# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Script Machine: Cancel Invoke
haystackProgrammer: ScriptMachine.CancelInvoke
favoriteKey: Unity.VisualScripting.ScriptMachine.CancelInvoke(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3cf271b1-bbd7-4828-a49b-8a716422c168","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Script Machine: Is Invoking
haystackProgrammer: ScriptMachine.IsInvoking
favoriteKey: Unity.VisualScripting.ScriptMachine.IsInvoking(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2a5972b0-ee77-456b-956d-3f43f40ff956","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Script Machine: Start Coroutine
haystackProgrammer: ScriptMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StartCoroutine(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"27e10fec-fbb0-4ffd-830c-16eea38e090c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Script Machine: Start Coroutine
haystackProgrammer: ScriptMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StartCoroutine(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e65a62dc-cc18-4ed5-99db-f21eb5c6a5a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Script Machine: Start Coroutine
haystackProgrammer: ScriptMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8233c11d-40a9-4d29-8207-6650687e3b44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Script Machine: Stop Coroutine
haystackProgrammer: ScriptMachine.StopCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"174bea47-20d4-4ddc-80f9-f47492d56d71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Script Machine: Stop Coroutine
haystackProgrammer: ScriptMachine.StopCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Unity.VisualScripting.ScriptMachine|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c24397a8-bd0f-47d6-bcdd-b61731fce31d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Script Machine: Stop Coroutine
haystackProgrammer: ScriptMachine.StopCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StopCoroutine(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"51061b0b-1513-41cf-8b88-09f3b47a7c6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Script Machine: Stop All Coroutines
haystackProgrammer: ScriptMachine.StopAllCoroutines
favoriteKey: Unity.VisualScripting.ScriptMachine.StopAllCoroutines()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: Unity.VisualScripting.ScriptMachine
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e309a585-50b7-4330-bf67-66c9470475ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Script Machine: Print
haystackProgrammer: ScriptMachine.print
favoriteKey: Unity.VisualScripting.ScriptMachine.print(System.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ffe888e-4fef-4d97-b926-f40b0d3d612a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Script Machine: Get Component
haystackProgrammer: ScriptMachine.GetComponent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponent(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d09a6aa6-af8a-4a1a-a0de-cc868cb435ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Script Machine: Try Get Component
haystackProgrammer: ScriptMachine.TryGetComponent
favoriteKey: Unity.VisualScripting.ScriptMachine.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"32bfaed3-d6c3-40c2-b2fe-2564584f4f3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Script Machine: Get Component
haystackProgrammer: ScriptMachine.GetComponent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponent(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"55f4e35a-2f35-4a0b-9863-d2b53a3457a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Script Machine: Get Component In Children
haystackProgrammer: ScriptMachine.GetComponentInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ec09bb6e-0cc4-42a6-b8b5-20839d92c494","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Script Machine: Get Component In Children
haystackProgrammer: ScriptMachine.GetComponentInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInChildren(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"65446296-d233-4084-a97c-98a02567468c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Script Machine: Get Components In Children
haystackProgrammer: ScriptMachine.GetComponentsInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4428db01-a70d-4341-892b-4a68a6bcdae4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Script Machine: Get Components In Children
haystackProgrammer: ScriptMachine.GetComponentsInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInChildren(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"94a0af8b-c270-425e-aaf9-06660c1be1ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Script Machine: Get Component In Parent
haystackProgrammer: ScriptMachine.GetComponentInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"87cd5958-1923-476e-bd71-056438722b66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Script Machine: Get Component In Parent
haystackProgrammer: ScriptMachine.GetComponentInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInParent(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"6a809d55-c0f0-4445-bbaf-5cefb88a3e8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Script Machine: Get Components In Parent
haystackProgrammer: ScriptMachine.GetComponentsInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"262d137d-b400-485c-90f4-169f89ffdf86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Script Machine: Get Components In Parent
haystackProgrammer: ScriptMachine.GetComponentsInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInParent(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"c76f94e9-a43f-469e-8ca5-0f46cfc2bedb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Script Machine: Get Components
haystackProgrammer: ScriptMachine.GetComponents
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponents(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"578a7687-6e55-45b9-97d7-d676359928ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Script Machine: Get Components
haystackProgrammer: ScriptMachine.GetComponents
tag1: Unity.VisualScripting.ScriptMachine
favoriteKey:
Unity.VisualScripting.ScriptMachine.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
Unity.VisualScripting.ScriptMachine;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"41915d6c-0e20-49ea-a205-b894c48161dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Unity.VisualScripting.ScriptMachine|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Script Machine: Get Component Index
haystackProgrammer: ScriptMachine.GetComponentIndex
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentIndex()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"835ebb71-c624-4c54-8f33-2de578517311","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
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labelHuman: Get Entity Id ()
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Script Machine: Destroy
haystackProgrammer: ScriptMachine.Destroy
favoriteKey: Unity.VisualScripting.ScriptMachine.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Script Machine: Destroy
haystackProgrammer: ScriptMachine.Destroy
favoriteKey: Unity.VisualScripting.ScriptMachine.Destroy(UnityEngine.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Script Machine: Destroy Immediate
haystackProgrammer: ScriptMachine.DestroyImmediate
favoriteKey: Unity.VisualScripting.ScriptMachine.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Script Machine: Destroy Immediate
haystackProgrammer: ScriptMachine.DestroyImmediate
favoriteKey: Unity.VisualScripting.ScriptMachine.DestroyImmediate(UnityEngine.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Script Machine: Find Objects By Type
haystackProgrammer: ScriptMachine.FindObjectsByType
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.ScriptMachine.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Script Machine: Find Objects By Type
haystackProgrammer: ScriptMachine.FindObjectsByType
tag1: Unity.VisualScripting.ScriptMachine
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.ScriptMachine.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
Unity.VisualScripting.ScriptMachine;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Script Machine: Dont Destroy On Load
haystackProgrammer: ScriptMachine.DontDestroyOnLoad
favoriteKey: Unity.VisualScripting.ScriptMachine.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Script Machine: Find First Object By Type
haystackProgrammer: ScriptMachine.FindFirstObjectByType
favoriteKey: Unity.VisualScripting.ScriptMachine.FindFirstObjectByType(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Script Machine: Find Any Object By Type
haystackProgrammer: ScriptMachine.FindAnyObjectByType
favoriteKey: Unity.VisualScripting.ScriptMachine.FindAnyObjectByType(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Script Machine: Find First Object By Type
haystackProgrammer: ScriptMachine.FindFirstObjectByType
tag1: Unity.VisualScripting.ScriptMachine
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.ScriptMachine.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.ScriptMachine;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Script Machine: Find Any Object By Type
haystackProgrammer: ScriptMachine.FindAnyObjectByType
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.ScriptMachine.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Script Machine: Equals
haystackProgrammer: ScriptMachine.Equals
favoriteKey: Unity.VisualScripting.ScriptMachine.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Script Machine: Get Type
haystackProgrammer: ScriptMachine.GetType
favoriteKey: Unity.VisualScripting.ScriptMachine.GetType()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Script Machine: Reference Equals
haystackProgrammer: ScriptMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.ScriptMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: Script Machine: Get Nest
haystackProgrammer: ScriptMachine.nest (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.nest@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;nest
tag3: Unity.VisualScripting.ScriptMachine;nest
valueInputTypes: Unity.VisualScripting.ScriptMachine
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: Script Machine: Get Graph
haystackProgrammer: ScriptMachine.graph (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.graph@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graph
tag3: Unity.VisualScripting.ScriptMachine;graph
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.FlowGraph
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: Script Machine: Get Graph Data
haystackProgrammer: ScriptMachine.graphData (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.graphData@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graphData
tag3: Unity.VisualScripting.ScriptMachine;graphData
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: Script Machine: Set Graph Data
haystackProgrammer: ScriptMachine.graphData (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.graphData@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graphData
tag3: Unity.VisualScripting.ScriptMachine;graphData
valueInputTypes: Unity.VisualScripting.ScriptMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: Script Machine: Is Description Valid
haystackProgrammer: ScriptMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isDescriptionValid
tag3: Unity.VisualScripting.ScriptMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: Script Machine: Set Description Valid
haystackProgrammer: ScriptMachine.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.isDescriptionValid@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isDescriptionValid
tag3: Unity.VisualScripting.ScriptMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Script Machine: Get Destroy Cancellation Token
haystackProgrammer: ScriptMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Script Machine: Get Use GUI Layout
haystackProgrammer: ScriptMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.useGUILayout@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Script Machine: Set Use GUI Layout
haystackProgrammer: ScriptMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.useGUILayout@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Script Machine: Get Did Start
haystackProgrammer: ScriptMachine.didStart (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.didStart@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Script Machine: Get Did Awake
haystackProgrammer: ScriptMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.didAwake@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Script Machine: Get Run In Edit Mode
haystackProgrammer: ScriptMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.runInEditMode@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Script Machine: Set Run In Edit Mode
haystackProgrammer: ScriptMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.runInEditMode@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Script Machine: Get Enabled
haystackProgrammer: ScriptMachine.enabled (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.enabled@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;enabled
tag3: Unity.VisualScripting.ScriptMachine;enabled
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Script Machine: Set Enabled
haystackProgrammer: ScriptMachine.enabled (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.enabled@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;enabled
tag3: Unity.VisualScripting.ScriptMachine;enabled
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Script Machine: Is Active And Enabled
haystackProgrammer: ScriptMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.ScriptMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Script Machine: Get Transform
haystackProgrammer: ScriptMachine.transform (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.transform@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Script Machine: Get Transform Handle
haystackProgrammer: ScriptMachine.transformHandle (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.transformHandle@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"599627e6-7f65-4cfd-982f-789925662f39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Script Machine: Get Game Object
haystackProgrammer: ScriptMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.gameObject@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Script Machine: Get Tag
haystackProgrammer: ScriptMachine.tag (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.tag@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ba3e136-0fdc-462e-9105-a734ede61585","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Script Machine: Set Tag
haystackProgrammer: ScriptMachine.tag (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.tag@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Script Machine: Get Name
haystackProgrammer: ScriptMachine.name (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.name@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Script Machine: Set Name
haystackProgrammer: ScriptMachine.name (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.name@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Script Machine: Get Hide Flags
haystackProgrammer: ScriptMachine.hideFlags (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.hideFlags@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Script Machine: Set Hide Flags
haystackProgrammer: ScriptMachine.hideFlags (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.hideFlags@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.ScriptMachine|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Default Graph ()
labelProgrammer: DefaultGraph ()
haystackHuman: State Graph Asset: Default Graph
haystackProgrammer: StateGraphAsset.DefaultGraph
favoriteKey: Unity.VisualScripting.StateGraphAsset.DefaultGraph()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;DefaultGraph;
tag3: Unity.VisualScripting.StateGraphAsset;DefaultGraph;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Aot Stubs (Visited)
labelProgrammer: GetAotStubs (visited)
haystackHuman: State Graph Asset: Get Aot Stubs
haystackProgrammer: StateGraphAsset.GetAotStubs
tag1: Unity.VisualScripting.StateGraphAsset
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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valueOutputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reference ()
labelProgrammer: GetReference ()
haystackHuman: State Graph Asset: Get Reference
haystackProgrammer: StateGraphAsset.GetReference
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetReference()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetReference;
tag3: Unity.VisualScripting.StateGraphAsset;GetReference;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.GraphPointer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: State Graph Asset: To String
haystackProgrammer: StateGraphAsset.ToString
favoriteKey: Unity.VisualScripting.StateGraphAsset.ToString()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;ToString;
tag3: Unity.VisualScripting.StateGraphAsset;ToString;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: State Graph Asset: Create Instance
haystackProgrammer: StateGraphAsset.CreateInstance
favoriteKey: Unity.VisualScripting.StateGraphAsset.CreateInstance(System.String)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: State Graph Asset: Create Instance
haystackProgrammer: StateGraphAsset.CreateInstance
favoriteKey: Unity.VisualScripting.StateGraphAsset.CreateInstance(System.Type)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: State Graph Asset: Get Entity Id
haystackProgrammer: StateGraphAsset.GetEntityId
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetEntityId()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: State Graph Asset: Get Instance ID
haystackProgrammer: StateGraphAsset.GetInstanceID
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetInstanceID()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: State Graph Asset: Get Hash Code
haystackProgrammer: StateGraphAsset.GetHashCode
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetHashCode()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: State Graph Asset: Equals
haystackProgrammer: StateGraphAsset.Equals
favoriteKey: Unity.VisualScripting.StateGraphAsset.Equals(System.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Unity.VisualScripting.StateGraphAsset|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
tag1: Unity.VisualScripting.StateGraphAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
Unity.VisualScripting.StateGraphAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
tag1: Unity.VisualScripting.StateGraphAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
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unit:
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelProgrammer: DefaultGraph ()
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labelHuman: Trigger Unity Event (Name)
labelProgrammer: TriggerUnityEvent (name)
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labelHuman: Get Reference ()
labelProgrammer: GetReference ()
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labelHuman: Instantiate Nest ()
labelProgrammer: InstantiateNest ()
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labelHuman: Uninstantiate Nest ()
labelProgrammer: UninstantiateNest ()
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labelHuman: To String ()
labelProgrammer: ToString ()
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haystackProgrammer: StateMachine.ToString
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labelHuman: Cancel Invoke ()
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labelHuman: Invoke (Method Name, Time)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: StateMachine.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetEntityId ()
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: StateMachine.GetHashCode
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labelProgrammer: Equals (other)
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haystackProgrammer: StateMachine.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: State Machine: Find First Object By Type
haystackProgrammer: StateMachine.FindFirstObjectByType
tag1: Unity.VisualScripting.StateMachine
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateMachine.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.StateMachine;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: State Machine: Find Any Object By Type
haystackProgrammer: StateMachine.FindAnyObjectByType
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateMachine.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Machine: Equals
haystackProgrammer: StateMachine.Equals
favoriteKey: Unity.VisualScripting.StateMachine.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Machine: Get Type
haystackProgrammer: StateMachine.GetType
favoriteKey: Unity.VisualScripting.StateMachine.GetType()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Machine: Reference Equals
haystackProgrammer: StateMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.StateMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: State Machine: Get Nest
haystackProgrammer: StateMachine.nest (get)
favoriteKey: Unity.VisualScripting.StateMachine.nest@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;nest
tag3: Unity.VisualScripting.StateMachine;nest
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
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valueOutputTypes:
Unity.VisualScripting.GraphNest`2[[Unity.VisualScripting.StateGraph, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Unity.VisualScripting.StateGraphAsset, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Machine: Get Graph
haystackProgrammer: StateMachine.graph (get)
favoriteKey: Unity.VisualScripting.StateMachine.graph@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graph
tag3: Unity.VisualScripting.StateMachine;graph
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f53a140-989e-487d-9830-cd37e869c0d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: State Machine: Get Graph Data
haystackProgrammer: StateMachine.graphData (get)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"357cdc91-293e-4dfd-b22a-4ead8d7026c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: State Machine: Set Graph Data
haystackProgrammer: StateMachine.graphData (set)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"chainable":false,"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3267d5d-6064-41d7-8a4d-b4fcf35718ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Machine: Is Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c9cfd12-11da-46af-9264-555547e46f34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Machine: Set Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"17542b6e-163f-49ef-9ec4-f6b5265782bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: State Machine: Get Destroy Cancellation Token
haystackProgrammer: StateMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.StateMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f604fbde-78a7-4c95-99e9-f5d99645f346","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: State Machine: Get Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"790b7de1-b0d9-4cba-97d8-0048d55609eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: State Machine: Set Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0dffb618-b48c-4835-ad7d-80c025bc6654","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: State Machine: Get Did Start
haystackProgrammer: StateMachine.didStart (get)
favoriteKey: Unity.VisualScripting.StateMachine.didStart@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b625034a-0b0c-43ca-8e78-96ae1fc2a225","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: State Machine: Get Did Awake
haystackProgrammer: StateMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.StateMachine.didAwake@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c27e716f-65e0-44a4-a1f7-55e4f801dc4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: State Machine: Get Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2f5c41b-51b0-4494-a01e-194d188b632e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: State Machine: Set Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: State Machine: Get Enabled
haystackProgrammer: StateMachine.enabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f99f56d3-a86a-4a5a-bd12-571088628d78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: State Machine: Set Enabled
haystackProgrammer: StateMachine.enabled (set)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bebdb513-ad6d-49e6-9c16-ce79798ed1f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: State Machine: Is Active And Enabled
haystackProgrammer: StateMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.StateMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc582706-eda3-4922-83b7-18a275a88b17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: State Machine: Get Transform
haystackProgrammer: StateMachine.transform (get)
favoriteKey: Unity.VisualScripting.StateMachine.transform@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de2ae93b-d50d-4063-9f11-d4877b8e60d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: State Machine: Get Transform Handle
haystackProgrammer: StateMachine.transformHandle (get)
favoriteKey: Unity.VisualScripting.StateMachine.transformHandle@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"591c7a6d-e165-4c97-ae4a-d45eef948139","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: State Machine: Get Game Object
haystackProgrammer: StateMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.StateMachine.gameObject@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee0449d5-ca33-4839-926f-9d40dffe1f76","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: State Machine: Get Tag
haystackProgrammer: StateMachine.tag (get)
favoriteKey: Unity.VisualScripting.StateMachine.tag@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"957d447a-7486-4e56-9324-8ffa0a7ba340","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: State Machine: Set Tag
haystackProgrammer: StateMachine.tag (set)
favoriteKey: Unity.VisualScripting.StateMachine.tag@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"58358143-d14c-475d-8913-a8142845ba08","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Machine: Get Name
haystackProgrammer: StateMachine.name (get)
favoriteKey: Unity.VisualScripting.StateMachine.name@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f82e96d1-6520-490f-aa12-ae8d147c4d9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Machine: Set Name
haystackProgrammer: StateMachine.name (set)
favoriteKey: Unity.VisualScripting.StateMachine.name@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
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labelProgrammer: hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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labelProgrammer: OnPointerClick (eventData)
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labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
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labelHuman: All Selectables No Alloc (Selectables)
labelProgrammer: AllSelectablesNoAlloc (selectables)
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labelHuman: Is Interactable ()
labelProgrammer: IsInteractable ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable (Dir)
labelProgrammer: FindSelectable (dir)
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haystackProgrammer: Button.FindSelectable
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labelHuman: Find Selectable On Left ()
labelProgrammer: FindSelectableOnLeft ()
haystackHuman: Button: Find Selectable On Left
haystackProgrammer: Button.FindSelectableOnLeft
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Right ()
labelProgrammer: FindSelectableOnRight ()
haystackHuman: Button: Find Selectable On Right
haystackProgrammer: Button.FindSelectableOnRight
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Up ()
labelProgrammer: FindSelectableOnUp ()
haystackHuman: Button: Find Selectable On Up
haystackProgrammer: Button.FindSelectableOnUp
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Down ()
labelProgrammer: FindSelectableOnDown ()
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haystackProgrammer: Button.FindSelectableOnDown
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labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
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labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
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labelHuman: On Pointer Exit (Event Data)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: IsInvoking ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Button: Destroy Immediate
haystackProgrammer: Button.DestroyImmediate
favoriteKey: UnityEngine.UI.Button.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Button: Destroy Immediate
haystackProgrammer: Button.DestroyImmediate
favoriteKey: UnityEngine.UI.Button.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Button: Find Objects By Type
haystackProgrammer: Button.FindObjectsByType
favoriteKey: UnityEngine.UI.Button.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Button: Find Objects By Type
haystackProgrammer: Button.FindObjectsByType
tag1: UnityEngine.UI.Button
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.Button.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.Button;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Button: Dont Destroy On Load
haystackProgrammer: Button.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Button.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Button: Find First Object By Type
haystackProgrammer: Button.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Button.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Button: Find Any Object By Type
haystackProgrammer: Button.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Button.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Button: Find First Object By Type
haystackProgrammer: Button.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Button.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Button: Find Any Object By Type
haystackProgrammer: Button.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Button.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Button: To String
haystackProgrammer: Button.ToString
favoriteKey: UnityEngine.UI.Button.ToString()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Button: Equals
haystackProgrammer: Button.Equals
favoriteKey: UnityEngine.UI.Button.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Button: Get Type
haystackProgrammer: Button.GetType
favoriteKey: UnityEngine.UI.Button.GetType()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Button: Reference Equals
haystackProgrammer: Button.ReferenceEquals
favoriteKey: UnityEngine.UI.Button.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Click
labelProgrammer: onClick (get)
haystackHuman: Button: Get On Click
haystackProgrammer: Button.onClick (get)
favoriteKey: UnityEngine.UI.Button.onClick@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;onClick
tag3: UnityEngine.UI.Button;onClick
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button+ButtonClickedEvent
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set On Click
labelProgrammer: onClick (set)
haystackHuman: Button: Set On Click
haystackProgrammer: Button.onClick (set)
favoriteKey: UnityEngine.UI.Button.onClick@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;onClick
tag3: UnityEngine.UI.Button;onClick
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Button+ButtonClickedEvent
valueOutputTypes: UnityEngine.UI.Button+ButtonClickedEvent
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectables Array
labelProgrammer: allSelectablesArray (get)
haystackHuman: Button: Get All Selectables Array
haystackProgrammer: Button.allSelectablesArray (get)
favoriteKey: UnityEngine.UI.Button.allSelectablesArray@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;allSelectablesArray
tag3: UnityEngine.UI.Button;allSelectablesArray
valueOutputTypes: UnityEngine.UI.Selectable[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectable Count
labelProgrammer: allSelectableCount (get)
haystackHuman: Button: Get All Selectable Count
haystackProgrammer: Button.allSelectableCount (get)
favoriteKey: UnityEngine.UI.Button.allSelectableCount@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;allSelectableCount
tag3: UnityEngine.UI.Button;allSelectableCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Navigation
labelProgrammer: navigation (get)
haystackHuman: Button: Get Navigation
haystackProgrammer: Button.navigation (get)
favoriteKey: UnityEngine.UI.Button.navigation@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;navigation
tag3: UnityEngine.UI.Button;navigation
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Navigation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Navigation
labelProgrammer: navigation (set)
haystackHuman: Button: Set Navigation
haystackProgrammer: Button.navigation (set)
favoriteKey: UnityEngine.UI.Button.navigation@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;navigation
tag3: UnityEngine.UI.Button;navigation
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Navigation
valueOutputTypes: UnityEngine.UI.Navigation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transition
labelProgrammer: transition (get)
haystackHuman: Button: Get Transition
haystackProgrammer: Button.transition (get)
favoriteKey: UnityEngine.UI.Button.transition@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transition
tag3: UnityEngine.UI.Button;transition
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transition
labelProgrammer: transition (set)
haystackHuman: Button: Set Transition
haystackProgrammer: Button.transition (set)
favoriteKey: UnityEngine.UI.Button.transition@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transition
tag3: UnityEngine.UI.Button;transition
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Selectable+Transition
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors
labelProgrammer: colors (get)
haystackHuman: Button: Get Colors
haystackProgrammer: Button.colors (get)
favoriteKey: UnityEngine.UI.Button.colors@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;colors
tag3: UnityEngine.UI.Button;colors
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors
labelProgrammer: colors (set)
haystackHuman: Button: Set Colors
haystackProgrammer: Button.colors (set)
favoriteKey: UnityEngine.UI.Button.colors@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;colors
tag3: UnityEngine.UI.Button;colors
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.ColorBlock
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite State
labelProgrammer: spriteState (get)
haystackHuman: Button: Get Sprite State
haystackProgrammer: Button.spriteState (get)
favoriteKey: UnityEngine.UI.Button.spriteState@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;spriteState
tag3: UnityEngine.UI.Button;spriteState
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite State
labelProgrammer: spriteState (set)
haystackHuman: Button: Set Sprite State
haystackProgrammer: Button.spriteState (set)
favoriteKey: UnityEngine.UI.Button.spriteState@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;spriteState
tag3: UnityEngine.UI.Button;spriteState
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.SpriteState
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Triggers
labelProgrammer: animationTriggers (get)
haystackHuman: Button: Get Animation Triggers
haystackProgrammer: Button.animationTriggers (get)
favoriteKey: UnityEngine.UI.Button.animationTriggers@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animationTriggers
tag3: UnityEngine.UI.Button;animationTriggers
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Triggers
labelProgrammer: animationTriggers (set)
haystackHuman: Button: Set Animation Triggers
haystackProgrammer: Button.animationTriggers (set)
favoriteKey: UnityEngine.UI.Button.animationTriggers@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animationTriggers
tag3: UnityEngine.UI.Button;animationTriggers
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.AnimationTriggers
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
{"chainable":false,"member":{"name":"animationTriggers","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0206b546-833c-42dc-8098-622a93a973a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Graphic
labelProgrammer: targetGraphic (get)
haystackHuman: Button: Get Target Graphic
haystackProgrammer: Button.targetGraphic (get)
favoriteKey: UnityEngine.UI.Button.targetGraphic@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;targetGraphic
tag3: UnityEngine.UI.Button;targetGraphic
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c5e0650-d121-4868-93ad-1c8631eff5b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target Graphic
labelProgrammer: targetGraphic (set)
haystackHuman: Button: Set Target Graphic
haystackProgrammer: Button.targetGraphic (set)
favoriteKey: UnityEngine.UI.Button.targetGraphic@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;targetGraphic
tag3: UnityEngine.UI.Button;targetGraphic
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"eea8258f-a79a-4404-9e7a-cb51014366f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interactable
labelProgrammer: interactable (get)
haystackHuman: Button: Get Interactable
haystackProgrammer: Button.interactable (get)
favoriteKey: UnityEngine.UI.Button.interactable@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;interactable
tag3: UnityEngine.UI.Button;interactable
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8fc789c-1adc-4a59-b9bf-ab38244e0c4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interactable
labelProgrammer: interactable (set)
haystackHuman: Button: Set Interactable
haystackProgrammer: Button.interactable (set)
favoriteKey: UnityEngine.UI.Button.interactable@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;interactable
tag3: UnityEngine.UI.Button;interactable
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ce910f2a-d909-4aca-b1fa-0c642ee1e3d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image
labelProgrammer: image (get)
haystackHuman: Button: Get Image
haystackProgrammer: Button.image (get)
favoriteKey: UnityEngine.UI.Button.image@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;image
tag3: UnityEngine.UI.Button;image
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Image
unit:
{"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c44b3abc-0cd6-4ec0-835e-584913e9ad70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Image
labelProgrammer: image (set)
haystackHuman: Button: Set Image
haystackProgrammer: Button.image (set)
favoriteKey: UnityEngine.UI.Button.image@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;image
tag3: UnityEngine.UI.Button;image
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"chainable":false,"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7de4e701-4086-4367-80e3-22337bd56443","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animator
labelProgrammer: animator (get)
haystackHuman: Button: Get Animator
haystackProgrammer: Button.animator (get)
favoriteKey: UnityEngine.UI.Button.animator@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animator
tag3: UnityEngine.UI.Button;animator
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.Animator
unit:
{"member":{"name":"animator","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"904cabe7-8f0d-4219-b709-148546194f94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Button: Get Destroy Cancellation Token
haystackProgrammer: Button.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Button.destroyCancellationToken@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4d373a3-733c-401f-83c5-4bbd29c5f9d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Button: Get Use GUI Layout
haystackProgrammer: Button.useGUILayout (get)
favoriteKey: UnityEngine.UI.Button.useGUILayout@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"130ebcfc-f2e6-4938-b0af-b38729819b74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Button: Set Use GUI Layout
haystackProgrammer: Button.useGUILayout (set)
favoriteKey: UnityEngine.UI.Button.useGUILayout@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dec0f8fe-1f8f-48c4-86a1-bed1890991ce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Button: Get Did Start
haystackProgrammer: Button.didStart (get)
favoriteKey: UnityEngine.UI.Button.didStart@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3789082-2a5c-4546-89c1-113202076565","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Button: Get Did Awake
haystackProgrammer: Button.didAwake (get)
favoriteKey: UnityEngine.UI.Button.didAwake@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b0b5f12-3b20-4dab-9ab4-3137a5601e89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Button: Get Run In Edit Mode
haystackProgrammer: Button.runInEditMode (get)
favoriteKey: UnityEngine.UI.Button.runInEditMode@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5132020f-aef7-4885-9826-17ce9f91a26a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Button: Set Run In Edit Mode
haystackProgrammer: Button.runInEditMode (set)
favoriteKey: UnityEngine.UI.Button.runInEditMode@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ed18f452-a56f-4478-b7a5-8945404c7d34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Button: Get Enabled
haystackProgrammer: Button.enabled (get)
favoriteKey: UnityEngine.UI.Button.enabled@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;enabled
tag3: UnityEngine.UI.Button;enabled
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89817174-d371-4b5d-90ef-2ae35624e45b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Button: Set Enabled
haystackProgrammer: Button.enabled (set)
favoriteKey: UnityEngine.UI.Button.enabled@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;enabled
tag3: UnityEngine.UI.Button;enabled
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9e1b0471-72ab-4d12-a45e-5f52e8b92127","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Button: Is Active And Enabled
haystackProgrammer: Button.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Button.isActiveAndEnabled@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;isActiveAndEnabled
tag3: UnityEngine.UI.Button;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"875a4ec8-4882-4d53-b223-41785b39e1a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Button: Get Transform
haystackProgrammer: Button.transform (get)
favoriteKey: UnityEngine.UI.Button.transform@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f428cb50-05f1-41b0-ba1a-20aeef0c8647","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Button: Get Transform Handle
haystackProgrammer: Button.transformHandle (get)
favoriteKey: UnityEngine.UI.Button.transformHandle@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1b5e7cb-47bd-4b2d-88e2-196294f443b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Button: Get Game Object
haystackProgrammer: Button.gameObject (get)
favoriteKey: UnityEngine.UI.Button.gameObject@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bac00a7a-5130-4942-a616-9052151d8f2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Button: Get Tag
haystackProgrammer: Button.tag (get)
favoriteKey: UnityEngine.UI.Button.tag@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e0a814d-be35-4d0d-901f-f80a1a8cb51e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Button: Set Tag
haystackProgrammer: Button.tag (set)
favoriteKey: UnityEngine.UI.Button.tag@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Button|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"129114d4-99db-412d-bec9-774559a45105","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Button: Get Name
haystackProgrammer: Button.name (get)
favoriteKey: UnityEngine.UI.Button.name@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"553eab9d-d5a4-432e-9693-fa52edfc07f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Button: Set Name
haystackProgrammer: Button.name (set)
favoriteKey: UnityEngine.UI.Button.name@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Button|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6452f843-e8b1-4bbb-8e44-502b865f2662","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Button: Get Hide Flags
haystackProgrammer: Button.hideFlags (get)
favoriteKey: UnityEngine.UI.Button.hideFlags@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"486c99dc-62b5-40dc-a4d1-a55fd9199da2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Button: Set Hide Flags
haystackProgrammer: Button.hideFlags (set)
favoriteKey: UnityEngine.UI.Button.hideFlags@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Button|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1207aa64-054a-42d1-8916-beb84febc4d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Value Without Notify (Input)
labelProgrammer: SetValueWithoutNotify (input)
haystackHuman: Dropdown: Set Value Without Notify
haystackProgrammer: Dropdown.SetValueWithoutNotify
favoriteKey: UnityEngine.UI.Dropdown.SetValueWithoutNotify(System.Int32)@any
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;SetValueWithoutNotify;System.Int32
tag3: UnityEngine.UI.Dropdown;SetValueWithoutNotify;System.Int32
valueInputTypes: UnityEngine.UI.Dropdown|System.Int32
unit:
{"chainable":false,"parameterNames":["input"],"member":{"name":"SetValueWithoutNotify","parameterTypes":["System.Int32"],"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"%input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ee78c886-6918-494a-9fda-4af524ee3bbb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Shown Value ()
labelProgrammer: RefreshShownValue ()
haystackHuman: Dropdown: Refresh Shown Value
haystackProgrammer: Dropdown.RefreshShownValue
favoriteKey: UnityEngine.UI.Dropdown.RefreshShownValue()@any
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;RefreshShownValue;
tag3: UnityEngine.UI.Dropdown;RefreshShownValue;
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"RefreshShownValue","parameterTypes":[],"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05654e1f-141b-4f30-9ae5-a0b7e1a7a5a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Options (Options)
labelProgrammer: AddOptions (options)
haystackHuman: Dropdown: Add Options
haystackProgrammer: Dropdown.AddOptions
tag1: UnityEngine.UI.Dropdown
favoriteKey:
UnityEngine.UI.Dropdown.AddOptions(System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.UI.Dropdown;AddOptions;System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.UI.Dropdown;AddOptions;System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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