# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain: Find First Object By Type
haystackProgrammer: Terrain.FindFirstObjectByType
favoriteKey: UnityEngine.Terrain.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"9bd33a16-af88-4076-a467-4376f772e519","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"60652443-75db-403d-ab90-a7f26400e4f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find First Object By Type
haystackProgrammer: Terrain.FindFirstObjectByType
favoriteKey: UnityEngine.Terrain.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"984a34f9-5258-4d6d-84f9-db83ded546fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain: Find Any Object By Type
haystackProgrammer: Terrain.FindAnyObjectByType
favoriteKey: UnityEngine.Terrain.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"5ccea833-e911-4285-b21f-cc7c69da73cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain: To String
haystackProgrammer: Terrain.ToString
favoriteKey: UnityEngine.Terrain.ToString()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44e257b8-5e02-41e7-a052-ed2971653334","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain: Equals
haystackProgrammer: Terrain.Equals
favoriteKey: UnityEngine.Terrain.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"832edddf-a5e1-4cbb-af8f-6fb42e5d5bbc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain: Get Type
haystackProgrammer: Terrain.GetType
favoriteKey: UnityEngine.Terrain.GetType()@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19ecd303-00a4-43c6-9d8d-1b920a76f534","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain: Reference Equals
haystackProgrammer: Terrain.ReferenceEquals
favoriteKey: UnityEngine.Terrain.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3e1c5b02-686c-49ce-982d-2f3f65578c71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain: Get Terrain Data
haystackProgrammer: Terrain.terrainData (get)
favoriteKey: UnityEngine.Terrain.terrainData@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainData
unit:
{"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1657ac6d-a8ae-4914-b79e-fe3122c38b5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain: Set Terrain Data
haystackProgrammer: Terrain.terrainData (set)
favoriteKey: UnityEngine.Terrain.terrainData@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;terrainData
tag3: UnityEngine.Terrain;terrainData
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"chainable":false,"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ed799de2-39b7-41fe-a648-82bc397872ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Distance
labelProgrammer: treeDistance (get)
haystackHuman: Terrain: Get Tree Distance
haystackProgrammer: Terrain.treeDistance (get)
favoriteKey: UnityEngine.Terrain.treeDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eaf890c5-86a7-49c9-af8d-3c73abc6097e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Distance
labelProgrammer: treeDistance (set)
haystackHuman: Terrain: Set Tree Distance
haystackProgrammer: Terrain.treeDistance (set)
favoriteKey: UnityEngine.Terrain.treeDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeDistance
tag3: UnityEngine.Terrain;treeDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"77d94ca5-77a5-485d-b2ab-c03a52f7aa6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Billboard Distance
labelProgrammer: treeBillboardDistance (get)
haystackHuman: Terrain: Get Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (get)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeBillboardDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f7ad55f-c8aa-4985-ae9f-3890ea27c77f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Billboard Distance
labelProgrammer: treeBillboardDistance (set)
haystackHuman: Terrain: Set Tree Billboard Distance
haystackProgrammer: Terrain.treeBillboardDistance (set)
favoriteKey: UnityEngine.Terrain.treeBillboardDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeBillboardDistance
tag3: UnityEngine.Terrain;treeBillboardDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeBillboardDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"17036ee1-f8d8-471b-a5e7-a23b3745ccd6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (get)
haystackHuman: Terrain: Get Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (get)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeCrossFadeLength","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"753024b8-a1d4-439e-8151-a514ebaaed6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Cross Fade Length
labelProgrammer: treeCrossFadeLength (set)
haystackHuman: Terrain: Set Tree Cross Fade Length
haystackProgrammer: Terrain.treeCrossFadeLength (set)
favoriteKey: UnityEngine.Terrain.treeCrossFadeLength@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeCrossFadeLength
tag3: UnityEngine.Terrain;treeCrossFadeLength
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeCrossFadeLength","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"09e373c5-0bd0-4d17-ab37-67d97b4f5bee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (get)
haystackHuman: Terrain: Get Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (get)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeMaximumFullLODCount","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7267b59-5fe1-416d-865a-abb7b1e4fc6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Maximum Full LOD Count
labelProgrammer: treeMaximumFullLODCount (set)
haystackHuman: Terrain: Set Tree Maximum Full LOD Count
haystackProgrammer: Terrain.treeMaximumFullLODCount (set)
favoriteKey: UnityEngine.Terrain.treeMaximumFullLODCount@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMaximumFullLODCount
tag3: UnityEngine.Terrain;treeMaximumFullLODCount
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"treeMaximumFullLODCount","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a8071cc9-9fa7-4b29-aa32-c87b6be4ff11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Distance
labelProgrammer: detailObjectDistance (get)
haystackHuman: Terrain: Get Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (get)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8487bc9-4611-4e0a-be14-bb03f4ad67f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Distance
labelProgrammer: detailObjectDistance (set)
haystackHuman: Terrain: Set Detail Object Distance
haystackProgrammer: Terrain.detailObjectDistance (set)
favoriteKey: UnityEngine.Terrain.detailObjectDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDistance
tag3: UnityEngine.Terrain;detailObjectDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4c07e1a7-336d-40b8-b6fb-1e1aa648b071","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Object Density
labelProgrammer: detailObjectDensity (get)
haystackHuman: Terrain: Get Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (get)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de19737c-cfd1-41f5-8b49-57ab55882d46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Object Density
labelProgrammer: detailObjectDensity (set)
haystackHuman: Terrain: Set Detail Object Density
haystackProgrammer: Terrain.detailObjectDensity (set)
favoriteKey: UnityEngine.Terrain.detailObjectDensity@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;detailObjectDensity
tag3: UnityEngine.Terrain;detailObjectDensity
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"detailObjectDensity","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a383dec-4b09-482a-875a-f6c32ecc17d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Pixel Error
labelProgrammer: heightmapPixelError (get)
haystackHuman: Terrain: Get Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (get)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34831fb5-b3bf-485e-b299-49eac195441f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Pixel Error
labelProgrammer: heightmapPixelError (set)
haystackHuman: Terrain: Set Heightmap Pixel Error
haystackProgrammer: Terrain.heightmapPixelError (set)
favoriteKey: UnityEngine.Terrain.heightmapPixelError@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapPixelError
tag3: UnityEngine.Terrain;heightmapPixelError
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"heightmapPixelError","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a55ebffd-4c9f-4a33-8a41-0424178dce64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (get)
haystackHuman: Terrain: Get Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (get)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a4bc3a0-62c6-4e45-b334-d1778925f80b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Maximum LOD
labelProgrammer: heightmapMaximumLOD (set)
haystackHuman: Terrain: Set Heightmap Maximum LOD
haystackProgrammer: Terrain.heightmapMaximumLOD (set)
favoriteKey: UnityEngine.Terrain.heightmapMaximumLOD@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMaximumLOD
tag3: UnityEngine.Terrain;heightmapMaximumLOD
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMaximumLOD","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"824173a7-d85d-491f-a34f-73c69ab15dd9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (get)
haystackHuman: Terrain: Get Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (get)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec23598f-2a87-4a91-bad2-63d2f3fb3508","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Minimum LOD Simplification
labelProgrammer: heightmapMinimumLODSimplification (set)
haystackHuman: Terrain: Set Heightmap Minimum LOD Simplification
haystackProgrammer: Terrain.heightmapMinimumLODSimplification (set)
favoriteKey: UnityEngine.Terrain.heightmapMinimumLODSimplification@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapMinimumLODSimplification
tag3: UnityEngine.Terrain;heightmapMinimumLODSimplification
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapMinimumLODSimplification","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e4d9d099-88a3-4d82-8466-9e1807ba3ec9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Basemap Distance
labelProgrammer: basemapDistance (get)
haystackHuman: Terrain: Get Basemap Distance
haystackProgrammer: Terrain.basemapDistance (get)
favoriteKey: UnityEngine.Terrain.basemapDistance@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d1d6ba4-d62e-4aa8-8cdc-fa9bd9c123b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Basemap Distance
labelProgrammer: basemapDistance (set)
haystackHuman: Terrain: Set Basemap Distance
haystackProgrammer: Terrain.basemapDistance (set)
favoriteKey: UnityEngine.Terrain.basemapDistance@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;basemapDistance
tag3: UnityEngine.Terrain;basemapDistance
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"basemapDistance","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"95fc4907-8f2a-43a4-9bfb-37c27600c3ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Terrain: Get Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (get)
favoriteKey: UnityEngine.Terrain.lightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a637003-9cb4-4166-8a78-fe89f0cceb79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Terrain: Set Lightmap Index
haystackProgrammer: Terrain.lightmapIndex (set)
favoriteKey: UnityEngine.Terrain.lightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapIndex
tag3: UnityEngine.Terrain;lightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"196de5e3-b2e3-4318-8656-240463808b46","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Terrain: Get Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47644dd7-5abc-422c-b3cf-32b508e46375","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Terrain: Set Realtime Lightmap Index
haystackProgrammer: Terrain.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapIndex@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapIndex
tag3: UnityEngine.Terrain;realtimeLightmapIndex
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"38ed4d51-49da-4225-80a1-c608222be486","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Terrain: Get Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a94a86b7-e64f-4540-9336-fbf99326c3fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Terrain: Set Lightmap Scale Offset
haystackProgrammer: Terrain.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.lightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;lightmapScaleOffset
tag3: UnityEngine.Terrain;lightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"652c918d-8b37-471a-a036-21e31ad63338","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Terrain: Get Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36f68396-4f23-4fd3-8e53-f0b27922a6ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Terrain: Set Realtime Lightmap Scale Offset
haystackProgrammer: Terrain.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Terrain.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;realtimeLightmapScaleOffset
tag3: UnityEngine.Terrain;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"94bd08ba-956d-46ee-8ad1-353c3b49d76c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (get)
haystackHuman: Terrain: Get Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (get)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2668143-ae3a-4565-9b77-6b98b1e3399c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Unused Rendering Resources
labelProgrammer: keepUnusedRenderingResources (set)
haystackHuman: Terrain: Set Keep Unused Rendering Resources
haystackProgrammer: Terrain.keepUnusedRenderingResources (set)
favoriteKey: UnityEngine.Terrain.keepUnusedRenderingResources@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;keepUnusedRenderingResources
tag3: UnityEngine.Terrain;keepUnusedRenderingResources
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"keepUnusedRenderingResources","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a9a27ceb-489e-4cc4-b71d-a9b5ef1ea427","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Terrain: Get Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (get)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e62fb0e-8d4a-4c9f-a9ca-126af522ee60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Terrain: Set Shadow Casting Mode
haystackProgrammer: Terrain.shadowCastingMode (set)
favoriteKey: UnityEngine.Terrain.shadowCastingMode@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;shadowCastingMode
tag3: UnityEngine.Terrain;shadowCastingMode
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"a354d973-cf54-4df6-a149-f629b8ef7e8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Terrain: Get Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e77eed38-6454-4093-8c16-a8bf76acb406","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Terrain: Set Reflection Probe Usage
haystackProgrammer: Terrain.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Terrain.reflectionProbeUsage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;reflectionProbeUsage
tag3: UnityEngine.Terrain;reflectionProbeUsage
valueInputTypes: UnityEngine.Terrain|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"c5bf5e2b-504a-4ad7-a8e5-1e20be1b5205","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material Template
labelProgrammer: materialTemplate (get)
haystackHuman: Terrain: Get Material Template
haystackProgrammer: Terrain.materialTemplate (get)
favoriteKey: UnityEngine.Terrain.materialTemplate@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ecd2473-fd26-4632-802e-f4cf0c106ab3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material Template
labelProgrammer: materialTemplate (set)
haystackHuman: Terrain: Set Material Template
haystackProgrammer: Terrain.materialTemplate (set)
favoriteKey: UnityEngine.Terrain.materialTemplate@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;materialTemplate
tag3: UnityEngine.Terrain;materialTemplate
valueInputTypes: UnityEngine.Terrain|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"materialTemplate","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9b40d59e-c5cd-4602-a7db-699a90c3adef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Heightmap
labelProgrammer: drawHeightmap (get)
haystackHuman: Terrain: Get Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (get)
favoriteKey: UnityEngine.Terrain.drawHeightmap@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2d22e9b-d28d-4850-b838-d64d52ef3634","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Heightmap
labelProgrammer: drawHeightmap (set)
haystackHuman: Terrain: Set Draw Heightmap
haystackProgrammer: Terrain.drawHeightmap (set)
favoriteKey: UnityEngine.Terrain.drawHeightmap@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawHeightmap
tag3: UnityEngine.Terrain;drawHeightmap
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawHeightmap","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9ea82f2d-f991-42b9-8e91-8a526fbedb28","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Auto Connect
labelProgrammer: allowAutoConnect (get)
haystackHuman: Terrain: Get Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (get)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcd60673-6476-49b5-91c1-c2ffa5d08b44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Auto Connect
labelProgrammer: allowAutoConnect (set)
haystackHuman: Terrain: Set Allow Auto Connect
haystackProgrammer: Terrain.allowAutoConnect (set)
favoriteKey: UnityEngine.Terrain.allowAutoConnect@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;allowAutoConnect
tag3: UnityEngine.Terrain;allowAutoConnect
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowAutoConnect","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"21a04568-23ca-438d-888a-eb9fd35357b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Grouping ID
labelProgrammer: groupingID (get)
haystackHuman: Terrain: Get Grouping ID
haystackProgrammer: Terrain.groupingID (get)
favoriteKey: UnityEngine.Terrain.groupingID@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Int32
unit:
{"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2722f83-5bd7-4f25-a758-e74cfdafdb37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Grouping ID
labelProgrammer: groupingID (set)
haystackHuman: Terrain: Set Grouping ID
haystackProgrammer: Terrain.groupingID (set)
favoriteKey: UnityEngine.Terrain.groupingID@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;groupingID
tag3: UnityEngine.Terrain;groupingID
valueInputTypes: UnityEngine.Terrain|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"groupingID","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6a0485e8-4496-4dab-b45f-f7810b252100","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Instanced
labelProgrammer: drawInstanced (get)
haystackHuman: Terrain: Get Draw Instanced
haystackProgrammer: Terrain.drawInstanced (get)
favoriteKey: UnityEngine.Terrain.drawInstanced@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4475a98c-3e77-4426-8bac-72fcf91b0590","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Instanced
labelProgrammer: drawInstanced (set)
haystackHuman: Terrain: Set Draw Instanced
haystackProgrammer: Terrain.drawInstanced (set)
favoriteKey: UnityEngine.Terrain.drawInstanced@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawInstanced
tag3: UnityEngine.Terrain;drawInstanced
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawInstanced","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e79031b3-ebf3-4cd0-8db2-c467b5b427c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (get)
haystackHuman: Terrain: Get Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (get)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78aecc31-bf84-462a-a604-10e0a9d169f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Heightmap Ray Tracing
labelProgrammer: enableHeightmapRayTracing (set)
haystackHuman: Terrain: Set Enable Heightmap Ray Tracing
haystackProgrammer: Terrain.enableHeightmapRayTracing (set)
favoriteKey: UnityEngine.Terrain.enableHeightmapRayTracing@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enableHeightmapRayTracing
tag3: UnityEngine.Terrain;enableHeightmapRayTracing
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHeightmapRayTracing","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c2b53c84-98c5-4594-85a5-ea7c495c77a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture
labelProgrammer: normalmapTexture (get)
haystackHuman: Terrain: Get Normalmap Texture
haystackProgrammer: Terrain.normalmapTexture (get)
favoriteKey: UnityEngine.Terrain.normalmapTexture@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTexture
tag3: UnityEngine.Terrain;normalmapTexture
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.RenderTexture
unit:
{"member":{"name":"normalmapTexture","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60771d6b-bfaa-4f68-a233-f3635dfa3d5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (get)
haystackHuman: Terrain: Get Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (get)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04b96e76-e754-4077-b9b1-fef3c7149bf2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Trees And Foliage
labelProgrammer: drawTreesAndFoliage (set)
haystackHuman: Terrain: Set Draw Trees And Foliage
haystackProgrammer: Terrain.drawTreesAndFoliage (set)
favoriteKey: UnityEngine.Terrain.drawTreesAndFoliage@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;drawTreesAndFoliage
tag3: UnityEngine.Terrain;drawTreesAndFoliage
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"drawTreesAndFoliage","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9cb523f0-7b33-453b-bb6e-260a1b07eea5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (get)
haystackHuman: Terrain: Get Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (get)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aba762a3-b1da-4ca2-a98a-2a160a27d2ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Patch Bounds Multiplier
labelProgrammer: patchBoundsMultiplier (set)
haystackHuman: Terrain: Set Patch Bounds Multiplier
haystackProgrammer: Terrain.patchBoundsMultiplier (set)
favoriteKey: UnityEngine.Terrain.patchBoundsMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;patchBoundsMultiplier
tag3: UnityEngine.Terrain;patchBoundsMultiplier
valueInputTypes: UnityEngine.Terrain|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"patchBoundsMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"dc0f585a-1e2c-44d7-a80b-5705b4adb8c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (get)
haystackHuman: Terrain: Get Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (get)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Single
unit:
{"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27e31497-6aa2-473e-838b-95cecadbc617","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree LOD Bias Multiplier
labelProgrammer: treeLODBiasMultiplier (set)
haystackHuman: Terrain: Set Tree LOD Bias Multiplier
haystackProgrammer: Terrain.treeLODBiasMultiplier (set)
favoriteKey: UnityEngine.Terrain.treeLODBiasMultiplier@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeLODBiasMultiplier
tag3: UnityEngine.Terrain;treeLODBiasMultiplier
valueInputTypes: UnityEngine.Terrain|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"treeLODBiasMultiplier","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f49792c7-d39d-4e37-9f32-51928f76c976","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collect Detail Patches
labelProgrammer: collectDetailPatches (get)
haystackHuman: Terrain: Get Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (get)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ffca753-4a17-4e51-aa37-21246a5b9aec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collect Detail Patches
labelProgrammer: collectDetailPatches (set)
haystackHuman: Terrain: Set Collect Detail Patches
haystackProgrammer: Terrain.collectDetailPatches (set)
favoriteKey: UnityEngine.Terrain.collectDetailPatches@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;collectDetailPatches
tag3: UnityEngine.Terrain;collectDetailPatches
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"collectDetailPatches","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"152c2d2e-6873-47c4-8712-e143b9ed2497","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (get)
haystackHuman: Terrain: Get Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (get)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6063da1c-f34d-4736-bb52-be712e9397b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Quality Settings
labelProgrammer: ignoreQualitySettings (set)
haystackHuman: Terrain: Set Ignore Quality Settings
haystackProgrammer: Terrain.ignoreQualitySettings (set)
favoriteKey: UnityEngine.Terrain.ignoreQualitySettings@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;ignoreQualitySettings
tag3: UnityEngine.Terrain;ignoreQualitySettings
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreQualitySettings","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d7f092b6-119c-4393-937a-515b3861680a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Render Flags
labelProgrammer: editorRenderFlags (get)
haystackHuman: Terrain: Get Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (get)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b92ada57-4371-47a8-8196-97af55fd8837","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Editor Render Flags
labelProgrammer: editorRenderFlags (set)
haystackHuman: Terrain: Set Editor Render Flags
haystackProgrammer: Terrain.editorRenderFlags (set)
favoriteKey: UnityEngine.Terrain.editorRenderFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;editorRenderFlags
tag3: UnityEngine.Terrain;editorRenderFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"chainable":false,"member":{"name":"editorRenderFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"}},"position":{"x":0.0,"y":0.0},"guid":"437d35fa-ba61-46f2-a845-d30ad7ed1024","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (get)
haystackHuman: Terrain: Get Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef256b87-f444-445a-b016-5357cfa5151f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bake Light Probes For Trees
labelProgrammer: bakeLightProbesForTrees (set)
haystackHuman: Terrain: Set Bake Light Probes For Trees
haystackProgrammer: Terrain.bakeLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.bakeLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bakeLightProbesForTrees
tag3: UnityEngine.Terrain;bakeLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bakeLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f5e8cff9-2bb0-4049-ac95-b2712e5bb11e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (get)
haystackHuman: Terrain: Get Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (get)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a1429d2-e877-43ae-ab1a-f827fad1b196","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dering Light Probes For Trees
labelProgrammer: deringLightProbesForTrees (set)
haystackHuman: Terrain: Set Dering Light Probes For Trees
haystackProgrammer: Terrain.deringLightProbesForTrees (set)
favoriteKey: UnityEngine.Terrain.deringLightProbesForTrees@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;deringLightProbesForTrees
tag3: UnityEngine.Terrain;deringLightProbesForTrees
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"deringLightProbesForTrees","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9c043adb-669d-419a-b5df-393481afcea2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (get)
haystackHuman: Terrain: Get Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (get)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa937a07-c1e5-4552-a8e6-3bbfedf8e3a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Motion Vector Mode Override
labelProgrammer: treeMotionVectorModeOverride (set)
haystackHuman: Terrain: Set Tree Motion Vector Mode Override
haystackProgrammer: Terrain.treeMotionVectorModeOverride (set)
favoriteKey: UnityEngine.Terrain.treeMotionVectorModeOverride@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;treeMotionVectorModeOverride
tag3: UnityEngine.Terrain;treeMotionVectorModeOverride
valueInputTypes: UnityEngine.Terrain|UnityEngine.TreeMotionVectorModeOverride
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"chainable":false,"member":{"name":"treeMotionVectorModeOverride","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"CameraMotionOnly","$type":"UnityEngine.TreeMotionVectorModeOverride"}},"position":{"x":0.0,"y":0.0},"guid":"271818a1-06a9-472d-90bf-6abb711206d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (get)
haystackHuman: Terrain: Get Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (get)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c153d5d-9c87-4375-81d6-f9048dd4fc96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preserve Tree Prototype Layers
labelProgrammer: preserveTreePrototypeLayers (set)
haystackHuman: Terrain: Set Preserve Tree Prototype Layers
haystackProgrammer: Terrain.preserveTreePrototypeLayers (set)
favoriteKey: UnityEngine.Terrain.preserveTreePrototypeLayers@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;preserveTreePrototypeLayers
tag3: UnityEngine.Terrain;preserveTreePrototypeLayers
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"preserveTreePrototypeLayers","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5e533f75-9015-4fc8-ad47-b23e29d59992","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Format
labelProgrammer: heightmapFormat (get)
haystackHuman: Terrain: Get Heightmap Format
haystackProgrammer: Terrain.heightmapFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapFormat
tag3: UnityEngine.Terrain;heightmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"heightmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c40c249-92ed-46aa-88c0-2ae0f994d1e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture Format
labelProgrammer: heightmapTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Texture Format
haystackProgrammer: Terrain.heightmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapTextureFormat
tag3: UnityEngine.Terrain;heightmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"heightmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b61f3b86-f7d6-42a3-8530-4a1079d623f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Render Texture Format
labelProgrammer: heightmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Heightmap Render Texture Format
haystackProgrammer: Terrain.heightmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.heightmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;heightmapRenderTextureFormat
tag3: UnityEngine.Terrain;heightmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"heightmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43aa151a-6ada-48f1-8bde-e70f6e75bc44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Format
labelProgrammer: normalmapFormat (get)
haystackHuman: Terrain: Get Normalmap Format
haystackProgrammer: Terrain.normalmapFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapFormat
tag3: UnityEngine.Terrain;normalmapFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"normalmapFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d94e637d-d13b-49a4-bdfb-54f36c56da44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Texture Format
labelProgrammer: normalmapTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Texture Format
haystackProgrammer: Terrain.normalmapTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapTextureFormat
tag3: UnityEngine.Terrain;normalmapTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"normalmapTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dbd532b0-0c55-479e-b5be-3c91edeadebd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalmap Render Texture Format
labelProgrammer: normalmapRenderTextureFormat (get)
haystackHuman: Terrain: Get Normalmap Render Texture Format
haystackProgrammer: Terrain.normalmapRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.normalmapRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;normalmapRenderTextureFormat
tag3: UnityEngine.Terrain;normalmapRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"normalmapRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03d7c38d-5671-4dda-b5b2-6d8de179d4fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Format
labelProgrammer: holesFormat (get)
haystackHuman: Terrain: Get Holes Format
haystackProgrammer: Terrain.holesFormat (get)
favoriteKey: UnityEngine.Terrain.holesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesFormat
tag3: UnityEngine.Terrain;holesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"holesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d29e9ba4-2812-422d-9a4a-b5b9301987a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Render Texture Format
labelProgrammer: holesRenderTextureFormat (get)
haystackHuman: Terrain: Get Holes Render Texture Format
haystackProgrammer: Terrain.holesRenderTextureFormat (get)
favoriteKey: UnityEngine.Terrain.holesRenderTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;holesRenderTextureFormat
tag3: UnityEngine.Terrain;holesRenderTextureFormat
valueOutputTypes: UnityEngine.RenderTextureFormat
unit:
{"member":{"name":"holesRenderTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2230e01-6df6-4130-beb9-9c55a6e70f91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Format
labelProgrammer: compressedHolesFormat (get)
haystackHuman: Terrain: Get Compressed Holes Format
haystackProgrammer: Terrain.compressedHolesFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesFormat
tag3: UnityEngine.Terrain;compressedHolesFormat
valueOutputTypes: UnityEngine.Experimental.Rendering.GraphicsFormat
unit:
{"member":{"name":"compressedHolesFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a2543aca-a9cc-457b-8aa2-0366326ee910","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compressed Holes Texture Format
labelProgrammer: compressedHolesTextureFormat (get)
haystackHuman: Terrain: Get Compressed Holes Texture Format
haystackProgrammer: Terrain.compressedHolesTextureFormat (get)
favoriteKey: UnityEngine.Terrain.compressedHolesTextureFormat@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;compressedHolesTextureFormat
tag3: UnityEngine.Terrain;compressedHolesTextureFormat
valueOutputTypes: UnityEngine.TextureFormat
unit:
{"member":{"name":"compressedHolesTextureFormat","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"10279c36-9e77-46f3-8aea-a0f7721d8f37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrain
labelProgrammer: activeTerrain (get)
haystackHuman: Terrain: Get Active Terrain
haystackProgrammer: Terrain.activeTerrain (get)
favoriteKey: UnityEngine.Terrain.activeTerrain@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrain
tag3: UnityEngine.Terrain;activeTerrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"activeTerrain","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03965f20-50d6-4750-b898-e1f010ddbace","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Terrains
labelProgrammer: activeTerrains (get)
haystackHuman: Terrain: Get Active Terrains
haystackProgrammer: Terrain.activeTerrains (get)
favoriteKey: UnityEngine.Terrain.activeTerrains@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;activeTerrains
tag3: UnityEngine.Terrain;activeTerrains
valueOutputTypes: UnityEngine.Terrain[]
unit:
{"member":{"name":"activeTerrains","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"041cb5ad-2611-4dd8-8839-97c9915afc35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Neighbor
labelProgrammer: leftNeighbor (get)
haystackHuman: Terrain: Get Left Neighbor
haystackProgrammer: Terrain.leftNeighbor (get)
favoriteKey: UnityEngine.Terrain.leftNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;leftNeighbor
tag3: UnityEngine.Terrain;leftNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"leftNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c4e77b0-3c5e-4453-96c5-7dfea0e745a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Neighbor
labelProgrammer: rightNeighbor (get)
haystackHuman: Terrain: Get Right Neighbor
haystackProgrammer: Terrain.rightNeighbor (get)
favoriteKey: UnityEngine.Terrain.rightNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;rightNeighbor
tag3: UnityEngine.Terrain;rightNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"rightNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99035cd0-2a68-4e62-ad24-a7f74fb364ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Top Neighbor
labelProgrammer: topNeighbor (get)
haystackHuman: Terrain: Get Top Neighbor
haystackProgrammer: Terrain.topNeighbor (get)
favoriteKey: UnityEngine.Terrain.topNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;topNeighbor
tag3: UnityEngine.Terrain;topNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"topNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1927859-22df-4a94-a48c-4fdb98fc6afe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom Neighbor
labelProgrammer: bottomNeighbor (get)
haystackHuman: Terrain: Get Bottom Neighbor
haystackProgrammer: Terrain.bottomNeighbor (get)
favoriteKey: UnityEngine.Terrain.bottomNeighbor@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;bottomNeighbor
tag3: UnityEngine.Terrain;bottomNeighbor
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"member":{"name":"bottomNeighbor","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a319271-b528-4f40-9ec6-6524230190f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Terrain: Get Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (get)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f958aadb-7c9b-4bc0-b509-e71ee8cff2b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Terrain: Set Rendering Layer Mask
haystackProgrammer: Terrain.renderingLayerMask (set)
favoriteKey: UnityEngine.Terrain.renderingLayerMask@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;renderingLayerMask
tag3: UnityEngine.Terrain;renderingLayerMask
valueInputTypes: UnityEngine.Terrain|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"23dc29d8-cad4-4aac-8354-2fa4666b1fa6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain: Get Enabled
haystackProgrammer: Terrain.enabled (get)
favoriteKey: UnityEngine.Terrain.enabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec94be26-9bbf-491c-87bb-c18157a6ac4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain: Set Enabled
haystackProgrammer: Terrain.enabled (set)
favoriteKey: UnityEngine.Terrain.enabled@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;enabled
tag3: UnityEngine.Terrain;enabled
valueInputTypes: UnityEngine.Terrain|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c783c78-c41c-48fb-8709-652a9a24fa72","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Terrain: Is Active And Enabled
haystackProgrammer: Terrain.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Terrain.isActiveAndEnabled@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;isActiveAndEnabled
tag3: UnityEngine.Terrain;isActiveAndEnabled
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2119c8bf-cb37-44cc-81c7-1d72adac9c33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain: Get Transform
haystackProgrammer: Terrain.transform (get)
favoriteKey: UnityEngine.Terrain.transform@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9aa35297-a2a2-4a51-8f9d-470d70f2abbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Terrain: Get Transform Handle
haystackProgrammer: Terrain.transformHandle (get)
favoriteKey: UnityEngine.Terrain.transformHandle@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c07d959-8785-4d2b-a91a-1b2d4e781e86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain: Get Game Object
haystackProgrammer: Terrain.gameObject (get)
favoriteKey: UnityEngine.Terrain.gameObject@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21a95e9a-269c-43df-81ba-3bed704c43d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain: Get Tag
haystackProgrammer: Terrain.tag (get)
favoriteKey: UnityEngine.Terrain.tag@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ab9d668-874c-4651-ae5e-eba522a833af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain: Set Tag
haystackProgrammer: Terrain.tag (set)
favoriteKey: UnityEngine.Terrain.tag@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"691648b1-1dcb-4ec7-a85a-bdb09f22086e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain: Get Name
haystackProgrammer: Terrain.name (get)
favoriteKey: UnityEngine.Terrain.name@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2083d77b-52a1-4348-8cb0-c3ad49296d71","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain: Set Name
haystackProgrammer: Terrain.name (set)
favoriteKey: UnityEngine.Terrain.name@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Terrain|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e9782094-c028-4c8a-8a68-fa8db02b8dad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain: Get Hide Flags
haystackProgrammer: Terrain.hideFlags (get)
favoriteKey: UnityEngine.Terrain.hideFlags@get
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1b1e59e-9ecc-4fe1-b803-d06c24638e37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain: Set Hide Flags
haystackProgrammer: Terrain.hideFlags (set)
favoriteKey: UnityEngine.Terrain.hideFlags@set
tag1: UnityEngine.Terrain
tag2: UnityEngine.Terrain;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Terrain|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Terrain","targetTypeName":"UnityEngine.Terrain","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a30dc916-baf2-4274-a27c-a24d262bbf3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c66ff0b6-55cf-46ec-9cf5-4ff913184946","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tree: Try Get Component
haystackProgrammer: Tree.TryGetComponent
favoriteKey: UnityEngine.Tree.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fca6e2c7-03f3-4e00-92a2-62f604139d13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d385c0a7-8538-4a1c-9157-6f80eb97fd4d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f9e4a407-16a9-4026-a95c-6e72aa3e008c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"602ca001-286b-4067-b3b4-903b5e5caaf8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2e7b9863-71b3-41f7-b4d6-cae6a2b093d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tree: Get Transform
haystackProgrammer: Tree.transform (get)
favoriteKey: UnityEngine.Tree.transform@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"714c34b9-6ba9-4f52-9cc2-2881a88ba963","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Tree: Get Transform Handle
haystackProgrammer: Tree.transformHandle (get)
favoriteKey: UnityEngine.Tree.transformHandle@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"789d2e12-9bac-4816-9514-a49a35bff1a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tree: Get Game Object
haystackProgrammer: Tree.gameObject (get)
favoriteKey: UnityEngine.Tree.gameObject@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1478a283-a8ad-483d-b37b-3a6bd46270c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tree: Get Tag
haystackProgrammer: Tree.tag (get)
favoriteKey: UnityEngine.Tree.tag@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f2495fd-5204-4031-b548-462f451ab226","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tree: Set Tag
haystackProgrammer: Tree.tag (set)
favoriteKey: UnityEngine.Tree.tag@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tree: Get Name
haystackProgrammer: Tree.name (get)
favoriteKey: UnityEngine.Tree.name@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19fc5f7d-d14b-4e99-860c-7fde7e2b8949","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tree: Set Name
haystackProgrammer: Tree.name (set)
favoriteKey: UnityEngine.Tree.name@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c5b3c502-0c99-4cff-80f8-ddb3fa5cc56b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tree: Get Hide Flags
haystackProgrammer: Tree.hideFlags (get)
favoriteKey: UnityEngine.Tree.hideFlags@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c63a43c-83db-4066-a044-29d4250ba254","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tree: Set Hide Flags
haystackProgrammer: Tree.hideFlags (set)
favoriteKey: UnityEngine.Tree.hideFlags@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"01925184-9927-49fd-9a9e-475517b2248d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Speed Tree Wind Asset: Get Entity Id
haystackProgrammer: SpeedTreeWindAsset.GetEntityId
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetEntityId()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea50a66f-bf42-4060-9518-16b442f601cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Speed Tree Wind Asset: Get Instance ID
haystackProgrammer: SpeedTreeWindAsset.GetInstanceID
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetInstanceID()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cecd59c5-e687-4322-b75d-cfc0e19c9cb1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Speed Tree Wind Asset: Get Hash Code
haystackProgrammer: SpeedTreeWindAsset.GetHashCode
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetHashCode()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af0b2924-c339-4e26-9870-0e2cc55c4953","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"538f31e4-ebb8-478b-bc62-67163839c856","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8bf10e5b-53d1-4790-b4bb-358aa7109028","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c8092466-abca-4b14-91c1-73195464ce5c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"e4404aa6-1d47-42de-b031-f3ec052b6b03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"87d7aac8-0afa-4f8c-a536-21c98cb29eb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Speed Tree Wind Asset: Dont Destroy On Load
haystackProgrammer: SpeedTreeWindAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.SpeedTreeWindAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Speed Tree Wind Asset: To String
haystackProgrammer: SpeedTreeWindAsset.ToString
favoriteKey: UnityEngine.SpeedTreeWindAsset.ToString()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Speed Tree Wind Asset: Get Type
haystackProgrammer: SpeedTreeWindAsset.GetType
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetType()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Reference Equals
haystackProgrammer: SpeedTreeWindAsset.ReferenceEquals
favoriteKey: UnityEngine.SpeedTreeWindAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Version
labelProgrammer: Version (get)
haystackHuman: Speed Tree Wind Asset: Get Version
haystackProgrammer: SpeedTreeWindAsset.Version (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Version
labelProgrammer: Version (set)
haystackHuman: Speed Tree Wind Asset: Set Version
haystackProgrammer: SpeedTreeWindAsset.Version (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Speed Tree Wind Asset: Get Name
haystackProgrammer: SpeedTreeWindAsset.name (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Speed Tree Wind Asset: Set Name
haystackProgrammer: SpeedTreeWindAsset.name (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Speed Tree Wind Asset: Get Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Speed Tree Wind Asset: Set Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Height (X, Y)
labelProgrammer: GetHeight (x, y)
haystackHuman: Terrain Data: Get Height
haystackProgrammer: TerrainData.GetHeight
favoriteKey: UnityEngine.TerrainData.GetHeight(System.Int32System.Int32)@any
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tag2: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Height (X, Y)
labelProgrammer: GetInterpolatedHeight (x, y)
haystackHuman: Terrain Data: Get Interpolated Height
haystackProgrammer: TerrainData.GetInterpolatedHeight
favoriteKey: UnityEngine.TerrainData.GetInterpolatedHeight(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Heights (X Base, Y Base, X Count, Y Count, X Interval, Y Interval)
labelProgrammer: GetInterpolatedHeights (xBase, yBase, xCount, yCount, xInterval, yInterval)
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single|System.Int32
valueOutputTypes: System.Single[,]
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single[,]|System.Int32|System.Single
labelHuman:
Get Interpolated Heights (Results, Result X Offset, Result Y Offset, X Base, Y Base, X Count, Y Count, X Interval, Y Interval)

labelProgrammer:
GetInterpolatedHeights (results, resultXOffset, resultYOffset, xBase, yBase, xCount, yCount, xInterval, yInterval)

favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Heights (X Base, Y Base, Width, Height)
labelProgrammer: GetHeights (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Heights
haystackProgrammer: TerrainData.GetHeights
favoriteKey: UnityEngine.TerrainData.GetHeights(System.Int32System.Int32System.Int32System.Int32)@any
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tag3: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single[,]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Heights (X Base, Y Base, Heights)
labelProgrammer: SetHeights (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights
haystackProgrammer: TerrainData.SetHeights
favoriteKey: UnityEngine.TerrainData.SetHeights(System.Int32System.Int32System.Single[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
tag3: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
valueInputTypes: UnityEngine.TerrainData|System.Int32|System.Single[,]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Patch Min Max Heights ()
labelProgrammer: GetPatchMinMaxHeights ()
haystackHuman: Terrain Data: Get Patch Min Max Heights
haystackProgrammer: TerrainData.GetPatchMinMaxHeights
favoriteKey: UnityEngine.TerrainData.GetPatchMinMaxHeights()@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetPatchMinMaxHeights;
tag3: UnityEngine.TerrainData;GetPatchMinMaxHeights;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.PatchExtents[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Min Max Patch Heights (Min Max Heights)
labelProgrammer: OverrideMinMaxPatchHeights (minMaxHeights)
haystackHuman: Terrain Data: Override Min Max Patch Heights
haystackProgrammer: TerrainData.OverrideMinMaxPatchHeights
favoriteKey: UnityEngine.TerrainData.OverrideMinMaxPatchHeights(UnityEngine.PatchExtents[])@any
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tag2: UnityEngine.TerrainData;OverrideMinMaxPatchHeights;UnityEngine.PatchExtents[]
tag3: UnityEngine.TerrainData;OverrideMinMaxPatchHeights;UnityEngine.PatchExtents[]
valueInputTypes: UnityEngine.TerrainData|UnityEngine.PatchExtents[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Maximum Height Error ()
labelProgrammer: GetMaximumHeightError ()
haystackHuman: Terrain Data: Get Maximum Height Error
haystackProgrammer: TerrainData.GetMaximumHeightError
favoriteKey: UnityEngine.TerrainData.GetMaximumHeightError()@any
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tag2: UnityEngine.TerrainData;GetMaximumHeightError;
tag3: UnityEngine.TerrainData;GetMaximumHeightError;
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Override Maximum Height Error (Max Error)
labelProgrammer: OverrideMaximumHeightError (maxError)
haystackHuman: Terrain Data: Override Maximum Height Error
haystackProgrammer: TerrainData.OverrideMaximumHeightError
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labelHuman: Set Heights Delay LOD (X Base, Y Base, Heights)
labelProgrammer: SetHeightsDelayLOD (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights Delay LOD
haystackProgrammer: TerrainData.SetHeightsDelayLOD
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labelHuman: Is Hole (X, Y)
labelProgrammer: IsHole (x, y)
haystackHuman: Terrain Data: Is Hole
haystackProgrammer: TerrainData.IsHole
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labelHuman: Get Holes (X Base, Y Base, Width, Height)
labelProgrammer: GetHoles (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Holes
haystackProgrammer: TerrainData.GetHoles
favoriteKey: UnityEngine.TerrainData.GetHoles(System.Int32System.Int32System.Int32System.Int32)@any
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labelHuman: Set Holes (X Base, Y Base, Holes)
labelProgrammer: SetHoles (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes
haystackProgrammer: TerrainData.SetHoles
favoriteKey: UnityEngine.TerrainData.SetHoles(System.Int32System.Int32System.Boolean[,])@any
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labelHuman: Set Holes Delay LOD (X Base, Y Base, Holes)
labelProgrammer: SetHolesDelayLOD (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes Delay LOD
haystackProgrammer: TerrainData.SetHolesDelayLOD
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labelHuman: Get Steepness (X, Y)
labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
haystackProgrammer: TerrainData.GetSteepness
favoriteKey: UnityEngine.TerrainData.GetSteepness(System.SingleSystem.Single)@any
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labelHuman: Get Interpolated Normal (X, Y)
labelProgrammer: GetInterpolatedNormal (x, y)
haystackHuman: Terrain Data: Get Interpolated Normal
haystackProgrammer: TerrainData.GetInterpolatedNormal
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labelHuman: Set Detail Resolution (Detail Resolution, Resolution Per Patch)
labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
haystackProgrammer: TerrainData.SetDetailResolution
favoriteKey: UnityEngine.TerrainData.SetDetailResolution(System.Int32System.Int32)@any
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labelHuman: Set Detail Scatter Mode (Scatter Mode)
labelProgrammer: SetDetailScatterMode (scatterMode)
haystackHuman: Terrain Data: Set Detail Scatter Mode
haystackProgrammer: TerrainData.SetDetailScatterMode
favoriteKey: UnityEngine.TerrainData.SetDetailScatterMode(UnityEngine.DetailScatterMode)@any
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labelHuman: Refresh Prototypes ()
labelProgrammer: RefreshPrototypes ()
haystackHuman: Terrain Data: Refresh Prototypes
haystackProgrammer: TerrainData.RefreshPrototypes
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labelHuman: Get Supported Layers (X Base, Y Base, Total Width, Total Height)
labelProgrammer: GetSupportedLayers (xBase, yBase, totalWidth, totalHeight)
haystackHuman: Terrain Data: Get Supported Layers
haystackProgrammer: TerrainData.GetSupportedLayers
favoriteKey: UnityEngine.TerrainData.GetSupportedLayers(System.Int32System.Int32System.Int32System.Int32)@any
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labelProgrammer: GetSupportedLayers (positionBase, size)
haystackHuman: Terrain Data: Get Supported Layers
haystackProgrammer: TerrainData.GetSupportedLayers
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labelHuman: Get Detail Layer (X Base, Y Base, Width, Height, Layer)
labelProgrammer: GetDetailLayer (xBase, yBase, width, height, layer)
haystackHuman: Terrain Data: Get Detail Layer
haystackProgrammer: TerrainData.GetDetailLayer
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labelHuman: Get Detail Layer (Position Base, Size, Layer)
labelProgrammer: GetDetailLayer (positionBase, size, layer)
haystackHuman: Terrain Data: Get Detail Layer
haystackProgrammer: TerrainData.GetDetailLayer
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labelHuman: Compute Detail Instance Transforms (Patch X, Patch Y, Layer, Density, Bounds)
labelProgrammer: ComputeDetailInstanceTransforms (patchX, patchY, layer, density, bounds)
haystackHuman: Terrain Data: Compute Detail Instance Transforms
haystackProgrammer: TerrainData.ComputeDetailInstanceTransforms
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labelHuman: Compute Detail Coverage (Detail Prototype Index)
labelProgrammer: ComputeDetailCoverage (detailPrototypeIndex)
haystackHuman: Terrain Data: Compute Detail Coverage
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labelHuman: Set Detail Layer (X Base, Y Base, Layer, Details)
labelProgrammer: SetDetailLayer (xBase, yBase, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
haystackProgrammer: TerrainData.SetDetailLayer
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labelProgrammer: SetDetailLayer (basePosition, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
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labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
haystackHuman: Terrain Data: Get Clamped Detail Patches
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labelHuman: Set Tree Instances (Instances, Snap To Heightmap)
labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.SetTreeInstances
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labelHuman: Get Tree Instance (Index)
labelProgrammer: GetTreeInstance (index)
haystackHuman: Terrain Data: Get Tree Instance
haystackProgrammer: TerrainData.GetTreeInstance
favoriteKey: UnityEngine.TerrainData.GetTreeInstance(System.Int32)@any
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labelHuman: Set Tree Instance (Index, Instance)
labelProgrammer: SetTreeInstance (index, instance)
haystackHuman: Terrain Data: Set Tree Instance
haystackProgrammer: TerrainData.SetTreeInstance
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labelHuman: Remove Detail Prototype (Index)
labelProgrammer: RemoveDetailPrototype (index)
haystackHuman: Terrain Data: Remove Detail Prototype
haystackProgrammer: TerrainData.RemoveDetailPrototype
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labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
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labelHuman: Set Alphamaps (X, Y, Map)
labelProgrammer: SetAlphamaps (x, y, map)
haystackHuman: Terrain Data: Set Alphamaps
haystackProgrammer: TerrainData.SetAlphamaps
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labelHuman: Set Base Map Dirty ()
labelProgrammer: SetBaseMapDirty ()
haystackHuman: Terrain Data: Set Base Map Dirty
haystackProgrammer: TerrainData.SetBaseMapDirty
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labelHuman: Get Alphamap Texture (Index)
labelProgrammer: GetAlphamapTexture (index)
haystackHuman: Terrain Data: Get Alphamap Texture
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labelHuman: Set Terrain Layers Register Undo (Terrain Layers, Undo Name)
labelProgrammer: SetTerrainLayersRegisterUndo (terrainLayers, undoName)
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haystackProgrammer: TerrainData.SetTerrainLayersRegisterUndo
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labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Copy Active Render Texture To Heightmap (Source Rect, Dest, Sync Control)
labelProgrammer: CopyActiveRenderTextureToHeightmap (sourceRect, dest, syncControl)
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haystackProgrammer: TerrainData.CopyActiveRenderTextureToHeightmap
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CopyActiveRenderTextureToTexture (textureName, textureIndex, sourceRect, dest, allowDelayedCPUSync)
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labelProgrammer: DirtyTextureRegion (textureName, region, allowDelayedCPUSync)
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labelProgrammer: SyncTexture (textureName)
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: TerrainData.Instantiate
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: TerrainData.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Data: Destroy
haystackProgrammer: TerrainData.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Data: Destroy
haystackProgrammer: TerrainData.Destroy
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tag1: UnityEngine.TerrainData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Data: Destroy Immediate
haystackProgrammer: TerrainData.DestroyImmediate
favoriteKey: UnityEngine.TerrainData.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TerrainData
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Data: Destroy Immediate
haystackProgrammer: TerrainData.DestroyImmediate
favoriteKey: UnityEngine.TerrainData.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Terrain Data: Find Objects By Type
haystackProgrammer: TerrainData.FindObjectsByType
favoriteKey: UnityEngine.TerrainData.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TerrainData
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Terrain Data: Find Objects By Type
haystackProgrammer: TerrainData.FindObjectsByType
tag1: UnityEngine.TerrainData
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Data: Dont Destroy On Load
haystackProgrammer: TerrainData.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainData.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Data: Find First Object By Type
haystackProgrammer: TerrainData.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainData.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Data: Find Any Object By Type
haystackProgrammer: TerrainData.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainData.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Data: Find First Object By Type
haystackProgrammer: TerrainData.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainData.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Data: Find Any Object By Type
haystackProgrammer: TerrainData.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainData.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Data: To String
haystackProgrammer: TerrainData.ToString
favoriteKey: UnityEngine.TerrainData.ToString()@any
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tag2: UnityEngine.TerrainData;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Data: Equals
haystackProgrammer: TerrainData.Equals
favoriteKey: UnityEngine.TerrainData.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.TerrainData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Data: Get Type
haystackProgrammer: TerrainData.GetType
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tag2: UnityEngine.TerrainData;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Data: Reference Equals
haystackProgrammer: TerrainData.ReferenceEquals
favoriteKey: UnityEngine.TerrainData.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.TerrainData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Data ()
labelProgrammer: new TerrainData ()
haystackHuman: Terrain Data: Create Terrain Data
haystackProgrammer: new TerrainData
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tag2: UnityEngine.TerrainData;.ctor;
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Texture
labelProgrammer: heightmapTexture (get)
haystackHuman: Terrain Data: Get Heightmap Texture
haystackProgrammer: TerrainData.heightmapTexture (get)
favoriteKey: UnityEngine.TerrainData.heightmapTexture@get
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tag2: UnityEngine.TerrainData;heightmapTexture
tag3: UnityEngine.TerrainData;heightmapTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.RenderTexture
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Resolution
labelProgrammer: heightmapResolution (get)
haystackHuman: Terrain Data: Get Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (get)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Resolution
labelProgrammer: heightmapResolution (set)
haystackHuman: Terrain Data: Set Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (set)
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tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Scale
labelProgrammer: heightmapScale (get)
haystackHuman: Terrain Data: Get Heightmap Scale
haystackProgrammer: TerrainData.heightmapScale (get)
favoriteKey: UnityEngine.TerrainData.heightmapScale@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapScale
tag3: UnityEngine.TerrainData;heightmapScale
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
haystackHuman: Terrain Data: Get Holes Texture
haystackProgrammer: TerrainData.holesTexture (get)
favoriteKey: UnityEngine.TerrainData.holesTexture@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesTexture
tag3: UnityEngine.TerrainData;holesTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (set)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@set
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tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
favoriteKey: UnityEngine.TerrainData.holesResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
favoriteKey: UnityEngine.TerrainData.size@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10db528e-9009-4ed3-99af-75c5dce8b922","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"144efb16-3d29-4ba5-af40-776c7d428d24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6fbf920-6457-4219-a5af-eb0754b8dfc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"0eb93e2b-b4ea-4c6d-b0bf-a8af68cc026f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52863671-f8bd-4364-ac31-79000dca2b37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6d797a7-02a5-4676-a76d-fb8ad92339ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Detail Scatter Per Res
labelProgrammer: maxDetailScatterPerRes (get)
haystackHuman: Terrain Data: Get Max Detail Scatter Per Res
haystackProgrammer: TerrainData.maxDetailScatterPerRes (get)
favoriteKey: UnityEngine.TerrainData.maxDetailScatterPerRes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;maxDetailScatterPerRes
tag3: UnityEngine.TerrainData;maxDetailScatterPerRes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxDetailScatterPerRes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58fb84f0-d3c9-4aae-bfaa-128b36bd9063","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7593c44c-f2ff-419c-8d97-1da4c98c134c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1918f674-acdf-4700-bf81-1a4e95bfa084","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a26addc-8b44-4259-a9ab-d31439663f1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Scatter Mode
labelProgrammer: detailScatterMode (get)
haystackHuman: Terrain Data: Get Detail Scatter Mode
haystackProgrammer: TerrainData.detailScatterMode (get)
favoriteKey: UnityEngine.TerrainData.detailScatterMode@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailScatterMode
tag3: UnityEngine.TerrainData;detailScatterMode
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"member":{"name":"detailScatterMode","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a792321f-cf5f-4102-9f8a-582c20718deb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a19b4af4-5a70-41e4-9408-65c432f5f3da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e85ded3-e1bf-4692-ae09-216153f0fcbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0806895d-87e4-4ca5-ba88-5606f7b54e3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fef03d8-66ba-4053-a461-e028d325730c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4afd429-ea56-4dd1-8583-e78bde67363b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afbdd2b5-3faf-40f9-b98a-c531774a5782","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3d75a25-2a1e-4927-a42b-922f01a848ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c6a95f9f-75fa-4fd7-8994-ecee7e9629d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc298ca1-27fd-4269-9673-42f9a33e52f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba66e4fc-f4c9-4d97-b289-7b820b4c71a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae3a681c-dc52-4149-bf73-be01f7b4c114","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64f68142-bdc4-4b11-9bf2-c52b844bb06b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58478545-b1f7-4061-95bc-6d0d303a50a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0bbb2596-6dc8-4007-92ab-5a232468304e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a5a0fee-024b-4342-9cdc-0653d594efc3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b0ae15aa-e5d9-4f43-8774-6dafa05bd2e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Data: Get Hide Flags
haystackProgrammer: TerrainData.hideFlags (get)
favoriteKey: UnityEngine.TerrainData.hideFlags@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0816cbb4-fae6-45f4-b712-4fa17728b895","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Data: Set Hide Flags
haystackProgrammer: TerrainData.hideFlags (set)
favoriteKey: UnityEngine.TerrainData.hideFlags@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6de5b7f5-e910-4bf8-ae22-b5afe0d5146c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Terrain Layer: Get Entity Id
haystackProgrammer: TerrainLayer.GetEntityId
favoriteKey: UnityEngine.TerrainLayer.GetEntityId()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"254f3e0d-c7f5-409e-842d-227ff8d6c69d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Layer: Get Instance ID
haystackProgrammer: TerrainLayer.GetInstanceID
favoriteKey: UnityEngine.TerrainLayer.GetInstanceID()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7f42980-3de8-4889-b926-25087dead210","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Layer: Get Hash Code
haystackProgrammer: TerrainLayer.GetHashCode
favoriteKey: UnityEngine.TerrainLayer.GetHashCode()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"451cfab0-fdc7-44d2-9476-c12b1a7a263c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TerrainLayer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"758d6a9d-5713-4f53-b413-af339027cbb8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"40e07666-f02f-4756-a55d-96e2b8ea7c09","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"ea245d91-6398-44aa-82b5-fc52ad084b4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"b4e792c9-1fa3-425f-80a4-4a06b7cd9f65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"194ad468-6275-4385-8427-7f80d77b9826","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0b4c3b5b-aef7-4546-b3c1-dff2995b2d75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"13eb4e30-1bde-48b3-ba66-660780028195","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c1d5b1a6-8a61-4fd5-b46b-af590a352420","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"608efe3f-6925-47f9-affa-abfce57a1198","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TerrainLayer
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
tag1: UnityEngine.TerrainLayer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Layer: Dont Destroy On Load
haystackProgrammer: TerrainLayer.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainLayer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Layer: To String
haystackProgrammer: TerrainLayer.ToString
favoriteKey: UnityEngine.TerrainLayer.ToString()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Layer: Get Type
haystackProgrammer: TerrainLayer.GetType
favoriteKey: UnityEngine.TerrainLayer.GetType()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Layer: Reference Equals
haystackProgrammer: TerrainLayer.ReferenceEquals
favoriteKey: UnityEngine.TerrainLayer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Layer ()
labelProgrammer: new TerrainLayer ()
haystackHuman: Terrain Layer: Create Terrain Layer
haystackProgrammer: new TerrainLayer
favoriteKey: UnityEngine.TerrainLayer..ctor()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;.ctor;
tag3: UnityEngine.TerrainLayer;.ctor;
valueOutputTypes: UnityEngine.TerrainLayer
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Texture
labelProgrammer: diffuseTexture (get)
haystackHuman: Terrain Layer: Get Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Texture
labelProgrammer: diffuseTexture (set)
haystackHuman: Terrain Layer: Set Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Map Texture
labelProgrammer: normalMapTexture (get)
haystackHuman: Terrain Layer: Get Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2dfa92e-0801-4a3c-8788-60aebe2df705","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness Source
labelProgrammer: smoothnessSource (get)
haystackHuman: Terrain Layer: Get Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (get)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"member":{"name":"smoothnessSource","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d625ed0-2420-4203-ae31-c72cdbac263e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness Source
labelProgrammer: smoothnessSource (set)
haystackHuman: Terrain Layer: Set Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (set)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.TerrainLayerSmoothnessSource
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f08751df-bc37-45bb-bee5-b0c84c88503e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
favoriteKey: UnityEngine.TerrainLayer.name@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Layer: Set Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (set)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Terrain Collider: Closest Point
haystackProgrammer: TerrainCollider.ClosestPoint
favoriteKey: UnityEngine.TerrainCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Terrain Collider: Raycast
haystackProgrammer: TerrainCollider.Raycast
favoriteKey: UnityEngine.TerrainCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Terrain Collider: Closest Point On Bounds
haystackProgrammer: TerrainCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.TerrainCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Terrain Collider: Try Get Component
haystackProgrammer: TerrainCollider.TryGetComponent
favoriteKey: UnityEngine.TerrainCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.String)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Terrain Collider: Get Component In Children
haystackProgrammer: TerrainCollider.GetComponentInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Terrain Collider: Get Component In Children
haystackProgrammer: TerrainCollider.GetComponentInChildren
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