# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Terrain Collider: Send Message
haystackProgrammer: TerrainCollider.SendMessage
favoriteKey: UnityEngine.TerrainCollider.SendMessage(System.String)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.TerrainCollider|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"02cad027-a6d7-4132-8f20-4054f113332c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Terrain Collider: Send Message
haystackProgrammer: TerrainCollider.SendMessage
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TerrainCollider|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.TerrainCollider.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b4850c19-bbe5-4421-a762-b8cab871e43d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Terrain Collider: Send Message
haystackProgrammer: TerrainCollider.SendMessage
favoriteKey: UnityEngine.TerrainCollider.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TerrainCollider|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"d49eb73c-4ce0-44f6-b76f-5332d0a6855d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Terrain Collider: Broadcast Message
haystackProgrammer: TerrainCollider.BroadcastMessage
tag1: UnityEngine.TerrainCollider
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TerrainCollider|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.TerrainCollider.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.TerrainCollider;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"2ddf68e3-18f7-4e82-be3e-8581039be4e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Terrain Collider: Broadcast Message
haystackProgrammer: TerrainCollider.BroadcastMessage
favoriteKey: UnityEngine.TerrainCollider.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.TerrainCollider|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1dbfb492-35bf-4f5f-acd2-5cb034a72e7d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Terrain Collider: Broadcast Message
haystackProgrammer: TerrainCollider.BroadcastMessage
favoriteKey: UnityEngine.TerrainCollider.BroadcastMessage(System.String)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.TerrainCollider|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e1dc8790-aa5d-44c4-a6a7-13235ecf1373","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Terrain Collider: Broadcast Message
haystackProgrammer: TerrainCollider.BroadcastMessage
favoriteKey: UnityEngine.TerrainCollider.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TerrainCollider|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"afdf6bf1-9af2-4f49-a803-fbb8488910f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Terrain Collider: Get Entity Id
haystackProgrammer: TerrainCollider.GetEntityId
favoriteKey: UnityEngine.TerrainCollider.GetEntityId()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fba56818-0669-431a-b4f8-3e3f656eb4fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Collider: Get Instance ID
haystackProgrammer: TerrainCollider.GetInstanceID
favoriteKey: UnityEngine.TerrainCollider.GetInstanceID()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8779be20-ee28-452f-8be8-3e8d6c3b95a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Collider: Get Hash Code
haystackProgrammer: TerrainCollider.GetHashCode
favoriteKey: UnityEngine.TerrainCollider.GetHashCode()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43b74eb6-a5c8-4765-aac1-1122113a2053","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Collider: Equals
haystackProgrammer: TerrainCollider.Equals
favoriteKey: UnityEngine.TerrainCollider.Equals(System.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TerrainCollider|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f40758e1-dcc0-40a0-adee-61a63cd40104","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
tag1: UnityEngine.TerrainCollider
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"313d56f1-ec6f-4fb2-b70e-d5af6328d647","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
tag1: UnityEngine.TerrainCollider
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"31b9b07a-6a5c-4194-a87d-0d4f767a19dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
favoriteKey: UnityEngine.TerrainCollider.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"90f86d5a-a471-4488-b1c8-29675f5de122","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
favoriteKey: UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"ad663920-1c97-4d6e-a6ef-cccc1541d5ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
favoriteKey: UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"853b59ca-b67b-44f6-96da-338e1f1ee5a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
favoriteKey: UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d4c6b6d1-49ee-414c-938e-6add6d8e0b7d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Collider: Destroy
haystackProgrammer: TerrainCollider.Destroy
favoriteKey: UnityEngine.TerrainCollider.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"548128b3-b96b-409e-b135-d7dcca5924db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Collider: Destroy
haystackProgrammer: TerrainCollider.Destroy
favoriteKey: UnityEngine.TerrainCollider.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"81d60446-7f2b-45a1-b6d6-7bb38b6745b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Collider: Destroy Immediate
haystackProgrammer: TerrainCollider.DestroyImmediate
favoriteKey: UnityEngine.TerrainCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d983f7fc-afeb-4b94-b0de-02c6e3ebf6d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Collider: Destroy Immediate
haystackProgrammer: TerrainCollider.DestroyImmediate
favoriteKey: UnityEngine.TerrainCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"20dabe06-7a91-44d7-a086-8308a5f2a109","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Terrain Collider: Find Objects By Type
haystackProgrammer: TerrainCollider.FindObjectsByType
favoriteKey: UnityEngine.TerrainCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"07e01e47-efe6-4104-9737-23caa16d8a61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Terrain Collider: Find Objects By Type
haystackProgrammer: TerrainCollider.FindObjectsByType
tag1: UnityEngine.TerrainCollider
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.TerrainCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.TerrainCollider;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"2fef3b6f-a773-4b96-81fb-30ffb6658353","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Collider: Dont Destroy On Load
haystackProgrammer: TerrainCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Collider: Find First Object By Type
haystackProgrammer: TerrainCollider.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Collider: Find Any Object By Type
haystackProgrammer: TerrainCollider.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Collider: Find First Object By Type
haystackProgrammer: TerrainCollider.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Collider: Find Any Object By Type
haystackProgrammer: TerrainCollider.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainCollider.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Collider: To String
haystackProgrammer: TerrainCollider.ToString
favoriteKey: UnityEngine.TerrainCollider.ToString()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Collider: Equals
haystackProgrammer: TerrainCollider.Equals
favoriteKey: UnityEngine.TerrainCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"840e10f4-b060-4695-ac5a-5d21aff33af3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Collider: Get Type
haystackProgrammer: TerrainCollider.GetType
favoriteKey: UnityEngine.TerrainCollider.GetType()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca9b456a-e34a-480d-bdbf-3dadd8065a06","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Collider: Reference Equals
haystackProgrammer: TerrainCollider.ReferenceEquals
favoriteKey: UnityEngine.TerrainCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f38bc6af-1dad-4433-9898-888ca1e4b69b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain Collider: Get Terrain Data
haystackProgrammer: TerrainCollider.terrainData (get)
favoriteKey: UnityEngine.TerrainCollider.terrainData@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainData
unit:
{"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6aee26ae-ee89-4bdc-8909-2bd76fef66a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain Collider: Set Terrain Data
haystackProgrammer: TerrainCollider.terrainData (set)
favoriteKey: UnityEngine.TerrainCollider.terrainData@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"chainable":false,"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"41e4239d-5715-4641-9782-7555d3f625ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain Collider: Get Enabled
haystackProgrammer: TerrainCollider.enabled (get)
favoriteKey: UnityEngine.TerrainCollider.enabled@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7de47a0f-e2ca-4434-a77e-7e4e36334ce1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain Collider: Set Enabled
haystackProgrammer: TerrainCollider.enabled (set)
favoriteKey: UnityEngine.TerrainCollider.enabled@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f065f4db-15d6-4876-aad0-85806dd412a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Terrain Collider: Get Attached Rigidbody
haystackProgrammer: TerrainCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedRigidbody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedRigidbody
tag3: UnityEngine.TerrainCollider;attachedRigidbody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9826dacf-5f2d-4357-802d-71e3916c6659","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Terrain Collider: Get Attached Articulation Body
haystackProgrammer: TerrainCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedArticulationBody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedArticulationBody
tag3: UnityEngine.TerrainCollider;attachedArticulationBody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"731702be-9be1-40eb-8685-467eb2c3b9e8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Terrain Collider: Is Trigger
haystackProgrammer: TerrainCollider.isTrigger (get)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53c54651-f4d6-4ecb-9292-65d9e88e4a49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Terrain Collider: Set Trigger
haystackProgrammer: TerrainCollider.isTrigger (set)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"58ca913e-711d-410c-85e7-05a795eb57db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Terrain Collider: Get Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (get)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2363a25-76af-4461-a84a-913a6ec75c0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Terrain Collider: Set Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (set)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Collider: Get Bounds
haystackProgrammer: TerrainCollider.bounds (get)
favoriteKey: UnityEngine.TerrainCollider.bounds@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;bounds
tag3: UnityEngine.TerrainCollider;bounds
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cf13260-1b32-4833-b0dd-b407a909cc59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Terrain Collider: Has Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a656469-c7ea-4e46-b8f4-e50e901792c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Terrain Collider: Set Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Provides Contacts
labelProgrammer: providesContacts (get)
haystackHuman: Terrain Collider: Get Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (get)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2564670b-de61-4272-b141-216964ba99b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Provides Contacts
labelProgrammer: providesContacts (set)
haystackHuman: Terrain Collider: Set Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (set)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Terrain Collider: Get Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (get)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cb11706-46cd-409e-896a-5aca7a593df4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Terrain Collider: Set Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (set)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5c6bdec6-b537-49c7-88f2-3f13bea4dd96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Terrain Collider: Get Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ebd7c20-d3cf-4fe8-a849-2fab0a585d72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Terrain Collider: Set Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Terrain Collider: Get Include Layers
haystackProgrammer: TerrainCollider.includeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Terrain Collider: Set Include Layers
haystackProgrammer: TerrainCollider.includeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Geometry Holder
labelProgrammer: GeometryHolder (get)
haystackHuman: Terrain Collider: Get Geometry Holder
haystackProgrammer: TerrainCollider.GeometryHolder (get)
favoriteKey: UnityEngine.TerrainCollider.GeometryHolder@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GeometryHolder
tag3: UnityEngine.TerrainCollider;GeometryHolder
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LowLevelPhysics.GeometryHolder
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Terrain Collider: Get Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (get)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"066bb163-cafd-4bc5-85dd-f985960b4d08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Terrain Collider: Set Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (set)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Terrain Collider: Get Material
haystackProgrammer: TerrainCollider.material (get)
favoriteKey: UnityEngine.TerrainCollider.material@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Terrain Collider: Set Material
haystackProgrammer: TerrainCollider.material (set)
favoriteKey: UnityEngine.TerrainCollider.material@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain Collider: Get Transform
haystackProgrammer: TerrainCollider.transform (get)
favoriteKey: UnityEngine.TerrainCollider.transform@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfecee73-e29f-4f6c-86c9-6db7909d5976","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Terrain Collider: Get Transform Handle
haystackProgrammer: TerrainCollider.transformHandle (get)
favoriteKey: UnityEngine.TerrainCollider.transformHandle@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain Collider: Get Game Object
haystackProgrammer: TerrainCollider.gameObject (get)
favoriteKey: UnityEngine.TerrainCollider.gameObject@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ae7066b-8a6a-444f-b551-f8e6ccb96480","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain Collider: Get Tag
haystackProgrammer: TerrainCollider.tag (get)
favoriteKey: UnityEngine.TerrainCollider.tag@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain Collider: Set Tag
haystackProgrammer: TerrainCollider.tag (set)
favoriteKey: UnityEngine.TerrainCollider.tag@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4ed56fca-a46e-4553-833f-0205f0a4873c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Collider: Get Name
haystackProgrammer: TerrainCollider.name (get)
favoriteKey: UnityEngine.TerrainCollider.name@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Collider: Set Name
haystackProgrammer: TerrainCollider.name (set)
favoriteKey: UnityEngine.TerrainCollider.name@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Collider: Get Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (get)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Collider: Set Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (set)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Text Mesh: Try Get Component
haystackProgrammer: TextMesh.TryGetComponent
favoriteKey: UnityEngine.TextMesh.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
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favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Text Mesh: Destroy
haystackProgrammer: TextMesh.Destroy
favoriteKey: UnityEngine.TextMesh.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Text Mesh: Destroy
haystackProgrammer: TextMesh.Destroy
favoriteKey: UnityEngine.TextMesh.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Text Mesh: Destroy Immediate
haystackProgrammer: TextMesh.DestroyImmediate
favoriteKey: UnityEngine.TextMesh.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Text Mesh: Destroy Immediate
haystackProgrammer: TextMesh.DestroyImmediate
favoriteKey: UnityEngine.TextMesh.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Text Mesh: Find Objects By Type
haystackProgrammer: TextMesh.FindObjectsByType
favoriteKey: UnityEngine.TextMesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Text Mesh: Find Objects By Type
haystackProgrammer: TextMesh.FindObjectsByType
tag1: UnityEngine.TextMesh
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.TextMesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.TextMesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Text Mesh: Dont Destroy On Load
haystackProgrammer: TextMesh.DontDestroyOnLoad
favoriteKey: UnityEngine.TextMesh.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Text Mesh: Find First Object By Type
haystackProgrammer: TextMesh.FindFirstObjectByType
favoriteKey: UnityEngine.TextMesh.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Text Mesh: Find Any Object By Type
haystackProgrammer: TextMesh.FindAnyObjectByType
favoriteKey: UnityEngine.TextMesh.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Text Mesh: Find First Object By Type
haystackProgrammer: TextMesh.FindFirstObjectByType
favoriteKey: UnityEngine.TextMesh.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Text Mesh: Find Any Object By Type
haystackProgrammer: TextMesh.FindAnyObjectByType
favoriteKey: UnityEngine.TextMesh.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Text Mesh: To String
haystackProgrammer: TextMesh.ToString
favoriteKey: UnityEngine.TextMesh.ToString()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Text Mesh: Equals
haystackProgrammer: TextMesh.Equals
favoriteKey: UnityEngine.TextMesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Text Mesh: Get Type
haystackProgrammer: TextMesh.GetType
favoriteKey: UnityEngine.TextMesh.GetType()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Mesh: Reference Equals
haystackProgrammer: TextMesh.ReferenceEquals
favoriteKey: UnityEngine.TextMesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Mesh: Get Text
haystackProgrammer: TextMesh.text (get)
favoriteKey: UnityEngine.TextMesh.text@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Text
labelProgrammer: text (set)
haystackHuman: Text Mesh: Set Text
haystackProgrammer: TextMesh.text (set)
favoriteKey: UnityEngine.TextMesh.text@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font
labelProgrammer: font (get)
haystackHuman: Text Mesh: Get Font
haystackProgrammer: TextMesh.font (get)
favoriteKey: UnityEngine.TextMesh.font@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Font
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font
labelProgrammer: font (set)
haystackHuman: Text Mesh: Set Font
haystackProgrammer: TextMesh.font (set)
favoriteKey: UnityEngine.TextMesh.font@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Text Mesh: Get Font Size
haystackProgrammer: TextMesh.fontSize (get)
favoriteKey: UnityEngine.TextMesh.fontSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Size
labelProgrammer: fontSize (set)
haystackHuman: Text Mesh: Set Font Size
haystackProgrammer: TextMesh.fontSize (set)
favoriteKey: UnityEngine.TextMesh.fontSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Style
labelProgrammer: fontStyle (get)
haystackHuman: Text Mesh: Get Font Style
haystackProgrammer: TextMesh.fontStyle (get)
favoriteKey: UnityEngine.TextMesh.fontStyle@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.FontStyle
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Style
labelProgrammer: fontStyle (set)
haystackHuman: Text Mesh: Set Font Style
haystackProgrammer: TextMesh.fontStyle (set)
favoriteKey: UnityEngine.TextMesh.fontStyle@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh|UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Z
labelProgrammer: offsetZ (get)
haystackHuman: Text Mesh: Get Offset Z
haystackProgrammer: TextMesh.offsetZ (get)
favoriteKey: UnityEngine.TextMesh.offsetZ@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa0d2dd9-e946-43f1-b4ce-5c2c5d2ac815","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Z
labelProgrammer: offsetZ (set)
haystackHuman: Text Mesh: Set Offset Z
haystackProgrammer: TextMesh.offsetZ (set)
favoriteKey: UnityEngine.TextMesh.offsetZ@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bcbd1519-cb22-43b7-829b-4b45019ac25d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alignment
labelProgrammer: alignment (get)
haystackHuman: Text Mesh: Get Alignment
haystackProgrammer: TextMesh.alignment (get)
favoriteKey: UnityEngine.TextMesh.alignment@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08d0a2c5-4b4a-4da0-a56d-b584a17ebe7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alignment
labelProgrammer: alignment (set)
haystackHuman: Text Mesh: Set Alignment
haystackProgrammer: TextMesh.alignment (set)
favoriteKey: UnityEngine.TextMesh.alignment@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"chainable":false,"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Left","$type":"UnityEngine.TextAlignment"}},"position":{"x":0.0,"y":0.0},"guid":"491a9487-7c2c-459c-9100-4de45165fb50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Text Mesh: Get Anchor
haystackProgrammer: TextMesh.anchor (get)
favoriteKey: UnityEngine.TextMesh.anchor@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5dba043f-bbb5-42ff-a47e-af02246cc69e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Text Mesh: Set Anchor
haystackProgrammer: TextMesh.anchor (set)
favoriteKey: UnityEngine.TextMesh.anchor@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"98a4b939-7a09-4b38-9b90-d638f417afc1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Size
labelProgrammer: characterSize (get)
haystackHuman: Text Mesh: Get Character Size
haystackProgrammer: TextMesh.characterSize (get)
favoriteKey: UnityEngine.TextMesh.characterSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdebb489-6230-4006-817a-b4a23ef17f83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Size
labelProgrammer: characterSize (set)
haystackHuman: Text Mesh: Set Character Size
haystackProgrammer: TextMesh.characterSize (set)
favoriteKey: UnityEngine.TextMesh.characterSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"070e64db-9828-40be-aba2-35ecfc403b56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Spacing
labelProgrammer: lineSpacing (get)
haystackHuman: Text Mesh: Get Line Spacing
haystackProgrammer: TextMesh.lineSpacing (get)
favoriteKey: UnityEngine.TextMesh.lineSpacing@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8268a9b-533e-464a-8422-9ffef0abe0c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Line Spacing
labelProgrammer: lineSpacing (set)
haystackHuman: Text Mesh: Set Line Spacing
haystackProgrammer: TextMesh.lineSpacing (set)
favoriteKey: UnityEngine.TextMesh.lineSpacing@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9d03bf54-12f8-4188-9e27-81dbd9413563","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tab Size
labelProgrammer: tabSize (get)
haystackHuman: Text Mesh: Get Tab Size
haystackProgrammer: TextMesh.tabSize (get)
favoriteKey: UnityEngine.TextMesh.tabSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f3685ae-5662-4081-a9eb-a1329f8a542c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tab Size
labelProgrammer: tabSize (set)
haystackHuman: Text Mesh: Set Tab Size
haystackProgrammer: TextMesh.tabSize (set)
favoriteKey: UnityEngine.TextMesh.tabSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e9de1a80-b25c-4595-8cf8-07a568aafdd7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rich Text
labelProgrammer: richText (get)
haystackHuman: Text Mesh: Get Rich Text
haystackProgrammer: TextMesh.richText (get)
favoriteKey: UnityEngine.TextMesh.richText@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66dc988e-7504-4d5c-bb58-4286fa2c6423","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rich Text
labelProgrammer: richText (set)
haystackHuman: Text Mesh: Set Rich Text
haystackProgrammer: TextMesh.richText (set)
favoriteKey: UnityEngine.TextMesh.richText@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cbe6c9ef-b002-4fcf-a8c9-4bd38b088d63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Text Mesh: Get Color
haystackProgrammer: TextMesh.color (get)
favoriteKey: UnityEngine.TextMesh.color@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16aac0d9-a0db-4274-931c-cfd6b2b665da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Text Mesh: Set Color
haystackProgrammer: TextMesh.color (set)
favoriteKey: UnityEngine.TextMesh.color@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"1e8d658e-8f85-40a0-9bc7-28f14e26ee6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Text Mesh: Get Transform
haystackProgrammer: TextMesh.transform (get)
favoriteKey: UnityEngine.TextMesh.transform@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9850f13c-d3d0-4fc2-8d48-853046594aee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Text Mesh: Get Transform Handle
haystackProgrammer: TextMesh.transformHandle (get)
favoriteKey: UnityEngine.TextMesh.transformHandle@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"029b0f97-8573-4457-bfad-0334ae6322a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Text Mesh: Get Game Object
haystackProgrammer: TextMesh.gameObject (get)
favoriteKey: UnityEngine.TextMesh.gameObject@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c87e2dc4-8cfb-4d8f-9b41-041bfa47a4ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Text Mesh: Get Tag
haystackProgrammer: TextMesh.tag (get)
favoriteKey: UnityEngine.TextMesh.tag@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c4b85c8-6ef6-4609-baec-3632705a1af2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Text Mesh: Set Tag
haystackProgrammer: TextMesh.tag (set)
favoriteKey: UnityEngine.TextMesh.tag@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a344a8e6-0c33-43bd-bf70-64abf0e0b4b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Mesh: Get Name
haystackProgrammer: TextMesh.name (get)
favoriteKey: UnityEngine.TextMesh.name@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a38d28fd-f836-4d6d-9eea-816117e34715","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Mesh: Set Name
haystackProgrammer: TextMesh.name (set)
favoriteKey: UnityEngine.TextMesh.name@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"07582d43-3c7f-4d23-908a-06fe266bf73e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Mesh: Get Hide Flags
haystackProgrammer: TextMesh.hideFlags (get)
favoriteKey: UnityEngine.TextMesh.hideFlags@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2691d275-b939-4f45-9c3d-587e06eb5e55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Mesh: Set Hide Flags
haystackProgrammer: TextMesh.hideFlags (set)
favoriteKey: UnityEngine.TextMesh.hideFlags@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5f8ba758-f5e8-44b5-815d-4e54460f647f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontname, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontname, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
valueInputTypes: System.String|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["fontname","size"],"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%fontname":{"$content":"","$type":"System.String"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"acb81493-1198-4281-ae45-cbc1bc86bc9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontnames, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontnames, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.String[]System.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
valueInputTypes: System.String[]|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["fontnames","size"],"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String[]","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"08186e69-847d-4cd6-b42a-930c3898b2f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Verts For String (Str)
labelProgrammer: GetMaxVertsForString (str)
haystackHuman: Font: Get Max Verts For String
haystackProgrammer: Font.GetMaxVertsForString
favoriteKey: UnityEngine.Font.GetMaxVertsForString(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetMaxVertsForString;System.String
tag3: UnityEngine.Font;GetMaxVertsForString;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["str"],"member":{"name":"GetMaxVertsForString","parameterTypes":["System.String"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%str":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c77a7556-a42f-4357-8656-c99d5b0e98ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Character (C)
labelProgrammer: HasCharacter (c)
haystackHuman: Font: Has Character
haystackProgrammer: Font.HasCharacter
favoriteKey: UnityEngine.Font.HasCharacter(System.Char)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;HasCharacter;System.Char
tag3: UnityEngine.Font;HasCharacter;System.Char
valueInputTypes: UnityEngine.Font|System.Char
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["c"],"member":{"name":"HasCharacter","parameterTypes":["System.Char"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%c":{"$content":"\0","$type":"System.Char"}},"position":{"x":0.0,"y":0.0},"guid":"c8013762-0b27-4da5-a4cc-fd8ae09d702c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get OS Installed Font Names ()
labelProgrammer: GetOSInstalledFontNames ()
haystackHuman: Font: Get OS Installed Font Names
haystackProgrammer: Font.GetOSInstalledFontNames
favoriteKey: UnityEngine.Font.GetOSInstalledFontNames()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetOSInstalledFontNames;
tag3: UnityEngine.Font;GetOSInstalledFontNames;
valueOutputTypes: System.String[]
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetOSInstalledFontNames","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6e9c7eaf-cf62-4c02-9740-eab66f5b6a7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: RequestCharactersInTexture (characters, size, style)
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haystackProgrammer: Font.RequestCharactersInTexture
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labelProgrammer: RequestCharactersInTexture (characters, size)
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labelProgrammer: RequestCharactersInTexture (characters)
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labelProgrammer: GetEntityId ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"272a2802-4d01-4cbd-a6b9-55bbfa9e654c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Font: Find Any Object By Type
haystackProgrammer: Font.FindAnyObjectByType
favoriteKey: UnityEngine.Font.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0e467be2-e815-4946-961c-d1266356be9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Font: Find First Object By Type
haystackProgrammer: Font.FindFirstObjectByType
favoriteKey: UnityEngine.Font.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Font: Find Any Object By Type
haystackProgrammer: Font.FindAnyObjectByType
favoriteKey: UnityEngine.Font.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Font: To String
haystackProgrammer: Font.ToString
favoriteKey: UnityEngine.Font.ToString()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61c36f97-b7dc-4e0e-a550-57aae822abed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
favoriteKey: UnityEngine.Font.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"33316afa-32c4-4517-8d67-398b9e7df605","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Font: Get Type
haystackProgrammer: Font.GetType
favoriteKey: UnityEngine.Font.GetType()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee90bcfb-f640-4c98-8c24-c62bdf640bf9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Font: Reference Equals
haystackProgrammer: Font.ReferenceEquals
favoriteKey: UnityEngine.Font.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47ff3247-43d6-490a-948b-396e1777c128","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font ()
labelProgrammer: new Font ()
haystackHuman: Font: Create Font
haystackProgrammer: new Font
favoriteKey: UnityEngine.Font..ctor()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;.ctor;
tag3: UnityEngine.Font;.ctor;
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65f0ce72-9398-4284-a938-7e6c3f737424","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font (Name)
labelProgrammer: new Font (name)
haystackHuman: Font: Create Font
haystackProgrammer: new Font
favoriteKey: UnityEngine.Font..ctor(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;.ctor;System.String
tag3: UnityEngine.Font;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"349b58ae-961e-4fe9-8af6-2743e1241dda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Font: Get Material
haystackProgrammer: Font.material (get)
favoriteKey: UnityEngine.Font.material@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0a9d1e6-7105-4352-b77d-5910195b04c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Font: Set Material
haystackProgrammer: Font.material (set)
favoriteKey: UnityEngine.Font.material@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
valueInputTypes: UnityEngine.Font|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3c92ac6f-23f6-4402-b7fd-952d6f8878fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Names
labelProgrammer: fontNames (get)
haystackHuman: Font: Get Font Names
haystackProgrammer: Font.fontNames (get)
favoriteKey: UnityEngine.Font.fontNames@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
tag3: UnityEngine.Font;fontNames
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String[]
unit:
{"member":{"name":"fontNames","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f13e3ef5-9b8d-4aaf-abfc-26ebe25221c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Names
labelProgrammer: fontNames (set)
haystackHuman: Font: Set Font Names
haystackProgrammer: Font.fontNames (set)
favoriteKey: UnityEngine.Font.fontNames@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
tag3: UnityEngine.Font;fontNames
valueInputTypes: UnityEngine.Font|System.String[]
valueOutputTypes: System.String[]
unit:
{"chainable":false,"member":{"name":"fontNames","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19eea04d-20dc-48fa-a013-4e5a1a4bf6cf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic
labelProgrammer: dynamic (get)
haystackHuman: Font: Get Dynamic
haystackProgrammer: Font.dynamic (get)
favoriteKey: UnityEngine.Font.dynamic@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;dynamic
tag3: UnityEngine.Font;dynamic
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dynamic","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47afa738-85c5-4870-8936-cabb9800ee27","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ascent
labelProgrammer: ascent (get)
haystackHuman: Font: Get Ascent
haystackProgrammer: Font.ascent (get)
favoriteKey: UnityEngine.Font.ascent@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ascent
tag3: UnityEngine.Font;ascent
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"ascent","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1faa00c3-5fa0-47d4-9b36-4ddcd0372547","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Font: Get Font Size
haystackProgrammer: Font.fontSize (get)
favoriteKey: UnityEngine.Font.fontSize@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontSize
tag3: UnityEngine.Font;fontSize
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72d3061d-7fa5-42cb-a34b-884acead882a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Info
labelProgrammer: characterInfo (get)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.characterInfo (get)
favoriteKey: UnityEngine.Font.characterInfo@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.CharacterInfo[]
unit:
{"member":{"name":"characterInfo","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d1bc8dd-b3bd-4069-90fc-fe4156b792a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Info
labelProgrammer: characterInfo (set)
haystackHuman: Font: Set Character Info
haystackProgrammer: Font.characterInfo (set)
favoriteKey: UnityEngine.Font.characterInfo@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
valueInputTypes: UnityEngine.Font|UnityEngine.CharacterInfo[]
valueOutputTypes: UnityEngine.CharacterInfo[]
unit:
{"chainable":false,"member":{"name":"characterInfo","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85389bc5-525e-45ce-a41d-19a4bcf24f9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Height
labelProgrammer: lineHeight (get)
haystackHuman: Font: Get Line Height
haystackProgrammer: Font.lineHeight (get)
favoriteKey: UnityEngine.Font.lineHeight@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;lineHeight
tag3: UnityEngine.Font;lineHeight
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lineHeight","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccaaa842-2f4d-4fc9-8411-b659a15ebbc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Font: Get Name
haystackProgrammer: Font.name (get)
favoriteKey: UnityEngine.Font.name@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3689f483-aa0d-4e7a-aec3-dd7272f7da98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Font: Set Name
haystackProgrammer: Font.name (set)
favoriteKey: UnityEngine.Font.name@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"06a3c87b-ee2d-4035-8434-0b514134abb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Font: Get Hide Flags
haystackProgrammer: Font.hideFlags (get)
favoriteKey: UnityEngine.Font.hideFlags@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Font: Set Hide Flags
haystackProgrammer: Font.hideFlags (set)
favoriteKey: UnityEngine.Font.hideFlags@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Paint (Grid Layout, Brush Target, Position)
labelProgrammer: Paint (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Paint
haystackProgrammer: GridBrushBase.Paint
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Paint(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Erase (Grid Layout, Brush Target, Position)
labelProgrammer: Erase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Erase
haystackProgrammer: GridBrushBase.Erase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Erase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Grid Layout, Brush Target, Position)
labelProgrammer: BoxFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Fill
haystackProgrammer: GridBrushBase.BoxFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"BoxFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"2cfba273-8aa3-46c6-aa17-d1993776b233","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Erase (Grid Layout, Brush Target, Position)
labelProgrammer: BoxErase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Erase
haystackProgrammer: GridBrushBase.BoxErase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxErase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"parameterNames":["gridLayout","brushTarget","position"],"member":{"name":"BoxErase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"fca64679-55fc-44f6-8ae2-75880458a0dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select (Grid Layout, Brush Target, Position)
labelProgrammer: Select (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Select
haystackProgrammer: GridBrushBase.Select
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Select(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Grid Layout, Brush Target, Position)
labelProgrammer: FloodFill (gridLayout, brushTarget, position)
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haystackProgrammer: GridBrushBase.FloodFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Direction, Layout)
labelProgrammer: Rotate (direction, layout)
haystackHuman: Grid Brush Base: Rotate
haystackProgrammer: GridBrushBase.Rotate
tag1: UnityEngine.GridBrushBase
favoriteKey:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flip (Flip, Layout)
labelProgrammer: Flip (flip, layout)
haystackHuman: Grid Brush Base: Flip
haystackProgrammer: GridBrushBase.Flip
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+FlipAxis|UnityEngine.GridLayout+CellLayout
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pick (Grid Layout, Brush Target, Position, Pivot)
labelProgrammer: Pick (gridLayout, brushTarget, position, pivot)
haystackHuman: Grid Brush Base: Pick
haystackProgrammer: GridBrushBase.Pick
tag1: UnityEngine.GridBrushBase
favoriteKey:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Grid Layout, Brush Target, From, To)
labelProgrammer: Move (gridLayout, brushTarget, from, to)
haystackHuman: Grid Brush Base: Move
haystackProgrammer: GridBrushBase.Move
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Start (Grid Layout, Brush Target, Position)
labelProgrammer: MoveStart (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move Start
haystackProgrammer: GridBrushBase.MoveStart
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
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tag3:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move End (Grid Layout, Brush Target, Position)
labelProgrammer: MoveEnd (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move End
haystackProgrammer: GridBrushBase.MoveEnd
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
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tag3:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Z Position (Change)
labelProgrammer: ChangeZPosition (change)
haystackHuman: Grid Brush Base: Change Z Position
haystackProgrammer: GridBrushBase.ChangeZPosition
favoriteKey: UnityEngine.GridBrushBase.ChangeZPosition(System.Int32)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
tag3: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
valueInputTypes: UnityEngine.GridBrushBase|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Z Position ()
labelProgrammer: ResetZPosition ()
haystackHuman: Grid Brush Base: Reset Z Position
haystackProgrammer: GridBrushBase.ResetZPosition
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tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ResetZPosition;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.String)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
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valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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haystackProgrammer: GridBrushBase.GetEntityId
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valueOutputTypes: UnityEngine.EntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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haystackProgrammer: GridBrushBase.GetInstanceID
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Grid Brush Base: Get Hash Code
haystackProgrammer: GridBrushBase.GetHashCode
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tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.Object)@any
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tag2: UnityEngine.GridBrushBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.GridBrushBase|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
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tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: GridBrushBase.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: GridBrushBase.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: GridBrushBase.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Grid Brush Base: Find Objects By Type
haystackProgrammer: GridBrushBase.FindObjectsByType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Grid Brush Base: Find Objects By Type
haystackProgrammer: GridBrushBase.FindObjectsByType
tag1: UnityEngine.GridBrushBase
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Grid Brush Base: Dont Destroy On Load
haystackProgrammer: GridBrushBase.DontDestroyOnLoad
favoriteKey: UnityEngine.GridBrushBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Grid Brush Base: Find First Object By Type
haystackProgrammer: GridBrushBase.FindFirstObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Grid Brush Base: Find Any Object By Type
haystackProgrammer: GridBrushBase.FindAnyObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Grid Brush Base: Find First Object By Type
haystackProgrammer: GridBrushBase.FindFirstObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Grid Brush Base: Find Any Object By Type
haystackProgrammer: GridBrushBase.FindAnyObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Brush Base: To String
haystackProgrammer: GridBrushBase.ToString
favoriteKey: UnityEngine.GridBrushBase.ToString()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Grid Brush Base: Get Type
haystackProgrammer: GridBrushBase.GetType
favoriteKey: UnityEngine.GridBrushBase.GetType()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Grid Brush Base: Reference Equals
haystackProgrammer: GridBrushBase.ReferenceEquals
favoriteKey: UnityEngine.GridBrushBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Grid Brush Base: Get Name
haystackProgrammer: GridBrushBase.name (get)
favoriteKey: UnityEngine.GridBrushBase.name@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Brush Base: Set Name
haystackProgrammer: GridBrushBase.name (set)
favoriteKey: UnityEngine.GridBrushBase.name@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Brush Base: Get Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (get)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Brush Base: Set Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (set)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile: Get Tile Data
haystackProgrammer: Tile.GetTileData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
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tag2:
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tag3:
UnityEngine.Tilemaps.Tile;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile: Refresh Tile
haystackProgrammer: Tile.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tile.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile: Get Tile Animation Data
haystackProgrammer: Tile.GetTileAnimationData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile: Start Up
haystackProgrammer: Tile.StartUp
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Tile: Get Entity Id
haystackProgrammer: Tile.GetEntityId
favoriteKey: UnityEngine.Tilemaps.Tile.GetEntityId()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.EntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile: Get Instance ID
haystackProgrammer: Tile.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.Tile.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;GetInstanceID;
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Tile: Set Sprite
haystackProgrammer: Tile.sprite (set)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b79bb9f5-1b90-4df2-ab38-082490bc6fa5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tile: Get Color
haystackProgrammer: Tile.color (get)
favoriteKey: UnityEngine.Tilemaps.Tile.color@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1ac9e6b-0d27-452c-997e-dee079fc97c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tile: Set Color
haystackProgrammer: Tile.color (set)
favoriteKey: UnityEngine.Tilemaps.Tile.color@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"5ce182fb-c681-408c-b3bb-4982c4a1629d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tile: Get Transform
haystackProgrammer: Tile.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d51dffd1-d602-4d19-99f8-9c7916ce1b97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform
labelProgrammer: transform (set)
haystackHuman: Tile: Set Transform
haystackProgrammer: Tile.transform (set)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cd974c2-57ae-4e10-8cfe-e50e62494c3b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tile: Get Game Object
haystackProgrammer: Tile.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"865831f3-2526-4665-a0b2-b36e7119881f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Game Object
labelProgrammer: gameObject (set)
haystackHuman: Tile: Set Game Object
haystackProgrammer: Tile.gameObject (set)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"54005e65-e41a-4b54-838f-248b8bb5b1ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flags
labelProgrammer: flags (get)
haystackHuman: Tile: Get Flags
haystackProgrammer: Tile.flags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"726c8812-cc77-4be3-92aa-eb5f5aa2ead7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flags
labelProgrammer: flags (set)
haystackHuman: Tile: Set Flags
haystackProgrammer: Tile.flags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"87cafd42-ea72-459b-9c1c-d4c15b471ccc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Type
labelProgrammer: colliderType (get)
haystackHuman: Tile: Get Collider Type
haystackProgrammer: Tile.colliderType (get)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d1dcbd6-e298-4d78-a3d1-c8bd65274787","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Type
labelProgrammer: colliderType (set)
haystackHuman: Tile: Set Collider Type
haystackProgrammer: Tile.colliderType (set)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"chainable":false,"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"}},"position":{"x":0.0,"y":0.0},"guid":"306c4789-d924-4e3e-9626-244dd05078f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile: Get Name
haystackProgrammer: Tile.name (get)
favoriteKey: UnityEngine.Tilemaps.Tile.name@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c73c471-89b3-4aba-b10a-609e4d5d0f2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile: Set Name
haystackProgrammer: Tile.name (set)
favoriteKey: UnityEngine.Tilemaps.Tile.name@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cd092267-1a81-41bc-8a99-f3e65e41af1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile: Get Hide Flags
haystackProgrammer: Tile.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d08ed715-7f7a-4bde-9d90-6b7947d18b48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile: Set Hide Flags
haystackProgrammer: Tile.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7f167446-8be1-456a-a474-ebe668598c3e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile Base: Refresh Tile
haystackProgrammer: TileBase.RefreshTile
favoriteKey: UnityEngine.Tilemaps.TileBase.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
{"chainable":false,"parameterNames":["position","tilemap"],"member":{"name":"RefreshTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c152892d-c278-4c57-a2e1-b44b2eb05d6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile Base: Get Tile Data
haystackProgrammer: TileBase.GetTileData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
{"chainable":false,"parameterNames":["position","tilemap","tileData"],"member":{"name":"GetTileData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a5fb353-4cf2-4ddb-a42b-cdbb5779e0af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile Base: Get Tile Animation Data
haystackProgrammer: TileBase.GetTileAnimationData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileAnimationData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileAnimationData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
{"chainable":false,"parameterNames":["position","tilemap","tileAnimationData"],"member":{"name":"GetTileAnimationData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileAnimationData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac12a515-41ad-4982-887a-f04f578f3637","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileAnimationData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile Base: Start Up
haystackProgrammer: TileBase.StartUp
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TileBase.StartUp(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.GameObject)@any

tag2:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

tag3:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

unit:
{"chainable":false,"parameterNames":["position","tilemap","go"],"member":{"name":"StartUp","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.GameObject"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"37dd053a-ac8e-45a7-9d02-a71927449c5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.GameObject


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"98301cfb-cbcf-4aac-9e1a-6fdf9a02398b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2bf4aa46-216c-4fc7-be97-af25839c8b8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Tile Base: Get Entity Id
haystackProgrammer: TileBase.GetEntityId
favoriteKey: UnityEngine.Tilemaps.TileBase.GetEntityId()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc02e1d6-d1cb-4abb-935b-4b2c60fb2689","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile Base: Get Instance ID
haystackProgrammer: TileBase.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.TileBase.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9922a00-2a6a-459c-b890-3d65e736cfb6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Tile Base: Get Hash Code
haystackProgrammer: TileBase.GetHashCode
favoriteKey: UnityEngine.Tilemaps.TileBase.GetHashCode()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b716c3fa-2d01-4f49-8cfd-88527707fc56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0fd3c8c-1433-4c24-9534-acc58924a22d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, scene)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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tag1: UnityEngine.Tilemaps.TileBase
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: TileBase.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: TileBase.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: TileBase.DestroyImmediate
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tile Base: Destroy Immediate
haystackProgrammer: TileBase.DestroyImmediate
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Tile Base: Find Objects By Type
haystackProgrammer: TileBase.FindObjectsByType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: TileBase.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tile Base: Dont Destroy On Load
haystackProgrammer: TileBase.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Tile Base: Find First Object By Type
haystackProgrammer: TileBase.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tile Base: Find Any Object By Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile Base: To String
haystackProgrammer: TileBase.ToString
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tag2: UnityEngine.Tilemaps.TileBase;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: TileBase.Equals
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tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: TileBase.ReferenceEquals
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tag2: UnityEngine.Tilemaps.TileBase;ReferenceEquals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
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haystackProgrammer: TileBase.name (get)
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tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile Base: Set Name
haystackProgrammer: TileBase.name (set)
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tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile Base: Get Hide Flags
haystackProgrammer: TileBase.hideFlags (get)
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tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile Base: Set Hide Flags
haystackProgrammer: TileBase.hideFlags (set)
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tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.HideFlags
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labelProgrammer: GetCellCenterLocal (position)
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labelProgrammer: GetCellCenterWorld (position)
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labelProgrammer: GetTile (position)
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labelProgrammer: GetTilesBlock (bounds)
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labelProgrammer: GetTilesBlockNonAlloc (bounds, tiles)
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labelProgrammer: GetTilesRangeCount (startPosition, endPosition)
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labelProgrammer: GetTilesRangeNonAlloc (startPosition, endPosition, positions, tiles)
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labelProgrammer: SetTile (position, tile)
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labelProgrammer: SetTile (tileChangeData, ignoreLockFlags)
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labelProgrammer: SetTiles (tileChangeDataArray, ignoreLockFlags)
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labelProgrammer: HasTile (position)
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labelProgrammer: RefreshTile (position)
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labelHuman: Refresh All Tiles ()
labelProgrammer: RefreshAllTiles ()
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labelProgrammer: ContainsTile (tileAsset)
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labelProgrammer: GetUsedTilesCount ()
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labelProgrammer: GetUsedSpritesCount ()
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labelProgrammer: GetUsedTilesNonAlloc (usedTiles)
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labelProgrammer: GetUsedSpritesNonAlloc (usedSprites)
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labelProgrammer: GetSprite (position)
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labelHuman: Get Transform Matrix (Position)
labelProgrammer: GetTransformMatrix (position)
haystackHuman: Tilemap: Get Transform Matrix
haystackProgrammer: Tilemap.GetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTransformMatrix(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Matrix (Position, Transform)
labelProgrammer: SetTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Transform Matrix
haystackProgrammer: Tilemap.SetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any
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tag3: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color (Position)
labelProgrammer: GetColor (position)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.GetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColor(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Position, Color)
labelProgrammer: SetColor (position, color)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.SetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetColor(UnityEngine.Vector3IntUnityEngine.Color)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
tag3: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Color
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Flags (Position)
labelProgrammer: GetTileFlags (position)
haystackHuman: Tilemap: Get Tile Flags
haystackProgrammer: Tilemap.GetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileFlags(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Flags (Position, Flags)
labelProgrammer: SetTileFlags (position, flags)
haystackHuman: Tilemap: Set Tile Flags
haystackProgrammer: Tilemap.SetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
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tag2: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Flags (Position, Flags)
labelProgrammer: AddTileFlags (position, flags)
haystackHuman: Tilemap: Add Tile Flags
haystackProgrammer: Tilemap.AddTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.AddTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Flags (Position, Flags)
labelProgrammer: RemoveTileFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Flags
haystackProgrammer: Tilemap.RemoveTileFlags
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instantiated Object (Position)
labelProgrammer: GetInstantiatedObject (position)
haystackHuman: Tilemap: Get Instantiated Object
haystackProgrammer: Tilemap.GetInstantiatedObject
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetInstantiatedObject(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object To Instantiate (Position)
labelProgrammer: GetObjectToInstantiate (position)
haystackHuman: Tilemap: Get Object To Instantiate
haystackProgrammer: Tilemap.GetObjectToInstantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetObjectToInstantiate(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Collider Type (Position, Collider Type)
labelProgrammer: SetColliderType (position, colliderType)
haystackHuman: Tilemap: Set Collider Type
haystackProgrammer: Tilemap.SetColliderType
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tile+ColliderType
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Collider Type (Position)
labelProgrammer: GetColliderType (position)
haystackHuman: Tilemap: Get Collider Type
haystackProgrammer: Tilemap.GetColliderType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColliderType(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColliderType;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame Count (Position)
labelProgrammer: GetAnimationFrameCount (position)
haystackHuman: Tilemap: Get Animation Frame Count
haystackProgrammer: Tilemap.GetAnimationFrameCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrameCount(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame (Position)
labelProgrammer: GetAnimationFrame (position)
haystackHuman: Tilemap: Get Animation Frame
haystackProgrammer: Tilemap.GetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrame(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Frame (Position, Frame)
labelProgrammer: SetAnimationFrame (position, frame)
haystackHuman: Tilemap: Set Animation Frame
haystackProgrammer: Tilemap.SetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationFrame(UnityEngine.Vector3IntSystem.Int32)@any
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tag2: UnityEngine.Tilemaps.Tilemap;SetAnimationFrame;UnityEngine.Vector3Int;System.Int32
tag3: UnityEngine.Tilemaps.Tilemap;SetAnimationFrame;UnityEngine.Vector3Int;System.Int32
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Time (Position)
labelProgrammer: GetAnimationTime (position)
haystackHuman: Tilemap: Get Animation Time
haystackProgrammer: Tilemap.GetAnimationTime
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationTime(UnityEngine.Vector3Int)@any
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tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationTime;UnityEngine.Vector3Int
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Time (Position, Time)
labelProgrammer: SetAnimationTime (position, time)
haystackHuman: Tilemap: Set Animation Time
haystackProgrammer: Tilemap.SetAnimationTime
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationTime(UnityEngine.Vector3IntSystem.Single)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Flags (Position)
labelProgrammer: GetTileAnimationFlags (position)
haystackHuman: Tilemap: Get Tile Animation Flags
haystackProgrammer: Tilemap.GetTileAnimationFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileAnimationFlags(UnityEngine.Vector3Int)@any
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tag2: UnityEngine.Tilemaps.Tilemap;GetTileAnimationFlags;UnityEngine.Vector3Int
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileAnimationFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Animation Flags (Position, Flags)
labelProgrammer: SetTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Set Tile Animation Flags
haystackProgrammer: Tilemap.SetTileAnimationFlags
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Animation Flags (Position, Flags)
labelProgrammer: AddTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Add Tile Animation Flags
haystackProgrammer: Tilemap.AddTileAnimationFlags
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Animation Flags (Position, Flags)
labelProgrammer: RemoveTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Animation Flags
haystackProgrammer: Tilemap.RemoveTileAnimationFlags
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Position, Tile)
labelProgrammer: FloodFill (position, tile)
haystackHuman: Tilemap: Flood Fill
haystackProgrammer: Tilemap.FloodFill
favoriteKey: UnityEngine.Tilemaps.Tilemap.FloodFill(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any
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tag2: UnityEngine.Tilemaps.Tilemap;FloodFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;FloodFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
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labelHuman: Delete Cells (Position, Delete Cells)
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