignalReceiver;GetReaction;UnityEngine.Timeline.SignalAsset
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Timeline.SignalAsset
valueOutputTypes: UnityEngine.Events.UnityEvent
unit:
{"chainable":false,"parameterNames":["key"],"member":{"name":"GetReaction","parameterTypes":["UnityEngine.Timeline.SignalAsset"],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"%key":null},"position":{"x":0.0,"y":0.0},"guid":"1b254cd3-9fc4-4421-aee8-09d4ed37c998","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Count ()
labelProgrammer: Count ()
haystackHuman: Signal Receiver: Count
haystackProgrammer: SignalReceiver.Count
favoriteKey: UnityEngine.Timeline.SignalReceiver.Count()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Count;
tag3: UnityEngine.Timeline.SignalReceiver;Count;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Int32
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labelHuman: Change Signal At Index (Idx, New Key)
labelProgrammer: ChangeSignalAtIndex (idx, newKey)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove At Index (Idx)
labelProgrammer: RemoveAtIndex (idx)
haystackHuman: Signal Receiver: Remove At Index
haystackProgrammer: SignalReceiver.RemoveAtIndex
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Reaction At Index (Idx, Reaction)
labelProgrammer: ChangeReactionAtIndex (idx, reaction)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction At Index (Idx)
labelProgrammer: GetReactionAtIndex (idx)
haystackHuman: Signal Receiver: Get Reaction At Index
haystackProgrammer: SignalReceiver.GetReactionAtIndex
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Signal Asset At Index (Idx)
labelProgrammer: GetSignalAssetAtIndex (idx)
haystackHuman: Signal Receiver: Get Signal Asset At Index
haystackProgrammer: SignalReceiver.GetSignalAssetAtIndex
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Signal Receiver: Is Invoking
haystackProgrammer: SignalReceiver.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Signal Receiver: Cancel Invoke
haystackProgrammer: SignalReceiver.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Signal Receiver: Invoke
haystackProgrammer: SignalReceiver.Invoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Signal Receiver: Invoke Repeating
haystackProgrammer: SignalReceiver.InvokeRepeating
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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haystackProgrammer: SignalReceiver.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: SignalReceiver.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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haystackProgrammer: SignalReceiver.StartCoroutine
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labelProgrammer: StartCoroutine (methodName, value)
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labelHuman: Start Coroutine (Routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Signal Receiver: Stop Coroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: SignalReceiver.StopCoroutine
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
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haystackProgrammer: SignalReceiver.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Signal Receiver: Get Component
haystackProgrammer: SignalReceiver.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: SignalReceiver.GetComponent
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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haystackProgrammer: SignalReceiver.GetComponentInChildren
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Signal Receiver: Get Entity Id
haystackProgrammer: SignalReceiver.GetEntityId
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetEntityId()@any
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tag2: UnityEngine.Timeline.SignalReceiver;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.EntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Signal Receiver: Get Instance ID
haystackProgrammer: SignalReceiver.GetInstanceID
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetInstanceID()@any
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tag2: UnityEngine.Timeline.SignalReceiver;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Signal Receiver: Get Hash Code
haystackProgrammer: SignalReceiver.GetHashCode
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetHashCode()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Signal Receiver: Equals
haystackProgrammer: SignalReceiver.Equals
favoriteKey: UnityEngine.Timeline.SignalReceiver.Equals(System.Object)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Signal Receiver: Instantiate
haystackProgrammer: SignalReceiver.Instantiate
tag1: UnityEngine.Timeline.SignalReceiver
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: SignalReceiver.Instantiate
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Signal Receiver: Instantiate
haystackProgrammer: SignalReceiver.Instantiate
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valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Signal Receiver: Instantiate
haystackProgrammer: SignalReceiver.Instantiate
tag1: UnityEngine.Timeline.SignalReceiver
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: SignalReceiver.Instantiate
favoriteKey: UnityEngine.Timeline.SignalReceiver.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Timeline.SignalReceiver
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Signal Receiver: Instantiate
haystackProgrammer: SignalReceiver.Instantiate
tag1: UnityEngine.Timeline.SignalReceiver
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Signal Receiver: Destroy
haystackProgrammer: SignalReceiver.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Signal Receiver: Destroy
haystackProgrammer: SignalReceiver.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Signal Receiver: Destroy Immediate
haystackProgrammer: SignalReceiver.DestroyImmediate
favoriteKey: UnityEngine.Timeline.SignalReceiver.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Signal Receiver: Destroy Immediate
haystackProgrammer: SignalReceiver.DestroyImmediate
favoriteKey: UnityEngine.Timeline.SignalReceiver.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Signal Receiver: Find Objects By Type
haystackProgrammer: SignalReceiver.FindObjectsByType
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Timeline.SignalReceiver.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: SignalReceiver.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Signal Receiver: Dont Destroy On Load
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Signal Receiver: Find First Object By Type
haystackProgrammer: SignalReceiver.FindFirstObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: SignalReceiver.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: SignalReceiver.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Signal Receiver: To String
haystackProgrammer: SignalReceiver.ToString
favoriteKey: UnityEngine.Timeline.SignalReceiver.ToString()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Signal Receiver: Equals
haystackProgrammer: SignalReceiver.Equals
favoriteKey: UnityEngine.Timeline.SignalReceiver.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Signal Receiver: Get Type
haystackProgrammer: SignalReceiver.GetType
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetType()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96ca7aef-0db4-4106-91cc-3ef60c3f272b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Signal Receiver: Reference Equals
haystackProgrammer: SignalReceiver.ReferenceEquals
favoriteKey: UnityEngine.Timeline.SignalReceiver.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"623dece0-e229-4bc7-850b-688a1b31d840","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Signal Receiver: Get Destroy Cancellation Token
haystackProgrammer: SignalReceiver.destroyCancellationToken (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.destroyCancellationToken@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7b74b31-4d07-417a-997e-1ead857352c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Signal Receiver: Get Use GUI Layout
haystackProgrammer: SignalReceiver.useGUILayout (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.useGUILayout@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2381f2e0-92e2-4238-ad50-f67c1e8f31bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Signal Receiver: Set Use GUI Layout
haystackProgrammer: SignalReceiver.useGUILayout (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.useGUILayout@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cd4fe4fb-cc55-41c3-86f4-d6a46171f3f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Signal Receiver: Get Did Start
haystackProgrammer: SignalReceiver.didStart (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.didStart@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4896a3e4-8c78-48b3-87d1-99c74da2c767","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Signal Receiver: Get Did Awake
haystackProgrammer: SignalReceiver.didAwake (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.didAwake@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f736514e-ab46-42e8-8c06-8eeb12d7d40f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Signal Receiver: Get Run In Edit Mode
haystackProgrammer: SignalReceiver.runInEditMode (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.runInEditMode@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0979881a-682a-4d18-a07e-6eb91fbddb07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Signal Receiver: Set Run In Edit Mode
haystackProgrammer: SignalReceiver.runInEditMode (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.runInEditMode@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"546c2909-2b8a-494e-8037-6564ca452898","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Signal Receiver: Get Enabled
haystackProgrammer: SignalReceiver.enabled (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.enabled@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;enabled
tag3: UnityEngine.Timeline.SignalReceiver;enabled
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58e66063-8d33-4a0b-8df1-12a12fa26f29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Signal Receiver: Set Enabled
haystackProgrammer: SignalReceiver.enabled (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.enabled@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;enabled
tag3: UnityEngine.Timeline.SignalReceiver;enabled
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f875c0a7-e9f3-476a-9d78-0d8df020f973","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Signal Receiver: Is Active And Enabled
haystackProgrammer: SignalReceiver.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.isActiveAndEnabled@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;isActiveAndEnabled
tag3: UnityEngine.Timeline.SignalReceiver;isActiveAndEnabled
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44c8189c-9a21-4820-a457-447a3f70669c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Signal Receiver: Get Transform
haystackProgrammer: SignalReceiver.transform (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.transform@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"785ce454-61ba-4a9f-85d4-e01937416f02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Signal Receiver: Get Transform Handle
haystackProgrammer: SignalReceiver.transformHandle (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.transformHandle@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84049f04-9193-47aa-bbda-1ec650536512","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Signal Receiver: Get Game Object
haystackProgrammer: SignalReceiver.gameObject (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.gameObject@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be0c5472-2e85-485a-8969-aa0a9053692d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Signal Receiver: Get Tag
haystackProgrammer: SignalReceiver.tag (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.tag@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d02ecae-3e8e-40e7-85bd-7aadf0ef9ff0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Signal Receiver: Set Tag
haystackProgrammer: SignalReceiver.tag (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.tag@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"67ec1c36-218d-46c7-ae26-a658508abb4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Receiver: Get Name
haystackProgrammer: SignalReceiver.name (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.name@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8f6f1a3-9521-4a38-878b-3080c87a1a54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Receiver: Set Name
haystackProgrammer: SignalReceiver.name (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.name@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"98ea1295-77fe-4c85-8219-704272a28bfb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Receiver: Get Hide Flags
haystackProgrammer: SignalReceiver.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.hideFlags@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9eafd42-fe69-49d1-af01-6d8e1a2f68f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Receiver: Set Hide Flags
haystackProgrammer: SignalReceiver.hideFlags (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.hideFlags@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8c84f988-d529-42e9-b7e8-91d3b2b8211d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clips ()
labelProgrammer: GetClips ()
haystackHuman: Signal Track: Get Clips
haystackProgrammer: SignalTrack.GetClips
favoriteKey: UnityEngine.Timeline.SignalTrack.GetClips()@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;GetClips;
tag3: UnityEngine.Timeline.SignalTrack;GetClips;
valueInputTypes: UnityEngine.Timeline.SignalTrack
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetClips","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ea73123-ee06-4d4e-be93-7a25aba0f5f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Child Tracks ()
labelProgrammer: GetChildTracks ()
haystackHuman: Signal Track: Get Child Tracks
haystackProgrammer: SignalTrack.GetChildTracks
favoriteKey: UnityEngine.Timeline.SignalTrack.GetChildTracks()@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;GetChildTracks;
tag3: UnityEngine.Timeline.SignalTrack;GetChildTracks;
valueInputTypes: UnityEngine.Timeline.SignalTrack
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetChildTracks","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca1955a4-96f1-4bda-92d1-a7bc4652beee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Curves (Curves Clip Name)
labelProgrammer: CreateCurves (curvesClipName)
haystackHuman: Signal Track: Create Curves
haystackProgrammer: SignalTrack.CreateCurves
favoriteKey: UnityEngine.Timeline.SignalTrack.CreateCurves(System.String)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;CreateCurves;System.String
tag3: UnityEngine.Timeline.SignalTrack;CreateCurves;System.String
valueInputTypes: UnityEngine.Timeline.SignalTrack|System.String
unit:
{"chainable":false,"parameterNames":["curvesClipName"],"member":{"name":"CreateCurves","parameterTypes":["System.String"],"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null,"%curvesClipName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8701c999-9316-4196-81d1-b8dd9540ba0e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Track Mixer (Graph, Go, Input Count)
labelProgrammer: CreateTrackMixer (graph, go, inputCount)
haystackHuman: Signal Track: Create Track Mixer
haystackProgrammer: SignalTrack.CreateTrackMixer
tag1: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.SignalTrack.CreateTrackMixer(UnityEngine.Playables.PlayableGraphUnityEngine.GameObjectSystem.Int32)@any

tag2:
UnityEngine.Timeline.SignalTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

tag3:
UnityEngine.Timeline.SignalTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

unit:
{"chainable":false,"parameterNames":["graph","go","inputCount"],"member":{"name":"CreateTrackMixer","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject","System.Int32"],"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null,"%go":null,"%inputCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e99698f0-f53c-4a91-9507-9a6049d04889","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Timeline.SignalTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Go)
labelProgrammer: CreatePlayable (graph, go)
haystackHuman: Signal Track: Create Playable
haystackProgrammer: SignalTrack.CreatePlayable
tag1: UnityEngine.Timeline.SignalTrack
valueInputTypes: UnityEngine.Timeline.SignalTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.SignalTrack.CreatePlayable(UnityEngine.Playables.PlayableGraphUnityEngine.GameObject)@any

tag2:
UnityEngine.Timeline.SignalTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Timeline.SignalTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
{"chainable":false,"parameterNames":["graph","go"],"member":{"name":"CreatePlayable","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject"],"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"a7e6c36a-1466-447a-8696-c4ff0d0f1615","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Default Clip ()
labelProgrammer: CreateDefaultClip ()
haystackHuman: Signal Track: Create Default Clip
haystackProgrammer: SignalTrack.CreateDefaultClip
favoriteKey: UnityEngine.Timeline.SignalTrack.CreateDefaultClip()@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;CreateDefaultClip;
tag3: UnityEngine.Timeline.SignalTrack;CreateDefaultClip;
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.Timeline.TimelineClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CreateDefaultClip","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4151ebb9-67a6-45c8-9013-df2b1fa97cc0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Clip (Clip)
labelProgrammer: DeleteClip (clip)
haystackHuman: Signal Track: Delete Clip
haystackProgrammer: SignalTrack.DeleteClip
favoriteKey: UnityEngine.Timeline.SignalTrack.DeleteClip(UnityEngine.Timeline.TimelineClip)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
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labelProgrammer: DeleteMarker (marker)
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labelProgrammer: GetMarkers ()
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labelProgrammer: GetMarkerCount ()
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labelProgrammer: GetMarker (idx)
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labelHuman: Gather Properties (Director, Driver)
labelProgrammer: GatherProperties (director, driver)
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labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Signal Track: Find Objects By Type
haystackProgrammer: SignalTrack.FindObjectsByType
tag1: UnityEngine.Timeline.SignalTrack
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Signal Track: Dont Destroy On Load
haystackProgrammer: SignalTrack.DontDestroyOnLoad
favoriteKey: UnityEngine.Timeline.SignalTrack.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Signal Track: Find First Object By Type
haystackProgrammer: SignalTrack.FindFirstObjectByType
favoriteKey: UnityEngine.Timeline.SignalTrack.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Signal Track: Find Any Object By Type
haystackProgrammer: SignalTrack.FindAnyObjectByType
favoriteKey: UnityEngine.Timeline.SignalTrack.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Signal Track: Find First Object By Type
haystackProgrammer: SignalTrack.FindFirstObjectByType
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalTrack.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Signal Track: Find Any Object By Type
haystackProgrammer: SignalTrack.FindAnyObjectByType
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalTrack.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Signal Track: To String
haystackProgrammer: SignalTrack.ToString
favoriteKey: UnityEngine.Timeline.SignalTrack.ToString()@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Signal Track: Equals
haystackProgrammer: SignalTrack.Equals
favoriteKey: UnityEngine.Timeline.SignalTrack.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Signal Track: Get Type
haystackProgrammer: SignalTrack.GetType
favoriteKey: UnityEngine.Timeline.SignalTrack.GetType()@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Signal Track: Reference Equals
haystackProgrammer: SignalTrack.ReferenceEquals
favoriteKey: UnityEngine.Timeline.SignalTrack.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Outputs
labelProgrammer: outputs (get)
haystackHuman: Signal Track: Get Outputs
haystackProgrammer: SignalTrack.outputs (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.outputs@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;outputs
tag3: UnityEngine.Timeline.SignalTrack;outputs
valueInputTypes: UnityEngine.Timeline.SignalTrack
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start
labelProgrammer: start (get)
haystackHuman: Signal Track: Get Start
haystackProgrammer: SignalTrack.start (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.start@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;start
tag3: UnityEngine.Timeline.SignalTrack;start
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get End
labelProgrammer: end (get)
haystackHuman: Signal Track: Get End
haystackProgrammer: SignalTrack.end (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.end@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;end
tag3: UnityEngine.Timeline.SignalTrack;end
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Duration
labelProgrammer: duration (get)
haystackHuman: Signal Track: Get Duration
haystackProgrammer: SignalTrack.duration (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.duration@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;duration
tag3: UnityEngine.Timeline.SignalTrack;duration
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted
labelProgrammer: muted (get)
haystackHuman: Signal Track: Get Muted
haystackProgrammer: SignalTrack.muted (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.muted@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;muted
tag3: UnityEngine.Timeline.SignalTrack;muted
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Muted
labelProgrammer: muted (set)
haystackHuman: Signal Track: Set Muted
haystackProgrammer: SignalTrack.muted (set)
favoriteKey: UnityEngine.Timeline.SignalTrack.muted@set
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;muted
tag3: UnityEngine.Timeline.SignalTrack;muted
valueInputTypes: UnityEngine.Timeline.SignalTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted In Hierarchy
labelProgrammer: mutedInHierarchy (get)
haystackHuman: Signal Track: Get Muted In Hierarchy
haystackProgrammer: SignalTrack.mutedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.mutedInHierarchy@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;mutedInHierarchy
tag3: UnityEngine.Timeline.SignalTrack;mutedInHierarchy
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Timeline Asset
labelProgrammer: timelineAsset (get)
haystackHuman: Signal Track: Get Timeline Asset
haystackProgrammer: SignalTrack.timelineAsset (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.timelineAsset@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;timelineAsset
tag3: UnityEngine.Timeline.SignalTrack;timelineAsset
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.Timeline.TimelineAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Signal Track: Get Parent
haystackProgrammer: SignalTrack.parent (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.parent@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;parent
tag3: UnityEngine.Timeline.SignalTrack;parent
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Empty
labelProgrammer: isEmpty (get)
haystackHuman: Signal Track: Is Empty
haystackProgrammer: SignalTrack.isEmpty (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.isEmpty@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;isEmpty
tag3: UnityEngine.Timeline.SignalTrack;isEmpty
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Clips
labelProgrammer: hasClips (get)
haystackHuman: Signal Track: Has Clips
haystackProgrammer: SignalTrack.hasClips (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.hasClips@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;hasClips
tag3: UnityEngine.Timeline.SignalTrack;hasClips
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Curves
labelProgrammer: hasCurves (get)
haystackHuman: Signal Track: Has Curves
haystackProgrammer: SignalTrack.hasCurves (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.hasCurves@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;hasCurves
tag3: UnityEngine.Timeline.SignalTrack;hasCurves
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Track
labelProgrammer: isSubTrack (get)
haystackHuman: Signal Track: Is Sub Track
haystackProgrammer: SignalTrack.isSubTrack (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.isSubTrack@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;isSubTrack
tag3: UnityEngine.Timeline.SignalTrack;isSubTrack
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Curves
labelProgrammer: curves (get)
haystackHuman: Signal Track: Get Curves
haystackProgrammer: SignalTrack.curves (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.curves@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;curves
tag3: UnityEngine.Timeline.SignalTrack;curves
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.AnimationClip
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Signal Track: Get Locked
haystackProgrammer: SignalTrack.locked (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.locked@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;locked
tag3: UnityEngine.Timeline.SignalTrack;locked
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Signal Track: Set Locked
haystackProgrammer: SignalTrack.locked (set)
favoriteKey: UnityEngine.Timeline.SignalTrack.locked@set
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;locked
tag3: UnityEngine.Timeline.SignalTrack;locked
valueInputTypes: UnityEngine.Timeline.SignalTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked In Hierarchy
labelProgrammer: lockedInHierarchy (get)
haystackHuman: Signal Track: Get Locked In Hierarchy
haystackProgrammer: SignalTrack.lockedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.lockedInHierarchy@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;lockedInHierarchy
tag3: UnityEngine.Timeline.SignalTrack;lockedInHierarchy
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Notifications
labelProgrammer: supportsNotifications (get)
haystackHuman: Signal Track: Get Supports Notifications
haystackProgrammer: SignalTrack.supportsNotifications (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.supportsNotifications@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;supportsNotifications
tag3: UnityEngine.Timeline.SignalTrack;supportsNotifications
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Track: Get Name
haystackProgrammer: SignalTrack.name (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.name@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Track: Set Name
haystackProgrammer: SignalTrack.name (set)
favoriteKey: UnityEngine.Timeline.SignalTrack.name@set
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalTrack|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Track: Get Hide Flags
haystackProgrammer: SignalTrack.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.hideFlags@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Track: Set Hide Flags
haystackProgrammer: SignalTrack.hideFlags (set)
favoriteKey: UnityEngine.Timeline.SignalTrack.hideFlags@set
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalTrack|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clips ()
labelProgrammer: GetClips ()
haystackHuman: Group Track: Get Clips
haystackProgrammer: GroupTrack.GetClips
favoriteKey: UnityEngine.Timeline.GroupTrack.GetClips()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetClips;
tag3: UnityEngine.Timeline.GroupTrack;GetClips;
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Child Tracks ()
labelProgrammer: GetChildTracks ()
haystackHuman: Group Track: Get Child Tracks
haystackProgrammer: GroupTrack.GetChildTracks
favoriteKey: UnityEngine.Timeline.GroupTrack.GetChildTracks()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetChildTracks;
tag3: UnityEngine.Timeline.GroupTrack;GetChildTracks;
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Curves (Curves Clip Name)
labelProgrammer: CreateCurves (curvesClipName)
haystackHuman: Group Track: Create Curves
haystackProgrammer: GroupTrack.CreateCurves
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateCurves(System.String)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateCurves;System.String
tag3: UnityEngine.Timeline.GroupTrack;CreateCurves;System.String
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Track Mixer (Graph, Go, Input Count)
labelProgrammer: CreateTrackMixer (graph, go, inputCount)
haystackHuman: Group Track: Create Track Mixer
haystackProgrammer: GroupTrack.CreateTrackMixer
tag1: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
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tag2:
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tag3:
UnityEngine.Timeline.GroupTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Go)
labelProgrammer: CreatePlayable (graph, go)
haystackHuman: Group Track: Create Playable
haystackProgrammer: GroupTrack.CreatePlayable
tag1: UnityEngine.Timeline.GroupTrack
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
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tag2:
UnityEngine.Timeline.GroupTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Timeline.GroupTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Default Clip ()
labelProgrammer: CreateDefaultClip ()
haystackHuman: Group Track: Create Default Clip
haystackProgrammer: GroupTrack.CreateDefaultClip
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateDefaultClip()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateDefaultClip;
tag3: UnityEngine.Timeline.GroupTrack;CreateDefaultClip;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Timeline.TimelineClip
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Clip (Clip)
labelProgrammer: DeleteClip (clip)
haystackHuman: Group Track: Delete Clip
haystackProgrammer: GroupTrack.DeleteClip
favoriteKey: UnityEngine.Timeline.GroupTrack.DeleteClip(UnityEngine.Timeline.TimelineClip)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
tag3: UnityEngine.Timeline.GroupTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.Timeline.TimelineClip
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Marker (Type, Time)
labelProgrammer: CreateMarker (type, time)
haystackHuman: Group Track: Create Marker
haystackProgrammer: GroupTrack.CreateMarker
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateMarker(System.TypeSystem.Double)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateMarker;System.Type;System.Double
tag3: UnityEngine.Timeline.GroupTrack;CreateMarker;System.Type;System.Double
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Type|System.Double
valueOutputTypes: UnityEngine.Timeline.IMarker
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Marker (Marker)
labelProgrammer: DeleteMarker (marker)
haystackHuman: Group Track: Delete Marker
haystackProgrammer: GroupTrack.DeleteMarker
favoriteKey: UnityEngine.Timeline.GroupTrack.DeleteMarker(UnityEngine.Timeline.IMarker)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;DeleteMarker;UnityEngine.Timeline.IMarker
tag3: UnityEngine.Timeline.GroupTrack;DeleteMarker;UnityEngine.Timeline.IMarker
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.Timeline.IMarker
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Markers ()
labelProgrammer: GetMarkers ()
haystackHuman: Group Track: Get Markers
haystackProgrammer: GroupTrack.GetMarkers
favoriteKey: UnityEngine.Timeline.GroupTrack.GetMarkers()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetMarkers;
tag3: UnityEngine.Timeline.GroupTrack;GetMarkers;
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Marker Count ()
labelProgrammer: GetMarkerCount ()
haystackHuman: Group Track: Get Marker Count
haystackProgrammer: GroupTrack.GetMarkerCount
favoriteKey: UnityEngine.Timeline.GroupTrack.GetMarkerCount()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetMarkerCount;
tag3: UnityEngine.Timeline.GroupTrack;GetMarkerCount;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Marker (Idx)
labelProgrammer: GetMarker (idx)
haystackHuman: Group Track: Get Marker
haystackProgrammer: GroupTrack.GetMarker
favoriteKey: UnityEngine.Timeline.GroupTrack.GetMarker(System.Int32)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetMarker;System.Int32
tag3: UnityEngine.Timeline.GroupTrack;GetMarker;System.Int32
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Int32
valueOutputTypes: UnityEngine.Timeline.IMarker
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gather Properties (Director, Driver)
labelProgrammer: GatherProperties (director, driver)
haystackHuman: Group Track: Gather Properties
haystackProgrammer: GroupTrack.GatherProperties
tag1: UnityEngine.Timeline.GroupTrack
favoriteKey:
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tag2:
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tag3:
UnityEngine.Timeline.GroupTrack;GatherProperties;UnityEngine.Playables.PlayableDirector;UnityEngine.Timeline.IPropertyCollector

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Create Track Mixer ()
labelProgrammer: CanCreateTrackMixer ()
haystackHuman: Group Track: Can Create Track Mixer
haystackProgrammer: GroupTrack.CanCreateTrackMixer
favoriteKey: UnityEngine.Timeline.GroupTrack.CanCreateTrackMixer()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CanCreateTrackMixer;
tag3: UnityEngine.Timeline.GroupTrack;CanCreateTrackMixer;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Group Track: Create Instance
haystackProgrammer: GroupTrack.CreateInstance
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateInstance(System.String)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Group Track: Create Instance
haystackProgrammer: GroupTrack.CreateInstance
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateInstance(System.Type)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Group Track: Get Entity Id
haystackProgrammer: GroupTrack.GetEntityId
favoriteKey: UnityEngine.Timeline.GroupTrack.GetEntityId()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Group Track: Get Instance ID
haystackProgrammer: GroupTrack.GetInstanceID
favoriteKey: UnityEngine.Timeline.GroupTrack.GetInstanceID()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Group Track: Get Hash Code
haystackProgrammer: GroupTrack.GetHashCode
favoriteKey: UnityEngine.Timeline.GroupTrack.GetHashCode()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Group Track: Equals
haystackProgrammer: GroupTrack.Equals
favoriteKey: UnityEngine.Timeline.GroupTrack.Equals(System.Object)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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tag3: UnityEngine.Timeline.GroupTrack;duration
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"duration","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22a00ce4-3583-4383-850d-25423d1adcb7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted
labelProgrammer: muted (get)
haystackHuman: Group Track: Get Muted
haystackProgrammer: GroupTrack.muted (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.muted@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;muted
tag3: UnityEngine.Timeline.GroupTrack;muted
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fee87e6b-c6ff-4aaf-97a7-235718d49017","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Muted
labelProgrammer: muted (set)
haystackHuman: Group Track: Set Muted
haystackProgrammer: GroupTrack.muted (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.muted@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;muted
tag3: UnityEngine.Timeline.GroupTrack;muted
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"25102f72-1fb4-42e7-ac34-8734666fcfa4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted In Hierarchy
labelProgrammer: mutedInHierarchy (get)
haystackHuman: Group Track: Get Muted In Hierarchy
haystackProgrammer: GroupTrack.mutedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.mutedInHierarchy@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;mutedInHierarchy
tag3: UnityEngine.Timeline.GroupTrack;mutedInHierarchy
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"mutedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5458cdd3-6571-48ab-8a07-3c0a509ab365","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Timeline Asset
labelProgrammer: timelineAsset (get)
haystackHuman: Group Track: Get Timeline Asset
haystackProgrammer: GroupTrack.timelineAsset (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.timelineAsset@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;timelineAsset
tag3: UnityEngine.Timeline.GroupTrack;timelineAsset
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Timeline.TimelineAsset
unit:
{"member":{"name":"timelineAsset","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dcb6564a-2fc3-4605-b735-a0fa520c00c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Group Track: Get Parent
haystackProgrammer: GroupTrack.parent (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.parent@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;parent
tag3: UnityEngine.Timeline.GroupTrack;parent
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84020c0b-07a7-4285-be45-73a732bb61ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Empty
labelProgrammer: isEmpty (get)
haystackHuman: Group Track: Is Empty
haystackProgrammer: GroupTrack.isEmpty (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.isEmpty@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;isEmpty
tag3: UnityEngine.Timeline.GroupTrack;isEmpty
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isEmpty","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"889aa164-1ef2-4e8e-883f-1025cf087698","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Clips
labelProgrammer: hasClips (get)
haystackHuman: Group Track: Has Clips
haystackProgrammer: GroupTrack.hasClips (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.hasClips@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hasClips
tag3: UnityEngine.Timeline.GroupTrack;hasClips
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasClips","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95bc610a-5a28-4656-8ac0-1d6afaee9136","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Curves
labelProgrammer: hasCurves (get)
haystackHuman: Group Track: Has Curves
haystackProgrammer: GroupTrack.hasCurves (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.hasCurves@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hasCurves
tag3: UnityEngine.Timeline.GroupTrack;hasCurves
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasCurves","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"385a4abe-7ba3-4e03-959b-db7210b0cf92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Track
labelProgrammer: isSubTrack (get)
haystackHuman: Group Track: Is Sub Track
haystackProgrammer: GroupTrack.isSubTrack (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.isSubTrack@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;isSubTrack
tag3: UnityEngine.Timeline.GroupTrack;isSubTrack
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isSubTrack","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f57333fc-e8e9-45a7-ad42-f5564a06fcf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Curves
labelProgrammer: curves (get)
haystackHuman: Group Track: Get Curves
haystackProgrammer: GroupTrack.curves (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.curves@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;curves
tag3: UnityEngine.Timeline.GroupTrack;curves
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"member":{"name":"curves","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34b6147b-4bbc-4712-acfe-7ba853504ddd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Group Track: Get Locked
haystackProgrammer: GroupTrack.locked (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.locked@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;locked
tag3: UnityEngine.Timeline.GroupTrack;locked
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bfe1b22-7442-40f6-9ee6-2bc550d0f994","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Group Track: Set Locked
haystackProgrammer: GroupTrack.locked (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.locked@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;locked
tag3: UnityEngine.Timeline.GroupTrack;locked
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9c32e6b8-d177-46fb-9c13-9472039b6624","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked In Hierarchy
labelProgrammer: lockedInHierarchy (get)
haystackHuman: Group Track: Get Locked In Hierarchy
haystackProgrammer: GroupTrack.lockedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.lockedInHierarchy@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;lockedInHierarchy
tag3: UnityEngine.Timeline.GroupTrack;lockedInHierarchy
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"lockedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4b8421c-c4c6-4567-b895-d44bfec2473a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Notifications
labelProgrammer: supportsNotifications (get)
haystackHuman: Group Track: Get Supports Notifications
haystackProgrammer: GroupTrack.supportsNotifications (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.supportsNotifications@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;supportsNotifications
tag3: UnityEngine.Timeline.GroupTrack;supportsNotifications
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"supportsNotifications","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b63b5f9b-5e89-4de8-889c-642dd109b97b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Group Track: Get Name
haystackProgrammer: GroupTrack.name (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.name@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f10ee2c-948e-49df-8563-41322b74d953","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Group Track: Set Name
haystackProgrammer: GroupTrack.name (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.name@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"23b0659d-2753-46d0-9f65-b288f63b0b29","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Group Track: Get Hide Flags
haystackProgrammer: GroupTrack.hideFlags (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.hideFlags@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3a82300-3246-4d0e-9637-0f9cb54910e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Group Track: Set Hide Flags
haystackProgrammer: GroupTrack.hideFlags (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.hideFlags@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c8f4e010-e85c-4348-a19e-3ceff7108032","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clips ()
labelProgrammer: GetClips ()
haystackHuman: Playable Track: Get Clips
haystackProgrammer: PlayableTrack.GetClips
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetClips()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;GetClips;
tag3: UnityEngine.Timeline.PlayableTrack;GetClips;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetClips","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71c40263-5036-4dcc-afc7-8d1dbb0acc1d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Child Tracks ()
labelProgrammer: GetChildTracks ()
haystackHuman: Playable Track: Get Child Tracks
haystackProgrammer: PlayableTrack.GetChildTracks
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetChildTracks()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;GetChildTracks;
tag3: UnityEngine.Timeline.PlayableTrack;GetChildTracks;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetChildTracks","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f36be9d8-28c5-43ff-8a22-28fd70fd71bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Curves (Curves Clip Name)
labelProgrammer: CreateCurves (curvesClipName)
haystackHuman: Playable Track: Create Curves
haystackProgrammer: PlayableTrack.CreateCurves
favoriteKey: UnityEngine.Timeline.PlayableTrack.CreateCurves(System.String)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;CreateCurves;System.String
tag3: UnityEngine.Timeline.PlayableTrack;CreateCurves;System.String
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.String
unit:
{"chainable":false,"parameterNames":["curvesClipName"],"member":{"name":"CreateCurves","parameterTypes":["System.String"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%curvesClipName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e210f5dd-c353-425c-b7e7-755394a8a59b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Track Mixer (Graph, Go, Input Count)
labelProgrammer: CreateTrackMixer (graph, go, inputCount)
haystackHuman: Playable Track: Create Track Mixer
haystackProgrammer: PlayableTrack.CreateTrackMixer
tag1: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.PlayableTrack.CreateTrackMixer(UnityEngine.Playables.PlayableGraphUnityEngine.GameObjectSystem.Int32)@any

tag2:
UnityEngine.Timeline.PlayableTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

tag3:
UnityEngine.Timeline.PlayableTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

unit:
{"chainable":false,"parameterNames":["graph","go","inputCount"],"member":{"name":"CreateTrackMixer","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject","System.Int32"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%go":null,"%inputCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ae5843da-e310-44d3-ac2a-f73fbc552ff9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Timeline.PlayableTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Go)
labelProgrammer: CreatePlayable (graph, go)
haystackHuman: Playable Track: Create Playable
haystackProgrammer: PlayableTrack.CreatePlayable
tag1: UnityEngine.Timeline.PlayableTrack
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.PlayableTrack.CreatePlayable(UnityEngine.Playables.PlayableGraphUnityEngine.GameObject)@any

tag2:
UnityEngine.Timeline.PlayableTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Timeline.PlayableTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
{"chainable":false,"parameterNames":["graph","go"],"member":{"name":"CreatePlayable","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"7a33e491-3809-489d-8bee-9d85004de86f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Default Clip ()
labelProgrammer: CreateDefaultClip ()
haystackHuman: Playable Track: Create Default Clip
haystackProgrammer: PlayableTrack.CreateDefaultClip
favoriteKey: UnityEngine.Timeline.PlayableTrack.CreateDefaultClip()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;CreateDefaultClip;
tag3: UnityEngine.Timeline.PlayableTrack;CreateDefaultClip;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Timeline.TimelineClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CreateDefaultClip","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88b12626-fb44-4e36-be4e-b37f1fcbd838","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Clip (Clip)
labelProgrammer: DeleteClip (clip)
haystackHuman: Playable Track: Delete Clip
haystackProgrammer: PlayableTrack.DeleteClip
favoriteKey: UnityEngine.Timeline.PlayableTrack.DeleteClip(UnityEngine.Timeline.TimelineClip)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
tag3: UnityEngine.Timeline.PlayableTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.Timeline.TimelineClip
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["clip"],"member":{"name":"DeleteClip","parameterTypes":["UnityEngine.Timeline.TimelineClip"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12a7ee61-8e1e-4358-b8ba-6e7d17d212b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Marker (Type, Time)
labelProgrammer: CreateMarker (type, time)
haystackHuman: Playable Track: Create Marker
haystackProgrammer: PlayableTrack.CreateMarker
favoriteKey: UnityEngine.Timeline.PlayableTrack.CreateMarker(System.TypeSystem.Double)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;CreateMarker;System.Type;System.Double
tag3: UnityEngine.Timeline.PlayableTrack;CreateMarker;System.Type;System.Double
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.Type|System.Double
valueOutputTypes: UnityEngine.Timeline.IMarker
unit:
{"chainable":false,"parameterNames":["type","time"],"member":{"name":"CreateMarker","parameterTypes":["System.Type","System.Double"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%type":null,"%time":{"$content":0.0,"$type":"System.Double"}},"position":{"x":0.0,"y":0.0},"guid":"bf98ac7d-ebd9-4e56-be36-770bf12d7e9d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Marker (Marker)
labelProgrammer: DeleteMarker (marker)
haystackHuman: Playable Track: Delete Marker
haystackProgrammer: PlayableTrack.DeleteMarker
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Markers ()
labelProgrammer: GetMarkers ()
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haystackProgrammer: PlayableTrack.GetMarkers
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetMarkerCount ()
haystackHuman: Playable Track: Get Marker Count
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Marker (Idx)
labelProgrammer: GetMarker (idx)
haystackHuman: Playable Track: Get Marker
haystackProgrammer: PlayableTrack.GetMarker
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gather Properties (Director, Driver)
labelProgrammer: GatherProperties (director, driver)
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haystackProgrammer: PlayableTrack.GatherProperties
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Create Track Mixer ()
labelProgrammer: CanCreateTrackMixer ()
haystackHuman: Playable Track: Can Create Track Mixer
haystackProgrammer: PlayableTrack.CanCreateTrackMixer
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Playable Track: Create Instance
haystackProgrammer: PlayableTrack.CreateInstance
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CreateInstance (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Playable Track: Get Entity Id
haystackProgrammer: PlayableTrack.GetEntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Playable Track: Get Instance ID
haystackProgrammer: PlayableTrack.GetInstanceID
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Playable Track: Get Hash Code
haystackProgrammer: PlayableTrack.GetHashCode
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetHashCode()@any
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tag2: UnityEngine.Timeline.PlayableTrack;GetHashCode;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Playable Track: Equals
haystackProgrammer: PlayableTrack.Equals
favoriteKey: UnityEngine.Timeline.PlayableTrack.Equals(System.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: PlayableTrack.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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haystackProgrammer: PlayableTrack.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, scene)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: PlayableTrack.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Playable Track: Dont Destroy On Load
haystackProgrammer: PlayableTrack.DontDestroyOnLoad
favoriteKey: UnityEngine.Timeline.PlayableTrack.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Playable Track: Find First Object By Type
haystackProgrammer: PlayableTrack.FindFirstObjectByType
favoriteKey: UnityEngine.Timeline.PlayableTrack.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Playable Track: Find Any Object By Type
haystackProgrammer: PlayableTrack.FindAnyObjectByType
favoriteKey: UnityEngine.Timeline.PlayableTrack.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Playable Track: Find First Object By Type
haystackProgrammer: PlayableTrack.FindFirstObjectByType
tag1: UnityEngine.Timeline.PlayableTrack
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.PlayableTrack.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Timeline.PlayableTrack;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Playable Track: Find Any Object By Type
haystackProgrammer: PlayableTrack.FindAnyObjectByType
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.PlayableTrack.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Playable Track: To String
haystackProgrammer: PlayableTrack.ToString
favoriteKey: UnityEngine.Timeline.PlayableTrack.ToString()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Playable Track: Equals
haystackProgrammer: PlayableTrack.Equals
favoriteKey: UnityEngine.Timeline.PlayableTrack.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Playable Track: Get Type
haystackProgrammer: PlayableTrack.GetType
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetType()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Playable Track: Reference Equals
haystackProgrammer: PlayableTrack.ReferenceEquals
favoriteKey: UnityEngine.Timeline.PlayableTrack.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start
labelProgrammer: start (get)
haystackHuman: Playable Track: Get Start
haystackProgrammer: PlayableTrack.start (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.start@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;start
tag3: UnityEngine.Timeline.PlayableTrack;start
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"start","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bb4f05c-6ff8-4f12-abf6-d67d46ae499c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get End
labelProgrammer: end (get)
haystackHuman: Playable Track: Get End
haystackProgrammer: PlayableTrack.end (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.end@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;end
tag3: UnityEngine.Timeline.PlayableTrack;end
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"end","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"714b4729-eae7-4ddc-a314-94be14b281a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Duration
labelProgrammer: duration (get)
haystackHuman: Playable Track: Get Duration
haystackProgrammer: PlayableTrack.duration (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.duration@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;duration
tag3: UnityEngine.Timeline.PlayableTrack;duration
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"duration","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d55b5b8-1946-4695-8346-cf8fb9f59c26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted
labelProgrammer: muted (get)
haystackHuman: Playable Track: Get Muted
haystackProgrammer: PlayableTrack.muted (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.muted@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;muted
tag3: UnityEngine.Timeline.PlayableTrack;muted
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Muted
labelProgrammer: muted (set)
haystackHuman: Playable Track: Set Muted
haystackProgrammer: PlayableTrack.muted (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.muted@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;muted
tag3: UnityEngine.Timeline.PlayableTrack;muted
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3fec7faf-a83e-46cf-8f97-1e546bc12d3a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted In Hierarchy
labelProgrammer: mutedInHierarchy (get)
haystackHuman: Playable Track: Get Muted In Hierarchy
haystackProgrammer: PlayableTrack.mutedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.mutedInHierarchy@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;mutedInHierarchy
tag3: UnityEngine.Timeline.PlayableTrack;mutedInHierarchy
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Timeline Asset
labelProgrammer: timelineAsset (get)
haystackHuman: Playable Track: Get Timeline Asset
haystackProgrammer: PlayableTrack.timelineAsset (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.timelineAsset@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;timelineAsset
tag3: UnityEngine.Timeline.PlayableTrack;timelineAsset
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Timeline.TimelineAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Playable Track: Get Parent
haystackProgrammer: PlayableTrack.parent (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.parent@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;parent
tag3: UnityEngine.Timeline.PlayableTrack;parent
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Empty
labelProgrammer: isEmpty (get)
haystackHuman: Playable Track: Is Empty
haystackProgrammer: PlayableTrack.isEmpty (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.isEmpty@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;isEmpty
tag3: UnityEngine.Timeline.PlayableTrack;isEmpty
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Clips
labelProgrammer: hasClips (get)
haystackHuman: Playable Track: Has Clips
haystackProgrammer: PlayableTrack.hasClips (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hasClips@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hasClips
tag3: UnityEngine.Timeline.PlayableTrack;hasClips
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Curves
labelProgrammer: hasCurves (get)
haystackHuman: Playable Track: Has Curves
haystackProgrammer: PlayableTrack.hasCurves (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hasCurves@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hasCurves
tag3: UnityEngine.Timeline.PlayableTrack;hasCurves
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Track
labelProgrammer: isSubTrack (get)
haystackHuman: Playable Track: Is Sub Track
haystackProgrammer: PlayableTrack.isSubTrack (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.isSubTrack@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;isSubTrack
tag3: UnityEngine.Timeline.PlayableTrack;isSubTrack
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Outputs
labelProgrammer: outputs (get)
haystackHuman: Playable Track: Get Outputs
haystackProgrammer: PlayableTrack.outputs (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.outputs@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;outputs
tag3: UnityEngine.Timeline.PlayableTrack;outputs
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Curves
labelProgrammer: curves (get)
haystackHuman: Playable Track: Get Curves
haystackProgrammer: PlayableTrack.curves (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.curves@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;curves
tag3: UnityEngine.Timeline.PlayableTrack;curves
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.AnimationClip
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Playable Track: Get Locked
haystackProgrammer: PlayableTrack.locked (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.locked@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;locked
tag3: UnityEngine.Timeline.PlayableTrack;locked
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Playable Track: Set Locked
haystackProgrammer: PlayableTrack.locked (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.locked@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;locked
tag3: UnityEngine.Timeline.PlayableTrack;locked
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked In Hierarchy
labelProgrammer: lockedInHierarchy (get)
haystackHuman: Playable Track: Get Locked In Hierarchy
haystackProgrammer: PlayableTrack.lockedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.lockedInHierarchy@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;lockedInHierarchy
tag3: UnityEngine.Timeline.PlayableTrack;lockedInHierarchy
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Notifications
labelProgrammer: supportsNotifications (get)
haystackHuman: Playable Track: Get Supports Notifications
haystackProgrammer: PlayableTrack.supportsNotifications (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.supportsNotifications@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;supportsNotifications
tag3: UnityEngine.Timeline.PlayableTrack;supportsNotifications
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Playable Track: Get Name
haystackProgrammer: PlayableTrack.name (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.name@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Playable Track: Set Name
haystackProgrammer: PlayableTrack.name (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.name@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Playable Track: Get Hide Flags
haystackProgrammer: PlayableTrack.hideFlags (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hideFlags@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Playable Track: Set Hide Flags
haystackProgrammer: PlayableTrack.hideFlags (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hideFlags@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save ()
labelProgrammer: Save ()
haystackHuman: Timeline Preferences: Save
haystackProgrammer: TimelinePreferences.Save
favoriteKey: TimelinePreferences.Save()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Save;
tag3: TimelinePreferences;Save;
valueInputTypes: TimelinePreferences
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Timeline Preferences: Create Instance
haystackProgrammer: TimelinePreferences.CreateInstance
favoriteKey: TimelinePreferences.CreateInstance(System.String)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Timeline Preferences: Create Instance
haystackProgrammer: TimelinePreferences.CreateInstance
favoriteKey: TimelinePreferences.CreateInstance(System.Type)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Timeline Preferences: Get Entity Id
haystackProgrammer: TimelinePreferences.GetEntityId
favoriteKey: TimelinePreferences.GetEntityId()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Timeline Preferences: Get Instance ID
haystackProgrammer: TimelinePreferences.GetInstanceID
favoriteKey: TimelinePreferences.GetInstanceID()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Timeline Preferences: Get Hash Code
haystackProgrammer: TimelinePreferences.GetHashCode
favoriteKey: TimelinePreferences.GetHashCode()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Timeline Preferences: Equals
haystackProgrammer: TimelinePreferences.Equals
favoriteKey: TimelinePreferences.Equals(System.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: TimelinePreferences|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
tag1: TimelinePreferences
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Timeline Preferences: Destroy
haystackProgrammer: TimelinePreferences.Destroy
favoriteKey: TimelinePreferences.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Timeline Preferences: Destroy
haystackProgrammer: TimelinePreferences.Destroy
favoriteKey: TimelinePreferences.Destroy(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Timeline Preferences: Destroy Immediate
haystackProgrammer: TimelinePreferences.DestroyImmediate
favoriteKey: TimelinePreferences.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Timeline Preferences: Destroy Immediate
haystackProgrammer: TimelinePreferences.DestroyImmediate
favoriteKey: TimelinePreferences.DestroyImmediate(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Timeline Preferences: Find Objects By Type
haystackProgrammer: TimelinePreferences.FindObjectsByType
favoriteKey: TimelinePreferences.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Timeline Preferences: Find Objects By Type
haystackProgrammer: TimelinePreferences.FindObjectsByType
tag1: TimelinePreferences
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
TimelinePreferences;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Timeline Preferences: Dont Destroy On Load
haystackProgrammer: TimelinePreferences.DontDestroyOnLoad
favoriteKey: TimelinePreferences.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Timeline Preferences: Find First Object By Type
haystackProgrammer: TimelinePreferences.FindFirstObjectByType
favoriteKey: TimelinePreferences.FindFirstObjectByType(System.Type)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Timeline Preferences: Find Any Object By Type
haystackProgrammer: TimelinePreferences.FindAnyObjectByType
favoriteKey: TimelinePreferences.FindAnyObjectByType(System.Type)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Timeline Preferences: Find First Object By Type
haystackProgrammer: TimelinePreferences.FindFirstObjectByType
favoriteKey: TimelinePreferences.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Timeline Preferences: Find Any Object By Type
haystackProgrammer: TimelinePreferences.FindAnyObjectByType
favoriteKey: TimelinePreferences.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Timeline Preferences: To String
haystackProgrammer: TimelinePreferences.ToString
favoriteKey: TimelinePreferences.ToString()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Timeline Preferences: Equals
haystackProgrammer: TimelinePreferences.Equals
favoriteKey: TimelinePreferences.Equals(System.ObjectSystem.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Timeline Preferences: Get Type
haystackProgrammer: TimelinePreferences.GetType
favoriteKey: TimelinePreferences.GetType()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetType;
tag3: System.Object;GetType;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Timeline Preferences: Reference Equals
haystackProgrammer: TimelinePreferences.ReferenceEquals
favoriteKey: TimelinePreferences.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Audio Scrubbing
labelProgrammer: audioScrubbing (get)
haystackHuman: Timeline Preferences: Get Audio Scrubbing
haystackProgrammer: TimelinePreferences.audioScrubbing (get)
favoriteKey: TimelinePreferences.audioScrubbing@get
tag1: TimelinePreferences
tag2: TimelinePreferences;audioScrubbing
tag3: TimelinePreferences;audioScrubbing
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Audio Scrubbing
labelProgrammer: audioScrubbing (set)
haystackHuman: Timeline Preferences: Set Audio Scrubbing
haystackProgrammer: TimelinePreferences.audioScrubbing (set)
favoriteKey: TimelinePreferences.audioScrubbing@set
tag1: TimelinePreferences
tag2: TimelinePreferences;audioScrubbing
tag3: TimelinePreferences;audioScrubbing
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Locked To Frame
labelProgrammer: playbackLockedToFrame (get)
haystackHuman: Timeline Preferences: Get Playback Locked To Frame
haystackProgrammer: TimelinePreferences.playbackLockedToFrame (get)
favoriteKey: TimelinePreferences.playbackLockedToFrame@get
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackLockedToFrame
tag3: TimelinePreferences;playbackLockedToFrame
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Locked To Frame
labelProgrammer: playbackLockedToFrame (set)
haystackHuman: Timeline Preferences: Set Playback Locked To Frame
haystackProgrammer: TimelinePreferences.playbackLockedToFrame (set)
favoriteKey: TimelinePreferences.playbackLockedToFrame@set
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackLockedToFrame
tag3: TimelinePreferences;playbackLockedToFrame
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Timeline Preferences: Get Instance
haystackProgrammer: TimelinePreferences.instance (get)
favoriteKey: TimelinePreferences.instance@get
tag1: TimelinePreferences
tag2: TimelinePreferences;instance
tag3: TimelinePreferences;instance
valueOutputTypes: TimelinePreferences
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Timeline Preferences: Get Name
haystackProgrammer: TimelinePreferences.name (get)
favoriteKey: TimelinePreferences.name@get
tag1: TimelinePreferences
tag2: TimelinePreferences;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelinePreferences
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7eec45db-2f20-4e9d-bafc-a98f711315a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Timeline Preferences: Set Name
haystackProgrammer: TimelinePreferences.name (set)
favoriteKey: TimelinePreferences.name@set
tag1: TimelinePreferences
tag2: TimelinePreferences;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelinePreferences|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Timeline Preferences: Get Hide Flags
haystackProgrammer: TimelinePreferences.hideFlags (get)
favoriteKey: TimelinePreferences.hideFlags@get
tag1: TimelinePreferences
tag2: TimelinePreferences;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83fa4cb8-bda6-4060-9ba0-49f8c07ec28c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Timeline Preferences: Set Hide Flags
haystackProgrammer: TimelinePreferences.hideFlags (set)
favoriteKey: TimelinePreferences.hideFlags@set
tag1: TimelinePreferences
tag2: TimelinePreferences;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelinePreferences|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Format
labelProgrammer: timeFormat (get)
haystackHuman: Timeline Preferences: Get Time Format
haystackProgrammer: TimelinePreferences.timeFormat (get)
favoriteKey: TimelinePreferences.timeFormat@get
tag1: TimelinePreferences
tag2: TimelinePreferences;timeFormat
tag3: TimelinePreferences;timeFormat
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEditor.Timeline.TimeFormat
unit:
{"member":{"name":"timeFormat","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0edfc4ae-b5da-46db-8301-aa458c1e9e48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Format
labelProgrammer: timeFormat (set)
haystackHuman: Timeline Preferences: Set Time Format
haystackProgrammer: TimelinePreferences.timeFormat (set)
favoriteKey: TimelinePreferences.timeFormat@set
tag1: TimelinePreferences
tag2: TimelinePreferences;timeFormat
tag3: TimelinePreferences;timeFormat
valueInputTypes: TimelinePreferences|UnityEditor.Timeline.TimeFormat
valueOutputTypes: UnityEditor.Timeline.TimeFormat
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Audio Waveform
labelProgrammer: showAudioWaveform (get)
haystackHuman: Timeline Preferences: Get Show Audio Waveform
haystackProgrammer: TimelinePreferences.showAudioWaveform (get)
favoriteKey: TimelinePreferences.showAudioWaveform@get
tag1: TimelinePreferences
tag2: TimelinePreferences;showAudioWaveform
tag3: TimelinePreferences;showAudioWaveform
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Audio Waveform
labelProgrammer: showAudioWaveform (set)
haystackHuman: Timeline Preferences: Set Show Audio Waveform
haystackProgrammer: TimelinePreferences.showAudioWaveform (set)
favoriteKey: TimelinePreferences.showAudioWaveform@set
tag1: TimelinePreferences
tag2: TimelinePreferences;showAudioWaveform
tag3: TimelinePreferences;showAudioWaveform
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Snap To Frame
labelProgrammer: snapToFrame (get)
haystackHuman: Timeline Preferences: Get Snap To Frame
haystackProgrammer: TimelinePreferences.snapToFrame (get)
favoriteKey: TimelinePreferences.snapToFrame@get
tag1: TimelinePreferences
tag2: TimelinePreferences;snapToFrame
tag3: TimelinePreferences;snapToFrame
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Snap To Frame
labelProgrammer: snapToFrame (set)
haystackHuman: Timeline Preferences: Set Snap To Frame
haystackProgrammer: TimelinePreferences.snapToFrame (set)
favoriteKey: TimelinePreferences.snapToFrame@set
tag1: TimelinePreferences
tag2: TimelinePreferences;snapToFrame
tag3: TimelinePreferences;snapToFrame
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Snap
labelProgrammer: edgeSnap (get)
haystackHuman: Timeline Preferences: Get Edge Snap
haystackProgrammer: TimelinePreferences.edgeSnap (get)
favoriteKey: TimelinePreferences.edgeSnap@get
tag1: TimelinePreferences
tag2: TimelinePreferences;edgeSnap
tag3: TimelinePreferences;edgeSnap
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Snap
labelProgrammer: edgeSnap (set)
haystackHuman: Timeline Preferences: Set Edge Snap
haystackProgrammer: TimelinePreferences.edgeSnap (set)
favoriteKey: TimelinePreferences.edgeSnap@set
tag1: TimelinePreferences
tag2: TimelinePreferences;edgeSnap
tag3: TimelinePreferences;edgeSnap
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Scroll Mode
labelProgrammer: playbackScrollMode (get)
haystackHuman: Timeline Preferences: Get Playback Scroll Mode
haystackProgrammer: TimelinePreferences.playbackScrollMode (get)
favoriteKey: TimelinePreferences.playbackScrollMode@get
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackScrollMode
tag3: TimelinePreferences;playbackScrollMode
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEditor.Timeline.PlaybackScrollMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Scroll Mode
labelProgrammer: playbackScrollMode (set)
haystackHuman: Timeline Preferences: Set Playback Scroll Mode
haystackProgrammer: TimelinePreferences.playbackScrollMode (set)
favoriteKey: TimelinePreferences.playbackScrollMode@set
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackScrollMode
tag3: TimelinePreferences;playbackScrollMode
valueInputTypes: TimelinePreferences|UnityEditor.Timeline.PlaybackScrollMode
valueOutputTypes: UnityEditor.Timeline.PlaybackScrollMode
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save ()
labelProgrammer: Save ()
haystackHuman: Timeline Project Settings: Save
haystackProgrammer: TimelineProjectSettings.Save
favoriteKey: TimelineProjectSettings.Save()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Save;
tag3: TimelineProjectSettings;Save;
valueInputTypes: TimelineProjectSettings
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Timeline Project Settings: Create Instance
haystackProgrammer: TimelineProjectSettings.CreateInstance
favoriteKey: TimelineProjectSettings.CreateInstance(System.String)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Timeline Project Settings: Create Instance
haystackProgrammer: TimelineProjectSettings.CreateInstance
favoriteKey: TimelineProjectSettings.CreateInstance(System.Type)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Timeline Project Settings: Get Entity Id
haystackProgrammer: TimelineProjectSettings.GetEntityId
favoriteKey: TimelineProjectSettings.GetEntityId()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: TimelineProjectSettings
valueOutputTypes: UnityEngine.EntityId
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackHuman: Timeline Project Settings: Set Default Frame Rate
haystackProgrammer: TimelineProjectSettings.defaultFrameRate (set)
favoriteKey: TimelineProjectSettings.defaultFrameRate@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;defaultFrameRate
tag3: TimelineProjectSettings;defaultFrameRate
valueInputTypes: TimelineProjectSettings|System.Double
valueOutputTypes: System.Double
unit:
{"chainable":false,"member":{"name":"defaultFrameRate","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Double"}},"position":{"x":0.0,"y":0.0},"guid":"e68a5bc9-25d2-4854-a541-9b2c7a54edb7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Timeline Project Settings: Get Instance
haystackProgrammer: TimelineProjectSettings.instance (get)
favoriteKey: TimelineProjectSettings.instance@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;instance
tag3: TimelineProjectSettings;instance
valueOutputTypes: TimelineProjectSettings
unit:
{"member":{"name":"instance","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f97c6aeb-3fe2-4b5a-bbd1-7ccb3a675752","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Timeline Project Settings: Get Name
haystackProgrammer: TimelineProjectSettings.name (get)
favoriteKey: TimelineProjectSettings.name@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01c6ac46-9f9c-4532-b269-ca48f0cf3ca9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Timeline Project Settings: Set Name
haystackProgrammer: TimelineProjectSettings.name (set)
favoriteKey: TimelineProjectSettings.name@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelineProjectSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"80d7dfdd-a3cc-4dea-91b6-8bc1d9652278","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Timeline Project Settings: Get Hide Flags
haystackProgrammer: TimelineProjectSettings.hideFlags (get)
favoriteKey: TimelineProjectSettings.hideFlags@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelineProjectSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cbaca80-07fe-448c-af40-9a9c3ed9ba67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Timeline Project Settings: Set Hide Flags
haystackProgrammer: TimelineProjectSettings.hideFlags (set)
favoriteKey: TimelineProjectSettings.hideFlags@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelineProjectSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"700e290a-9837-416f-b5e0-4ce8220de5ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Aot Stubs ()
labelProgrammer: AotStubs ()
haystackHuman: Aot Dictionary: Aot Stubs
haystackProgrammer: AotDictionary.AotStubs
favoriteKey: Unity.VisualScripting.AotDictionary.AotStubs()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;AotStubs;
tag3: Unity.VisualScripting.AotDictionary;AotStubs;
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"AotStubs","parameterTypes":[],"targetType":"Unity.VisualScripting.AotDictionary","targetTypeName":"Unity.VisualScripting.AotDictionary","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f25cbe24-8e5c-4077-9a63-5046dc2f4ab6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Key, Value)
labelProgrammer: Add (key, value)
haystackHuman: Aot Dictionary: Add
haystackProgrammer: AotDictionary.Add
favoriteKey: Unity.VisualScripting.AotDictionary.Add(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Add;System.Object;System.Object
tag3: System.Collections.Specialized.OrderedDictionary;Add;System.Object;System.Object
valueInputTypes: Unity.VisualScripting.AotDictionary|System.Object
unit:
{"chainable":false,"parameterNames":["key","value"],"member":{"name":"Add","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.AotDictionary","targetTypeName":"Unity.VisualScripting.AotDictionary","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"adbe274c-eaa2-420a-b773-1eb772df2e57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


