# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Multiplayer Event System: Is Invoking
haystackProgrammer: MultiplayerEventSystem.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.IsInvoking()@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"685919ce-b002-4ab2-95e9-12699e77a51d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Multiplayer Event System: Cancel Invoke
haystackProgrammer: MultiplayerEventSystem.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"034f3e05-be19-47ef-97f1-1a262cb7204d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Multiplayer Event System: Invoke
haystackProgrammer: MultiplayerEventSystem.Invoke
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dcf9d062-b9ef-41dd-8d50-d662ded18fd1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Multiplayer Event System: Invoke Repeating
haystackProgrammer: MultiplayerEventSystem.InvokeRepeating
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7cc674ef-5d8c-45a6-9593-f2ad6e40035a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Multiplayer Event System: Cancel Invoke
haystackProgrammer: MultiplayerEventSystem.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"44ed4cf5-002a-4a70-81d4-1b4543c0466d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Multiplayer Event System: Is Invoking
haystackProgrammer: MultiplayerEventSystem.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"78e97e5e-0b2b-41fc-937c-0e0836f26d57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Multiplayer Event System: Start Coroutine
haystackProgrammer: MultiplayerEventSystem.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"165d5f45-7fc3-4b2c-95f6-2bdea141f833","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Multiplayer Event System: Start Coroutine
haystackProgrammer: MultiplayerEventSystem.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"48af7726-e611-4d63-8e58-8f04d14f893b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Multiplayer Event System: Start Coroutine
haystackProgrammer: MultiplayerEventSystem.StartCoroutine
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.StartCoroutine(System.Collections.IEnumerator)@any

unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e584b829-db4c-4a0d-b8e5-fb4af2bbae28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Multiplayer Event System: Stop Coroutine
haystackProgrammer: MultiplayerEventSystem.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a601a3a7-8540-4b7b-ad3d-b63df0310357","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Multiplayer Event System: Stop Coroutine
haystackProgrammer: MultiplayerEventSystem.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1033b3df-04b8-44b4-936b-635879f6460c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Multiplayer Event System: Stop Coroutine
haystackProgrammer: MultiplayerEventSystem.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c553082a-4dda-4505-bed6-1a252fd52e74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Multiplayer Event System: Stop All Coroutines
haystackProgrammer: MultiplayerEventSystem.StopAllCoroutines
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopAllCoroutines()@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e39738e-0166-4f68-9499-8e91818a4f68","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Multiplayer Event System: Print
haystackProgrammer: MultiplayerEventSystem.print
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.print(System.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c01eb326-434f-490a-b9b0-8edb5361090e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Multiplayer Event System: Get Component
haystackProgrammer: MultiplayerEventSystem.GetComponent
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponent(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c06ea440-1c3e-4701-a744-4b003200a4fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Multiplayer Event System: Try Get Component
haystackProgrammer: MultiplayerEventSystem.TryGetComponent
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.TryGetComponent(System.TypeUnityEngine.Component&)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;TryGetComponent;System.Type;UnityEngine.Component&

unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e349b61d-76a4-4034-a186-7beaef8b8c4f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Multiplayer Event System: Get Component
haystackProgrammer: MultiplayerEventSystem.GetComponent
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponent(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e272dd88-8dbb-4caa-8398-d56f35af1f94","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Component In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentInChildren
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInChildren(System.TypeSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7a9c0ea1-558b-425f-b2a5-446f8316d382","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Multiplayer Event System: Get Component In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentInChildren
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"64225148-039e-44c4-a7ac-b4a4a75fec62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Components In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentsInChildren
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentsInChildren(System.TypeSystem.Boolean)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentsInChildren;System.Type;System.Boolean

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32952b1f-3d1a-4641-a0a5-a21e565a206d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Multiplayer Event System: Get Components In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentsInChildren
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"3fe16b5b-8125-40fe-a8c7-01cd57cb7425","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Component In Parent
haystackProgrammer: MultiplayerEventSystem.GetComponentInParent
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInParent(System.TypeSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ebd2cef4-fbce-4835-8a15-acf0d5898ab3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Multiplayer Event System: Get Component In Parent
haystackProgrammer: MultiplayerEventSystem.GetComponentInParent
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInParent(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInParent;System.Type
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{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"819258ac-71dc-4e8a-a2b7-3dc8e571070f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Root
labelProgrammer: playerRoot (get)
haystackHuman: Multiplayer Event System: Get Player Root
haystackProgrammer: MultiplayerEventSystem.playerRoot (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.playerRoot@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"playerRoot","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9bd71b0-26b4-49b1-bd1d-b3c2f7c965e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Player Root
labelProgrammer: playerRoot (set)
haystackHuman: Multiplayer Event System: Set Player Root
haystackProgrammer: MultiplayerEventSystem.playerRoot (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.playerRoot@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Multiplayer Event System: Get Current
haystackProgrammer: MultiplayerEventSystem.current (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.current@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ba2a0a1-a9c8-4eba-b49e-42361f363e8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Multiplayer Event System: Set Current
haystackProgrammer: MultiplayerEventSystem.current (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.current@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"18d74311-f459-4ff7-bd21-a08c093a462f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Multiplayer Event System: Get Send Navigation Events
haystackProgrammer: MultiplayerEventSystem.sendNavigationEvents (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.sendNavigationEvents@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"sendNavigationEvents","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2bff6c1d-eb70-49ba-81bd-78348fa2e3be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Multiplayer Event System: Set Send Navigation Events
haystackProgrammer: MultiplayerEventSystem.sendNavigationEvents (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.sendNavigationEvents@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Multiplayer Event System: Get Pixel Drag Threshold
haystackProgrammer: MultiplayerEventSystem.pixelDragThreshold (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.pixelDragThreshold@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pixelDragThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"678d2280-c9a7-4e4d-9c00-d8879c0b083d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Multiplayer Event System: Set Pixel Drag Threshold
haystackProgrammer: MultiplayerEventSystem.pixelDragThreshold (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.pixelDragThreshold@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Multiplayer Event System: Get Current Input Module
haystackProgrammer: MultiplayerEventSystem.currentInputModule (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.currentInputModule@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentInputModule
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentInputModule
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b003189-69ac-4951-b63d-421ffe651d49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Multiplayer Event System: Get First Selected Game Object
haystackProgrammer: MultiplayerEventSystem.firstSelectedGameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.firstSelectedGameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39cb7393-88d5-4d52-8af1-f6e392871fbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
haystackHuman: Multiplayer Event System: Set First Selected Game Object
haystackProgrammer: MultiplayerEventSystem.firstSelectedGameObject (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.firstSelectedGameObject@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"44e09f70-fcf7-4fef-a273-ae5a07fd96a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Multiplayer Event System: Get Current Selected Game Object
haystackProgrammer: MultiplayerEventSystem.currentSelectedGameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.currentSelectedGameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"currentSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c695265-8dea-40b2-b146-94378c4e7fb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Multiplayer Event System: Is Focused
haystackProgrammer: MultiplayerEventSystem.isFocused (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.isFocused@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isFocused
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isFocused
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isFocused","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"748afde2-8248-4f51-bada-01eb1d8dbb1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Multiplayer Event System: Get Already Selecting
haystackProgrammer: MultiplayerEventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.alreadySelecting@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;alreadySelecting
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;alreadySelecting
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"alreadySelecting","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1d92c5c-bf1b-4911-8f6c-763b28f8d250","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Multiplayer Event System: Get Destroy Cancellation Token
haystackProgrammer: MultiplayerEventSystem.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc82cc9c-8162-4ad1-8091-f45b07f520f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Multiplayer Event System: Get Use GUI Layout
haystackProgrammer: MultiplayerEventSystem.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3805bc1f-cd70-4377-b647-610ca7c747ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Multiplayer Event System: Set Use GUI Layout
haystackProgrammer: MultiplayerEventSystem.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"36c27f48-cdcb-48ae-bb2d-950b164bbb78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Multiplayer Event System: Get Did Start
haystackProgrammer: MultiplayerEventSystem.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.didStart@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d2d6624-a952-41ae-ac49-b4ae1f10310a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Multiplayer Event System: Get Did Awake
haystackProgrammer: MultiplayerEventSystem.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.didAwake@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11a60017-61a2-4236-9d3c-f60a91c98de5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Multiplayer Event System: Get Run In Edit Mode
haystackProgrammer: MultiplayerEventSystem.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51542bf3-2a61-4a5f-a33e-802a4c50d486","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Multiplayer Event System: Set Run In Edit Mode
haystackProgrammer: MultiplayerEventSystem.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b835a94a-e244-4532-aee1-72b95f4af3cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Multiplayer Event System: Get Enabled
haystackProgrammer: MultiplayerEventSystem.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.enabled@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4144d5ad-f886-4617-9621-e80d2be17d4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Multiplayer Event System: Set Enabled
haystackProgrammer: MultiplayerEventSystem.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.enabled@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3494d0ab-d157-46f6-b7e3-adc1b0091c9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Multiplayer Event System: Is Active And Enabled
haystackProgrammer: MultiplayerEventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91d59af5-e9fc-42cb-a7e4-2141ef431f86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Multiplayer Event System: Get Transform
haystackProgrammer: MultiplayerEventSystem.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.transform@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Multiplayer Event System: Get Transform Handle
haystackProgrammer: MultiplayerEventSystem.transformHandle (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.transformHandle@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Multiplayer Event System: Get Game Object
haystackProgrammer: MultiplayerEventSystem.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.gameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Multiplayer Event System: Get Tag
haystackProgrammer: MultiplayerEventSystem.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.tag@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Multiplayer Event System: Set Tag
haystackProgrammer: MultiplayerEventSystem.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.tag@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Multiplayer Event System: Get Name
haystackProgrammer: MultiplayerEventSystem.name (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.name@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Multiplayer Event System: Set Name
haystackProgrammer: MultiplayerEventSystem.name (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.name@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Multiplayer Event System: Get Hide Flags
haystackProgrammer: MultiplayerEventSystem.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.hideFlags@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Multiplayer Event System: Set Hide Flags
haystackProgrammer: MultiplayerEventSystem.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.hideFlags@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Tracked Device Raycaster: Raycast
haystackProgrammer: TrackedDeviceRaycaster.Raycast
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tracked Device Raycaster: To String
haystackProgrammer: TrackedDeviceRaycaster.ToString
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.ToString()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ToString;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ToString;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Tracked Device Raycaster: Is Active
haystackProgrammer: TrackedDeviceRaycaster.IsActive
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsActive()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsActive;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsActive;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Tracked Device Raycaster: Is Destroyed
haystackProgrammer: TrackedDeviceRaycaster.IsDestroyed
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsDestroyed()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsDestroyed;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Tracked Device Raycaster: Is Invoking
haystackProgrammer: TrackedDeviceRaycaster.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsInvoking()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Tracked Device Raycaster: Cancel Invoke
haystackProgrammer: TrackedDeviceRaycaster.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Tracked Device Raycaster: Invoke
haystackProgrammer: TrackedDeviceRaycaster.Invoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Tracked Device Raycaster: Invoke Repeating
haystackProgrammer: TrackedDeviceRaycaster.InvokeRepeating
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Tracked Device Raycaster: Cancel Invoke
haystackProgrammer: TrackedDeviceRaycaster.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Tracked Device Raycaster: Is Invoking
haystackProgrammer: TrackedDeviceRaycaster.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.Collections.IEnumerator)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Tracked Device Raycaster: Stop Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Tracked Device Raycaster: Stop Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StopCoroutine(UnityEngine.Coroutine)@any
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: TrackedDeviceRaycaster.DontDestroyOnLoad
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labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: TrackedDeviceRaycaster.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: Equals (objA, objB)
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labelProgrammer: GetType ()
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labelProgrammer: ReferenceEquals (objA, objB)
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labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Tracked Device Raycaster: Get Event Camera
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labelHuman: Get Blocking Mask
labelProgrammer: blockingMask (get)
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haystackProgrammer: TrackedDeviceRaycaster.blockingMask (get)
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labelProgrammer: blockingMask (set)
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labelProgrammer: checkFor3DOcclusion (get)
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labelProgrammer: checkFor2DOcclusion (get)
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haystackProgrammer: TrackedDeviceRaycaster.checkFor2DOcclusion (get)
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labelProgrammer: checkFor2DOcclusion (set)
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haystackProgrammer: TrackedDeviceRaycaster.checkFor2DOcclusion (set)
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labelHuman: Get Ignore Reversed Graphics
labelProgrammer: ignoreReversedGraphics (get)
haystackHuman: Tracked Device Raycaster: Get Ignore Reversed Graphics
haystackProgrammer: TrackedDeviceRaycaster.ignoreReversedGraphics (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Reversed Graphics
labelProgrammer: ignoreReversedGraphics (set)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Distance
labelProgrammer: maxDistance (get)
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haystackProgrammer: TrackedDeviceRaycaster.maxDistance (get)
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valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDistance","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4e4c68f-2def-4b54-b861-24c3d445bbcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Distance
labelProgrammer: maxDistance (set)
haystackHuman: Tracked Device Raycaster: Set Max Distance
haystackProgrammer: TrackedDeviceRaycaster.maxDistance (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.maxDistance@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;maxDistance
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;maxDistance
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDistance","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8310c6cb-91e1-4374-9fe6-9168e9c1270b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Tracked Device Raycaster: Get Sort Order Priority
haystackProgrammer: TrackedDeviceRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.sortOrderPriority@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;sortOrderPriority
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9afa5cb3-bcb7-4632-aaaf-d1fade69df73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Tracked Device Raycaster: Get Render Order Priority
haystackProgrammer: TrackedDeviceRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.renderOrderPriority@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;renderOrderPriority
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1dbab0b-8b4a-4c43-aa3f-8a328a6188ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Tracked Device Raycaster: Get Root Raycaster
haystackProgrammer: TrackedDeviceRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.rootRaycaster@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;rootRaycaster
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;rootRaycaster
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5774dc5f-f13d-4bcb-b277-2436d481667a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Tracked Device Raycaster: Get Destroy Cancellation Token
haystackProgrammer: TrackedDeviceRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8773f65e-7bcb-47be-95dd-743fad8ae1c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Tracked Device Raycaster: Get Use GUI Layout
haystackProgrammer: TrackedDeviceRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08474aa8-2fab-4701-a437-01a2629c69c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Tracked Device Raycaster: Set Use GUI Layout
haystackProgrammer: TrackedDeviceRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"37644494-cb3d-4a8d-b12b-b95a1ca55895","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Tracked Device Raycaster: Get Did Start
haystackProgrammer: TrackedDeviceRaycaster.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.didStart@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38a57c2e-db69-45dc-9f4f-2710f8c2b9b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Tracked Device Raycaster: Get Did Awake
haystackProgrammer: TrackedDeviceRaycaster.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.didAwake@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd8f39c2-7579-4136-8084-b7961f093dfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Tracked Device Raycaster: Get Run In Edit Mode
haystackProgrammer: TrackedDeviceRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"029aacb4-4d7d-4748-a215-f72fe2bf2c98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Tracked Device Raycaster: Set Run In Edit Mode
haystackProgrammer: TrackedDeviceRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"73d1c689-751d-41f9-9d64-422134b9fa00","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tracked Device Raycaster: Get Enabled
haystackProgrammer: TrackedDeviceRaycaster.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.enabled@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e2c72be-57b4-4038-ac60-e001a32d24dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tracked Device Raycaster: Set Enabled
haystackProgrammer: TrackedDeviceRaycaster.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.enabled@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e853039f-6760-4926-9e76-7b94e2a02e43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tracked Device Raycaster: Is Active And Enabled
haystackProgrammer: TrackedDeviceRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b496148-57f3-49f6-9670-6128585feea8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tracked Device Raycaster: Get Transform
haystackProgrammer: TrackedDeviceRaycaster.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.transform@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebb5641e-9c6d-4027-a96f-189805a5e931","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Tracked Device Raycaster: Get Transform Handle
haystackProgrammer: TrackedDeviceRaycaster.transformHandle (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.transformHandle@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a138eee-8228-45e7-8e62-9bb42a918079","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tracked Device Raycaster: Get Game Object
haystackProgrammer: TrackedDeviceRaycaster.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.gameObject@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dc14e46-fa11-4360-b5de-aa9fb63de8e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tracked Device Raycaster: Get Tag
haystackProgrammer: TrackedDeviceRaycaster.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.tag@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d8b7b34-c5e1-4c50-807b-5563917235bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tracked Device Raycaster: Set Tag
haystackProgrammer: TrackedDeviceRaycaster.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.tag@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bd102b00-e32b-4479-ab8c-e3bb833b314c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tracked Device Raycaster: Get Name
haystackProgrammer: TrackedDeviceRaycaster.name (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.name@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c7b3b6a-1cf0-4776-9410-e24a1eb360c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tracked Device Raycaster: Set Name
haystackProgrammer: TrackedDeviceRaycaster.name (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.name@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"82631428-187f-4961-9d43-13dda89b5527","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tracked Device Raycaster: Get Hide Flags
haystackProgrammer: TrackedDeviceRaycaster.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.hideFlags@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"364c78b3-60d0-41a0-8af8-736fef97e1c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tracked Device Raycaster: Set Hide Flags
haystackProgrammer: TrackedDeviceRaycaster.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.hideFlags@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3c29006e-7857-47c6-9355-73cac43b7571","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Virtual Mouse Input: Is Invoking
haystackProgrammer: VirtualMouseInput.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.IsInvoking()@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96e5dc54-1d55-422b-886f-b66f6239fe13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Virtual Mouse Input: Cancel Invoke
haystackProgrammer: VirtualMouseInput.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
unit:
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labelProgrammer: GetComponentIndex ()
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labelProgrammer: CompareTag (tag)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Virtual Mouse Input: Instantiate
haystackProgrammer: VirtualMouseInput.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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haystackProgrammer: VirtualMouseInput.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: VirtualMouseInput.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: VirtualMouseInput.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Virtual Mouse Input: Destroy
haystackProgrammer: VirtualMouseInput.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Virtual Mouse Input: Destroy Immediate
haystackProgrammer: VirtualMouseInput.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Virtual Mouse Input: Destroy Immediate
haystackProgrammer: VirtualMouseInput.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Virtual Mouse Input: Find Objects By Type
haystackProgrammer: VirtualMouseInput.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Virtual Mouse Input: Find Objects By Type
haystackProgrammer: VirtualMouseInput.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Virtual Mouse Input: Dont Destroy On Load
haystackProgrammer: VirtualMouseInput.DontDestroyOnLoad
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Virtual Mouse Input: Find First Object By Type
haystackProgrammer: VirtualMouseInput.FindFirstObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: VirtualMouseInput.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: cursorTransform (get)
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: cursorTransform (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cursor Speed
labelProgrammer: cursorSpeed (get)
haystackHuman: Virtual Mouse Input: Get Cursor Speed
haystackProgrammer: VirtualMouseInput.cursorSpeed (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorSpeed@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cursor Speed
labelProgrammer: cursorSpeed (set)
haystackHuman: Virtual Mouse Input: Set Cursor Speed
haystackProgrammer: VirtualMouseInput.cursorSpeed (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorSpeed@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cursor Mode
labelProgrammer: cursorMode (get)
haystackHuman: Virtual Mouse Input: Get Cursor Mode
haystackProgrammer: VirtualMouseInput.cursorMode (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorMode@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cursor Mode
labelProgrammer: cursorMode (set)
haystackHuman: Virtual Mouse Input: Set Cursor Mode
haystackProgrammer: VirtualMouseInput.cursorMode (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorMode@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
valueOutputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode
unit:
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valueInputTypes:
UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cursor Graphic
labelProgrammer: cursorGraphic (get)
haystackHuman: Virtual Mouse Input: Get Cursor Graphic
haystackProgrammer: VirtualMouseInput.cursorGraphic (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorGraphic@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"member":{"name":"cursorGraphic","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d66f597-56e3-44a9-a0ac-4c007788f08d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cursor Graphic
labelProgrammer: cursorGraphic (set)
haystackHuman: Virtual Mouse Input: Set Cursor Graphic
haystackProgrammer: VirtualMouseInput.cursorGraphic (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorGraphic@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"cursorGraphic","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"68a0835f-93e3-4f67-ac92-a02a6f4be796","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Speed
labelProgrammer: scrollSpeed (get)
haystackHuman: Virtual Mouse Input: Get Scroll Speed
haystackProgrammer: VirtualMouseInput.scrollSpeed (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollSpeed@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Single
unit:
{"member":{"name":"scrollSpeed","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4af53dec-5909-493b-ac22-3c701d5d5a88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Speed
labelProgrammer: scrollSpeed (set)
haystackHuman: Virtual Mouse Input: Set Scroll Speed
haystackProgrammer: VirtualMouseInput.scrollSpeed (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollSpeed@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"scrollSpeed","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"beceeeee-5314-4ac9-9caf-14da5830c109","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Mouse
labelProgrammer: virtualMouse (get)
haystackHuman: Virtual Mouse Input: Get Virtual Mouse
haystackProgrammer: VirtualMouseInput.virtualMouse (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.virtualMouse@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;virtualMouse
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;virtualMouse
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.Mouse
unit:
{"member":{"name":"virtualMouse","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6308dab-6884-49fd-94c0-80398a29b07e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stick Action
labelProgrammer: stickAction (get)
haystackHuman: Virtual Mouse Input: Get Stick Action
haystackProgrammer: VirtualMouseInput.stickAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.stickAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"stickAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4860d67-0d27-4bdc-818a-09420a5bdab5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stick Action
labelProgrammer: stickAction (set)
haystackHuman: Virtual Mouse Input: Set Stick Action
haystackProgrammer: VirtualMouseInput.stickAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.stickAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"stickAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b4d988e-39bc-45db-84e0-e6cb23d529a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Button Action
labelProgrammer: leftButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Left Button Action
haystackProgrammer: VirtualMouseInput.leftButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.leftButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"leftButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3a6c0dd-75a1-407f-bc56-736e81a1d043","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Left Button Action
labelProgrammer: leftButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Left Button Action
haystackProgrammer: VirtualMouseInput.leftButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.leftButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"leftButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a89bf274-11d8-47ad-bfa6-f71146ba69ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Button Action
labelProgrammer: rightButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Right Button Action
haystackProgrammer: VirtualMouseInput.rightButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.rightButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"rightButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bbacc61-7b62-442b-a82b-58dced0718f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right Button Action
labelProgrammer: rightButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Right Button Action
haystackProgrammer: VirtualMouseInput.rightButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.rightButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"rightButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"775d9550-82cb-4b0c-beb5-163970b1e9d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Middle Button Action
labelProgrammer: middleButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Middle Button Action
haystackProgrammer: VirtualMouseInput.middleButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.middleButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"middleButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa2ffffd-1d9f-4c44-9959-b0bf295126a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Middle Button Action
labelProgrammer: middleButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Middle Button Action
haystackProgrammer: VirtualMouseInput.middleButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.middleButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"middleButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb05a643-dc19-4721-847d-bd19c7e06f16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward Button Action
labelProgrammer: forwardButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Forward Button Action
haystackProgrammer: VirtualMouseInput.forwardButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.forwardButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"forwardButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94bc4478-6ebe-4799-8fbb-4b069723ff7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward Button Action
labelProgrammer: forwardButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Forward Button Action
haystackProgrammer: VirtualMouseInput.forwardButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.forwardButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"forwardButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"828ad456-98fe-422e-a36f-c2ef439ca47e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Button Action
labelProgrammer: backButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Back Button Action
haystackProgrammer: VirtualMouseInput.backButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.backButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"backButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8a40cb6-a786-48e2-8a4a-ca8387ac8e25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Button Action
labelProgrammer: backButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Back Button Action
haystackProgrammer: VirtualMouseInput.backButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.backButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"backButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9452fc4-3435-46f5-87ae-cf7f19b4a17c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Wheel Action
labelProgrammer: scrollWheelAction (get)
haystackHuman: Virtual Mouse Input: Get Scroll Wheel Action
haystackProgrammer: VirtualMouseInput.scrollWheelAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollWheelAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"scrollWheelAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72e1ac11-692a-41b9-86f2-8cfd7ff3aa54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Wheel Action
labelProgrammer: scrollWheelAction (set)
haystackHuman: Virtual Mouse Input: Set Scroll Wheel Action
haystackProgrammer: VirtualMouseInput.scrollWheelAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollWheelAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"scrollWheelAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"382a0a5f-f7a3-4af3-b315-37ca2aacdbe5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Virtual Mouse Input: Get Destroy Cancellation Token
haystackProgrammer: VirtualMouseInput.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55278fe6-b591-4c74-b753-b989623755c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Virtual Mouse Input: Get Use GUI Layout
haystackProgrammer: VirtualMouseInput.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a354593-ec14-421d-ad05-eddf9d9a89ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Virtual Mouse Input: Set Use GUI Layout
haystackProgrammer: VirtualMouseInput.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6e3e3d58-5b34-489e-b54a-cf65f7e348b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Virtual Mouse Input: Get Did Start
haystackProgrammer: VirtualMouseInput.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.didStart@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9341af13-e7c8-49f3-a3c3-f300749fe3fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Virtual Mouse Input: Get Did Awake
haystackProgrammer: VirtualMouseInput.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.didAwake@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db5cc549-f966-4d89-bfa5-df271b2092c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Virtual Mouse Input: Get Run In Edit Mode
haystackProgrammer: VirtualMouseInput.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d557b37-27c8-4f44-a873-d828df4a469a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Virtual Mouse Input: Set Run In Edit Mode
haystackProgrammer: VirtualMouseInput.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Virtual Mouse Input: Get Enabled
haystackProgrammer: VirtualMouseInput.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.enabled@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63a94f52-1272-41de-bac1-3b800765d1c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Virtual Mouse Input: Set Enabled
haystackProgrammer: VirtualMouseInput.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.enabled@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"465e6d6d-8bf6-4a43-8ace-c00f83f0995c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Virtual Mouse Input: Is Active And Enabled
haystackProgrammer: VirtualMouseInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"659d9c68-18ac-412f-9e57-aab5292f7c62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Virtual Mouse Input: Get Transform
haystackProgrammer: VirtualMouseInput.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.transform@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53a13e24-656f-4851-8266-2fd31658be42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Virtual Mouse Input: Get Transform Handle
haystackProgrammer: VirtualMouseInput.transformHandle (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.transformHandle@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20e40c56-0c81-4b46-b4ec-5003043a47ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Virtual Mouse Input: Get Game Object
haystackProgrammer: VirtualMouseInput.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.gameObject@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8560106-96ca-4e9d-8220-af78e32ee553","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Virtual Mouse Input: Get Tag
haystackProgrammer: VirtualMouseInput.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.tag@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf9393b9-e77c-42cc-acf2-4e5cf68eae04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Virtual Mouse Input: Set Tag
haystackProgrammer: VirtualMouseInput.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.tag@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3da897ff-4b29-467f-948c-e80580eddc25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Virtual Mouse Input: Get Name
haystackProgrammer: VirtualMouseInput.name (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.name@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fca03b75-9246-45c1-a309-ea350f50f3eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Virtual Mouse Input: Set Name
haystackProgrammer: VirtualMouseInput.name (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.name@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9c0d3e8b-4a91-4376-8bf3-3ad4d2f4c4c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Virtual Mouse Input: Get Hide Flags
haystackProgrammer: VirtualMouseInput.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.hideFlags@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac3bd52b-a8bb-480e-bc7b-8a4758745cdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Virtual Mouse Input: Set Hide Flags
haystackProgrammer: VirtualMouseInput.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.hideFlags@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"854e7f62-1dcc-4a9b-96ec-989404bebc0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: On Screen Button: On Pointer Up
haystackProgrammer: OnScreenButton.OnPointerUp
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerUp;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerUp;UnityEngine.EventSystems.PointerEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: On Screen Button: On Pointer Down
haystackProgrammer: OnScreenButton.OnPointerDown
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerDown;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerDown;UnityEngine.EventSystems.PointerEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: On Screen Button: Is Invoking
haystackProgrammer: OnScreenButton.IsInvoking
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.IsInvoking()@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: On Screen Button: Cancel Invoke
haystackProgrammer: OnScreenButton.CancelInvoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.CancelInvoke()@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: On Screen Button: Invoke
haystackProgrammer: OnScreenButton.Invoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: On Screen Button: Invoke Repeating
haystackProgrammer: OnScreenButton.InvokeRepeating
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.InputSystem.OnScreen.OnScreenButton","targetTypeName":"UnityEngine.InputSystem.OnScreen.OnScreenButton","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1b409332-f52e-498a-ba0b-cacdc00717d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: On Screen Button: Cancel Invoke
haystackProgrammer: OnScreenButton.CancelInvoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: On Screen Button: Is Invoking
haystackProgrammer: OnScreenButton.IsInvoking
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: On Screen Button: Start Coroutine
haystackProgrammer: OnScreenButton.StartCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
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