# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"87a7da5d-d894-470d-9aec-2b2b40ff9a63","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"010c3db1-d75b-401d-8f07-a4357dadab88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"6b9c39d9-9213-4738-9efa-a933e9da4932","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cdc6c9ad-3938-4788-a128-45e279743e7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessage(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b72f8ca3-1f0e-49eb-9c35-8b49357e50f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.UI.BaseMeshEffect.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.UI.BaseMeshEffect;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"994235fb-7bae-4aa7-85b0-221029f73856","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"51fb3a3a-47c6-43db-a282-1ba06db1da37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e10f4608-257d-494a-bc7f-914c8646c580","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0042fe3f-c112-4364-ac9f-a657671d0717","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5a6e3add-57a6-4698-b211-5f2eccfde533","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"bd96deba-4852-4ec4-8631-f0c9ace818ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Base Mesh Effect: Get Entity Id
haystackProgrammer: BaseMeshEffect.GetEntityId
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetEntityId()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41d1dde4-6035-442b-b7e6-c7ddfa0c2158","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Base Mesh Effect: Get Instance ID
haystackProgrammer: BaseMeshEffect.GetInstanceID
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetInstanceID()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"704d05dc-5f18-4042-a231-7cb8b7937509","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Mesh Effect: Get Hash Code
haystackProgrammer: BaseMeshEffect.GetHashCode
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetHashCode()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"185564d8-9be1-4642-adc4-3f46d9d6101f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Base Mesh Effect: Equals
haystackProgrammer: BaseMeshEffect.Equals
favoriteKey: UnityEngine.UI.BaseMeshEffect.Equals(System.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f7b026e-5cad-47ae-bbb6-9aca2cf895f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"df226b2b-582d-499b-a6c3-370b043e542e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"4849b80b-7ef8-4e16-96c9-7a468e74f2f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"2e5e77ac-81e7-4d86-976b-d7e0be3eafcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"ef7aab85-1f59-415f-ba32-bff5ab79a9d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"95ad6c7c-4e06-42ce-80ad-29b37ce5ba03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1106fb07-33ab-413a-9086-b3a2eeea8549","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Mesh Effect: Destroy
haystackProgrammer: BaseMeshEffect.Destroy
favoriteKey: UnityEngine.UI.BaseMeshEffect.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"806cdff7-f147-4265-988b-9f836db9412c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Base Mesh Effect: Destroy
haystackProgrammer: BaseMeshEffect.Destroy
favoriteKey: UnityEngine.UI.BaseMeshEffect.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"cf2f9850-c1ec-43e3-bb61-e303da147657","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Mesh Effect: Destroy Immediate
haystackProgrammer: BaseMeshEffect.DestroyImmediate
favoriteKey: UnityEngine.UI.BaseMeshEffect.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Mesh Effect: Destroy Immediate
haystackProgrammer: BaseMeshEffect.DestroyImmediate
favoriteKey: UnityEngine.UI.BaseMeshEffect.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Base Mesh Effect: Find Objects By Type
haystackProgrammer: BaseMeshEffect.FindObjectsByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Base Mesh Effect: Find Objects By Type
haystackProgrammer: BaseMeshEffect.FindObjectsByType
tag1: UnityEngine.UI.BaseMeshEffect
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.BaseMeshEffect.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.BaseMeshEffect;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Mesh Effect: Dont Destroy On Load
haystackProgrammer: BaseMeshEffect.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.BaseMeshEffect.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Base Mesh Effect: Find First Object By Type
haystackProgrammer: BaseMeshEffect.FindFirstObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Base Mesh Effect: Find Any Object By Type
haystackProgrammer: BaseMeshEffect.FindAnyObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Base Mesh Effect: Find First Object By Type
haystackProgrammer: BaseMeshEffect.FindFirstObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Base Mesh Effect: Find Any Object By Type
haystackProgrammer: BaseMeshEffect.FindAnyObjectByType
favoriteKey: UnityEngine.UI.BaseMeshEffect.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Mesh Effect: To String
haystackProgrammer: BaseMeshEffect.ToString
favoriteKey: UnityEngine.UI.BaseMeshEffect.ToString()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Mesh Effect: Equals
haystackProgrammer: BaseMeshEffect.Equals
favoriteKey: UnityEngine.UI.BaseMeshEffect.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Mesh Effect: Get Type
haystackProgrammer: BaseMeshEffect.GetType
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetType()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Mesh Effect: Reference Equals
haystackProgrammer: BaseMeshEffect.ReferenceEquals
favoriteKey: UnityEngine.UI.BaseMeshEffect.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Base Mesh Effect: Get Destroy Cancellation Token
haystackProgrammer: BaseMeshEffect.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.destroyCancellationToken@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Mesh Effect: Get Use GUI Layout
haystackProgrammer: BaseMeshEffect.useGUILayout (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.useGUILayout@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Mesh Effect: Set Use GUI Layout
haystackProgrammer: BaseMeshEffect.useGUILayout (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.useGUILayout@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Base Mesh Effect: Get Did Start
haystackProgrammer: BaseMeshEffect.didStart (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.didStart@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Base Mesh Effect: Get Did Awake
haystackProgrammer: BaseMeshEffect.didAwake (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.didAwake@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Mesh Effect: Get Run In Edit Mode
haystackProgrammer: BaseMeshEffect.runInEditMode (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.runInEditMode@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Mesh Effect: Set Run In Edit Mode
haystackProgrammer: BaseMeshEffect.runInEditMode (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.runInEditMode@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Mesh Effect: Get Enabled
haystackProgrammer: BaseMeshEffect.enabled (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.enabled@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;enabled
tag3: UnityEngine.UI.BaseMeshEffect;enabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Mesh Effect: Set Enabled
haystackProgrammer: BaseMeshEffect.enabled (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.enabled@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;enabled
tag3: UnityEngine.UI.BaseMeshEffect;enabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Mesh Effect: Is Active And Enabled
haystackProgrammer: BaseMeshEffect.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.isActiveAndEnabled@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;isActiveAndEnabled
tag3: UnityEngine.UI.BaseMeshEffect;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Mesh Effect: Get Transform
haystackProgrammer: BaseMeshEffect.transform (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.transform@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Base Mesh Effect: Get Transform Handle
haystackProgrammer: BaseMeshEffect.transformHandle (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.transformHandle@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Mesh Effect: Get Game Object
haystackProgrammer: BaseMeshEffect.gameObject (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.gameObject@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Mesh Effect: Get Tag
haystackProgrammer: BaseMeshEffect.tag (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.tag@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Mesh Effect: Set Tag
haystackProgrammer: BaseMeshEffect.tag (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.tag@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Mesh Effect: Get Name
haystackProgrammer: BaseMeshEffect.name (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.name@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Mesh Effect: Set Name
haystackProgrammer: BaseMeshEffect.name (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.name@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Mesh Effect: Get Hide Flags
haystackProgrammer: BaseMeshEffect.hideFlags (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.hideFlags@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Mesh Effect: Set Hide Flags
haystackProgrammer: BaseMeshEffect.hideFlags (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.hideFlags@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.BaseMeshEffect|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Outline: Modify Mesh
haystackProgrammer: Outline.ModifyMesh
favoriteKey: UnityEngine.UI.Outline.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.UI.VertexHelper
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Outline: Modify Mesh
haystackProgrammer: Outline.ModifyMesh
favoriteKey: UnityEngine.UI.Outline.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Outline: Is Active
haystackProgrammer: Outline.IsActive
favoriteKey: UnityEngine.UI.Outline.IsActive()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsActive;
tag3: UnityEngine.UI.Outline;IsActive;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Outline: Is Destroyed
haystackProgrammer: Outline.IsDestroyed
favoriteKey: UnityEngine.UI.Outline.IsDestroyed()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsDestroyed;
tag3: UnityEngine.UI.Outline;IsDestroyed;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Outline: Is Invoking
haystackProgrammer: Outline.IsInvoking
favoriteKey: UnityEngine.UI.Outline.IsInvoking()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Outline: Cancel Invoke
haystackProgrammer: Outline.CancelInvoke
favoriteKey: UnityEngine.UI.Outline.CancelInvoke()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.Outline
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Outline: Invoke
haystackProgrammer: Outline.Invoke
favoriteKey: UnityEngine.UI.Outline.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Outline: Invoke Repeating
haystackProgrammer: Outline.InvokeRepeating
favoriteKey: UnityEngine.UI.Outline.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Outline: Cancel Invoke
haystackProgrammer: Outline.CancelInvoke
favoriteKey: UnityEngine.UI.Outline.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Outline: Is Invoking
haystackProgrammer: Outline.IsInvoking
favoriteKey: UnityEngine.UI.Outline.IsInvoking(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.Outline|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Outline: Stop Coroutine
haystackProgrammer: Outline.StopCoroutine
favoriteKey: UnityEngine.UI.Outline.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.Outline|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Outline: Stop Coroutine
haystackProgrammer: Outline.StopCoroutine
favoriteKey: UnityEngine.UI.Outline.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Outline: Stop Coroutine
haystackProgrammer: Outline.StopCoroutine
favoriteKey: UnityEngine.UI.Outline.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Outline: Stop All Coroutines
haystackProgrammer: Outline.StopAllCoroutines
favoriteKey: UnityEngine.UI.Outline.StopAllCoroutines()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.Outline
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Outline: Print
haystackProgrammer: Outline.print
favoriteKey: UnityEngine.UI.Outline.print(System.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Outline: Get Component
haystackProgrammer: Outline.GetComponent
favoriteKey: UnityEngine.UI.Outline.GetComponent(System.Type)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.UI.Outline|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Outline: Try Get Component
haystackProgrammer: Outline.TryGetComponent
favoriteKey: UnityEngine.UI.Outline.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.UI.Outline|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: Outline.GetComponent
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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haystackProgrammer: Outline.BroadcastMessage
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labelProgrammer: GetEntityId ()
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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haystackProgrammer: Outline.GetHashCode
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd92ae49-0db8-4061-806b-9ad74f6e7818","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Outline: Equals
haystackProgrammer: Outline.Equals
favoriteKey: UnityEngine.UI.Outline.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7cf8c17f-b365-4e6b-a1e8-e5caddb9c872","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Outline: Get Type
haystackProgrammer: Outline.GetType
favoriteKey: UnityEngine.UI.Outline.GetType()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d079524c-ebfb-4d53-859c-0862ea7bfae1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Outline: Reference Equals
haystackProgrammer: Outline.ReferenceEquals
favoriteKey: UnityEngine.UI.Outline.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9d70596-b4e0-4403-b608-6cc3e79ddaa2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Outline: Get Effect Color
haystackProgrammer: Outline.effectColor (get)
favoriteKey: UnityEngine.UI.Outline.effectColor@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectColor
tag3: UnityEngine.UI.Outline;effectColor
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9689e08c-9c35-4a51-8c0d-37cd4623c6e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Outline: Set Effect Color
haystackProgrammer: Outline.effectColor (set)
favoriteKey: UnityEngine.UI.Outline.effectColor@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectColor
tag3: UnityEngine.UI.Outline;effectColor
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"f68a4291-3595-4962-8fab-1c8669c55b59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Outline: Get Effect Distance
haystackProgrammer: Outline.effectDistance (get)
favoriteKey: UnityEngine.UI.Outline.effectDistance@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectDistance
tag3: UnityEngine.UI.Outline;effectDistance
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d7169d1-60b3-4b29-a879-484cbbc26f14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Outline: Set Effect Distance
haystackProgrammer: Outline.effectDistance (set)
favoriteKey: UnityEngine.UI.Outline.effectDistance@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectDistance
tag3: UnityEngine.UI.Outline;effectDistance
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d93edb59-ee46-44d0-aee1-56b55f6a988c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Outline: Get Use Graphic Alpha
haystackProgrammer: Outline.useGraphicAlpha (get)
favoriteKey: UnityEngine.UI.Outline.useGraphicAlpha@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGraphicAlpha
tag3: UnityEngine.UI.Outline;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d773e88-6c90-4ca1-9cc1-3a0a3369071b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Outline: Set Use Graphic Alpha
haystackProgrammer: Outline.useGraphicAlpha (set)
favoriteKey: UnityEngine.UI.Outline.useGraphicAlpha@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGraphicAlpha
tag3: UnityEngine.UI.Outline;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b3c2f8bd-d005-4915-a9e4-d542e26fe705","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Outline: Get Destroy Cancellation Token
haystackProgrammer: Outline.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Outline.destroyCancellationToken@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f49cfb6-561c-4d1a-94f7-6256ef847946","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Outline: Get Use GUI Layout
haystackProgrammer: Outline.useGUILayout (get)
favoriteKey: UnityEngine.UI.Outline.useGUILayout@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b25f3c8-77ee-456e-90e0-84b480c4c716","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Outline: Set Use GUI Layout
haystackProgrammer: Outline.useGUILayout (set)
favoriteKey: UnityEngine.UI.Outline.useGUILayout@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"83ffee7b-db69-41c6-b62b-43fbebaeb68f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Outline: Get Did Start
haystackProgrammer: Outline.didStart (get)
favoriteKey: UnityEngine.UI.Outline.didStart@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"683334e9-43a8-48ca-ae75-f2309ff8021b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Outline: Get Did Awake
haystackProgrammer: Outline.didAwake (get)
favoriteKey: UnityEngine.UI.Outline.didAwake@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bca1aff3-b677-4b51-88a1-6697d0e104a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Outline: Get Run In Edit Mode
haystackProgrammer: Outline.runInEditMode (get)
favoriteKey: UnityEngine.UI.Outline.runInEditMode@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55945471-bb88-4941-8b75-4bf2efec8a60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Outline: Set Run In Edit Mode
haystackProgrammer: Outline.runInEditMode (set)
favoriteKey: UnityEngine.UI.Outline.runInEditMode@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf66de3b-9244-4410-9369-c941be4b0dc1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Outline: Get Enabled
haystackProgrammer: Outline.enabled (get)
favoriteKey: UnityEngine.UI.Outline.enabled@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;enabled
tag3: UnityEngine.UI.Outline;enabled
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c581525-2c97-4c4b-b788-1bee2f95a7a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Outline: Set Enabled
haystackProgrammer: Outline.enabled (set)
favoriteKey: UnityEngine.UI.Outline.enabled@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;enabled
tag3: UnityEngine.UI.Outline;enabled
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9a9332ef-ca28-43c3-8f2e-998260080466","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Outline: Is Active And Enabled
haystackProgrammer: Outline.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Outline.isActiveAndEnabled@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;isActiveAndEnabled
tag3: UnityEngine.UI.Outline;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96d77c86-e4d9-45b1-8edc-577709191cb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Outline: Get Transform
haystackProgrammer: Outline.transform (get)
favoriteKey: UnityEngine.UI.Outline.transform@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfa93b93-0b0b-4813-b1c0-c657b9664fab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Outline: Get Transform Handle
haystackProgrammer: Outline.transformHandle (get)
favoriteKey: UnityEngine.UI.Outline.transformHandle@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2389d620-6c42-42bb-8b12-0cc4e1be7405","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Outline: Get Game Object
haystackProgrammer: Outline.gameObject (get)
favoriteKey: UnityEngine.UI.Outline.gameObject@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c931623e-785d-4dd7-91da-928eb603ab6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Outline: Get Tag
haystackProgrammer: Outline.tag (get)
favoriteKey: UnityEngine.UI.Outline.tag@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66be07dc-b592-4736-b642-197258ad8a6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Outline: Set Tag
haystackProgrammer: Outline.tag (set)
favoriteKey: UnityEngine.UI.Outline.tag@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"323884b1-419d-43b1-8a9b-97c0a095fe55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Outline: Get Name
haystackProgrammer: Outline.name (get)
favoriteKey: UnityEngine.UI.Outline.name@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0cc09dd-0ba7-4e71-8ee1-397ee22df5bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Outline: Set Name
haystackProgrammer: Outline.name (set)
favoriteKey: UnityEngine.UI.Outline.name@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"28141132-642f-493a-b5a0-69ecc91280bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Outline: Get Hide Flags
haystackProgrammer: Outline.hideFlags (get)
favoriteKey: UnityEngine.UI.Outline.hideFlags@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"017eb10b-2c2c-4809-82b9-1a5e4c8ca951","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Outline: Set Hide Flags
haystackProgrammer: Outline.hideFlags (set)
favoriteKey: UnityEngine.UI.Outline.hideFlags@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9794c241-dc21-4b49-a6f2-363174fae9ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Position As UV 1: Is Active
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: IsDestroyed ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Position As UV 1: Is Invoking
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
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haystackProgrammer: PositionAsUV1.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: PositionAsUV1.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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labelProgrammer: print (message)
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labelProgrammer: GetComponent (type)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelProgrammer: GetComponentInParent (t, includeInactive)
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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labelProgrammer: GetComponentsInParent (t, includeInactive)
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
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labelProgrammer: GetComponents (type)
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Position As UV 1: Get Component Index
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Position As UV 1: Compare Tag
haystackProgrammer: PositionAsUV1.CompareTag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Position As UV 1: Send Message Upwards
haystackProgrammer: PositionAsUV1.SendMessageUpwards
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labelHuman: Send Message Upwards (Method Name, Value)
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
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labelProgrammer: SendMessageUpwards (methodName, options)
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labelProgrammer: GetEntityId ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position As UV 1: Reference Equals
haystackProgrammer: PositionAsUV1.ReferenceEquals
favoriteKey: UnityEngine.UI.PositionAsUV1.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"948de963-b250-4f12-8fd1-af2980384325","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Position As UV 1: Get Destroy Cancellation Token
haystackProgrammer: PositionAsUV1.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.destroyCancellationToken@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"620f44bf-b1ff-4552-b55b-5af9cb2984eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Position As UV 1: Get Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f3d4188-4296-4939-8eb6-dbf49ce3014a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Position As UV 1: Set Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4111f83f-4255-4ebb-a9f1-0e6ee0be4e01","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Position As UV 1: Get Did Start
haystackProgrammer: PositionAsUV1.didStart (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.didStart@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c1d2fd1-1d72-4eef-a64b-4ee0f78bd019","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Position As UV 1: Get Did Awake
haystackProgrammer: PositionAsUV1.didAwake (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.didAwake@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83508ec8-ae98-4d55-ad9f-b3e980c09de6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Position As UV 1: Get Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9172ba10-7c9a-48a9-b5c8-960dffd15775","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Position As UV 1: Set Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1d5d7311-9070-4042-aeb9-a5e2bb737154","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position As UV 1: Get Enabled
haystackProgrammer: PositionAsUV1.enabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d21cb03b-6364-4e1d-836a-0ca66123c1ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position As UV 1: Set Enabled
haystackProgrammer: PositionAsUV1.enabled (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b4ba0ef9-4600-4ff0-aaf8-b2facd865f8a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position As UV 1: Is Active And Enabled
haystackProgrammer: PositionAsUV1.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.isActiveAndEnabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
tag3: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f8f59e7-b2cd-40ac-a136-7af5e8e59676","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position As UV 1: Get Transform
haystackProgrammer: PositionAsUV1.transform (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.transform@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed7efe2b-2fbb-4a25-bd69-36122bf194ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Position As UV 1: Get Transform Handle
haystackProgrammer: PositionAsUV1.transformHandle (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.transformHandle@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f128983-008b-4473-af58-aef932852f74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position As UV 1: Get Game Object
haystackProgrammer: PositionAsUV1.gameObject (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.gameObject@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"929f747a-27db-49aa-8d5d-ab79e3384545","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position As UV 1: Get Tag
haystackProgrammer: PositionAsUV1.tag (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8036addd-c3d6-4e45-acbe-40a155cdc590","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position As UV 1: Set Tag
haystackProgrammer: PositionAsUV1.tag (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"07ec2890-3ad0-4ab8-9453-fca3d804ca24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position As UV 1: Get Name
haystackProgrammer: PositionAsUV1.name (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d355ee9-46b8-4d3f-8d2a-f78a13a5e7e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position As UV 1: Set Name
haystackProgrammer: PositionAsUV1.name (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"24540d6c-05a3-4af4-bd8c-45a6e048c819","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position As UV 1: Get Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20cc732b-50ee-4247-81d3-1e7a94dea975","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position As UV 1: Set Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"892be702-8b73-48c2-906e-a1fa2b4c455e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Shadow: Modify Mesh
haystackProgrammer: Shadow.ModifyMesh
favoriteKey: UnityEngine.UI.Shadow.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.UI.VertexHelper
unit:
{"chainable":false,"parameterNames":["vh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.UI.VertexHelper"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f203c52-451f-4e61-bf59-40a2184354e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Shadow: Modify Mesh
haystackProgrammer: Shadow.ModifyMesh
favoriteKey: UnityEngine.UI.Shadow.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["mesh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.Mesh"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%mesh":null},"position":{"x":0.0,"y":0.0},"guid":"7298f4f4-3d5c-43b4-ad3a-aa1d4640f67a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Shadow: Is Active
haystackProgrammer: Shadow.IsActive
favoriteKey: UnityEngine.UI.Shadow.IsActive()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsActive;
tag3: UnityEngine.UI.Shadow;IsActive;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44ba1819-e684-4e24-92b9-ea0c6561f7bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Shadow: Is Destroyed
haystackProgrammer: Shadow.IsDestroyed
favoriteKey: UnityEngine.UI.Shadow.IsDestroyed()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsDestroyed;
tag3: UnityEngine.UI.Shadow;IsDestroyed;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2764bcf-0bae-4c96-b567-013a5cf2d81e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Shadow: Is Invoking
haystackProgrammer: Shadow.IsInvoking
favoriteKey: UnityEngine.UI.Shadow.IsInvoking()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94aba3d6-c6ad-47ed-881e-06961276ee11","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Shadow: Cancel Invoke
haystackProgrammer: Shadow.CancelInvoke
favoriteKey: UnityEngine.UI.Shadow.CancelInvoke()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.Shadow
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45a1d8b8-45a3-4817-a7aa-6f508cc6a5cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Shadow: Invoke
haystackProgrammer: Shadow.Invoke
favoriteKey: UnityEngine.UI.Shadow.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.Shadow|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d9e86825-d9ce-459a-9487-c9fd6964df53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Shadow: Invoke Repeating
haystackProgrammer: Shadow.InvokeRepeating
favoriteKey: UnityEngine.UI.Shadow.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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haystackProgrammer: Shadow.Destroy
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tag2: UnityEngine.UI.Shadow;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Shadow.DestroyImmediate
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valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Shadow.DestroyImmediate
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tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Shadow: Find Objects By Type
haystackProgrammer: Shadow.FindObjectsByType
favoriteKey: UnityEngine.UI.Shadow.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.Shadow
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Shadow: Find Objects By Type
haystackProgrammer: Shadow.FindObjectsByType
tag1: UnityEngine.UI.Shadow
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.UI.Shadow;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Shadow: Dont Destroy On Load
haystackProgrammer: Shadow.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Shadow.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Shadow: Find First Object By Type
haystackProgrammer: Shadow.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Shadow: Find Any Object By Type
haystackProgrammer: Shadow.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Shadow: Find First Object By Type
haystackProgrammer: Shadow.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Shadow: Find Any Object By Type
haystackProgrammer: Shadow.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shadow: To String
haystackProgrammer: Shadow.ToString
favoriteKey: UnityEngine.UI.Shadow.ToString()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Shadow: Equals
haystackProgrammer: Shadow.Equals
favoriteKey: UnityEngine.UI.Shadow.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Shadow: Get Type
haystackProgrammer: Shadow.GetType
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tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Shadow: Reference Equals
haystackProgrammer: Shadow.ReferenceEquals
favoriteKey: UnityEngine.UI.Shadow.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Shadow: Get Effect Color
haystackProgrammer: Shadow.effectColor (get)
favoriteKey: UnityEngine.UI.Shadow.effectColor@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Shadow: Set Effect Color
haystackProgrammer: Shadow.effectColor (set)
favoriteKey: UnityEngine.UI.Shadow.effectColor@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Shadow: Get Effect Distance
haystackProgrammer: Shadow.effectDistance (get)
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tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Shadow: Set Effect Distance
haystackProgrammer: Shadow.effectDistance (set)
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tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Shadow: Get Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (get)
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tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
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valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Shadow: Set Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (set)
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tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Shadow: Get Destroy Cancellation Token
haystackProgrammer: Shadow.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Shadow.destroyCancellationToken@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Threading.CancellationToken
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Shadow: Get Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (get)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Shadow: Set Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (set)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Shadow: Get Did Start
haystackProgrammer: Shadow.didStart (get)
favoriteKey: UnityEngine.UI.Shadow.didStart@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Shadow: Get Did Awake
haystackProgrammer: Shadow.didAwake (get)
favoriteKey: UnityEngine.UI.Shadow.didAwake@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Shadow: Get Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (get)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Shadow: Set Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (set)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Shadow: Get Enabled
haystackProgrammer: Shadow.enabled (get)
favoriteKey: UnityEngine.UI.Shadow.enabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"332e09c2-d96f-4a4c-b79f-ecc70ee4873d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Shadow: Set Enabled
haystackProgrammer: Shadow.enabled (set)
favoriteKey: UnityEngine.UI.Shadow.enabled@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f7397514-90cf-4800-8426-7c7848840c02","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Shadow: Is Active And Enabled
haystackProgrammer: Shadow.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Shadow.isActiveAndEnabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;isActiveAndEnabled
tag3: UnityEngine.UI.Shadow;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Shadow: Get Transform
haystackProgrammer: Shadow.transform (get)
favoriteKey: UnityEngine.UI.Shadow.transform@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Shadow: Get Transform Handle
haystackProgrammer: Shadow.transformHandle (get)
favoriteKey: UnityEngine.UI.Shadow.transformHandle@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c099930a-b8ec-4414-ab6a-baa7a0a955e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Shadow: Get Game Object
haystackProgrammer: Shadow.gameObject (get)
favoriteKey: UnityEngine.UI.Shadow.gameObject@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8bd4b4f-8afe-45f7-b767-dee7d242b515","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Shadow: Get Tag
haystackProgrammer: Shadow.tag (get)
favoriteKey: UnityEngine.UI.Shadow.tag@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53cba536-e11b-41f1-ac79-f8a4ff8d09fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Shadow: Set Tag
haystackProgrammer: Shadow.tag (set)
favoriteKey: UnityEngine.UI.Shadow.tag@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3a7e8d7c-28d3-414d-8d1d-2e7dc4a95083","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shadow: Get Name
haystackProgrammer: Shadow.name (get)
favoriteKey: UnityEngine.UI.Shadow.name@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"023faf62-5ffe-4e09-9d4a-a003a4430a80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shadow: Set Name
haystackProgrammer: Shadow.name (set)
favoriteKey: UnityEngine.UI.Shadow.name@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cbf64860-caee-4a45-a1ab-619ff856b7cf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shadow: Get Hide Flags
haystackProgrammer: Shadow.hideFlags (get)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ecce4ff-b71e-4593-9122-8b77276fe6ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shadow: Set Hide Flags
haystackProgrammer: Shadow.hideFlags (set)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5e4714ec-e39f-41ec-86c5-e4732ff754a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Panel Event Handler: On Select
haystackProgrammer: PanelEventHandler.OnSelect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Panel Event Handler: On Deselect
haystackProgrammer: PanelEventHandler.OnDeselect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnDeselect","parameterTypes":["UnityEngine.EventSystems.BaseEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9832c2ef-9765-4262-a2fb-ee75c011a04f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Move (Event Data)
labelProgrammer: OnPointerMove (eventData)
haystackHuman: Panel Event Handler: On Pointer Move
haystackProgrammer: PanelEventHandler.OnPointerMove
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerMove(UnityEngine.EventSystems.PointerEventData)@any

unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnPointerMove","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f467ded6-ad8f-4103-a5f0-f0f6327626ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Panel Event Handler: On Pointer Up
haystackProgrammer: PanelEventHandler.OnPointerUp
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Panel Event Handler: On Pointer Down
haystackProgrammer: PanelEventHandler.OnPointerDown
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any

unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnPointerDown","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecc39e11-3947-47ed-8efd-1c4725390a37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Panel Event Handler: On Pointer Exit
haystackProgrammer: PanelEventHandler.OnPointerExit
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Panel Event Handler: On Pointer Enter
haystackProgrammer: PanelEventHandler.OnPointerEnter
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
haystackHuman: Panel Event Handler: On Pointer Click
haystackProgrammer: PanelEventHandler.OnPointerClick
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerClick;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerClick;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerClick(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Panel Event Handler: On Submit
haystackProgrammer: PanelEventHandler.OnSubmit
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSubmit(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Panel Event Handler: On Cancel
haystackProgrammer: PanelEventHandler.OnCancel
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnCancel(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Panel Event Handler: On Move
haystackProgrammer: PanelEventHandler.OnMove
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.AxisEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Panel Event Handler: On Scroll
haystackProgrammer: PanelEventHandler.OnScroll
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update ()
labelProgrammer: Update ()
haystackHuman: Panel Event Handler: Update
haystackProgrammer: PanelEventHandler.Update
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Update()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Update;
tag3: UnityEngine.UIElements.PanelEventHandler;Update;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Panel Event Handler: Is Active
haystackProgrammer: PanelEventHandler.IsActive
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsActive()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsActive;
tag3: UnityEngine.UIElements.PanelEventHandler;IsActive;
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