# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Noise
labelProgrammer: noise (get)
haystackHuman: Particle System: Get Noise
haystackProgrammer: ParticleSystem.noise (get)
favoriteKey: UnityEngine.ParticleSystem.noise@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;noise
tag3: UnityEngine.ParticleSystem;noise
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+NoiseModule
unit:
{"member":{"name":"noise","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3a4056a-0820-423b-9aaf-31af3aa5e8dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision
labelProgrammer: collision (get)
haystackHuman: Particle System: Get Collision
haystackProgrammer: ParticleSystem.collision (get)
favoriteKey: UnityEngine.ParticleSystem.collision@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;collision
tag3: UnityEngine.ParticleSystem;collision
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+CollisionModule
unit:
{"member":{"name":"collision","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcb3a9bc-400c-4f1e-b09d-e969f2bc122a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Trigger
labelProgrammer: trigger (get)
haystackHuman: Particle System: Get Trigger
haystackProgrammer: ParticleSystem.trigger (get)
favoriteKey: UnityEngine.ParticleSystem.trigger@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;trigger
tag3: UnityEngine.ParticleSystem;trigger
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+TriggerModule
unit:
{"member":{"name":"trigger","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51c864bc-4b2f-47e7-b4c2-c5efdd60d378","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sub Emitters
labelProgrammer: subEmitters (get)
haystackHuman: Particle System: Get Sub Emitters
haystackProgrammer: ParticleSystem.subEmitters (get)
favoriteKey: UnityEngine.ParticleSystem.subEmitters@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;subEmitters
tag3: UnityEngine.ParticleSystem;subEmitters
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+SubEmittersModule
unit:
{"member":{"name":"subEmitters","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38b3de27-b038-4b83-b2d5-9b00a7def2a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Sheet Animation
labelProgrammer: textureSheetAnimation (get)
haystackHuman: Particle System: Get Texture Sheet Animation
haystackProgrammer: ParticleSystem.textureSheetAnimation (get)
favoriteKey: UnityEngine.ParticleSystem.textureSheetAnimation@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;textureSheetAnimation
tag3: UnityEngine.ParticleSystem;textureSheetAnimation
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+TextureSheetAnimationModule
unit:
{"member":{"name":"textureSheetAnimation","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20d1afef-ed21-493b-8cfe-7c31a06f9615","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lights
labelProgrammer: lights (get)
haystackHuman: Particle System: Get Lights
haystackProgrammer: ParticleSystem.lights (get)
favoriteKey: UnityEngine.ParticleSystem.lights@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;lights
tag3: UnityEngine.ParticleSystem;lights
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+LightsModule
unit:
{"member":{"name":"lights","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94206868-31a6-44f2-9e9e-44ca7a183592","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Trails
labelProgrammer: trails (get)
haystackHuman: Particle System: Get Trails
haystackProgrammer: ParticleSystem.trails (get)
favoriteKey: UnityEngine.ParticleSystem.trails@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;trails
tag3: UnityEngine.ParticleSystem;trails
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+TrailModule
unit:
{"member":{"name":"trails","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0479e54-0ebb-4eae-a99a-3a21fb5a55c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Custom Data
labelProgrammer: customData (get)
haystackHuman: Particle System: Get Custom Data
haystackProgrammer: ParticleSystem.customData (get)
favoriteKey: UnityEngine.ParticleSystem.customData@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;customData
tag3: UnityEngine.ParticleSystem;customData
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.ParticleSystem+CustomDataModule
unit:
{"member":{"name":"customData","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"365a8af7-d103-4302-aed4-9c4ce54f4e82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System: Get Transform
haystackProgrammer: ParticleSystem.transform (get)
favoriteKey: UnityEngine.ParticleSystem.transform@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66259659-1737-4d8e-9fa7-509be924e6ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Particle System: Get Transform Handle
haystackProgrammer: ParticleSystem.transformHandle (get)
favoriteKey: UnityEngine.ParticleSystem.transformHandle@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8070e038-a7d2-4bf3-8b0c-0f17bcf01bee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System: Get Game Object
haystackProgrammer: ParticleSystem.gameObject (get)
favoriteKey: UnityEngine.ParticleSystem.gameObject@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b3543b7-eb87-4813-a955-68e0f8de32b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System: Get Tag
haystackProgrammer: ParticleSystem.tag (get)
favoriteKey: UnityEngine.ParticleSystem.tag@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce70578d-2bdf-4fea-b6f5-2b4a8156e457","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System: Set Tag
haystackProgrammer: ParticleSystem.tag (set)
favoriteKey: UnityEngine.ParticleSystem.tag@set
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystem|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"470cdc27-a805-4a0a-9531-b300acfa889b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System: Get Name
haystackProgrammer: ParticleSystem.name (get)
favoriteKey: UnityEngine.ParticleSystem.name@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6882e5c2-4808-4e81-ba09-3e04e51622dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System: Set Name
haystackProgrammer: ParticleSystem.name (set)
favoriteKey: UnityEngine.ParticleSystem.name@set
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystem|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"69d2957f-ea61-4eed-85f2-350a976f721d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System: Get Hide Flags
haystackProgrammer: ParticleSystem.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystem.hideFlags@get
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9889accc-b401-4347-bcc9-b34c1cf56b24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System: Set Hide Flags
haystackProgrammer: ParticleSystem.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystem.hideFlags@set
tag1: UnityEngine.ParticleSystem
tag2: UnityEngine.ParticleSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystem","targetTypeName":"UnityEngine.ParticleSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"805d205e-ab5d-4105-adb0-b73c9de1cb15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Particle Collision Event: Equals
haystackProgrammer: ParticleCollisionEvent.Equals
favoriteKey: UnityEngine.ParticleCollisionEvent.Equals(System.Object)@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ParticleCollisionEvent|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2346e93c-b931-45ec-ad1a-c307421d154c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Particle Collision Event: Get Hash Code
haystackProgrammer: ParticleCollisionEvent.GetHashCode
favoriteKey: UnityEngine.ParticleCollisionEvent.GetHashCode()@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53d6100a-0380-4973-94e5-698723eedaee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Particle Collision Event: To String
haystackProgrammer: ParticleCollisionEvent.ToString
favoriteKey: UnityEngine.ParticleCollisionEvent.ToString()@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c50b6af-dfd6-429d-ba79-45c61b4b6127","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Particle Collision Event: Equals
haystackProgrammer: ParticleCollisionEvent.Equals
favoriteKey: UnityEngine.ParticleCollisionEvent.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a2a23906-0d16-4d67-8e43-97867d24c736","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Particle Collision Event: Get Type
haystackProgrammer: ParticleCollisionEvent.GetType
favoriteKey: UnityEngine.ParticleCollisionEvent.GetType()@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d5212c1-2b57-47ba-b059-41e9ac5fc37d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Particle Collision Event: Reference Equals
haystackProgrammer: ParticleCollisionEvent.ReferenceEquals
favoriteKey: UnityEngine.ParticleCollisionEvent.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"095aa92b-fe40-4cf7-8e7e-dc8a97df1ad6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Intersection
labelProgrammer: intersection (get)
haystackHuman: Particle Collision Event: Get Intersection
haystackProgrammer: ParticleCollisionEvent.intersection (get)
favoriteKey: UnityEngine.ParticleCollisionEvent.intersection@get
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;intersection
tag3: UnityEngine.ParticleCollisionEvent;intersection
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"intersection","parameterTypes":null,"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81e7090b-e66e-4fe1-8fc8-17eb47d1462f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Particle Collision Event: Get Normal
haystackProgrammer: ParticleCollisionEvent.normal (get)
favoriteKey: UnityEngine.ParticleCollisionEvent.normal@get
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;normal
tag3: UnityEngine.ParticleCollisionEvent;normal
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b5102e1d-7fdb-4a58-8d3a-25c92433abef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Particle Collision Event: Get Velocity
haystackProgrammer: ParticleCollisionEvent.velocity (get)
favoriteKey: UnityEngine.ParticleCollisionEvent.velocity@get
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;velocity
tag3: UnityEngine.ParticleCollisionEvent;velocity
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2024edb2-76c0-4233-86dd-ee5b5a7d6ce0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Component
labelProgrammer: colliderComponent (get)
haystackHuman: Particle Collision Event: Get Collider Component
haystackProgrammer: ParticleCollisionEvent.colliderComponent (get)
favoriteKey: UnityEngine.ParticleCollisionEvent.colliderComponent@get
tag1: UnityEngine.ParticleCollisionEvent
tag2: UnityEngine.ParticleCollisionEvent;colliderComponent
tag3: UnityEngine.ParticleCollisionEvent;colliderComponent
valueInputTypes: UnityEngine.ParticleCollisionEvent
valueOutputTypes: UnityEngine.Component
unit:
{"member":{"name":"colliderComponent","parameterTypes":null,"targetType":"UnityEngine.ParticleCollisionEvent","targetTypeName":"UnityEngine.ParticleCollisionEvent","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"12d3ee6a-0b19-4341-9899-db6bae2e4477","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Meshes (Meshes)
labelProgrammer: GetMeshes (meshes)
haystackHuman: Particle System Renderer: Get Meshes
haystackProgrammer: ParticleSystemRenderer.GetMeshes
favoriteKey: UnityEngine.ParticleSystemRenderer.GetMeshes(UnityEngine.Mesh[])@any
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;GetMeshes;UnityEngine.Mesh[]
tag3: UnityEngine.ParticleSystemRenderer;GetMeshes;UnityEngine.Mesh[]
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Mesh[]
valueOutputTypes: System.Int32|UnityEngine.Mesh[]
unit:
{"chainable":false,"parameterNames":["meshes"],"member":{"name":"GetMeshes","parameterTypes":["UnityEngine.Mesh[]"],"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77eb1351-9a1d-4353-abec-661b10b1a296","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Meshes (Meshes, Size)
labelProgrammer: SetMeshes (meshes, size)
haystackHuman: Particle System Renderer: Set Meshes
haystackProgrammer: ParticleSystemRenderer.SetMeshes
favoriteKey: UnityEngine.ParticleSystemRenderer.SetMeshes(UnityEngine.Mesh[]System.Int32)@any
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;SetMeshes;UnityEngine.Mesh[];System.Int32
tag3: UnityEngine.ParticleSystemRenderer;SetMeshes;UnityEngine.Mesh[];System.Int32
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Mesh[]|System.Int32
unit:
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tag2: UnityEngine.ParticleSystemRenderer;renderMode
tag3: UnityEngine.ParticleSystemRenderer;renderMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemRenderMode
valueOutputTypes: UnityEngine.ParticleSystemRenderMode
unit:
{"chainable":false,"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Billboard","$type":"UnityEngine.ParticleSystemRenderMode"}},"position":{"x":0.0,"y":0.0},"guid":"3353e5b6-88de-49a0-9c39-7a6aca314b0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Distribution
labelProgrammer: meshDistribution (get)
haystackHuman: Particle System Renderer: Get Mesh Distribution
haystackProgrammer: ParticleSystemRenderer.meshDistribution (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshDistribution@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshDistribution
tag3: UnityEngine.ParticleSystemRenderer;meshDistribution
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemMeshDistribution
unit:
{"member":{"name":"meshDistribution","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e682737-1026-49fa-aca4-1c349f406f8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Distribution
labelProgrammer: meshDistribution (set)
haystackHuman: Particle System Renderer: Set Mesh Distribution
haystackProgrammer: ParticleSystemRenderer.meshDistribution (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshDistribution@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshDistribution
tag3: UnityEngine.ParticleSystemRenderer;meshDistribution
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemMeshDistribution
valueOutputTypes: UnityEngine.ParticleSystemMeshDistribution
unit:
{"chainable":false,"member":{"name":"meshDistribution","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UniformRandom","$type":"UnityEngine.ParticleSystemMeshDistribution"}},"position":{"x":0.0,"y":0.0},"guid":"f5001a9c-d6df-42fc-9c2c-e27a00023e1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Mode
labelProgrammer: sortMode (get)
haystackHuman: Particle System Renderer: Get Sort Mode
haystackProgrammer: ParticleSystemRenderer.sortMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortMode
tag3: UnityEngine.ParticleSystemRenderer;sortMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemSortMode
unit:
{"member":{"name":"sortMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b0acd49-9554-4690-834d-2b69ff6bceee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Mode
labelProgrammer: sortMode (set)
haystackHuman: Particle System Renderer: Set Sort Mode
haystackProgrammer: ParticleSystemRenderer.sortMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortMode
tag3: UnityEngine.ParticleSystemRenderer;sortMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.ParticleSystemSortMode
valueOutputTypes: UnityEngine.ParticleSystemSortMode
unit:
{"chainable":false,"member":{"name":"sortMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.ParticleSystemSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"adc72958-f85c-4b7d-9e43-fc0fa4028d34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length Scale
labelProgrammer: lengthScale (get)
haystackHuman: Particle System Renderer: Get Length Scale
haystackProgrammer: ParticleSystemRenderer.lengthScale (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lengthScale@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lengthScale
tag3: UnityEngine.ParticleSystemRenderer;lengthScale
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"lengthScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3da5b031-885c-4b8b-922b-b2843ae9243b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Length Scale
labelProgrammer: lengthScale (set)
haystackHuman: Particle System Renderer: Set Length Scale
haystackProgrammer: ParticleSystemRenderer.lengthScale (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lengthScale@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lengthScale
tag3: UnityEngine.ParticleSystemRenderer;lengthScale
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lengthScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"adacea89-e7c1-4d91-b4ca-0c1641e0c5d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity Scale
labelProgrammer: velocityScale (get)
haystackHuman: Particle System Renderer: Get Velocity Scale
haystackProgrammer: ParticleSystemRenderer.velocityScale (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.velocityScale@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;velocityScale
tag3: UnityEngine.ParticleSystemRenderer;velocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"velocityScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1be13203-c2b3-4669-ac43-b83300dfc889","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity Scale
labelProgrammer: velocityScale (set)
haystackHuman: Particle System Renderer: Set Velocity Scale
haystackProgrammer: ParticleSystemRenderer.velocityScale (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.velocityScale@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;velocityScale
tag3: UnityEngine.ParticleSystemRenderer;velocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"velocityScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"deeb0a20-68d6-41e5-8f1d-e63d97d25110","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera Velocity Scale
labelProgrammer: cameraVelocityScale (get)
haystackHuman: Particle System Renderer: Get Camera Velocity Scale
haystackProgrammer: ParticleSystemRenderer.cameraVelocityScale (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.cameraVelocityScale@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
tag3: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"cameraVelocityScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6da8cad-3f2b-43d0-9733-530e9b1af4ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera Velocity Scale
labelProgrammer: cameraVelocityScale (set)
haystackHuman: Particle System Renderer: Set Camera Velocity Scale
haystackProgrammer: ParticleSystemRenderer.cameraVelocityScale (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.cameraVelocityScale@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
tag3: UnityEngine.ParticleSystemRenderer;cameraVelocityScale
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"cameraVelocityScale","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"93e2674e-64b0-49f6-98c0-ef5c8c7f8581","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Direction
labelProgrammer: normalDirection (get)
haystackHuman: Particle System Renderer: Get Normal Direction
haystackProgrammer: ParticleSystemRenderer.normalDirection (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.normalDirection@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;normalDirection
tag3: UnityEngine.ParticleSystemRenderer;normalDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e376281e-cc88-4c36-87f0-37108427ab06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Direction
labelProgrammer: normalDirection (set)
haystackHuman: Particle System Renderer: Set Normal Direction
haystackProgrammer: ParticleSystemRenderer.normalDirection (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.normalDirection@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;normalDirection
tag3: UnityEngine.ParticleSystemRenderer;normalDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"normalDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8dff8689-f4f3-44ef-be60-eefc4c936d8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Bias
labelProgrammer: shadowBias (get)
haystackHuman: Particle System Renderer: Get Shadow Bias
haystackProgrammer: ParticleSystemRenderer.shadowBias (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowBias@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowBias
tag3: UnityEngine.ParticleSystemRenderer;shadowBias
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe7c4870-e9fd-4f0b-b35d-d0f82e0e7b26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Bias
labelProgrammer: shadowBias (set)
haystackHuman: Particle System Renderer: Set Shadow Bias
haystackProgrammer: ParticleSystemRenderer.shadowBias (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowBias@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowBias
tag3: UnityEngine.ParticleSystemRenderer;shadowBias
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowBias","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"643afa8c-44f9-439b-90cc-c66978ebebcc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Fudge
labelProgrammer: sortingFudge (get)
haystackHuman: Particle System Renderer: Get Sorting Fudge
haystackProgrammer: ParticleSystemRenderer.sortingFudge (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingFudge@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingFudge
tag3: UnityEngine.ParticleSystemRenderer;sortingFudge
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"sortingFudge","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"736b6a2b-d942-480b-8244-dc22642703fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Fudge
labelProgrammer: sortingFudge (set)
haystackHuman: Particle System Renderer: Set Sorting Fudge
haystackProgrammer: ParticleSystemRenderer.sortingFudge (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingFudge@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingFudge
tag3: UnityEngine.ParticleSystemRenderer;sortingFudge
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sortingFudge","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c3b0bcd2-378f-431b-b66b-f9bdb3708f38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Particle Size
labelProgrammer: minParticleSize (get)
haystackHuman: Particle System Renderer: Get Min Particle Size
haystackProgrammer: ParticleSystemRenderer.minParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.minParticleSize@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;minParticleSize
tag3: UnityEngine.ParticleSystemRenderer;minParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"minParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b55f5c62-127e-43ef-8af9-5ed587d9b1ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Particle Size
labelProgrammer: minParticleSize (set)
haystackHuman: Particle System Renderer: Set Min Particle Size
haystackProgrammer: ParticleSystemRenderer.minParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.minParticleSize@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;minParticleSize
tag3: UnityEngine.ParticleSystemRenderer;minParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0e473c6c-59bb-44d8-ae83-feac9e05c188","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Particle Size
labelProgrammer: maxParticleSize (get)
haystackHuman: Particle System Renderer: Get Max Particle Size
haystackProgrammer: ParticleSystemRenderer.maxParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.maxParticleSize@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maxParticleSize
tag3: UnityEngine.ParticleSystemRenderer;maxParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1d24756-508e-4454-99f3-00200e17fce2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Particle Size
labelProgrammer: maxParticleSize (set)
haystackHuman: Particle System Renderer: Set Max Particle Size
haystackProgrammer: ParticleSystemRenderer.maxParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.maxParticleSize@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maxParticleSize
tag3: UnityEngine.ParticleSystemRenderer;maxParticleSize
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"69104024-5c7b-462b-a969-d9394cd88d71","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot
labelProgrammer: pivot (get)
haystackHuman: Particle System Renderer: Get Pivot
haystackProgrammer: ParticleSystemRenderer.pivot (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.pivot@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;pivot
tag3: UnityEngine.ParticleSystemRenderer;pivot
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4a5a7ef-4cec-4b76-93a9-08c9762428d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pivot
labelProgrammer: pivot (set)
haystackHuman: Particle System Renderer: Set Pivot
haystackProgrammer: ParticleSystemRenderer.pivot (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.pivot@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;pivot
tag3: UnityEngine.ParticleSystemRenderer;pivot
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"pivot","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2f1b5cac-6036-4725-b609-0453e4189d14","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flip
labelProgrammer: flip (get)
haystackHuman: Particle System Renderer: Get Flip
haystackProgrammer: ParticleSystemRenderer.flip (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.flip@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;flip
tag3: UnityEngine.ParticleSystemRenderer;flip
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"flip","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80311c4d-3abf-451b-8203-eba4bb176b8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flip
labelProgrammer: flip (set)
haystackHuman: Particle System Renderer: Set Flip
haystackProgrammer: ParticleSystemRenderer.flip (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.flip@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;flip
tag3: UnityEngine.ParticleSystemRenderer;flip
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"flip","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2b214a0f-16c6-4ea0-bf03-f67c761c97ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Particle System Renderer: Get Mask Interaction
haystackProgrammer: ParticleSystemRenderer.maskInteraction (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.maskInteraction@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maskInteraction
tag3: UnityEngine.ParticleSystemRenderer;maskInteraction
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8f94c47-ae80-4693-9502-7273a5b70708","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Particle System Renderer: Set Mask Interaction
haystackProgrammer: ParticleSystemRenderer.maskInteraction (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.maskInteraction@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;maskInteraction
tag3: UnityEngine.ParticleSystemRenderer;maskInteraction
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"86455a55-fca3-41d5-9fcc-8fc705ef66b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Trail Material
labelProgrammer: trailMaterial (get)
haystackHuman: Particle System Renderer: Get Trail Material
haystackProgrammer: ParticleSystemRenderer.trailMaterial (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.trailMaterial@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;trailMaterial
tag3: UnityEngine.ParticleSystemRenderer;trailMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"trailMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4be6e719-d959-4ecf-854f-712ba42cd884","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trail Material
labelProgrammer: trailMaterial (set)
haystackHuman: Particle System Renderer: Set Trail Material
haystackProgrammer: ParticleSystemRenderer.trailMaterial (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.trailMaterial@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;trailMaterial
tag3: UnityEngine.ParticleSystemRenderer;trailMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"trailMaterial","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"29da7aa1-c070-4e07-a0e9-7b34d0f414c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable GPU Instancing
labelProgrammer: enableGPUInstancing (get)
haystackHuman: Particle System Renderer: Get Enable GPU Instancing
haystackProgrammer: ParticleSystemRenderer.enableGPUInstancing (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.enableGPUInstancing@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
tag3: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableGPUInstancing","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adcec8a3-3c43-426b-a05e-a17976703526","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable GPU Instancing
labelProgrammer: enableGPUInstancing (set)
haystackHuman: Particle System Renderer: Set Enable GPU Instancing
haystackProgrammer: ParticleSystemRenderer.enableGPUInstancing (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.enableGPUInstancing@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
tag3: UnityEngine.ParticleSystemRenderer;enableGPUInstancing
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableGPUInstancing","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9c2d35af-b0d1-40f2-a4b3-49a456978c5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Roll
labelProgrammer: allowRoll (get)
haystackHuman: Particle System Renderer: Get Allow Roll
haystackProgrammer: ParticleSystemRenderer.allowRoll (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowRoll@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowRoll
tag3: UnityEngine.ParticleSystemRenderer;allowRoll
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowRoll","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c73d520-3cfe-414e-926e-71a1d5092a2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Roll
labelProgrammer: allowRoll (set)
haystackHuman: Particle System Renderer: Set Allow Roll
haystackProgrammer: ParticleSystemRenderer.allowRoll (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowRoll@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowRoll
tag3: UnityEngine.ParticleSystemRenderer;allowRoll
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowRoll","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5c1e2540-ac26-4bad-9893-d57106f1c04d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeform Stretching
labelProgrammer: freeformStretching (get)
haystackHuman: Particle System Renderer: Get Freeform Stretching
haystackProgrammer: ParticleSystemRenderer.freeformStretching (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.freeformStretching@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;freeformStretching
tag3: UnityEngine.ParticleSystemRenderer;freeformStretching
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freeformStretching","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ff76625-2740-439b-8977-a1085a288dc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeform Stretching
labelProgrammer: freeformStretching (set)
haystackHuman: Particle System Renderer: Set Freeform Stretching
haystackProgrammer: ParticleSystemRenderer.freeformStretching (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.freeformStretching@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;freeformStretching
tag3: UnityEngine.ParticleSystemRenderer;freeformStretching
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freeformStretching","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"571f4fb2-00ab-48c5-b31f-89a85e11f79e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotate With Stretch Direction
labelProgrammer: rotateWithStretchDirection (get)
haystackHuman: Particle System Renderer: Get Rotate With Stretch Direction
haystackProgrammer: ParticleSystemRenderer.rotateWithStretchDirection (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rotateWithStretchDirection@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
tag3: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rotateWithStretchDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ae00bf9-7142-4a6b-a867-6bf2073d81dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotate With Stretch Direction
labelProgrammer: rotateWithStretchDirection (set)
haystackHuman: Particle System Renderer: Set Rotate With Stretch Direction
haystackProgrammer: ParticleSystemRenderer.rotateWithStretchDirection (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rotateWithStretchDirection@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
tag3: UnityEngine.ParticleSystemRenderer;rotateWithStretchDirection
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rotateWithStretchDirection","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"291a2fda-42c3-42f3-afe1-c23539ae5fa6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apply Active Color Space
labelProgrammer: applyActiveColorSpace (get)
haystackHuman: Particle System Renderer: Get Apply Active Color Space
haystackProgrammer: ParticleSystemRenderer.applyActiveColorSpace (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.applyActiveColorSpace@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;applyActiveColorSpace
tag3: UnityEngine.ParticleSystemRenderer;applyActiveColorSpace
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"applyActiveColorSpace","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ac2b744-56cf-4f3c-a5bb-6769b3e72374","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Apply Active Color Space
labelProgrammer: applyActiveColorSpace (set)
haystackHuman: Particle System Renderer: Set Apply Active Color Space
haystackProgrammer: ParticleSystemRenderer.applyActiveColorSpace (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.applyActiveColorSpace@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;applyActiveColorSpace
tag3: UnityEngine.ParticleSystemRenderer;applyActiveColorSpace
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"applyActiveColorSpace","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eddd0e1d-1aea-43fd-b469-03aab0bf31a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh
labelProgrammer: mesh (get)
haystackHuman: Particle System Renderer: Get Mesh
haystackProgrammer: ParticleSystemRenderer.mesh (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.mesh@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;mesh
tag3: UnityEngine.ParticleSystemRenderer;mesh
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7afb4a34-3285-4245-ba4b-cd857c003dd5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh
labelProgrammer: mesh (set)
haystackHuman: Particle System Renderer: Set Mesh
haystackProgrammer: ParticleSystemRenderer.mesh (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.mesh@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;mesh
tag3: UnityEngine.ParticleSystemRenderer;mesh
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"mesh","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"58f5eda0-b174-44bb-9182-f28a6a8253f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Count
labelProgrammer: meshCount (get)
haystackHuman: Particle System Renderer: Get Mesh Count
haystackProgrammer: ParticleSystemRenderer.meshCount (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshCount@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshCount
tag3: UnityEngine.ParticleSystemRenderer;meshCount
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"meshCount","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6427578-9ef2-480c-ae4b-9abeef622efa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Vertex Streams Count
labelProgrammer: activeVertexStreamsCount (get)
haystackHuman: Particle System Renderer: Get Active Vertex Streams Count
haystackProgrammer: ParticleSystemRenderer.activeVertexStreamsCount (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.activeVertexStreamsCount@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;activeVertexStreamsCount
tag3: UnityEngine.ParticleSystemRenderer;activeVertexStreamsCount
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"activeVertexStreamsCount","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b84aa19d-5a46-41ea-a182-00dd85b8ffc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Trail Vertex Streams Count
labelProgrammer: activeTrailVertexStreamsCount (get)
haystackHuman: Particle System Renderer: Get Active Trail Vertex Streams Count
haystackProgrammer: ParticleSystemRenderer.activeTrailVertexStreamsCount (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.activeTrailVertexStreamsCount@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;activeTrailVertexStreamsCount
tag3: UnityEngine.ParticleSystemRenderer;activeTrailVertexStreamsCount
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"activeTrailVertexStreamsCount","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbfb0d55-702a-4137-830c-0f82bf9c241b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Mesh Instancing
labelProgrammer: supportsMeshInstancing (get)
haystackHuman: Particle System Renderer: Get Supports Mesh Instancing
haystackProgrammer: ParticleSystemRenderer.supportsMeshInstancing (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.supportsMeshInstancing@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;supportsMeshInstancing
tag3: UnityEngine.ParticleSystemRenderer;supportsMeshInstancing
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"supportsMeshInstancing","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e270840-6693-47c4-919e-b2d720991422","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Particle System Renderer: Get Bounds
haystackProgrammer: ParticleSystemRenderer.bounds (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.bounds@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;bounds
tag3: UnityEngine.ParticleSystemRenderer;bounds
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a5d58e0-8af7-48f7-bb9e-e9bae13ebffe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Particle System Renderer: Set Bounds
haystackProgrammer: ParticleSystemRenderer.bounds (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.bounds@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;bounds
tag3: UnityEngine.ParticleSystemRenderer;bounds
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a837bd2b-75c0-4076-9db7-580481dbca15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Particle System Renderer: Get Local Bounds
haystackProgrammer: ParticleSystemRenderer.localBounds (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.localBounds@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localBounds
tag3: UnityEngine.ParticleSystemRenderer;localBounds
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"531dfd52-a97f-4167-9546-b025ab909944","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Particle System Renderer: Set Local Bounds
haystackProgrammer: ParticleSystemRenderer.localBounds (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.localBounds@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localBounds
tag3: UnityEngine.ParticleSystemRenderer;localBounds
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fca564dc-31f9-4fd3-a891-fa23cdabd2e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Particle System Renderer: Get Enabled
haystackProgrammer: ParticleSystemRenderer.enabled (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.enabled@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enabled
tag3: UnityEngine.ParticleSystemRenderer;enabled
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c3116e2-802b-4c56-955e-b930cf6d1555","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Particle System Renderer: Set Enabled
haystackProgrammer: ParticleSystemRenderer.enabled (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.enabled@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;enabled
tag3: UnityEngine.ParticleSystemRenderer;enabled
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"694f4357-4db5-427b-8d03-d67ffe00578a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Particle System Renderer: Is Visible
haystackProgrammer: ParticleSystemRenderer.isVisible (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isVisible@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isVisible
tag3: UnityEngine.ParticleSystemRenderer;isVisible
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f49e130-374f-4bd7-a74d-fdae48780ade","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Particle System Renderer: Get Shadow Casting Mode
haystackProgrammer: ParticleSystemRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowCastingMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowCastingMode
tag3: UnityEngine.ParticleSystemRenderer;shadowCastingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5576ec64-9f21-4d73-9c99-55b8feabc9c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Particle System Renderer: Set Shadow Casting Mode
haystackProgrammer: ParticleSystemRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.shadowCastingMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;shadowCastingMode
tag3: UnityEngine.ParticleSystemRenderer;shadowCastingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"fbb05606-1d43-4c91-a8a9-62f3c2b98c11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Particle System Renderer: Get Receive Shadows
haystackProgrammer: ParticleSystemRenderer.receiveShadows (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.receiveShadows@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;receiveShadows
tag3: UnityEngine.ParticleSystemRenderer;receiveShadows
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8843924-675c-4fe4-81df-464425ce33de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Particle System Renderer: Set Receive Shadows
haystackProgrammer: ParticleSystemRenderer.receiveShadows (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.receiveShadows@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;receiveShadows
tag3: UnityEngine.ParticleSystemRenderer;receiveShadows
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"939ffbcb-270d-49fd-a978-322fee684ce8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Particle System Renderer: Get Force Rendering Off
haystackProgrammer: ParticleSystemRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.forceRenderingOff@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;forceRenderingOff
tag3: UnityEngine.ParticleSystemRenderer;forceRenderingOff
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f8e9dfb-1b04-4665-8317-4edaafe5f0f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Particle System Renderer: Set Force Rendering Off
haystackProgrammer: ParticleSystemRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.forceRenderingOff@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;forceRenderingOff
tag3: UnityEngine.ParticleSystemRenderer;forceRenderingOff
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"29c6481c-3ae5-4031-b244-09402d65835d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Particle System Renderer: Get Static Shadow Caster
haystackProgrammer: ParticleSystemRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.staticShadowCaster@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;staticShadowCaster
tag3: UnityEngine.ParticleSystemRenderer;staticShadowCaster
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31dda627-92bb-45d9-a695-f7412b2b5346","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Particle System Renderer: Set Static Shadow Caster
haystackProgrammer: ParticleSystemRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.staticShadowCaster@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;staticShadowCaster
tag3: UnityEngine.ParticleSystemRenderer;staticShadowCaster
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"56111fc0-71b3-4890-aa91-b0394f897538","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Particle System Renderer: Get Motion Vector Generation Mode
haystackProgrammer: ParticleSystemRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
tag3: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fbd51a2-58ca-47f0-af16-ba05d826fa75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Particle System Renderer: Set Motion Vector Generation Mode
haystackProgrammer: ParticleSystemRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
tag3: UnityEngine.ParticleSystemRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"0e5b6b7d-16e1-485e-88c9-d80d63109564","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Particle System Renderer: Get Light Probe Usage
haystackProgrammer: ParticleSystemRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeUsage@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;lightProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef8eb318-600f-477c-a714-b4459ea3bc1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Particle System Renderer: Set Light Probe Usage
haystackProgrammer: ParticleSystemRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeUsage@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;lightProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"8cd6122a-3ce5-4e32-9cc3-e3f9a498c1b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Particle System Renderer: Get Reflection Probe Usage
haystackProgrammer: ParticleSystemRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.reflectionProbeUsage@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d764b817-e3ec-4cb3-bef1-c6efd11ab0e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Particle System Renderer: Set Reflection Probe Usage
haystackProgrammer: ParticleSystemRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.reflectionProbeUsage@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
tag3: UnityEngine.ParticleSystemRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"22c6afe3-2e96-42c5-8af6-b0bf5275318d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Particle System Renderer: Get Rendering Layer Mask
haystackProgrammer: ParticleSystemRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderingLayerMask@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderingLayerMask
tag3: UnityEngine.ParticleSystemRenderer;renderingLayerMask
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7c35fcf-12d0-48d4-ad86-3559933ca896","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Particle System Renderer: Set Rendering Layer Mask
haystackProgrammer: ParticleSystemRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.renderingLayerMask@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;renderingLayerMask
tag3: UnityEngine.ParticleSystemRenderer;renderingLayerMask
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"8e1f01c5-21de-492c-9cf7-815acd662357","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Particle System Renderer: Get Renderer Priority
haystackProgrammer: ParticleSystemRenderer.rendererPriority (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rendererPriority@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rendererPriority
tag3: UnityEngine.ParticleSystemRenderer;rendererPriority
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbbc90b0-5a74-4fc9-aabb-58b4c310e3c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Particle System Renderer: Set Renderer Priority
haystackProgrammer: ParticleSystemRenderer.rendererPriority (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rendererPriority@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rendererPriority
tag3: UnityEngine.ParticleSystemRenderer;rendererPriority
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0807e83f-49b8-4514-afcb-a1450b1d87fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Mode
haystackProgrammer: ParticleSystemRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingMode@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingMode
tag3: UnityEngine.ParticleSystemRenderer;rayTracingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ee310c3-5d8d-43b5-89d2-4ef555bba8c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Mode
haystackProgrammer: ParticleSystemRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingMode@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingMode
tag3: UnityEngine.ParticleSystemRenderer;rayTracingMode
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"879c4ebc-ad75-4d41-a485-450953d3f00c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59d007f5-43aa-4490-be1d-b7f034130c4e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"00496347-5086-4efd-b274-c735203a647c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Particle System Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bd6caed-1fb4-4f69-b2f9-65252ace0d8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Particle System Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.ParticleSystemRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9331c683-3d69-4193-bb60-99f3681df7d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Particle System Renderer: Get Sorting Layer Name
haystackProgrammer: ParticleSystemRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerName@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerName
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerName
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d6931e3-a488-4a30-98f4-9f8da7fbea69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Particle System Renderer: Set Sorting Layer Name
haystackProgrammer: ParticleSystemRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerName@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerName
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerName
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f4167eb7-3bd4-48da-8708-95af5c07c79e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Particle System Renderer: Get Sorting Layer ID
haystackProgrammer: ParticleSystemRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerID@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerID
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerID
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26c713da-a372-4890-aa32-4992e64e9f28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Particle System Renderer: Set Sorting Layer ID
haystackProgrammer: ParticleSystemRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingLayerID@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingLayerID
tag3: UnityEngine.ParticleSystemRenderer;sortingLayerID
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"91758cd0-4247-4be8-a0ea-2944f8ef3aaf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Particle System Renderer: Get Sorting Order
haystackProgrammer: ParticleSystemRenderer.sortingOrder (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingOrder@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingOrder
tag3: UnityEngine.ParticleSystemRenderer;sortingOrder
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17886953-f29e-49c7-b376-22886f440d55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Particle System Renderer: Set Sorting Order
haystackProgrammer: ParticleSystemRenderer.sortingOrder (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sortingOrder@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sortingOrder
tag3: UnityEngine.ParticleSystemRenderer;sortingOrder
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Particle System Renderer: Is LOD 0
haystackProgrammer: ParticleSystemRenderer.isLOD0 (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isLOD0@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isLOD0
tag3: UnityEngine.ParticleSystemRenderer;isLOD0
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2bb85552-0774-46be-8dcc-3c12a5e5374a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Particle System Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: ParticleSystemRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ddfdf38-a7d9-4439-a0e2-363b7379820d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Particle System Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: ParticleSystemRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.ParticleSystemRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Particle System Renderer: Get Force Mesh Lod
haystackProgrammer: ParticleSystemRenderer.forceMeshLod (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.forceMeshLod@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;forceMeshLod
tag3: UnityEngine.ParticleSystemRenderer;forceMeshLod
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int16
unit:
{"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88520094-29d2-454f-a96b-3910df17ad9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Particle System Renderer: Set Force Mesh Lod
haystackProgrammer: ParticleSystemRenderer.forceMeshLod (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.forceMeshLod@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;forceMeshLod
tag3: UnityEngine.ParticleSystemRenderer;forceMeshLod
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int16
valueOutputTypes: System.Int16
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Particle System Renderer: Get Mesh Lod Selection Bias
haystackProgrammer: ParticleSystemRenderer.meshLodSelectionBias (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshLodSelectionBias@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshLodSelectionBias
tag3: UnityEngine.ParticleSystemRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88ae37e5-47ac-41c5-b184-20d50e36862b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Particle System Renderer: Set Mesh Lod Selection Bias
haystackProgrammer: ParticleSystemRenderer.meshLodSelectionBias (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.meshLodSelectionBias@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;meshLodSelectionBias
tag3: UnityEngine.ParticleSystemRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Particle System Renderer: Is Part Of Static Batch
haystackProgrammer: ParticleSystemRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;isPartOfStaticBatch
tag3: UnityEngine.ParticleSystemRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c65fb134-7339-42ab-8761-d5417ded49a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Particle System Renderer: Get World To Local Matrix
haystackProgrammer: ParticleSystemRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.worldToLocalMatrix@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;worldToLocalMatrix
tag3: UnityEngine.ParticleSystemRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"330e4a1a-5e06-410f-9c05-f12b057df519","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Particle System Renderer: Get Local To World Matrix
haystackProgrammer: ParticleSystemRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.localToWorldMatrix@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;localToWorldMatrix
tag3: UnityEngine.ParticleSystemRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3590604f-35d0-482f-8a0f-92816ebd744c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Particle System Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: ParticleSystemRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86c888bf-b044-401b-92aa-41675e508755","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Particle System Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: ParticleSystemRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.ParticleSystemRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9d9944c0-1957-409d-bfcb-c93a4c03d928","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Particle System Renderer: Get Probe Anchor
haystackProgrammer: ParticleSystemRenderer.probeAnchor (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.probeAnchor@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;probeAnchor
tag3: UnityEngine.ParticleSystemRenderer;probeAnchor
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0d81192-d54b-4b55-bf84-4504bda78f5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Particle System Renderer: Set Probe Anchor
haystackProgrammer: ParticleSystemRenderer.probeAnchor (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.probeAnchor@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;probeAnchor
tag3: UnityEngine.ParticleSystemRenderer;probeAnchor
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7c9f8db5-f401-4075-bec7-29f9a2778654","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Particle System Renderer: Get Lightmap Index
haystackProgrammer: ParticleSystemRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapIndex@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;lightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"09d89d4b-e96d-46df-9c3e-156171b0bfa3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Particle System Renderer: Set Lightmap Index
haystackProgrammer: ParticleSystemRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapIndex@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;lightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f8e3e4f3-8ae8-43c7-b4e1-024b729230a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Particle System Renderer: Get Realtime Lightmap Index
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"253923f4-db23-4cea-b131-77d43ec47d31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Particle System Renderer: Set Realtime Lightmap Index
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"390278e9-8e6a-45bf-a313-8bd5b76fb231","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Particle System Renderer: Get Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapScaleOffset@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdd7b9fe-5fbd-4a4f-9fdc-c323de952be2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Particle System Renderer: Set Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.lightmapScaleOffset@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"c334e135-9d3d-4f64-856a-a9ca334ee231","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Particle System Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83d92af6-6c14-4af8-a401-767002c211be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Particle System Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: ParticleSystemRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.ParticleSystemRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Particle System Renderer: Get Materials
haystackProgrammer: ParticleSystemRenderer.materials (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.materials@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;materials
tag3: UnityEngine.ParticleSystemRenderer;materials
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15512aa9-6622-4c29-8207-ac93734380f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Particle System Renderer: Set Materials
haystackProgrammer: ParticleSystemRenderer.materials (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.materials@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;materials
tag3: UnityEngine.ParticleSystemRenderer;materials
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5493546-780c-40d0-a883-c16ef4ced919","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Particle System Renderer: Get Material
haystackProgrammer: ParticleSystemRenderer.material (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.material@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;material
tag3: UnityEngine.ParticleSystemRenderer;material
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67103447-d869-4414-8573-2dde09f6d267","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Particle System Renderer: Set Material
haystackProgrammer: ParticleSystemRenderer.material (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.material@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;material
tag3: UnityEngine.ParticleSystemRenderer;material
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"02e8c1bf-2295-473e-9317-9182fd2b0433","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Particle System Renderer: Get Shared Material
haystackProgrammer: ParticleSystemRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterial@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterial
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Particle System Renderer: Set Shared Material
haystackProgrammer: ParticleSystemRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterial@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterial
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterial
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Particle System Renderer: Get Shared Materials
haystackProgrammer: ParticleSystemRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterials@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterials
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterials
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Particle System Renderer: Set Shared Materials
haystackProgrammer: ParticleSystemRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.sharedMaterials@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;sharedMaterials
tag3: UnityEngine.ParticleSystemRenderer;sharedMaterials
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Particle System Renderer: Get LOD Group
haystackProgrammer: ParticleSystemRenderer.LODGroup (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.LODGroup@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;LODGroup
tag3: UnityEngine.ParticleSystemRenderer;LODGroup
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Renderer: Get Transform
haystackProgrammer: ParticleSystemRenderer.transform (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.transform@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Particle System Renderer: Get Transform Handle
haystackProgrammer: ParticleSystemRenderer.transformHandle (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.transformHandle@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31b0673b-0cbd-4584-a278-5077a714ed84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Renderer: Get Game Object
haystackProgrammer: ParticleSystemRenderer.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.gameObject@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ae3b284-a625-4815-b67a-4e35c3287677","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Renderer: Get Tag
haystackProgrammer: ParticleSystemRenderer.tag (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.tag@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64a14260-07aa-494f-b6cb-2eddb3becb36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Renderer: Set Tag
haystackProgrammer: ParticleSystemRenderer.tag (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.tag@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Renderer: Get Name
haystackProgrammer: ParticleSystemRenderer.name (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.name@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemRenderer","targetTypeName":"UnityEngine.ParticleSystemRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65650c7a-6520-47c6-abcf-93d9b4610e6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Renderer: Set Name
haystackProgrammer: ParticleSystemRenderer.name (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.name@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Renderer: Get Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@get
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Renderer: Set Hide Flags
haystackProgrammer: ParticleSystemRenderer.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemRenderer.hideFlags@set
tag1: UnityEngine.ParticleSystemRenderer
tag2: UnityEngine.ParticleSystemRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find All ()
labelProgrammer: FindAll ()
haystackHuman: Particle System Force Field: Find All
haystackProgrammer: ParticleSystemForceField.FindAll
favoriteKey: UnityEngine.ParticleSystemForceField.FindAll()@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;FindAll;
tag3: UnityEngine.ParticleSystemForceField;FindAll;
valueOutputTypes: UnityEngine.ParticleSystemForceField[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Particle System Force Field: Try Get Component
haystackProgrammer: ParticleSystemForceField.TryGetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Particle System Force Field: Get Component
haystackProgrammer: ParticleSystemForceField.GetComponent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponent(System.String)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Particle System Force Field: Get Component In Children
haystackProgrammer: ParticleSystemForceField.GetComponentInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Particle System Force Field: Get Component In Children
haystackProgrammer: ParticleSystemForceField.GetComponentInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Particle System Force Field: Get Components In Children
haystackProgrammer: ParticleSystemForceField.GetComponentsInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Particle System Force Field: Get Components In Children
haystackProgrammer: ParticleSystemForceField.GetComponentsInChildren
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Particle System Force Field: Get Component In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Particle System Force Field: Get Component In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentInParent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Particle System Force Field: Get Components In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentsInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Particle System Force Field: Get Components In Parent
haystackProgrammer: ParticleSystemForceField.GetComponentsInParent
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Particle System Force Field: Get Components
haystackProgrammer: ParticleSystemForceField.GetComponents
favoriteKey: UnityEngine.ParticleSystemForceField.GetComponents(System.Type)@any
tag1: UnityEngine.ParticleSystemForceField
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: To String ()
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labelProgrammer: Equals (objA, objB)
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labelProgrammer: startRange (set)
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labelProgrammer: endRange (get)
haystackHuman: Particle System Force Field: Get End Range
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labelProgrammer: endRange (set)
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valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"endRange","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5d5e9563-3332-46c8-895a-261c3c328bb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Particle System Force Field: Get Length
haystackProgrammer: ParticleSystemForceField.length (get)
favoriteKey: UnityEngine.ParticleSystemForceField.length@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;length
tag3: UnityEngine.ParticleSystemForceField;length
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc281a48-8712-46cb-a3a9-2c8947c32563","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Length
labelProgrammer: length (set)
haystackHuman: Particle System Force Field: Set Length
haystackProgrammer: ParticleSystemForceField.length (set)
favoriteKey: UnityEngine.ParticleSystemForceField.length@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;length
tag3: UnityEngine.ParticleSystemForceField;length
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e911179a-2743-4154-9c48-c55f157838f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Focus
labelProgrammer: gravityFocus (get)
haystackHuman: Particle System Force Field: Get Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15eea3ad-a865-4582-9b01-c6ae48e23da4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Focus
labelProgrammer: gravityFocus (set)
haystackHuman: Particle System Force Field: Set Gravity Focus
haystackProgrammer: ParticleSystemForceField.gravityFocus (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravityFocus@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravityFocus
tag3: UnityEngine.ParticleSystemForceField;gravityFocus
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityFocus","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"19a4fd58-e226-4e92-8b0f-7118ead18cd0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Randomness
labelProgrammer: rotationRandomness (get)
haystackHuman: Particle System Force Field: Get Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a7e6496-e959-462e-b0da-054c2bef760c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Randomness
labelProgrammer: rotationRandomness (set)
haystackHuman: Particle System Force Field: Set Rotation Randomness
haystackProgrammer: ParticleSystemForceField.rotationRandomness (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationRandomness@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationRandomness
tag3: UnityEngine.ParticleSystemForceField;rotationRandomness
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"rotationRandomness","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d97bc6e9-ee30-46c1-90af-614449180c9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"multiplyDragByParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d604d3c9-b703-4c82-a0cc-e9649be634d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Size
labelProgrammer: multiplyDragByParticleSize (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Size
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleSize (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleSize@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleSize
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"multiplyDragByParticleSize","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"155c35ab-ab5b-4241-a028-a4c1afc8f6e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (get)
haystackHuman: Particle System Force Field: Get Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"multiplyDragByParticleVelocity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"390d351f-85c7-41f0-85f9-98308d08c99c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multiply Drag By Particle Velocity
labelProgrammer: multiplyDragByParticleVelocity (set)
haystackHuman: Particle System Force Field: Set Multiply Drag By Particle Velocity
haystackProgrammer: ParticleSystemForceField.multiplyDragByParticleVelocity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.multiplyDragByParticleVelocity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
tag3: UnityEngine.ParticleSystemForceField;multiplyDragByParticleVelocity
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"multiplyDragByParticleVelocity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3b90c7b5-53f0-43ae-8a60-cc95a463ff5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field
labelProgrammer: vectorField (get)
haystackHuman: Particle System Force Field: Get Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Texture3D
unit:
{"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"089d015b-d753-4f4b-b89e-33c89c778589","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field
labelProgrammer: vectorField (set)
haystackHuman: Particle System Force Field: Set Vector Field
haystackProgrammer: ParticleSystemForceField.vectorField (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorField@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorField
tag3: UnityEngine.ParticleSystemForceField;vectorField
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.Texture3D
valueOutputTypes: UnityEngine.Texture3D
unit:
{"chainable":false,"member":{"name":"vectorField","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e1b5310f-ccb6-4452-9857-637ae92b5b4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction X
labelProgrammer: directionX (get)
haystackHuman: Particle System Force Field: Get Direction X
haystackProgrammer: ParticleSystemForceField.directionX (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionX","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a302d5b3-0a22-4ab5-a00d-0e6e6e6ea8e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction X
labelProgrammer: directionX (set)
haystackHuman: Particle System Force Field: Set Direction X
haystackProgrammer: ParticleSystemForceField.directionX (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionX@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionX
tag3: UnityEngine.ParticleSystemForceField;directionX
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionX","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6103c1f9-279d-41a5-9698-8273e6cb26ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Y
labelProgrammer: directionY (get)
haystackHuman: Particle System Force Field: Get Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ca59443-08f7-4d08-b6c4-bb6c47ba10e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Y
labelProgrammer: directionY (set)
haystackHuman: Particle System Force Field: Set Direction Y
haystackProgrammer: ParticleSystemForceField.directionY (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionY@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionY
tag3: UnityEngine.ParticleSystemForceField;directionY
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionY","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b549455-7eec-4743-bb47-8f56247e8611","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction Z
labelProgrammer: directionZ (get)
haystackHuman: Particle System Force Field: Get Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (get)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38e4ee66-f7ce-491d-b5a9-7e2336efaf69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction Z
labelProgrammer: directionZ (set)
haystackHuman: Particle System Force Field: Set Direction Z
haystackProgrammer: ParticleSystemForceField.directionZ (set)
favoriteKey: UnityEngine.ParticleSystemForceField.directionZ@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;directionZ
tag3: UnityEngine.ParticleSystemForceField;directionZ
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"directionZ","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8204764-2da3-4466-b2c5-a3f47fc69049","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity
labelProgrammer: gravity (get)
haystackHuman: Particle System Force Field: Get Gravity
haystackProgrammer: ParticleSystemForceField.gravity (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce8ca6cb-45fa-40ce-8c1d-e31721d081a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity
labelProgrammer: gravity (set)
haystackHuman: Particle System Force Field: Set Gravity
haystackProgrammer: ParticleSystemForceField.gravity (set)
favoriteKey: UnityEngine.ParticleSystemForceField.gravity@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gravity
tag3: UnityEngine.ParticleSystemForceField;gravity
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"gravity","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce48a1c6-ef67-4561-9dba-55839d8b52d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Speed
labelProgrammer: rotationSpeed (get)
haystackHuman: Particle System Force Field: Get Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c52cadbf-2c97-4b4d-9b10-7feec601557a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Speed
labelProgrammer: rotationSpeed (set)
haystackHuman: Particle System Force Field: Set Rotation Speed
haystackProgrammer: ParticleSystemForceField.rotationSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationSpeed
tag3: UnityEngine.ParticleSystemForceField;rotationSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29ab0d92-669e-44de-9e04-1dbc72184502","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Attraction
labelProgrammer: rotationAttraction (get)
haystackHuman: Particle System Force Field: Get Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23ef3c0e-4bb4-4663-87b7-cbfc848e4c5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Attraction
labelProgrammer: rotationAttraction (set)
haystackHuman: Particle System Force Field: Set Rotation Attraction
haystackProgrammer: ParticleSystemForceField.rotationAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.rotationAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;rotationAttraction
tag3: UnityEngine.ParticleSystemForceField;rotationAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"rotationAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d8ad726-df19-4fd4-bef6-de3f147cc64f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Particle System Force Field: Get Drag
haystackProgrammer: ParticleSystemForceField.drag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9e02d94-c199-4c50-9ffd-3bb3bfa5a9e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Particle System Force Field: Set Drag
haystackProgrammer: ParticleSystemForceField.drag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.drag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;drag
tag3: UnityEngine.ParticleSystemForceField;drag
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"392e259a-612a-4aa7-b661-beebd3d64b30","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Speed
labelProgrammer: vectorFieldSpeed (get)
haystackHuman: Particle System Force Field: Get Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"386c89ab-10fd-4020-9e51-10925d923434","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Speed
labelProgrammer: vectorFieldSpeed (set)
haystackHuman: Particle System Force Field: Set Vector Field Speed
haystackProgrammer: ParticleSystemForceField.vectorFieldSpeed (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldSpeed@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
tag3: UnityEngine.ParticleSystemForceField;vectorFieldSpeed
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldSpeed","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de7d6cf6-5bd4-417f-9bd8-8c520aa6ada6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vector Field Attraction
labelProgrammer: vectorFieldAttraction (get)
haystackHuman: Particle System Force Field: Get Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (get)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b44dbeb0-885f-4010-bf92-d4b7091efa41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vector Field Attraction
labelProgrammer: vectorFieldAttraction (set)
haystackHuman: Particle System Force Field: Set Vector Field Attraction
haystackProgrammer: ParticleSystemForceField.vectorFieldAttraction (set)
favoriteKey: UnityEngine.ParticleSystemForceField.vectorFieldAttraction@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
tag3: UnityEngine.ParticleSystemForceField;vectorFieldAttraction
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.ParticleSystem+MinMaxCurve
valueOutputTypes: UnityEngine.ParticleSystem+MinMaxCurve
unit:
{"chainable":false,"member":{"name":"vectorFieldAttraction","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f8a1e9d-05c7-40c6-8e18-b22be2a8e7cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Particle System Force Field: Get Enabled
haystackProgrammer: ParticleSystemForceField.enabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9101b1c2-939b-4d56-ae21-e9dfbd3e5dd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Particle System Force Field: Set Enabled
haystackProgrammer: ParticleSystemForceField.enabled (set)
favoriteKey: UnityEngine.ParticleSystemForceField.enabled@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;enabled
tag3: UnityEngine.ParticleSystemForceField;enabled
valueInputTypes: UnityEngine.ParticleSystemForceField|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3cf5b355-a5f9-41d3-9b66-2a19a7a4cf10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Particle System Force Field: Is Active And Enabled
haystackProgrammer: ParticleSystemForceField.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ParticleSystemForceField.isActiveAndEnabled@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
tag3: UnityEngine.ParticleSystemForceField;isActiveAndEnabled
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1acea2a3-b7d0-45f8-be0a-281b6a99fc95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Particle System Force Field: Get Transform
haystackProgrammer: ParticleSystemForceField.transform (get)
favoriteKey: UnityEngine.ParticleSystemForceField.transform@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f467c95-8e77-44c5-8f28-2780d0d3c0f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Particle System Force Field: Get Transform Handle
haystackProgrammer: ParticleSystemForceField.transformHandle (get)
favoriteKey: UnityEngine.ParticleSystemForceField.transformHandle@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f13e07ed-84b5-47c4-bba0-06ceade2bcdc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Particle System Force Field: Get Game Object
haystackProgrammer: ParticleSystemForceField.gameObject (get)
favoriteKey: UnityEngine.ParticleSystemForceField.gameObject@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36113e9d-a20e-47c4-a757-c5a3e0a5181d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Particle System Force Field: Get Tag
haystackProgrammer: ParticleSystemForceField.tag (get)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e274703-49fc-4004-af91-84831a17801f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Particle System Force Field: Set Tag
haystackProgrammer: ParticleSystemForceField.tag (set)
favoriteKey: UnityEngine.ParticleSystemForceField.tag@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"73609333-b1b3-47bd-91fa-37227ab78d6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Particle System Force Field: Get Name
haystackProgrammer: ParticleSystemForceField.name (get)
favoriteKey: UnityEngine.ParticleSystemForceField.name@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2faf812f-7bd0-425c-89bf-178dc59648c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Particle System Force Field: Set Name
haystackProgrammer: ParticleSystemForceField.name (set)
favoriteKey: UnityEngine.ParticleSystemForceField.name@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ParticleSystemForceField|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8fe52329-9feb-4bae-ab8e-7f5b88dadee8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Particle System Force Field: Get Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (get)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@get
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9b432c1-81d1-4ed8-af9a-a098925bd65d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Particle System Force Field: Set Hide Flags
haystackProgrammer: ParticleSystemForceField.hideFlags (set)
favoriteKey: UnityEngine.ParticleSystemForceField.hideFlags@set
tag1: UnityEngine.ParticleSystemForceField
tag2: UnityEngine.ParticleSystemForceField;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ParticleSystemForceField|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ParticleSystemForceField","targetTypeName":"UnityEngine.ParticleSystemForceField","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a227dc4b-e358-4787-8bdc-4fc406fd3428","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Contact Point: Equals
haystackProgrammer: ContactPoint.Equals
favoriteKey: UnityEngine.ContactPoint.Equals(System.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ContactPoint|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b560756f-d050-4458-b324-dc1fa77d3373","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Contact Point: Get Hash Code
haystackProgrammer: ContactPoint.GetHashCode
favoriteKey: UnityEngine.ContactPoint.GetHashCode()@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6fd30ecd-b306-44fa-be54-0f281de8e1e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Contact Point: To String
haystackProgrammer: ContactPoint.ToString
favoriteKey: UnityEngine.ContactPoint.ToString()@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"653eb55b-3323-4c2d-9437-b7eee00e6878","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Contact Point: Equals
haystackProgrammer: ContactPoint.Equals
favoriteKey: UnityEngine.ContactPoint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5b08b1bd-7550-4e9a-947b-c600ab1948b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Contact Point: Get Type
haystackProgrammer: ContactPoint.GetType
favoriteKey: UnityEngine.ContactPoint.GetType()@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4319589-a57b-465a-91e3-d6591e4d4468","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Contact Point: Reference Equals
haystackProgrammer: ContactPoint.ReferenceEquals
favoriteKey: UnityEngine.ContactPoint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4cbc702-f9aa-4b28-b56a-174d8730c74d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Contact Point: Get Point
haystackProgrammer: ContactPoint.point (get)
favoriteKey: UnityEngine.ContactPoint.point@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;point
tag3: UnityEngine.ContactPoint;point
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a415bb1-112e-4c2e-a98a-804a2f00ad82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Contact Point: Get Normal
haystackProgrammer: ContactPoint.normal (get)
favoriteKey: UnityEngine.ContactPoint.normal@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;normal
tag3: UnityEngine.ContactPoint;normal
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8d85eaec-e55b-4887-aca1-be7768fde85e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Impulse
labelProgrammer: impulse (get)
haystackHuman: Contact Point: Get Impulse
haystackProgrammer: ContactPoint.impulse (get)
favoriteKey: UnityEngine.ContactPoint.impulse@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;impulse
tag3: UnityEngine.ContactPoint;impulse
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"impulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e3054bcd-a21d-4adb-8ed9-2ee98be723e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get This Collider
labelProgrammer: thisCollider (get)
haystackHuman: Contact Point: Get This Collider
haystackProgrammer: ContactPoint.thisCollider (get)
favoriteKey: UnityEngine.ContactPoint.thisCollider@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;thisCollider
tag3: UnityEngine.ContactPoint;thisCollider
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"thisCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4fc8325e-f602-46ad-8310-fe2818d4e477","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Other Collider
labelProgrammer: otherCollider (get)
haystackHuman: Contact Point: Get Other Collider
haystackProgrammer: ContactPoint.otherCollider (get)
favoriteKey: UnityEngine.ContactPoint.otherCollider@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;otherCollider
tag3: UnityEngine.ContactPoint;otherCollider
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"otherCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8314d414-a10e-4d47-809a-229b1dbc270c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Separation
labelProgrammer: separation (get)
haystackHuman: Contact Point: Get Separation
haystackProgrammer: ContactPoint.separation (get)
favoriteKey: UnityEngine.ContactPoint.separation@get
tag1: UnityEngine.ContactPoint
tag2: UnityEngine.ContactPoint;separation
tag3: UnityEngine.ContactPoint;separation
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: System.Single
unit:
{"member":{"name":"separation","parameterTypes":null,"targetType":"UnityEngine.ContactPoint","targetTypeName":"UnityEngine.ContactPoint","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4c4d422-72e4-46e4-9ceb-52296bf00aed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Accumulated Force (Step)
labelProgrammer: GetAccumulatedForce (step)
haystackHuman: Articulation Body: Get Accumulated Force
haystackProgrammer: ArticulationBody.GetAccumulatedForce
favoriteKey: UnityEngine.ArticulationBody.GetAccumulatedForce(System.Single)@any
tag1: UnityEngine.ArticulationBody
tag2: UnityEngine.ArticulationBody;GetAccumulatedForce;System.Single
tag3: UnityEngine.ArticulationBody;GetAccumulatedForce;System.Single
valueInputTypes: UnityEngine.ArticulationBody|System.Single
valueOutputTypes: UnityEngine.Vector3
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