# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Collision Mode Literal
labelProgrammer: ParticleSystemCollisionMode Literal
haystackHuman: Particle System Collision Mode Literal
haystackProgrammer: ParticleSystemCollisionMode Literal
favoriteKey: UnityEngine.ParticleSystemCollisionMode@literal
tag1: UnityEngine.ParticleSystemCollisionMode
valueOutputTypes: UnityEngine.ParticleSystemCollisionMode
unit:
{"type":"UnityEngine.ParticleSystemCollisionMode","value":{"$content":"Collision3D","$type":"UnityEngine.ParticleSystemCollisionMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3a7ee6ee-dfef-4949-896c-956ce43671d6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Collision Mode Literal
labelProgrammer: List<ParticleSystemCollisionMode> Literal
haystackHuman: List of Particle System Collision Mode Literal
haystackProgrammer: List<ParticleSystemCollisionMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCollisionMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCollisionMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCollisionMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"44036643-e12e-4c7f-b228-3cada158a63d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCollisionMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Overlap Action Literal
labelProgrammer: ParticleSystemOverlapAction Literal
haystackHuman: Particle System Overlap Action Literal
haystackProgrammer: ParticleSystemOverlapAction Literal
favoriteKey: UnityEngine.ParticleSystemOverlapAction@literal
tag1: UnityEngine.ParticleSystemOverlapAction
valueOutputTypes: UnityEngine.ParticleSystemOverlapAction
unit:
{"type":"UnityEngine.ParticleSystemOverlapAction","value":{"$content":"Ignore","$type":"UnityEngine.ParticleSystemOverlapAction"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8eb2aa8f-acf5-45c4-81c3-c13be254f715","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Overlap Action Literal
labelProgrammer: List<ParticleSystemOverlapAction> Literal
haystackHuman: List of Particle System Overlap Action Literal
haystackProgrammer: List<ParticleSystemOverlapAction> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemOverlapAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemOverlapAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemOverlapAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ea02675-bee3-4d78-ab1b-3a3b230315b3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemOverlapAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Collider Query Mode Literal
labelProgrammer: ParticleSystemColliderQueryMode Literal
haystackHuman: Particle System Collider Query Mode Literal
haystackProgrammer: ParticleSystemColliderQueryMode Literal
favoriteKey: UnityEngine.ParticleSystemColliderQueryMode@literal
tag1: UnityEngine.ParticleSystemColliderQueryMode
valueOutputTypes: UnityEngine.ParticleSystemColliderQueryMode
unit:
{"type":"UnityEngine.ParticleSystemColliderQueryMode","value":{"$content":"Disabled","$type":"UnityEngine.ParticleSystemColliderQueryMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f4bac33c-3fc9-4261-b542-e2cbbdb6905d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Collider Query Mode Literal
labelProgrammer: List<ParticleSystemColliderQueryMode> Literal
haystackHuman: List of Particle System Collider Query Mode Literal
haystackProgrammer: List<ParticleSystemColliderQueryMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemColliderQueryMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemColliderQueryMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemColliderQueryMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6caf3408-42d0-475c-bf14-b68b9bf7dc1b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemColliderQueryMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Simulation Space Literal
labelProgrammer: ParticleSystemSimulationSpace Literal
haystackHuman: Particle System Simulation Space Literal
haystackProgrammer: ParticleSystemSimulationSpace Literal
favoriteKey: UnityEngine.ParticleSystemSimulationSpace@literal
tag1: UnityEngine.ParticleSystemSimulationSpace
valueOutputTypes: UnityEngine.ParticleSystemSimulationSpace
unit:
{"type":"UnityEngine.ParticleSystemSimulationSpace","value":{"$content":"Local","$type":"UnityEngine.ParticleSystemSimulationSpace"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53f9f2c9-d3a4-4c2c-bdff-c7ec0ff3cfdb","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Simulation Space Literal
labelProgrammer: List<ParticleSystemSimulationSpace> Literal
haystackHuman: List of Particle System Simulation Space Literal
haystackProgrammer: List<ParticleSystemSimulationSpace> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSimulationSpace, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSimulationSpace, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSimulationSpace, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1b633354-7ed0-40a9-ace1-a71bee8415cd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSimulationSpace, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Stop Behavior Literal
labelProgrammer: ParticleSystemStopBehavior Literal
haystackHuman: Particle System Stop Behavior Literal
haystackProgrammer: ParticleSystemStopBehavior Literal
favoriteKey: UnityEngine.ParticleSystemStopBehavior@literal
tag1: UnityEngine.ParticleSystemStopBehavior
valueOutputTypes: UnityEngine.ParticleSystemStopBehavior
unit:
{"type":"UnityEngine.ParticleSystemStopBehavior","value":{"$content":"StopEmittingAndClear","$type":"UnityEngine.ParticleSystemStopBehavior"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3727550-1bcc-49a7-a938-926b9d73d921","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Stop Behavior Literal
labelProgrammer: List<ParticleSystemStopBehavior> Literal
haystackHuman: List of Particle System Stop Behavior Literal
haystackProgrammer: List<ParticleSystemStopBehavior> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopBehavior, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopBehavior, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopBehavior, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5fd1d4b9-608d-478e-a210-82acbeb11479","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopBehavior, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Scaling Mode Literal
labelProgrammer: ParticleSystemScalingMode Literal
haystackHuman: Particle System Scaling Mode Literal
haystackProgrammer: ParticleSystemScalingMode Literal
favoriteKey: UnityEngine.ParticleSystemScalingMode@literal
tag1: UnityEngine.ParticleSystemScalingMode
valueOutputTypes: UnityEngine.ParticleSystemScalingMode
unit:
{"type":"UnityEngine.ParticleSystemScalingMode","value":{"$content":"Hierarchy","$type":"UnityEngine.ParticleSystemScalingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f02475dd-eb44-4ab9-b275-dd683af99e1c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Scaling Mode Literal
labelProgrammer: List<ParticleSystemScalingMode> Literal
haystackHuman: List of Particle System Scaling Mode Literal
haystackProgrammer: List<ParticleSystemScalingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemScalingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemScalingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemScalingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8f3c285-5e88-4e8e-a046-4a887e82885c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemScalingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Stop Action Literal
labelProgrammer: ParticleSystemStopAction Literal
haystackHuman: Particle System Stop Action Literal
haystackProgrammer: ParticleSystemStopAction Literal
favoriteKey: UnityEngine.ParticleSystemStopAction@literal
tag1: UnityEngine.ParticleSystemStopAction
valueOutputTypes: UnityEngine.ParticleSystemStopAction
unit:
{"type":"UnityEngine.ParticleSystemStopAction","value":{"$content":"None","$type":"UnityEngine.ParticleSystemStopAction"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c904384-3dca-4ca4-b7fa-c6f7847650eb","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Stop Action Literal
labelProgrammer: List<ParticleSystemStopAction> Literal
haystackHuman: List of Particle System Stop Action Literal
haystackProgrammer: List<ParticleSystemStopAction> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07affc27-11d5-43c0-bbc2-c9e335344c9f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemStopAction, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Culling Mode Literal
labelProgrammer: ParticleSystemCullingMode Literal
haystackHuman: Particle System Culling Mode Literal
haystackProgrammer: ParticleSystemCullingMode Literal
favoriteKey: UnityEngine.ParticleSystemCullingMode@literal
tag1: UnityEngine.ParticleSystemCullingMode
valueOutputTypes: UnityEngine.ParticleSystemCullingMode
unit:
{"type":"UnityEngine.ParticleSystemCullingMode","value":{"$content":"Automatic","$type":"UnityEngine.ParticleSystemCullingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c92b350a-e80b-43fe-803d-160ba4e0b21e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Culling Mode Literal
labelProgrammer: List<ParticleSystemCullingMode> Literal
haystackHuman: List of Particle System Culling Mode Literal
haystackProgrammer: List<ParticleSystemCullingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCullingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCullingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCullingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4b6b5b34-35ff-465c-a2c5-4290d739ed17","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCullingMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Emitter Velocity Mode Literal
labelProgrammer: ParticleSystemEmitterVelocityMode Literal
haystackHuman: Particle System Emitter Velocity Mode Literal
haystackProgrammer: ParticleSystemEmitterVelocityMode Literal
favoriteKey: UnityEngine.ParticleSystemEmitterVelocityMode@literal
tag1: UnityEngine.ParticleSystemEmitterVelocityMode
valueOutputTypes: UnityEngine.ParticleSystemEmitterVelocityMode
unit:
{"type":"UnityEngine.ParticleSystemEmitterVelocityMode","value":{"$content":"Transform","$type":"UnityEngine.ParticleSystemEmitterVelocityMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"66094769-e89c-4513-89c7-75d6c396cb87","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Emitter Velocity Mode Literal
labelProgrammer: List<ParticleSystemEmitterVelocityMode> Literal
haystackHuman: List of Particle System Emitter Velocity Mode Literal
haystackProgrammer: List<ParticleSystemEmitterVelocityMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemEmitterVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemEmitterVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemEmitterVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1380a20a-15a9-4142-8615-aa17a1a6bd34","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemEmitterVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Gravity Source Literal
labelProgrammer: ParticleSystemGravitySource Literal
haystackHuman: Particle System Gravity Source Literal
haystackProgrammer: ParticleSystemGravitySource Literal
favoriteKey: UnityEngine.ParticleSystemGravitySource@literal
tag1: UnityEngine.ParticleSystemGravitySource
valueOutputTypes: UnityEngine.ParticleSystemGravitySource
unit:
{"type":"UnityEngine.ParticleSystemGravitySource","value":{"$content":"Physics3D","$type":"UnityEngine.ParticleSystemGravitySource"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9056f5c4-851f-4671-b250-54855c0269e0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Gravity Source Literal
labelProgrammer: List<ParticleSystemGravitySource> Literal
haystackHuman: List of Particle System Gravity Source Literal
haystackProgrammer: List<ParticleSystemGravitySource> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGravitySource, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGravitySource, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGravitySource, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea239f7f-fd63-44fd-90bd-70c6659c5616","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGravitySource, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Inherit Velocity Mode Literal
labelProgrammer: ParticleSystemInheritVelocityMode Literal
haystackHuman: Particle System Inherit Velocity Mode Literal
haystackProgrammer: ParticleSystemInheritVelocityMode Literal
favoriteKey: UnityEngine.ParticleSystemInheritVelocityMode@literal
tag1: UnityEngine.ParticleSystemInheritVelocityMode
valueOutputTypes: UnityEngine.ParticleSystemInheritVelocityMode
unit:
{"type":"UnityEngine.ParticleSystemInheritVelocityMode","value":{"$content":"Initial","$type":"UnityEngine.ParticleSystemInheritVelocityMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9275ac90-2be7-41e8-ad0d-453702546524","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Inherit Velocity Mode Literal
labelProgrammer: List<ParticleSystemInheritVelocityMode> Literal
haystackHuman: List of Particle System Inherit Velocity Mode Literal
haystackProgrammer: List<ParticleSystemInheritVelocityMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemInheritVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemInheritVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemInheritVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3619dabc-9cf4-49f4-b3bb-7c7533a9c2b7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemInheritVelocityMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Trigger Event Type Literal
labelProgrammer: ParticleSystemTriggerEventType Literal
haystackHuman: Particle System Trigger Event Type Literal
haystackProgrammer: ParticleSystemTriggerEventType Literal
favoriteKey: UnityEngine.ParticleSystemTriggerEventType@literal
tag1: UnityEngine.ParticleSystemTriggerEventType
valueOutputTypes: UnityEngine.ParticleSystemTriggerEventType
unit:
{"type":"UnityEngine.ParticleSystemTriggerEventType","value":{"$content":"Inside","$type":"UnityEngine.ParticleSystemTriggerEventType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"194d6125-2f9d-4fed-87f5-654634ff8321","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Trigger Event Type Literal
labelProgrammer: List<ParticleSystemTriggerEventType> Literal
haystackHuman: List of Particle System Trigger Event Type Literal
haystackProgrammer: List<ParticleSystemTriggerEventType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTriggerEventType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTriggerEventType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTriggerEventType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36c3dce5-2927-4187-a691-93b016064ab6","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTriggerEventType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Vertex Stream Literal
labelProgrammer: ParticleSystemVertexStream Literal
haystackHuman: Particle System Vertex Stream Literal
haystackProgrammer: ParticleSystemVertexStream Literal
favoriteKey: UnityEngine.ParticleSystemVertexStream@literal
tag1: UnityEngine.ParticleSystemVertexStream
valueOutputTypes: UnityEngine.ParticleSystemVertexStream
unit:
{"type":"UnityEngine.ParticleSystemVertexStream","value":{"$content":"Position","$type":"UnityEngine.ParticleSystemVertexStream"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07dfd6c6-e7c7-4c27-8fc4-b0d07270eb8d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Vertex Stream Literal
labelProgrammer: List<ParticleSystemVertexStream> Literal
haystackHuman: List of Particle System Vertex Stream Literal
haystackProgrammer: List<ParticleSystemVertexStream> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemVertexStream, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemVertexStream, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemVertexStream, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08fbbce2-c919-46e9-bd58-425f47adac7b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemVertexStream, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Custom Data Literal
labelProgrammer: ParticleSystemCustomData Literal
haystackHuman: Particle System Custom Data Literal
haystackProgrammer: ParticleSystemCustomData Literal
favoriteKey: UnityEngine.ParticleSystemCustomData@literal
tag1: UnityEngine.ParticleSystemCustomData
valueOutputTypes: UnityEngine.ParticleSystemCustomData
unit:
{"type":"UnityEngine.ParticleSystemCustomData","value":{"$content":"Custom1","$type":"UnityEngine.ParticleSystemCustomData"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9f0aa4f2-7cf2-42c6-9028-4746b46f4c4c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Custom Data Literal
labelProgrammer: List<ParticleSystemCustomData> Literal
haystackHuman: List of Particle System Custom Data Literal
haystackProgrammer: List<ParticleSystemCustomData> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomData, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomData, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomData, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a2c3584a-bebb-42b4-a6bc-f8d72b83ce4d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomData, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Custom Data Mode Literal
labelProgrammer: ParticleSystemCustomDataMode Literal
haystackHuman: Particle System Custom Data Mode Literal
haystackProgrammer: ParticleSystemCustomDataMode Literal
favoriteKey: UnityEngine.ParticleSystemCustomDataMode@literal
tag1: UnityEngine.ParticleSystemCustomDataMode
valueOutputTypes: UnityEngine.ParticleSystemCustomDataMode
unit:
{"type":"UnityEngine.ParticleSystemCustomDataMode","value":{"$content":"Disabled","$type":"UnityEngine.ParticleSystemCustomDataMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"453bdb9c-2af3-4d46-afa4-bcb67533a967","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Custom Data Mode Literal
labelProgrammer: List<ParticleSystemCustomDataMode> Literal
haystackHuman: List of Particle System Custom Data Mode Literal
haystackProgrammer: List<ParticleSystemCustomDataMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomDataMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomDataMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomDataMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"67160745-77ed-41e4-b2fc-292f6310035c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemCustomDataMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Noise Quality Literal
labelProgrammer: ParticleSystemNoiseQuality Literal
haystackHuman: Particle System Noise Quality Literal
haystackProgrammer: ParticleSystemNoiseQuality Literal
favoriteKey: UnityEngine.ParticleSystemNoiseQuality@literal
tag1: UnityEngine.ParticleSystemNoiseQuality
valueOutputTypes: UnityEngine.ParticleSystemNoiseQuality
unit:
{"type":"UnityEngine.ParticleSystemNoiseQuality","value":{"$content":"Low","$type":"UnityEngine.ParticleSystemNoiseQuality"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e4ab9ac-9298-4abe-b567-e92ccf4c6db2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Noise Quality Literal
labelProgrammer: List<ParticleSystemNoiseQuality> Literal
haystackHuman: List of Particle System Noise Quality Literal
haystackProgrammer: List<ParticleSystemNoiseQuality> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemNoiseQuality, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemNoiseQuality, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemNoiseQuality, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9fb8336-0d6b-449d-9893-52dd585245ea","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemNoiseQuality, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Sub Emitter Type Literal
labelProgrammer: ParticleSystemSubEmitterType Literal
haystackHuman: Particle System Sub Emitter Type Literal
haystackProgrammer: ParticleSystemSubEmitterType Literal
favoriteKey: UnityEngine.ParticleSystemSubEmitterType@literal
tag1: UnityEngine.ParticleSystemSubEmitterType
valueOutputTypes: UnityEngine.ParticleSystemSubEmitterType
unit:
{"type":"UnityEngine.ParticleSystemSubEmitterType","value":{"$content":"Birth","$type":"UnityEngine.ParticleSystemSubEmitterType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ea550f7-eaa0-416f-9a0d-56acf1c7cf8c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Sub Emitter Type Literal
labelProgrammer: List<ParticleSystemSubEmitterType> Literal
haystackHuman: List of Particle System Sub Emitter Type Literal
haystackProgrammer: List<ParticleSystemSubEmitterType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ef4455d-e155-4c30-9dbd-bf780a6967ac","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterType, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Sub Emitter Properties Literal
labelProgrammer: ParticleSystemSubEmitterProperties Literal
haystackHuman: Particle System Sub Emitter Properties Literal
haystackProgrammer: ParticleSystemSubEmitterProperties Literal
favoriteKey: UnityEngine.ParticleSystemSubEmitterProperties@literal
tag1: UnityEngine.ParticleSystemSubEmitterProperties
valueOutputTypes: UnityEngine.ParticleSystemSubEmitterProperties
unit:
{"type":"UnityEngine.ParticleSystemSubEmitterProperties","value":{"$content":"","$type":"UnityEngine.ParticleSystemSubEmitterProperties"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ccd945b2-e42f-4eac-8cd8-1e30efd40530","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Sub Emitter Properties Literal
labelProgrammer: List<ParticleSystemSubEmitterProperties> Literal
haystackHuman: List of Particle System Sub Emitter Properties Literal
haystackProgrammer: List<ParticleSystemSubEmitterProperties> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterProperties, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterProperties, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterProperties, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"80019eb2-a887-4184-8cfe-94c3802a681d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemSubEmitterProperties, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Trail Mode Literal
labelProgrammer: ParticleSystemTrailMode Literal
haystackHuman: Particle System Trail Mode Literal
haystackProgrammer: ParticleSystemTrailMode Literal
favoriteKey: UnityEngine.ParticleSystemTrailMode@literal
tag1: UnityEngine.ParticleSystemTrailMode
valueOutputTypes: UnityEngine.ParticleSystemTrailMode
unit:
{"type":"UnityEngine.ParticleSystemTrailMode","value":{"$content":"PerParticle","$type":"UnityEngine.ParticleSystemTrailMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92b1b2d2-36a9-4ea5-95ce-c3ff5bccdefc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Trail Mode Literal
labelProgrammer: List<ParticleSystemTrailMode> Literal
haystackHuman: List of Particle System Trail Mode Literal
haystackProgrammer: List<ParticleSystemTrailMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c61ddea-0b4f-42d6-8274-41fabe988c44","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Trail Texture Mode Literal
labelProgrammer: ParticleSystemTrailTextureMode Literal
haystackHuman: Particle System Trail Texture Mode Literal
haystackProgrammer: ParticleSystemTrailTextureMode Literal
favoriteKey: UnityEngine.ParticleSystemTrailTextureMode@literal
tag1: UnityEngine.ParticleSystemTrailTextureMode
valueOutputTypes: UnityEngine.ParticleSystemTrailTextureMode
unit:
{"type":"UnityEngine.ParticleSystemTrailTextureMode","value":{"$content":"Stretch","$type":"UnityEngine.ParticleSystemTrailTextureMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"29ae6140-d53b-4b0b-b4d0-93da05e43765","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Trail Texture Mode Literal
labelProgrammer: List<ParticleSystemTrailTextureMode> Literal
haystackHuman: List of Particle System Trail Texture Mode Literal
haystackProgrammer: List<ParticleSystemTrailTextureMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d29e09d-8c7e-4d40-8427-d5167bd5c79b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemTrailTextureMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Shape Multi Mode Value Literal
labelProgrammer: ParticleSystemShapeMultiModeValue Literal
haystackHuman: Particle System Shape Multi Mode Value Literal
haystackProgrammer: ParticleSystemShapeMultiModeValue Literal
favoriteKey: UnityEngine.ParticleSystemShapeMultiModeValue@literal
tag1: UnityEngine.ParticleSystemShapeMultiModeValue
valueOutputTypes: UnityEngine.ParticleSystemShapeMultiModeValue
unit:
{"type":"UnityEngine.ParticleSystemShapeMultiModeValue","value":{"$content":"Random","$type":"UnityEngine.ParticleSystemShapeMultiModeValue"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50c2c507-8269-468a-8889-345770aa3cf1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Shape Multi Mode Value Literal
labelProgrammer: List<ParticleSystemShapeMultiModeValue> Literal
haystackHuman: List of Particle System Shape Multi Mode Value Literal
haystackProgrammer: List<ParticleSystemShapeMultiModeValue> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45751210-c6e7-48c6-aaad-b21685e449cf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemShapeMultiModeValue, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Ring Buffer Mode Literal
labelProgrammer: ParticleSystemRingBufferMode Literal
haystackHuman: Particle System Ring Buffer Mode Literal
haystackProgrammer: ParticleSystemRingBufferMode Literal
favoriteKey: UnityEngine.ParticleSystemRingBufferMode@literal
tag1: UnityEngine.ParticleSystemRingBufferMode
valueOutputTypes: UnityEngine.ParticleSystemRingBufferMode
unit:
{"type":"UnityEngine.ParticleSystemRingBufferMode","value":{"$content":"Disabled","$type":"UnityEngine.ParticleSystemRingBufferMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ac46d22-8253-4f36-a963-0a82886dd1cc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Ring Buffer Mode Literal
labelProgrammer: List<ParticleSystemRingBufferMode> Literal
haystackHuman: List of Particle System Ring Buffer Mode Literal
haystackProgrammer: List<ParticleSystemRingBufferMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8bb993c5-816f-4e4b-8cea-815bf7a75e18","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRingBufferMode, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Game Object Filter Literal
labelProgrammer: ParticleSystemGameObjectFilter Literal
haystackHuman: Particle System Game Object Filter Literal
haystackProgrammer: ParticleSystemGameObjectFilter Literal
favoriteKey: UnityEngine.ParticleSystemGameObjectFilter@literal
tag1: UnityEngine.ParticleSystemGameObjectFilter
valueOutputTypes: UnityEngine.ParticleSystemGameObjectFilter
unit:
{"type":"UnityEngine.ParticleSystemGameObjectFilter","value":{"$content":"LayerMask","$type":"UnityEngine.ParticleSystemGameObjectFilter"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"415f8d38-be6a-480a-8afe-ccef317aece0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Game Object Filter Literal
labelProgrammer: List<ParticleSystemGameObjectFilter> Literal
haystackHuman: List of Particle System Game Object Filter Literal
haystackProgrammer: List<ParticleSystemGameObjectFilter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c41acb1-2ae6-4cf5-a59a-b2ad0d174997","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemGameObjectFilter, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Force Field Shape Literal
labelProgrammer: ParticleSystemForceFieldShape Literal
haystackHuman: Particle System Force Field Shape Literal
haystackProgrammer: ParticleSystemForceFieldShape Literal
favoriteKey: UnityEngine.ParticleSystemForceFieldShape@literal
tag1: UnityEngine.ParticleSystemForceFieldShape
valueOutputTypes: UnityEngine.ParticleSystemForceFieldShape
unit:
{"type":"UnityEngine.ParticleSystemForceFieldShape","value":{"$content":"Sphere","$type":"UnityEngine.ParticleSystemForceFieldShape"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e302731c-1ff4-47be-bf9c-282dc05d0387","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Force Field Shape Literal
labelProgrammer: List<ParticleSystemForceFieldShape> Literal
haystackHuman: List of Particle System Force Field Shape Literal
haystackProgrammer: List<ParticleSystemForceFieldShape> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7720e71-c576-4c92-81f4-14798e9c9856","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceFieldShape, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Bake Mesh Options Literal
labelProgrammer: ParticleSystemBakeMeshOptions Literal
haystackHuman: Particle System Bake Mesh Options Literal
haystackProgrammer: ParticleSystemBakeMeshOptions Literal
favoriteKey: UnityEngine.ParticleSystemBakeMeshOptions@literal
tag1: UnityEngine.ParticleSystemBakeMeshOptions
valueOutputTypes: UnityEngine.ParticleSystemBakeMeshOptions
unit:
{"type":"UnityEngine.ParticleSystemBakeMeshOptions","value":{"$content":"","$type":"UnityEngine.ParticleSystemBakeMeshOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3942044e-74a4-49a0-b4fa-0f0a9f3b4404","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Bake Mesh Options Literal
labelProgrammer: List<ParticleSystemBakeMeshOptions> Literal
haystackHuman: List of Particle System Bake Mesh Options Literal
haystackProgrammer: List<ParticleSystemBakeMeshOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"537c0aea-c014-4970-8e58-d1537e4ed9ea","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeMeshOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Bake Texture Options Literal
labelProgrammer: ParticleSystemBakeTextureOptions Literal
haystackHuman: Particle System Bake Texture Options Literal
haystackProgrammer: ParticleSystemBakeTextureOptions Literal
favoriteKey: UnityEngine.ParticleSystemBakeTextureOptions@literal
tag1: UnityEngine.ParticleSystemBakeTextureOptions
valueOutputTypes: UnityEngine.ParticleSystemBakeTextureOptions
unit:
{"type":"UnityEngine.ParticleSystemBakeTextureOptions","value":{"$content":"BakeRotationAndScale","$type":"UnityEngine.ParticleSystemBakeTextureOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"790a0264-89cd-4dd6-9e79-393b9dfd6cc6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Bake Texture Options Literal
labelProgrammer: List<ParticleSystemBakeTextureOptions> Literal
haystackHuman: List of Particle System Bake Texture Options Literal
haystackProgrammer: List<ParticleSystemBakeTextureOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"846d0e1b-6b53-4ec2-a275-a8204dbeffd5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemBakeTextureOptions, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Renderer Literal
labelProgrammer: ParticleSystemRenderer Literal
haystackHuman: Particle System Renderer Literal
haystackProgrammer: ParticleSystemRenderer Literal
favoriteKey: UnityEngine.ParticleSystemRenderer@literal
tag1: UnityEngine.ParticleSystemRenderer
valueOutputTypes: UnityEngine.ParticleSystemRenderer
unit:
{"type":"UnityEngine.ParticleSystemRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc0d9462-8b86-4594-bacf-461141e9c5b7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Renderer Literal
labelProgrammer: List<ParticleSystemRenderer> Literal
haystackHuman: List of Particle System Renderer Literal
haystackProgrammer: List<ParticleSystemRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"125c4a85-40ac-4bd8-a09a-c77dcca0bfa9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemRenderer, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Particle System Renderer
labelProgrammer: Expose ParticleSystemRenderer
haystackHuman: Expose Particle System Renderer
haystackProgrammer: Expose ParticleSystemRenderer
favoriteKey: UnityEngine.ParticleSystemRenderer@expose
tag1: UnityEngine.ParticleSystemRenderer
valueInputTypes: UnityEngine.ParticleSystemRenderer
unit:
{"type":"UnityEngine.ParticleSystemRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62d26cb0-4d0d-4d3f-98a0-bb1398d8e507","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ParticleSystemRenderSpace|UnityEngine.ParticleSystemRenderMode|UnityEngine.ParticleSystemMeshDistribution|UnityEngine.ParticleSystemSortMode|System.Single|UnityEngine.Vector3|UnityEngine.SpriteMaskInteraction|UnityEngine.Material|System.Boolean|UnityEngine.Mesh|System.Int32|UnityEngine.Bounds|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|System.Int16|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.LODGroup|UnityEngine.TransformHandle|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Particle System Force Field Literal
labelProgrammer: ParticleSystemForceField Literal
haystackHuman: Particle System Force Field Literal
haystackProgrammer: ParticleSystemForceField Literal
favoriteKey: UnityEngine.ParticleSystemForceField@literal
tag1: UnityEngine.ParticleSystemForceField
valueOutputTypes: UnityEngine.ParticleSystemForceField
unit:
{"type":"UnityEngine.ParticleSystemForceField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b4e916cc-0128-45ad-9c4a-4ff153e24b18","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Particle System Force Field Literal
labelProgrammer: List<ParticleSystemForceField> Literal
haystackHuman: List of Particle System Force Field Literal
haystackProgrammer: List<ParticleSystemForceField> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4243fc7c-0e04-4a1f-b650-d78e740d35e8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ParticleSystemForceField, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Particle System Force Field
labelProgrammer: Expose ParticleSystemForceField
haystackHuman: Expose Particle System Force Field
haystackProgrammer: Expose ParticleSystemForceField
favoriteKey: UnityEngine.ParticleSystemForceField@expose
tag1: UnityEngine.ParticleSystemForceField
valueInputTypes: UnityEngine.ParticleSystemForceField
unit:
{"type":"UnityEngine.ParticleSystemForceField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fa0923d-9833-4049-a1f6-226973d8f99a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ParticleSystemForceFieldShape|System.Single|UnityEngine.Vector2|System.Boolean|UnityEngine.Texture3D|UnityEngine.ParticleSystem+MinMaxCurve|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: UV Channel Flags Literal
labelProgrammer: UVChannelFlags Literal
haystackHuman: UV Channel Flags Literal
haystackProgrammer: UVChannelFlags Literal
favoriteKey: UnityEngine.Rendering.UVChannelFlags@literal
tag1: UnityEngine.Rendering.UVChannelFlags
valueOutputTypes: UnityEngine.Rendering.UVChannelFlags
unit:
{"type":"UnityEngine.Rendering.UVChannelFlags","value":{"$content":"UV0","$type":"UnityEngine.Rendering.UVChannelFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e8f33c5f-4171-4222-92cc-ab8fe55a9c6d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of UV Channel Flags Literal
labelProgrammer: List<UVChannelFlags> Literal
haystackHuman: List of UV Channel Flags Literal
haystackProgrammer: List<UVChannelFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1c9a18b-dbb8-4229-9c64-369433fefab9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rendering.UVChannelFlags, UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Contact Point ()
labelProgrammer: new ContactPoint ()
haystackHuman: Contact Point: Create Contact Point
haystackProgrammer: new ContactPoint
favoriteKey: UnityEngine.ContactPoint@create
tag1: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.ContactPoint
unit:
{"type":"UnityEngine.ContactPoint","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d92c536e-9fa6-4570-8f26-ed19ca5b9ff7","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Contact Point
labelProgrammer: Expose ContactPoint
haystackHuman: Expose Contact Point
haystackProgrammer: Expose ContactPoint
favoriteKey: UnityEngine.ContactPoint@expose
tag1: UnityEngine.ContactPoint
valueInputTypes: UnityEngine.ContactPoint
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Collider|System.Single
unit:
{"type":"UnityEngine.ContactPoint","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ef6aedf0-cc3f-4463-8be5-b532a6bbfdc1","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collision Detection Mode Literal
labelProgrammer: CollisionDetectionMode Literal
haystackHuman: Collision Detection Mode Literal
haystackProgrammer: CollisionDetectionMode Literal
favoriteKey: UnityEngine.CollisionDetectionMode@literal
tag1: UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"type":"UnityEngine.CollisionDetectionMode","value":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3132ab5-c70d-4a9d-997d-b1922b6ebb39","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collision Detection Mode Literal
labelProgrammer: List<CollisionDetectionMode> Literal
haystackHuman: List of Collision Detection Mode Literal
haystackProgrammer: List<CollisionDetectionMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6713d54b-b78c-4cbd-9e4b-e7d66a73b2eb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Force Mode Literal
labelProgrammer: ForceMode Literal
haystackHuman: Force Mode Literal
haystackProgrammer: ForceMode Literal
favoriteKey: UnityEngine.ForceMode@literal
tag1: UnityEngine.ForceMode
valueOutputTypes: UnityEngine.ForceMode
unit:
{"type":"UnityEngine.ForceMode","value":{"$content":"Force","$type":"UnityEngine.ForceMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f1712bd-4161-403f-b8fa-9470d5ed3b31","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Force Mode Literal
labelProgrammer: List<ForceMode> Literal
haystackHuman: List of Force Mode Literal
haystackProgrammer: List<ForceMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1286ce94-4e8f-46ac-92b6-3acb018f0fe5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ForceMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Joint Type Literal
labelProgrammer: ArticulationJointType Literal
haystackHuman: Articulation Joint Type Literal
haystackProgrammer: ArticulationJointType Literal
favoriteKey: UnityEngine.ArticulationJointType@literal
tag1: UnityEngine.ArticulationJointType
valueOutputTypes: UnityEngine.ArticulationJointType
unit:
{"type":"UnityEngine.ArticulationJointType","value":{"$content":"FixedJoint","$type":"UnityEngine.ArticulationJointType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11d71a4e-e897-4f82-bfc0-3b2a420777f0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Joint Type Literal
labelProgrammer: List<ArticulationJointType> Literal
haystackHuman: List of Articulation Joint Type Literal
haystackProgrammer: List<ArticulationJointType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7e12d3f-1581-4b02-8392-142e3d676260","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationJointType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Dof Lock Literal
labelProgrammer: ArticulationDofLock Literal
haystackHuman: Articulation Dof Lock Literal
haystackProgrammer: ArticulationDofLock Literal
favoriteKey: UnityEngine.ArticulationDofLock@literal
tag1: UnityEngine.ArticulationDofLock
valueOutputTypes: UnityEngine.ArticulationDofLock
unit:
{"type":"UnityEngine.ArticulationDofLock","value":{"$content":"LockedMotion","$type":"UnityEngine.ArticulationDofLock"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"260e6f85-749a-4c09-81a0-40346e8263ee","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Dof Lock Literal
labelProgrammer: List<ArticulationDofLock> Literal
haystackHuman: List of Articulation Dof Lock Literal
haystackProgrammer: List<ArticulationDofLock> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ca2fb22-4f4a-4ba8-b6b9-98ebebcbbb60","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDofLock, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Drive Type Literal
labelProgrammer: ArticulationDriveType Literal
haystackHuman: Articulation Drive Type Literal
haystackProgrammer: ArticulationDriveType Literal
favoriteKey: UnityEngine.ArticulationDriveType@literal
tag1: UnityEngine.ArticulationDriveType
valueOutputTypes: UnityEngine.ArticulationDriveType
unit:
{"type":"UnityEngine.ArticulationDriveType","value":{"$content":"Force","$type":"UnityEngine.ArticulationDriveType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"75e97551-3136-44cf-bc4d-47cee2d227f3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Drive Type Literal
labelProgrammer: List<ArticulationDriveType> Literal
haystackHuman: List of Articulation Drive Type Literal
haystackProgrammer: List<ArticulationDriveType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71b4e4ec-6072-44e2-ac29-3794a572700c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Drive Axis Literal
labelProgrammer: ArticulationDriveAxis Literal
haystackHuman: Articulation Drive Axis Literal
haystackProgrammer: ArticulationDriveAxis Literal
favoriteKey: UnityEngine.ArticulationDriveAxis@literal
tag1: UnityEngine.ArticulationDriveAxis
valueOutputTypes: UnityEngine.ArticulationDriveAxis
unit:
{"type":"UnityEngine.ArticulationDriveAxis","value":{"$content":"X","$type":"UnityEngine.ArticulationDriveAxis"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f7d22953-5855-41c2-a927-d2cff3d3891a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Drive Axis Literal
labelProgrammer: List<ArticulationDriveAxis> Literal
haystackHuman: List of Articulation Drive Axis Literal
haystackProgrammer: List<ArticulationDriveAxis> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"be3f50fc-79fa-4d39-b9d7-c518495c21ec","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationDriveAxis, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Articulation Body Literal
labelProgrammer: ArticulationBody Literal
haystackHuman: Articulation Body Literal
haystackProgrammer: ArticulationBody Literal
favoriteKey: UnityEngine.ArticulationBody@literal
tag1: UnityEngine.ArticulationBody
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"type":"UnityEngine.ArticulationBody","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6f33d14d-3344-45ea-8b22-c6aeed33e18a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Articulation Body Literal
labelProgrammer: List<ArticulationBody> Literal
haystackHuman: List of Articulation Body Literal
haystackProgrammer: List<ArticulationBody> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e2ac8d0-497d-4106-874b-a5fa7105b66f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ArticulationBody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Articulation Body
labelProgrammer: Expose ArticulationBody
haystackHuman: Expose Articulation Body
haystackProgrammer: Expose ArticulationBody
favoriteKey: UnityEngine.ArticulationBody@expose
tag1: UnityEngine.ArticulationBody
valueInputTypes: UnityEngine.ArticulationBody
unit:
{"type":"UnityEngine.ArticulationBody","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3298b996-f38d-4c37-ad6c-c8a50242d3f1","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ArticulationJointType|UnityEngine.Vector3|UnityEngine.Quaternion|System.Boolean|UnityEngine.ArticulationDofLock|UnityEngine.ArticulationDrive|System.Single|UnityEngine.LayerMask|System.Int32|UnityEngine.ArticulationReducedSpace|UnityEngine.CollisionDetectionMode|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Box Collider Literal
labelProgrammer: BoxCollider Literal
haystackHuman: Box Collider Literal
haystackProgrammer: BoxCollider Literal
favoriteKey: UnityEngine.BoxCollider@literal
tag1: UnityEngine.BoxCollider
valueOutputTypes: UnityEngine.BoxCollider
unit:
{"type":"UnityEngine.BoxCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7aa1ffbe-ef52-4ec9-b89a-22d5ca35172e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Box Collider Literal
labelProgrammer: List<BoxCollider> Literal
haystackHuman: List of Box Collider Literal
haystackProgrammer: List<BoxCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba41c337-f6d6-4aa4-a1f1-21f64f448e69","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Box Collider
labelProgrammer: Expose BoxCollider
haystackHuman: Expose Box Collider
haystackProgrammer: Expose BoxCollider
favoriteKey: UnityEngine.BoxCollider@expose
tag1: UnityEngine.BoxCollider
valueInputTypes: UnityEngine.BoxCollider
unit:
{"type":"UnityEngine.BoxCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a297e44f-331f-44f5-82e9-1c8163d67e14","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Collider Literal
labelProgrammer: CapsuleCollider Literal
haystackHuman: Capsule Collider Literal
haystackProgrammer: CapsuleCollider Literal
favoriteKey: UnityEngine.CapsuleCollider@literal
tag1: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.CapsuleCollider
unit:
{"type":"UnityEngine.CapsuleCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2acec32a-7be9-4400-a40f-aab4a5bc5c76","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Collider Literal
labelProgrammer: List<CapsuleCollider> Literal
haystackHuman: List of Capsule Collider Literal
haystackProgrammer: List<CapsuleCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f55ff8b6-6508-4220-917c-9dcafed342d9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Capsule Collider
labelProgrammer: Expose CapsuleCollider
haystackHuman: Expose Capsule Collider
haystackProgrammer: Expose CapsuleCollider
favoriteKey: UnityEngine.CapsuleCollider@expose
tag1: UnityEngine.CapsuleCollider
valueInputTypes: UnityEngine.CapsuleCollider
unit:
{"type":"UnityEngine.CapsuleCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e661261-9619-407c-b0e3-4057ab300506","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Single|System.Int32|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Bounds|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collision Flags Literal
labelProgrammer: CollisionFlags Literal
haystackHuman: Collision Flags Literal
haystackProgrammer: CollisionFlags Literal
favoriteKey: UnityEngine.CollisionFlags@literal
tag1: UnityEngine.CollisionFlags
valueOutputTypes: UnityEngine.CollisionFlags
unit:
{"type":"UnityEngine.CollisionFlags","value":{"$content":"None","$type":"UnityEngine.CollisionFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0141778c-50c5-46f6-9a35-5402583614e1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collision Flags Literal
labelProgrammer: List<CollisionFlags> Literal
haystackHuman: List of Collision Flags Literal
haystackProgrammer: List<CollisionFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc3fe48d-3610-4356-89b8-d77621c3c486","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CollisionFlags, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Controller Literal
labelProgrammer: CharacterController Literal
haystackHuman: Character Controller Literal
haystackProgrammer: CharacterController Literal
favoriteKey: UnityEngine.CharacterController@literal
tag1: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.CharacterController
unit:
{"type":"UnityEngine.CharacterController","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4600ded0-2341-46dc-96c1-9b1bbddd4be5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Controller Literal
labelProgrammer: List<CharacterController> Literal
haystackHuman: List of Character Controller Literal
haystackProgrammer: List<CharacterController> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d6d8eb2d-9540-426f-93aa-e7efb5658d40","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Character Controller
labelProgrammer: Expose CharacterController
haystackHuman: Expose Character Controller
haystackProgrammer: Expose CharacterController
favoriteKey: UnityEngine.CharacterController@expose
tag1: UnityEngine.CharacterController
valueInputTypes: UnityEngine.CharacterController
unit:
{"type":"UnityEngine.CharacterController","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41b04829-2e27-4b2a-a61e-ea3c42e16100","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.CollisionFlags|System.Single|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Joint Literal
labelProgrammer: CharacterJoint Literal
haystackHuman: Character Joint Literal
haystackProgrammer: CharacterJoint Literal
favoriteKey: UnityEngine.CharacterJoint@literal
tag1: UnityEngine.CharacterJoint
valueOutputTypes: UnityEngine.CharacterJoint
unit:
{"type":"UnityEngine.CharacterJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d09843be-be49-4442-a49f-748a6063fbdb","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Joint Literal
labelProgrammer: List<CharacterJoint> Literal
haystackHuman: List of Character Joint Literal
haystackProgrammer: List<CharacterJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"986338bc-b485-438d-8613-fa3fc03b4a72","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CharacterJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Character Joint
labelProgrammer: Expose CharacterJoint
haystackHuman: Expose Character Joint
haystackProgrammer: Expose CharacterJoint
favoriteKey: UnityEngine.CharacterJoint@expose
tag1: UnityEngine.CharacterJoint
valueInputTypes: UnityEngine.CharacterJoint
unit:
{"type":"UnityEngine.CharacterJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"233ffab2-6fb1-4970-a048-d20ec33de205","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|UnityEngine.SoftJointLimitSpring|UnityEngine.SoftJointLimit|System.Boolean|System.Single|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Literal
labelProgrammer: Collider Literal
haystackHuman: Collider Literal
haystackProgrammer: Collider Literal
favoriteKey: UnityEngine.Collider@literal
tag1: UnityEngine.Collider
valueOutputTypes: UnityEngine.Collider
unit:
{"type":"UnityEngine.Collider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0df26e45-33ab-4560-8864-fc04d98842a8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Literal
labelProgrammer: List<Collider> Literal
haystackHuman: List of Collider Literal
haystackProgrammer: List<Collider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b518019-ce6c-4ec7-a9a2-4cc901050d15","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Collider
labelProgrammer: Expose Collider
haystackHuman: Expose Collider
haystackProgrammer: Expose Collider
favoriteKey: UnityEngine.Collider@expose
tag1: UnityEngine.Collider
valueInputTypes: UnityEngine.Collider
unit:
{"type":"UnityEngine.Collider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74de2d4f-f182-4e91-871d-6580a7c95ba5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Projection Mode Literal
labelProgrammer: JointProjectionMode Literal
haystackHuman: Joint Projection Mode Literal
haystackProgrammer: JointProjectionMode Literal
favoriteKey: UnityEngine.JointProjectionMode@literal
tag1: UnityEngine.JointProjectionMode
valueOutputTypes: UnityEngine.JointProjectionMode
unit:
{"type":"UnityEngine.JointProjectionMode","value":{"$content":"None","$type":"UnityEngine.JointProjectionMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a20aca8c-b884-4179-9e71-f48dff8495c8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Projection Mode Literal
labelProgrammer: List<JointProjectionMode> Literal
haystackHuman: List of Joint Projection Mode Literal
haystackProgrammer: List<JointProjectionMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b6d521a-d5c7-460c-8822-7be5332abdf1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.JointProjectionMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rotation Drive Mode Literal
labelProgrammer: RotationDriveMode Literal
haystackHuman: Rotation Drive Mode Literal
haystackProgrammer: RotationDriveMode Literal
favoriteKey: UnityEngine.RotationDriveMode@literal
tag1: UnityEngine.RotationDriveMode
valueOutputTypes: UnityEngine.RotationDriveMode
unit:
{"type":"UnityEngine.RotationDriveMode","value":{"$content":"XYAndZ","$type":"UnityEngine.RotationDriveMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"40d2632b-68a8-4d3c-b1af-057f9cca8556","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rotation Drive Mode Literal
labelProgrammer: List<RotationDriveMode> Literal
haystackHuman: List of Rotation Drive Mode Literal
haystackProgrammer: List<RotationDriveMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8af1a511-bbab-4528-b946-857055c8790f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RotationDriveMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Configurable Joint Motion Literal
labelProgrammer: ConfigurableJointMotion Literal
haystackHuman: Configurable Joint Motion Literal
haystackProgrammer: ConfigurableJointMotion Literal
favoriteKey: UnityEngine.ConfigurableJointMotion@literal
tag1: UnityEngine.ConfigurableJointMotion
valueOutputTypes: UnityEngine.ConfigurableJointMotion
unit:
{"type":"UnityEngine.ConfigurableJointMotion","value":{"$content":"Locked","$type":"UnityEngine.ConfigurableJointMotion"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a40c0661-360e-4e60-bbb2-bec5cf4ec45e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Configurable Joint Motion Literal
labelProgrammer: List<ConfigurableJointMotion> Literal
haystackHuman: List of Configurable Joint Motion Literal
haystackProgrammer: List<ConfigurableJointMotion> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4c9335b-2e55-4baa-9092-2f767a45fa04","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJointMotion, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Configurable Joint Literal
labelProgrammer: ConfigurableJoint Literal
haystackHuman: Configurable Joint Literal
haystackProgrammer: ConfigurableJoint Literal
favoriteKey: UnityEngine.ConfigurableJoint@literal
tag1: UnityEngine.ConfigurableJoint
valueOutputTypes: UnityEngine.ConfigurableJoint
unit:
{"type":"UnityEngine.ConfigurableJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f09745d5-b823-4a06-8a77-0482e8e60559","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Configurable Joint Literal
labelProgrammer: List<ConfigurableJoint> Literal
haystackHuman: List of Configurable Joint Literal
haystackProgrammer: List<ConfigurableJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3b94c64-d820-4ce4-b5d1-2ee75d3f90e3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConfigurableJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Configurable Joint
labelProgrammer: Expose ConfigurableJoint
haystackHuman: Expose Configurable Joint
haystackProgrammer: Expose ConfigurableJoint
favoriteKey: UnityEngine.ConfigurableJoint@expose
tag1: UnityEngine.ConfigurableJoint
valueInputTypes: UnityEngine.ConfigurableJoint
unit:
{"type":"UnityEngine.ConfigurableJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9669c48a-a1a4-4eb5-9368-8ba9c046127b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|UnityEngine.ConfigurableJointMotion|UnityEngine.SoftJointLimitSpring|UnityEngine.SoftJointLimit|UnityEngine.JointDrive|UnityEngine.Quaternion|UnityEngine.RotationDriveMode|UnityEngine.JointProjectionMode|System.Single|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Constant Force Literal
labelProgrammer: ConstantForce Literal
haystackHuman: Constant Force Literal
haystackProgrammer: ConstantForce Literal
favoriteKey: UnityEngine.ConstantForce@literal
tag1: UnityEngine.ConstantForce
valueOutputTypes: UnityEngine.ConstantForce
unit:
{"type":"UnityEngine.ConstantForce","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4333947c-4294-4044-8d2d-f4f22750dadf","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Constant Force Literal
labelProgrammer: List<ConstantForce> Literal
haystackHuman: List of Constant Force Literal
haystackProgrammer: List<ConstantForce> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18b344f3-daff-4350-a6ef-dbe5c280dce5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Constant Force
labelProgrammer: Expose ConstantForce
haystackHuman: Expose Constant Force
haystackProgrammer: Expose ConstantForce
favoriteKey: UnityEngine.ConstantForce@expose
tag1: UnityEngine.ConstantForce
valueInputTypes: UnityEngine.ConstantForce
unit:
{"type":"UnityEngine.ConstantForce","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e18f96c-7708-4c46-ba1c-91bcbbf326fe","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Boolean|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics
labelProgrammer: Expose Physics
haystackHuman: Expose Physics
haystackProgrammer: Expose Physics
favoriteKey: UnityEngine.Physics@expose
tag1: UnityEngine.Physics
unit:
{"type":"UnityEngine.Physics","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fe053fbb-b0bc-41e7-b032-87bc30933f76","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|UnityEngine.Vector3|System.Single|System.Boolean|UnityEngine.SimulationMode|UnityEngine.PhysicsScene


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fixed Joint Literal
labelProgrammer: FixedJoint Literal
haystackHuman: Fixed Joint Literal
haystackProgrammer: FixedJoint Literal
favoriteKey: UnityEngine.FixedJoint@literal
tag1: UnityEngine.FixedJoint
valueOutputTypes: UnityEngine.FixedJoint
unit:
{"type":"UnityEngine.FixedJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc43c035-76cf-46f8-a7e6-fb971a6aa4b9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fixed Joint Literal
labelProgrammer: List<FixedJoint> Literal
haystackHuman: List of Fixed Joint Literal
haystackProgrammer: List<FixedJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c66510a-3fbc-4ce4-bb8e-4ffb958762b3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Fixed Joint
labelProgrammer: Expose FixedJoint
haystackHuman: Expose Fixed Joint
haystackProgrammer: Expose FixedJoint
favoriteKey: UnityEngine.FixedJoint@expose
tag1: UnityEngine.FixedJoint
valueInputTypes: UnityEngine.FixedJoint
unit:
{"type":"UnityEngine.FixedJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"753f7f02-6d02-43c2-94e6-4731761cb425","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|System.Boolean|System.Single|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Hinge Joint Literal
labelProgrammer: HingeJoint Literal
haystackHuman: Hinge Joint Literal
haystackProgrammer: HingeJoint Literal
favoriteKey: UnityEngine.HingeJoint@literal
tag1: UnityEngine.HingeJoint
valueOutputTypes: UnityEngine.HingeJoint
unit:
{"type":"UnityEngine.HingeJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea34548a-f573-4daf-8672-8c23efdb1fd9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Hinge Joint Literal
labelProgrammer: List<HingeJoint> Literal
haystackHuman: List of Hinge Joint Literal
haystackProgrammer: List<HingeJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25ccfa74-308f-4dd6-ae2c-bd1e12b9ebd0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Hinge Joint
labelProgrammer: Expose HingeJoint
haystackHuman: Expose Hinge Joint
haystackProgrammer: Expose HingeJoint
favoriteKey: UnityEngine.HingeJoint@expose
tag1: UnityEngine.HingeJoint
valueInputTypes: UnityEngine.HingeJoint
unit:
{"type":"UnityEngine.HingeJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57a2ff16-afa6-4df0-aff5-a5eec0ac8be6","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.JointMotor|UnityEngine.JointLimits|UnityEngine.JointSpring|System.Boolean|System.Single|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Literal
labelProgrammer: Joint Literal
haystackHuman: Joint Literal
haystackProgrammer: Joint Literal
favoriteKey: UnityEngine.Joint@literal
tag1: UnityEngine.Joint
valueOutputTypes: UnityEngine.Joint
unit:
{"type":"UnityEngine.Joint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"581bee90-0c3f-48f5-aaca-b458b9295266","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Literal
labelProgrammer: List<Joint> Literal
haystackHuman: List of Joint Literal
haystackProgrammer: List<Joint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11aec1fd-69f9-4802-b9a4-998ba6e38bd9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Joint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Joint
labelProgrammer: Expose Joint
haystackHuman: Expose Joint
haystackProgrammer: Expose Joint
favoriteKey: UnityEngine.Joint@expose
tag1: UnityEngine.Joint
valueInputTypes: UnityEngine.Joint
unit:
{"type":"UnityEngine.Joint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5312df19-3087-46c0-9b46-b55ce25eaff2","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|System.Boolean|System.Single|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mesh Collider Cooking Options Literal
labelProgrammer: MeshColliderCookingOptions Literal
haystackHuman: Mesh Collider Cooking Options Literal
haystackProgrammer: MeshColliderCookingOptions Literal
favoriteKey: UnityEngine.MeshColliderCookingOptions@literal
tag1: UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"type":"UnityEngine.MeshColliderCookingOptions","value":{"$content":"","$type":"UnityEngine.MeshColliderCookingOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d12e0e53-a6c6-4b91-a9d3-2d597a071d82","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mesh Collider Cooking Options Literal
labelProgrammer: List<MeshColliderCookingOptions> Literal
haystackHuman: List of Mesh Collider Cooking Options Literal
haystackProgrammer: List<MeshColliderCookingOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c74c74c-20bd-4a56-a002-f85ca9c2d846","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.MeshColliderCookingOptions, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mesh Collider Literal
labelProgrammer: MeshCollider Literal
haystackHuman: Mesh Collider Literal
haystackProgrammer: MeshCollider Literal
favoriteKey: UnityEngine.MeshCollider@literal
tag1: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshCollider
unit:
{"type":"UnityEngine.MeshCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"98f32405-8f2d-48f1-a7f1-904a6d4a0ed2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mesh Collider Literal
labelProgrammer: List<MeshCollider> Literal
haystackHuman: List of Mesh Collider Literal
haystackProgrammer: List<MeshCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91233cee-7e76-4f32-b03a-412fe7b55bab","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.MeshCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Mesh Collider
labelProgrammer: Expose MeshCollider
haystackHuman: Expose Mesh Collider
haystackProgrammer: Expose MeshCollider
favoriteKey: UnityEngine.MeshCollider@expose
tag1: UnityEngine.MeshCollider
valueInputTypes: UnityEngine.MeshCollider
unit:
{"type":"UnityEngine.MeshCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f741409-77b9-43ab-b4c4-e5c9839ac3a2","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Mesh|UnityEngine.MeshColliderCookingOptions|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Query Trigger Interaction Literal
labelProgrammer: QueryTriggerInteraction Literal
haystackHuman: Query Trigger Interaction Literal
haystackProgrammer: QueryTriggerInteraction Literal
favoriteKey: UnityEngine.QueryTriggerInteraction@literal
tag1: UnityEngine.QueryTriggerInteraction
valueOutputTypes: UnityEngine.QueryTriggerInteraction
unit:
{"type":"UnityEngine.QueryTriggerInteraction","value":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f249d3cd-4925-4298-bea6-8cd0a1d3e82c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Query Trigger Interaction Literal
labelProgrammer: List<QueryTriggerInteraction> Literal
haystackHuman: List of Query Trigger Interaction Literal
haystackProgrammer: List<QueryTriggerInteraction> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d91b3fe-5397-435f-9c31-5c3546849372","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.QueryTriggerInteraction, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Mode Literal
labelProgrammer: SimulationMode Literal
haystackHuman: Simulation Mode Literal
haystackProgrammer: SimulationMode Literal
favoriteKey: UnityEngine.SimulationMode@literal
tag1: UnityEngine.SimulationMode
valueOutputTypes: UnityEngine.SimulationMode
unit:
{"type":"UnityEngine.SimulationMode","value":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"57d79da9-da6b-4c30-a7e7-13666e83c61b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Mode Literal
labelProgrammer: List<SimulationMode> Literal
haystackHuman: List of Simulation Mode Literal
haystackProgrammer: List<SimulationMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"85fce19a-d935-4da3-b706-8b2727b2146a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Stage Literal
labelProgrammer: SimulationStage Literal
haystackHuman: Simulation Stage Literal
haystackProgrammer: SimulationStage Literal
favoriteKey: UnityEngine.SimulationStage@literal
tag1: UnityEngine.SimulationStage
valueOutputTypes: UnityEngine.SimulationStage
unit:
{"type":"UnityEngine.SimulationStage","value":{"$content":"None","$type":"UnityEngine.SimulationStage"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b4ea4d04-0097-48cb-aab4-e043831479fc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Stage Literal
labelProgrammer: List<SimulationStage> Literal
haystackHuman: List of Simulation Stage Literal
haystackProgrammer: List<SimulationStage> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07af3d23-4dbf-41f9-a1b4-75e2fc7655ab","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationStage, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Option Literal
labelProgrammer: SimulationOption Literal
haystackHuman: Simulation Option Literal
haystackProgrammer: SimulationOption Literal
favoriteKey: UnityEngine.SimulationOption@literal
tag1: UnityEngine.SimulationOption
valueOutputTypes: UnityEngine.SimulationOption
unit:
{"type":"UnityEngine.SimulationOption","value":{"$content":"None","$type":"UnityEngine.SimulationOption"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0817ef79-928f-4d1c-8c85-e59e33d94271","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Option Literal
labelProgrammer: List<SimulationOption> Literal
haystackHuman: List of Simulation Option Literal
haystackProgrammer: List<SimulationOption> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0bfbc12-3dfb-42da-9019-e7fe09645ac1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationOption, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material Combine Literal
labelProgrammer: PhysicsMaterialCombine Literal
haystackHuman: Physics Material Combine Literal
haystackProgrammer: PhysicsMaterialCombine Literal
favoriteKey: UnityEngine.PhysicsMaterialCombine@literal
tag1: UnityEngine.PhysicsMaterialCombine
valueOutputTypes: UnityEngine.PhysicsMaterialCombine
unit:
{"type":"UnityEngine.PhysicsMaterialCombine","value":{"$content":"Average","$type":"UnityEngine.PhysicsMaterialCombine"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa91f8ba-fe08-4db3-af00-0530835321d1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material Combine Literal
labelProgrammer: List<PhysicsMaterialCombine> Literal
haystackHuman: List of Physics Material Combine Literal
haystackProgrammer: List<PhysicsMaterialCombine> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c731f90b-66c2-4a84-925b-e2313e0c5070","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material Literal
labelProgrammer: PhysicsMaterial Literal
haystackHuman: Physics Material Literal
haystackProgrammer: PhysicsMaterial Literal
favoriteKey: UnityEngine.PhysicsMaterial@literal
tag1: UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"type":"UnityEngine.PhysicsMaterial","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e57366f9-b53f-417e-8f24-f13335b7d5c7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material Literal
labelProgrammer: List<PhysicsMaterial> Literal
haystackHuman: List of Physics Material Literal
haystackProgrammer: List<PhysicsMaterial> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fd5d5ce5-4f05-40a3-b25e-8fe2d05718bc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Material
labelProgrammer: Expose PhysicsMaterial
haystackHuman: Expose Physics Material
haystackProgrammer: Expose PhysicsMaterial
favoriteKey: UnityEngine.PhysicsMaterial@expose
tag1: UnityEngine.PhysicsMaterial
valueInputTypes: UnityEngine.PhysicsMaterial
valueOutputTypes: System.Single|UnityEngine.PhysicsMaterialCombine|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.PhysicsMaterial","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ace62d3-f855-45bd-a1bc-3bf7c2b60fce","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Raycast Hit ()
labelProgrammer: new RaycastHit ()
haystackHuman: Raycast Hit: Create Raycast Hit
haystackProgrammer: new RaycastHit
favoriteKey: UnityEngine.RaycastHit@create
tag1: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.RaycastHit
unit:
{"type":"UnityEngine.RaycastHit","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa610d68-b8f9-4e32-8916-e34ff873f4e0","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Raycast Hit
labelProgrammer: Expose RaycastHit
haystackHuman: Expose Raycast Hit
haystackProgrammer: Expose RaycastHit
favoriteKey: UnityEngine.RaycastHit@expose
tag1: UnityEngine.RaycastHit
valueInputTypes: UnityEngine.RaycastHit
unit:
{"type":"UnityEngine.RaycastHit","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c226b10e-4dbe-49d1-97e1-c2da0828cef3","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Collider|UnityEngine.EntityId|UnityEngine.Vector3|System.Single|System.Int32|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.Rigidbody|UnityEngine.ArticulationBody


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Constraints Literal
labelProgrammer: RigidbodyConstraints Literal
haystackHuman: Rigidbody Constraints Literal
haystackProgrammer: RigidbodyConstraints Literal
favoriteKey: UnityEngine.RigidbodyConstraints@literal
tag1: UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"type":"UnityEngine.RigidbodyConstraints","value":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f2389df0-9720-4ca9-a551-6dd2171e697e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Constraints Literal
labelProgrammer: List<RigidbodyConstraints> Literal
haystackHuman: List of Rigidbody Constraints Literal
haystackProgrammer: List<RigidbodyConstraints> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91e25058-850c-41f6-bcaf-1e5532018f7f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Interpolation Literal
labelProgrammer: RigidbodyInterpolation Literal
haystackHuman: Rigidbody Interpolation Literal
haystackProgrammer: RigidbodyInterpolation Literal
favoriteKey: UnityEngine.RigidbodyInterpolation@literal
tag1: UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"type":"UnityEngine.RigidbodyInterpolation","value":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46767567-5ca9-4fce-a61e-b32d718edfe1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Interpolation Literal
labelProgrammer: List<RigidbodyInterpolation> Literal
haystackHuman: List of Rigidbody Interpolation Literal
haystackProgrammer: List<RigidbodyInterpolation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3297ac56-bd3f-4bc8-bcfc-943a8c5d1dbd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Literal
labelProgrammer: Rigidbody Literal
haystackHuman: Rigidbody Literal
haystackProgrammer: Rigidbody Literal
favoriteKey: UnityEngine.Rigidbody@literal
tag1: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"type":"UnityEngine.Rigidbody","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc0b8667-ab34-42ae-a14d-b6569b48ad48","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Literal
labelProgrammer: List<Rigidbody> Literal
haystackHuman: List of Rigidbody Literal
haystackProgrammer: List<Rigidbody> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f1a31a4-ff0a-4b08-9d38-72302d156af3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rigidbody
labelProgrammer: Expose Rigidbody
haystackHuman: Expose Rigidbody
haystackProgrammer: Expose Rigidbody
favoriteKey: UnityEngine.Rigidbody@expose
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody
unit:
{"type":"UnityEngine.Rigidbody","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"991ba09b-9161-48bb-a6ae-10715eaf7838","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|System.Single|System.Boolean|UnityEngine.RigidbodyConstraints|UnityEngine.CollisionDetectionMode|UnityEngine.Quaternion|UnityEngine.RigidbodyInterpolation|System.Int32|UnityEngine.LayerMask|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sphere Collider Literal
labelProgrammer: SphereCollider Literal
haystackHuman: Sphere Collider Literal
haystackProgrammer: SphereCollider Literal
favoriteKey: UnityEngine.SphereCollider@literal
tag1: UnityEngine.SphereCollider
valueOutputTypes: UnityEngine.SphereCollider
unit:
{"type":"UnityEngine.SphereCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed77287c-8fd3-4ab7-8d89-4dcbe7f65ab4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sphere Collider Literal
labelProgrammer: List<SphereCollider> Literal
haystackHuman: List of Sphere Collider Literal
haystackProgrammer: List<SphereCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e0c6863-8d47-454f-82bf-cc6cece279ef","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SphereCollider, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Sphere Collider
labelProgrammer: Expose SphereCollider
haystackHuman: Expose Sphere Collider
haystackProgrammer: Expose SphereCollider
favoriteKey: UnityEngine.SphereCollider@expose
tag1: UnityEngine.SphereCollider
valueInputTypes: UnityEngine.SphereCollider
unit:
{"type":"UnityEngine.SphereCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd66ed9b-3cd4-4a8b-bb52-0f45847af139","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Vector3|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Spring Joint Literal
labelProgrammer: SpringJoint Literal
haystackHuman: Spring Joint Literal
haystackProgrammer: SpringJoint Literal
favoriteKey: UnityEngine.SpringJoint@literal
tag1: UnityEngine.SpringJoint
valueOutputTypes: UnityEngine.SpringJoint
unit:
{"type":"UnityEngine.SpringJoint","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"df017db2-d2ba-45d8-81a7-de73792df46d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Spring Joint Literal
labelProgrammer: List<SpringJoint> Literal
haystackHuman: List of Spring Joint Literal
haystackProgrammer: List<SpringJoint> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5542e23f-c836-4f5c-bab6-b87cbbf688bc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Spring Joint
labelProgrammer: Expose SpringJoint
haystackHuman: Expose Spring Joint
haystackProgrammer: Expose SpringJoint
favoriteKey: UnityEngine.SpringJoint@expose
tag1: UnityEngine.SpringJoint
valueInputTypes: UnityEngine.SpringJoint
unit:
{"type":"UnityEngine.SpringJoint","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a1228f9-66cc-4a0d-b809-df3e555e47f5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody|UnityEngine.ArticulationBody|UnityEngine.Vector3|System.Boolean|System.Single|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Geometry Type Literal
labelProgrammer: GeometryType Literal
haystackHuman: Geometry Type Literal
haystackProgrammer: GeometryType Literal
favoriteKey: UnityEngine.LowLevelPhysics.GeometryType@literal
tag1: UnityEngine.LowLevelPhysics.GeometryType
valueOutputTypes: UnityEngine.LowLevelPhysics.GeometryType
unit:
{"type":"UnityEngine.LowLevelPhysics.GeometryType","value":{"$content":"Sphere","$type":"UnityEngine.LowLevelPhysics.GeometryType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d8a13901-94f4-43d7-853e-0013a65eb44d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Geometry Type Literal
labelProgrammer: List<GeometryType> Literal
haystackHuman: List of Geometry Type Literal
haystackProgrammer: List<GeometryType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7afba85-961e-4131-8b57-6b6b841a8215","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics.GeometryType, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics 2D
labelProgrammer: Expose Physics2D
haystackHuman: Expose Physics 2D
haystackProgrammer: Expose Physics2D
favoriteKey: UnityEngine.Physics2D@expose
tag1: UnityEngine.Physics2D
unit:
{"type":"UnityEngine.Physics2D","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65635dfe-921f-4b7e-8166-ef232bf40829","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|UnityEngine.PhysicsScene2D|UnityEngine.Vector2|System.Boolean|UnityEngine.SimulationMode2D|UnityEngine.LayerMask|System.Single|UnityEngine.PhysicsJobOptions2D


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Mode 2D Literal
labelProgrammer: SimulationMode2D Literal
haystackHuman: Simulation Mode 2D Literal
haystackProgrammer: SimulationMode2D Literal
favoriteKey: UnityEngine.SimulationMode2D@literal
tag1: UnityEngine.SimulationMode2D
valueOutputTypes: UnityEngine.SimulationMode2D
unit:
{"type":"UnityEngine.SimulationMode2D","value":{"$content":"FixedUpdate","$type":"UnityEngine.SimulationMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e030add-1083-4ded-a38b-db8a1f4417ca","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Mode 2D Literal
labelProgrammer: List<SimulationMode2D> Literal
haystackHuman: List of Simulation Mode 2D Literal
haystackProgrammer: List<SimulationMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3435ead9-9f6f-4a48-92e8-036e3a26c185","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SimulationMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Direction 2D Literal
labelProgrammer: CapsuleDirection2D Literal
haystackHuman: Capsule Direction 2D Literal
haystackProgrammer: CapsuleDirection2D Literal
favoriteKey: UnityEngine.CapsuleDirection2D@literal
tag1: UnityEngine.CapsuleDirection2D
valueOutputTypes: UnityEngine.CapsuleDirection2D
unit:
{"type":"UnityEngine.CapsuleDirection2D","value":{"$content":"Vertical","$type":"UnityEngine.CapsuleDirection2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c85da29-16c9-4c08-ae8a-4c8814dd1ddc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Direction 2D Literal
labelProgrammer: List<CapsuleDirection2D> Literal
haystackHuman: List of Capsule Direction 2D Literal
haystackProgrammer: List<CapsuleDirection2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51914d91-4bf3-4cb3-a97b-b91524dc2762","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleDirection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Constraints 2D Literal
labelProgrammer: RigidbodyConstraints2D Literal
haystackHuman: Rigidbody Constraints 2D Literal
haystackProgrammer: RigidbodyConstraints2D Literal
favoriteKey: UnityEngine.RigidbodyConstraints2D@literal
tag1: UnityEngine.RigidbodyConstraints2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"type":"UnityEngine.RigidbodyConstraints2D","value":{"$content":"","$type":"UnityEngine.RigidbodyConstraints2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06d1e587-8e58-484d-9658-c8b5ba6ff71e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Constraints 2D Literal
labelProgrammer: List<RigidbodyConstraints2D> Literal
haystackHuman: List of Rigidbody Constraints 2D Literal
haystackProgrammer: List<RigidbodyConstraints2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81dbbb78-8fca-436a-b185-798da04a8a39","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyConstraints2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Interpolation 2D Literal
labelProgrammer: RigidbodyInterpolation2D Literal
haystackHuman: Rigidbody Interpolation 2D Literal
haystackProgrammer: RigidbodyInterpolation2D Literal
favoriteKey: UnityEngine.RigidbodyInterpolation2D@literal
tag1: UnityEngine.RigidbodyInterpolation2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"type":"UnityEngine.RigidbodyInterpolation2D","value":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25d818d0-0d0f-4654-894c-686da3aecb6e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Interpolation 2D Literal
labelProgrammer: List<RigidbodyInterpolation2D> Literal
haystackHuman: List of Rigidbody Interpolation 2D Literal
haystackProgrammer: List<RigidbodyInterpolation2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"80cfbf86-3fc3-494b-87ea-3db1a7d5ce11","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyInterpolation2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Sleep Mode 2D Literal
labelProgrammer: RigidbodySleepMode2D Literal
haystackHuman: Rigidbody Sleep Mode 2D Literal
haystackProgrammer: RigidbodySleepMode2D Literal
favoriteKey: UnityEngine.RigidbodySleepMode2D@literal
tag1: UnityEngine.RigidbodySleepMode2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"type":"UnityEngine.RigidbodySleepMode2D","value":{"$content":"NeverSleep","$type":"UnityEngine.RigidbodySleepMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf043ab5-1dac-4afe-8f25-d5ad93f68f4e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Sleep Mode 2D Literal
labelProgrammer: List<RigidbodySleepMode2D> Literal
haystackHuman: List of Rigidbody Sleep Mode 2D Literal
haystackProgrammer: List<RigidbodySleepMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5293c905-4ac9-4f20-825e-2967ff3fb0d7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodySleepMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collision Detection Mode 2D Literal
labelProgrammer: CollisionDetectionMode2D Literal
haystackHuman: Collision Detection Mode 2D Literal
haystackProgrammer: CollisionDetectionMode2D Literal
favoriteKey: UnityEngine.CollisionDetectionMode2D@literal
tag1: UnityEngine.CollisionDetectionMode2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"type":"UnityEngine.CollisionDetectionMode2D","value":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"398d1f7f-dd62-49fb-9680-64924ca3ac65","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collision Detection Mode 2D Literal
labelProgrammer: List<CollisionDetectionMode2D> Literal
haystackHuman: List of Collision Detection Mode 2D Literal
haystackProgrammer: List<CollisionDetectionMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b6fab8f7-e6b7-4877-b4b8-c74765c10fc4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CollisionDetectionMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody Type 2D Literal
labelProgrammer: RigidbodyType2D Literal
haystackHuman: Rigidbody Type 2D Literal
haystackProgrammer: RigidbodyType2D Literal
favoriteKey: UnityEngine.RigidbodyType2D@literal
tag1: UnityEngine.RigidbodyType2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"type":"UnityEngine.RigidbodyType2D","value":{"$content":"Dynamic","$type":"UnityEngine.RigidbodyType2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4aa0a816-f96c-46cd-a755-45197ed4116d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody Type 2D Literal
labelProgrammer: List<RigidbodyType2D> Literal
haystackHuman: List of Rigidbody Type 2D Literal
haystackProgrammer: List<RigidbodyType2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b9c7ecf3-e51a-4996-9a02-ab3c2096556e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RigidbodyType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Force Mode 2D Literal
labelProgrammer: ForceMode2D Literal
haystackHuman: Force Mode 2D Literal
haystackProgrammer: ForceMode2D Literal
favoriteKey: UnityEngine.ForceMode2D@literal
tag1: UnityEngine.ForceMode2D
valueOutputTypes: UnityEngine.ForceMode2D
unit:
{"type":"UnityEngine.ForceMode2D","value":{"$content":"Force","$type":"UnityEngine.ForceMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d232f95-5783-4a31-8c25-ec6a47083a24","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Force Mode 2D Literal
labelProgrammer: List<ForceMode2D> Literal
haystackHuman: List of Force Mode 2D Literal
haystackProgrammer: List<ForceMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b549715-3acd-4884-a4ea-47ced4c955d0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Error State 2D Literal
labelProgrammer: ColliderErrorState2D Literal
haystackHuman: Collider Error State 2D Literal
haystackProgrammer: ColliderErrorState2D Literal
favoriteKey: UnityEngine.ColliderErrorState2D@literal
tag1: UnityEngine.ColliderErrorState2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"type":"UnityEngine.ColliderErrorState2D","value":{"$content":"None","$type":"UnityEngine.ColliderErrorState2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e655f074-c8a2-4894-8c1c-339245a1bd9e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Error State 2D Literal
labelProgrammer: List<ColliderErrorState2D> Literal
haystackHuman: List of Collider Error State 2D Literal
haystackProgrammer: List<ColliderErrorState2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0bf02741-3f00-4ab8-a2be-f8f4cb0c70c1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ColliderErrorState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Limit State 2D Literal
labelProgrammer: JointLimitState2D Literal
haystackHuman: Joint Limit State 2D Literal
haystackProgrammer: JointLimitState2D Literal
favoriteKey: UnityEngine.JointLimitState2D@literal
tag1: UnityEngine.JointLimitState2D
valueOutputTypes: UnityEngine.JointLimitState2D
unit:
{"type":"UnityEngine.JointLimitState2D","value":{"$content":"Inactive","$type":"UnityEngine.JointLimitState2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"12f7b64f-250a-44a9-9830-1a40506b388a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Limit State 2D Literal
labelProgrammer: List<JointLimitState2D> Literal
haystackHuman: List of Joint Limit State 2D Literal
haystackProgrammer: List<JointLimitState2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"93c10b91-047b-40aa-97a1-6975b032cbc2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.JointLimitState2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Break Action 2D Literal
labelProgrammer: JointBreakAction2D Literal
haystackHuman: Joint Break Action 2D Literal
haystackProgrammer: JointBreakAction2D Literal
favoriteKey: UnityEngine.JointBreakAction2D@literal
tag1: UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"type":"UnityEngine.JointBreakAction2D","value":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c9ead411-2dbf-4796-acee-9431f7830d87","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Break Action 2D Literal
labelProgrammer: List<JointBreakAction2D> Literal
haystackHuman: List of Joint Break Action 2D Literal
haystackProgrammer: List<JointBreakAction2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e6de7ba3-4e53-4f6c-964c-77855d17a6f9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.JointBreakAction2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Effector Selection 2D Literal
labelProgrammer: EffectorSelection2D Literal
haystackHuman: Effector Selection 2D Literal
haystackProgrammer: EffectorSelection2D Literal
favoriteKey: UnityEngine.EffectorSelection2D@literal
tag1: UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"type":"UnityEngine.EffectorSelection2D","value":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c8eeaad-cef6-40a3-990f-4b3754590585","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Effector Selection 2D Literal
labelProgrammer: List<EffectorSelection2D> Literal
haystackHuman: List of Effector Selection 2D Literal
haystackProgrammer: List<EffectorSelection2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bf9d2792-72ff-4660-8c59-c0bd7871bff8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EffectorSelection2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Effector Force Mode 2D Literal
labelProgrammer: EffectorForceMode2D Literal
haystackHuman: Effector Force Mode 2D Literal
haystackProgrammer: EffectorForceMode2D Literal
favoriteKey: UnityEngine.EffectorForceMode2D@literal
tag1: UnityEngine.EffectorForceMode2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
{"type":"UnityEngine.EffectorForceMode2D","value":{"$content":"Constant","$type":"UnityEngine.EffectorForceMode2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"87c72c89-70cf-4f11-834b-56eba5ff3da5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Effector Force Mode 2D Literal
labelProgrammer: List<EffectorForceMode2D> Literal
haystackHuman: List of Effector Force Mode 2D Literal
haystackProgrammer: List<EffectorForceMode2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bffc9724-0ef9-40ec-8678-baa63844a815","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EffectorForceMode2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Shape Type 2D Literal
labelProgrammer: PhysicsShapeType2D Literal
haystackHuman: Physics Shape Type 2D Literal
haystackProgrammer: PhysicsShapeType2D Literal
favoriteKey: UnityEngine.PhysicsShapeType2D@literal
tag1: UnityEngine.PhysicsShapeType2D
valueOutputTypes: UnityEngine.PhysicsShapeType2D
unit:
{"type":"UnityEngine.PhysicsShapeType2D","value":{"$content":"Circle","$type":"UnityEngine.PhysicsShapeType2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2295f1a1-e076-4570-9d80-9c420c10798c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Shape Type 2D Literal
labelProgrammer: List<PhysicsShapeType2D> Literal
haystackHuman: List of Physics Shape Type 2D Literal
haystackProgrammer: List<PhysicsShapeType2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d47c98a1-9020-4ba3-bfc5-0d91a61c5d01","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsShapeType2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material Combine 2D Literal
labelProgrammer: PhysicsMaterialCombine2D Literal
haystackHuman: Physics Material Combine 2D Literal
haystackProgrammer: PhysicsMaterialCombine2D Literal
favoriteKey: UnityEngine.PhysicsMaterialCombine2D@literal
tag1: UnityEngine.PhysicsMaterialCombine2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"type":"UnityEngine.PhysicsMaterialCombine2D","value":{"$content":"Average","$type":"UnityEngine.PhysicsMaterialCombine2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45ad8746-4449-40df-a722-db17220b7df8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material Combine 2D Literal
labelProgrammer: List<PhysicsMaterialCombine2D> Literal
haystackHuman: List of Physics Material Combine 2D Literal
haystackProgrammer: List<PhysicsMaterialCombine2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b9c4171b-bb0b-49e3-989a-7e94e1d69d80","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterialCombine2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Contact Point 2D ()
labelProgrammer: new ContactPoint2D ()
haystackHuman: Contact Point 2D: Create Contact Point 2D
haystackProgrammer: new ContactPoint2D
favoriteKey: UnityEngine.ContactPoint2D@create
tag1: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.ContactPoint2D
unit:
{"type":"UnityEngine.ContactPoint2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07788b1b-814d-4809-bf37-7a5e4f127eb0","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Contact Point 2D
labelProgrammer: Expose ContactPoint2D
haystackHuman: Expose Contact Point 2D
haystackProgrammer: Expose ContactPoint2D
favoriteKey: UnityEngine.ContactPoint2D@expose
tag1: UnityEngine.ContactPoint2D
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2|System.Single|UnityEngine.Collider2D|UnityEngine.Rigidbody2D|System.Boolean
unit:
{"type":"UnityEngine.ContactPoint2D","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec5180da-d1ef-4d26-91e8-46df79ff6f24","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Raycast Hit 2D ()
labelProgrammer: new RaycastHit2D ()
haystackHuman: Raycast Hit 2D: Create Raycast Hit 2D
haystackProgrammer: new RaycastHit2D
favoriteKey: UnityEngine.RaycastHit2D@create
tag1: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.RaycastHit2D
unit:
{"type":"UnityEngine.RaycastHit2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1fb7782-25b2-469f-8a5c-dc2031b95de5","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Raycast Hit 2D
labelProgrammer: Expose RaycastHit2D
haystackHuman: Expose Raycast Hit 2D
haystackProgrammer: Expose RaycastHit2D
favoriteKey: UnityEngine.RaycastHit2D@expose
tag1: UnityEngine.RaycastHit2D
valueInputTypes: UnityEngine.RaycastHit2D
unit:
{"type":"UnityEngine.RaycastHit2D","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"424d7d52-a75b-4f5f-a825-2aa239938678","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector2|System.Single|UnityEngine.Collider2D|UnityEngine.Rigidbody2D|UnityEngine.Transform


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rigidbody 2D Literal
labelProgrammer: Rigidbody2D Literal
haystackHuman: Rigidbody 2D Literal
haystackProgrammer: Rigidbody2D Literal
favoriteKey: UnityEngine.Rigidbody2D@literal
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"type":"UnityEngine.Rigidbody2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"61b81be2-3e63-4f4a-b1e0-d8fe2ec94591","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rigidbody 2D Literal
labelProgrammer: List<Rigidbody2D> Literal
haystackHuman: List of Rigidbody 2D Literal
haystackProgrammer: List<Rigidbody2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4eaaf350-2646-4039-b1c0-c18413bf00a2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rigidbody2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rigidbody 2D
labelProgrammer: Expose Rigidbody2D
haystackHuman: Expose Rigidbody 2D
haystackProgrammer: Expose Rigidbody2D
favoriteKey: UnityEngine.Rigidbody2D@expose
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"type":"UnityEngine.Rigidbody2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48a2d70c-8bf6-426e-bc31-a81350198970","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector2|System.Single|System.Boolean|UnityEngine.PhysicsMaterial2D|UnityEngine.RigidbodyType2D|UnityEngine.RigidbodyConstraints2D|UnityEngine.RigidbodyInterpolation2D|UnityEngine.RigidbodySleepMode2D|UnityEngine.CollisionDetectionMode2D|System.Int32|UnityEngine.LayerMask|UnityEngine.Matrix4x4|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider 2D Literal
labelProgrammer: Collider2D Literal
haystackHuman: Collider 2D Literal
haystackProgrammer: Collider2D Literal
favoriteKey: UnityEngine.Collider2D@literal
tag1: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"type":"UnityEngine.Collider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4241a480-f1c6-4f90-940e-c62f79fd1011","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider 2D Literal
labelProgrammer: List<Collider2D> Literal
haystackHuman: List of Collider 2D Literal
haystackProgrammer: List<Collider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d12ee56-501e-4309-8fb0-23b82317ede1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Collider 2D
labelProgrammer: Expose Collider2D
haystackHuman: Expose Collider 2D
haystackProgrammer: Expose Collider2D
favoriteKey: UnityEngine.Collider2D@expose
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
unit:
{"type":"UnityEngine.Collider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74f0559d-69c8-4898-a0b3-071bf0480f69","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Composite Operation of Collider 2D Literal
labelProgrammer: Collider2D.CompositeOperation Literal
haystackHuman: Composite Operation of Collider 2D Literal
haystackProgrammer: Collider2D.CompositeOperation Literal
favoriteKey: UnityEngine.Collider2D+CompositeOperation@literal
tag1: UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"type":"UnityEngine.Collider2D+CompositeOperation","value":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"99f6d7c4-2c17-4866-8a66-153f754b9cd6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Composite Operation of Collider 2D Literal
labelProgrammer: List<Collider2D.CompositeOperation> Literal
haystackHuman: List of Composite Operation of Collider 2D Literal
haystackProgrammer: List<Collider2D.CompositeOperation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"796614c0-3e0e-4295-9b3d-fab508878982","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Collider2D+CompositeOperation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Custom Collider 2D Literal
labelProgrammer: CustomCollider2D Literal
haystackHuman: Custom Collider 2D Literal
haystackProgrammer: CustomCollider2D Literal
favoriteKey: UnityEngine.CustomCollider2D@literal
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: UnityEngine.CustomCollider2D
unit:
{"type":"UnityEngine.CustomCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72b73b5d-59e9-45cf-b5b5-bfc52bb1959a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Custom Collider 2D Literal
labelProgrammer: List<CustomCollider2D> Literal
haystackHuman: List of Custom Collider 2D Literal
haystackProgrammer: List<CustomCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"62cf86b0-c810-4a23-bc51-7f746badbe7f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CustomCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Custom Collider 2D
labelProgrammer: Expose CustomCollider2D
haystackHuman: Expose Custom Collider 2D
haystackProgrammer: Expose CustomCollider2D
favoriteKey: UnityEngine.CustomCollider2D@expose
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D
unit:
{"type":"UnityEngine.CustomCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecc5829d-d781-4db2-b288-ed01075b191e","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Circle Collider 2D Literal
labelProgrammer: CircleCollider2D Literal
haystackHuman: Circle Collider 2D Literal
haystackProgrammer: CircleCollider2D Literal
favoriteKey: UnityEngine.CircleCollider2D@literal
tag1: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.CircleCollider2D
unit:
{"type":"UnityEngine.CircleCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"915e7192-e358-4375-958f-5b09333066ff","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Circle Collider 2D Literal
labelProgrammer: List<CircleCollider2D> Literal
haystackHuman: List of Circle Collider 2D Literal
haystackProgrammer: List<CircleCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f706f338-18e1-42c6-b10a-80408d9abe5f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CircleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Circle Collider 2D
labelProgrammer: Expose CircleCollider2D
haystackHuman: Expose Circle Collider 2D
haystackProgrammer: Expose CircleCollider2D
favoriteKey: UnityEngine.CircleCollider2D@expose
tag1: UnityEngine.CircleCollider2D
valueInputTypes: UnityEngine.CircleCollider2D
unit:
{"type":"UnityEngine.CircleCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b44237ec-fb79-404f-bff4-7d56448dc3cd","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Capsule Collider 2D Literal
labelProgrammer: CapsuleCollider2D Literal
haystackHuman: Capsule Collider 2D Literal
haystackProgrammer: CapsuleCollider2D Literal
favoriteKey: UnityEngine.CapsuleCollider2D@literal
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CapsuleCollider2D
unit:
{"type":"UnityEngine.CapsuleCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"40c0138f-047f-46cb-a879-7da0392eab5c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Capsule Collider 2D Literal
labelProgrammer: List<CapsuleCollider2D> Literal
haystackHuman: List of Capsule Collider 2D Literal
haystackProgrammer: List<CapsuleCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0b7a748-4680-4a5b-aaf5-dab37d09c0d0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CapsuleCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Capsule Collider 2D
labelProgrammer: Expose CapsuleCollider2D
haystackHuman: Expose Capsule Collider 2D
haystackProgrammer: Expose CapsuleCollider2D
favoriteKey: UnityEngine.CapsuleCollider2D@expose
tag1: UnityEngine.CapsuleCollider2D
valueInputTypes: UnityEngine.CapsuleCollider2D
unit:
{"type":"UnityEngine.CapsuleCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"112978ee-add6-4431-931e-cdedc99d9dcc","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.CapsuleDirection2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Edge Collider 2D Literal
labelProgrammer: EdgeCollider2D Literal
haystackHuman: Edge Collider 2D Literal
haystackProgrammer: EdgeCollider2D Literal
favoriteKey: UnityEngine.EdgeCollider2D@literal
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.EdgeCollider2D
unit:
{"type":"UnityEngine.EdgeCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1dae21c-ffd5-4c5b-93b7-c44005287f20","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Edge Collider 2D Literal
labelProgrammer: List<EdgeCollider2D> Literal
haystackHuman: List of Edge Collider 2D Literal
haystackProgrammer: List<EdgeCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8bb39616-0ce8-44ad-9269-aebe499f8f2a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.EdgeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Edge Collider 2D
labelProgrammer: Expose EdgeCollider2D
haystackHuman: Expose Edge Collider 2D
haystackProgrammer: Expose EdgeCollider2D
favoriteKey: UnityEngine.EdgeCollider2D@expose
tag1: UnityEngine.EdgeCollider2D
valueInputTypes: UnityEngine.EdgeCollider2D
unit:
{"type":"UnityEngine.EdgeCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1954d29-309e-42c5-821c-0c6b0e29201c","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.Vector2[]|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Box Collider 2D Literal
labelProgrammer: BoxCollider2D Literal
haystackHuman: Box Collider 2D Literal
haystackProgrammer: BoxCollider2D Literal
favoriteKey: UnityEngine.BoxCollider2D@literal
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.BoxCollider2D
unit:
{"type":"UnityEngine.BoxCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2259197c-40cc-4eae-864e-f7abca3f7740","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Box Collider 2D Literal
labelProgrammer: List<BoxCollider2D> Literal
haystackHuman: List of Box Collider 2D Literal
haystackProgrammer: List<BoxCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e9b1bb9e-b6a9-48b4-b7a4-7c88769d2ae9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BoxCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Box Collider 2D
labelProgrammer: Expose BoxCollider2D
haystackHuman: Expose Box Collider 2D
haystackProgrammer: Expose BoxCollider2D
favoriteKey: UnityEngine.BoxCollider2D@expose
tag1: UnityEngine.BoxCollider2D
valueInputTypes: UnityEngine.BoxCollider2D
unit:
{"type":"UnityEngine.BoxCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4699d47c-df3d-45f6-8b85-efa51bc7cb42","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Polygon Collider 2D Literal
labelProgrammer: PolygonCollider2D Literal
haystackHuman: Polygon Collider 2D Literal
haystackProgrammer: PolygonCollider2D Literal
favoriteKey: UnityEngine.PolygonCollider2D@literal
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PolygonCollider2D
unit:
{"type":"UnityEngine.PolygonCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0ef65dd5-d738-4798-8561-36afafe0296f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Polygon Collider 2D Literal
labelProgrammer: List<PolygonCollider2D> Literal
haystackHuman: List of Polygon Collider 2D Literal
haystackProgrammer: List<PolygonCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6a19e64c-c9ee-4b02-93cc-b53f566bdc97","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PolygonCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Polygon Collider 2D
labelProgrammer: Expose PolygonCollider2D
haystackHuman: Expose Polygon Collider 2D
haystackProgrammer: Expose PolygonCollider2D
favoriteKey: UnityEngine.PolygonCollider2D@expose
tag1: UnityEngine.PolygonCollider2D
valueInputTypes: UnityEngine.PolygonCollider2D
unit:
{"type":"UnityEngine.PolygonCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19d50a54-67de-4276-9fae-70f7aabea5ca","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.Vector2[]|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Composite Collider 2D Literal
labelProgrammer: CompositeCollider2D Literal
haystackHuman: Composite Collider 2D Literal
haystackProgrammer: CompositeCollider2D Literal
favoriteKey: UnityEngine.CompositeCollider2D@literal
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"type":"UnityEngine.CompositeCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04e56eec-ca6d-4a5d-b533-6e60fbfb1e4f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Composite Collider 2D Literal
labelProgrammer: List<CompositeCollider2D> Literal
haystackHuman: List of Composite Collider 2D Literal
haystackProgrammer: List<CompositeCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa06aaa2-11c9-4b66-9ce0-d6aa4d0d1902","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Composite Collider 2D
labelProgrammer: Expose CompositeCollider2D
haystackHuman: Expose Composite Collider 2D
haystackProgrammer: Expose CompositeCollider2D
favoriteKey: UnityEngine.CompositeCollider2D@expose
tag1: UnityEngine.CompositeCollider2D
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
{"type":"UnityEngine.CompositeCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9301085b-2eb8-4f0d-a230-f4dd43ef042a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Single|System.Boolean|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.CompositeCollider2D+GeometryType|UnityEngine.CompositeCollider2D+GenerationType|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Geometry Type of Composite Collider 2D Literal
labelProgrammer: CompositeCollider2D.GeometryType Literal
haystackHuman: Geometry Type of Composite Collider 2D Literal
haystackProgrammer: CompositeCollider2D.GeometryType Literal
favoriteKey: UnityEngine.CompositeCollider2D+GeometryType@literal
tag1: UnityEngine.CompositeCollider2D+GeometryType
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
unit:
{"type":"UnityEngine.CompositeCollider2D+GeometryType","value":{"$content":"Outlines","$type":"UnityEngine.CompositeCollider2D+GeometryType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07110806-fc09-43d3-88cc-de849aacf648","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Geometry Type of Composite Collider 2D Literal
labelProgrammer: List<CompositeCollider2D.GeometryType> Literal
haystackHuman: List of Geometry Type of Composite Collider 2D Literal
haystackProgrammer: List<CompositeCollider2D.GeometryType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b61ae3c8-e1a4-4b8d-a73e-975b39ad7f33","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GeometryType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Generation Type of Composite Collider 2D Literal
labelProgrammer: CompositeCollider2D.GenerationType Literal
haystackHuman: Generation Type of Composite Collider 2D Literal
haystackProgrammer: CompositeCollider2D.GenerationType Literal
favoriteKey: UnityEngine.CompositeCollider2D+GenerationType@literal
tag1: UnityEngine.CompositeCollider2D+GenerationType
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
unit:
{"type":"UnityEngine.CompositeCollider2D+GenerationType","value":{"$content":"Synchronous","$type":"UnityEngine.CompositeCollider2D+GenerationType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ffa0621f-9e59-4951-aa9b-c6d158c8a75e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Generation Type of Composite Collider 2D Literal
labelProgrammer: List<CompositeCollider2D.GenerationType> Literal
haystackHuman: List of Generation Type of Composite Collider 2D Literal
haystackProgrammer: List<CompositeCollider2D.GenerationType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"26c39592-edbe-4ef9-b2a1-1a6b7c55d4e5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CompositeCollider2D+GenerationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint 2D Literal
labelProgrammer: Joint2D Literal
haystackHuman: Joint 2D Literal
haystackProgrammer: Joint2D Literal
favoriteKey: UnityEngine.Joint2D@literal
tag1: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Joint2D
unit:
{"type":"UnityEngine.Joint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"63d86ac1-d61b-48db-bb49-1397211a4279","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint 2D Literal
labelProgrammer: List<Joint2D> Literal
haystackHuman: List of Joint 2D Literal
haystackProgrammer: List<Joint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7e4beee-837b-42a3-b759-0ff80752186a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Joint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Joint 2D
labelProgrammer: Expose Joint2D
haystackHuman: Expose Joint 2D
haystackProgrammer: Expose Joint2D
favoriteKey: UnityEngine.Joint2D@expose
tag1: UnityEngine.Joint2D
valueInputTypes: UnityEngine.Joint2D
unit:
{"type":"UnityEngine.Joint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cf4cfd1-9962-4c46-bca8-fe2ee32bfde3","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Anchored Joint 2D Literal
labelProgrammer: AnchoredJoint2D Literal
haystackHuman: Anchored Joint 2D Literal
haystackProgrammer: AnchoredJoint2D Literal
favoriteKey: UnityEngine.AnchoredJoint2D@literal
tag1: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.AnchoredJoint2D
unit:
{"type":"UnityEngine.AnchoredJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d58cbce9-dbfb-4f43-bf86-1fb5a2d6774c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Anchored Joint 2D Literal
labelProgrammer: List<AnchoredJoint2D> Literal
haystackHuman: List of Anchored Joint 2D Literal
haystackProgrammer: List<AnchoredJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c099880-445f-401e-97d2-720b4ea80d63","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AnchoredJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Anchored Joint 2D
labelProgrammer: Expose AnchoredJoint2D
haystackHuman: Expose Anchored Joint 2D
haystackProgrammer: Expose AnchoredJoint2D
favoriteKey: UnityEngine.AnchoredJoint2D@expose
tag1: UnityEngine.AnchoredJoint2D
valueInputTypes: UnityEngine.AnchoredJoint2D
unit:
{"type":"UnityEngine.AnchoredJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ac9a283-995b-4e40-830a-e4dfff11b3bb","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Spring Joint 2D Literal
labelProgrammer: SpringJoint2D Literal
haystackHuman: Spring Joint 2D Literal
haystackProgrammer: SpringJoint2D Literal
favoriteKey: UnityEngine.SpringJoint2D@literal
tag1: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.SpringJoint2D
unit:
{"type":"UnityEngine.SpringJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fdfb564d-128b-4ed4-8345-860aa7ef4f29","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Spring Joint 2D Literal
labelProgrammer: List<SpringJoint2D> Literal
haystackHuman: List of Spring Joint 2D Literal
haystackProgrammer: List<SpringJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb4b2a41-4661-4879-b3d4-8528391afc0c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpringJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Spring Joint 2D
labelProgrammer: Expose SpringJoint2D
haystackHuman: Expose Spring Joint 2D
haystackProgrammer: Expose SpringJoint2D
favoriteKey: UnityEngine.SpringJoint2D@expose
tag1: UnityEngine.SpringJoint2D
valueInputTypes: UnityEngine.SpringJoint2D
unit:
{"type":"UnityEngine.SpringJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e03f145-bfe5-4bcb-9373-06d160b0c431","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Distance Joint 2D Literal
labelProgrammer: DistanceJoint2D Literal
haystackHuman: Distance Joint 2D Literal
haystackProgrammer: DistanceJoint2D Literal
favoriteKey: UnityEngine.DistanceJoint2D@literal
tag1: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.DistanceJoint2D
unit:
{"type":"UnityEngine.DistanceJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"118cc13d-b679-44a7-80a4-a82364d998f3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Distance Joint 2D Literal
labelProgrammer: List<DistanceJoint2D> Literal
haystackHuman: List of Distance Joint 2D Literal
haystackProgrammer: List<DistanceJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a709cd2-bfa8-498b-81ac-8ba3bad4fc1e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.DistanceJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Distance Joint 2D
labelProgrammer: Expose DistanceJoint2D
haystackHuman: Expose Distance Joint 2D
haystackProgrammer: Expose DistanceJoint2D
favoriteKey: UnityEngine.DistanceJoint2D@expose
tag1: UnityEngine.DistanceJoint2D
valueInputTypes: UnityEngine.DistanceJoint2D
unit:
{"type":"UnityEngine.DistanceJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"464489b9-7c1b-43b1-a79a-589476b9495b","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Friction Joint 2D Literal
labelProgrammer: FrictionJoint2D Literal
haystackHuman: Friction Joint 2D Literal
haystackProgrammer: FrictionJoint2D Literal
favoriteKey: UnityEngine.FrictionJoint2D@literal
tag1: UnityEngine.FrictionJoint2D
valueOutputTypes: UnityEngine.FrictionJoint2D
unit:
{"type":"UnityEngine.FrictionJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47719a85-1a23-4d09-a96d-c39997c7258e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Friction Joint 2D Literal
labelProgrammer: List<FrictionJoint2D> Literal
haystackHuman: List of Friction Joint 2D Literal
haystackProgrammer: List<FrictionJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"febd4b5e-fa7c-4a23-a988-8a5d1bd81ad7","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FrictionJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Friction Joint 2D
labelProgrammer: Expose FrictionJoint2D
haystackHuman: Expose Friction Joint 2D
haystackProgrammer: Expose FrictionJoint2D
favoriteKey: UnityEngine.FrictionJoint2D@expose
tag1: UnityEngine.FrictionJoint2D
valueInputTypes: UnityEngine.FrictionJoint2D
unit:
{"type":"UnityEngine.FrictionJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c2560af-61b2-4449-aae6-6dd500d6fbce","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Hinge Joint 2D Literal
labelProgrammer: HingeJoint2D Literal
haystackHuman: Hinge Joint 2D Literal
haystackProgrammer: HingeJoint2D Literal
favoriteKey: UnityEngine.HingeJoint2D@literal
tag1: UnityEngine.HingeJoint2D
valueOutputTypes: UnityEngine.HingeJoint2D
unit:
{"type":"UnityEngine.HingeJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83bf498f-78bc-48f4-9cf0-b43191ff0603","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Hinge Joint 2D Literal
labelProgrammer: List<HingeJoint2D> Literal
haystackHuman: List of Hinge Joint 2D Literal
haystackProgrammer: List<HingeJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2df49ae4-ba8e-41a1-b78f-0756dfb03f74","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.HingeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Hinge Joint 2D
labelProgrammer: Expose HingeJoint2D
haystackHuman: Expose Hinge Joint 2D
haystackProgrammer: Expose HingeJoint2D
favoriteKey: UnityEngine.HingeJoint2D@expose
tag1: UnityEngine.HingeJoint2D
valueInputTypes: UnityEngine.HingeJoint2D
unit:
{"type":"UnityEngine.HingeJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04ba74dd-aa3e-48dd-840c-23ba13617bff","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.JointMotor2D|UnityEngine.JointAngleLimits2D|UnityEngine.JointLimitState2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Relative Joint 2D Literal
labelProgrammer: RelativeJoint2D Literal
haystackHuman: Relative Joint 2D Literal
haystackProgrammer: RelativeJoint2D Literal
favoriteKey: UnityEngine.RelativeJoint2D@literal
tag1: UnityEngine.RelativeJoint2D
valueOutputTypes: UnityEngine.RelativeJoint2D
unit:
{"type":"UnityEngine.RelativeJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"38a71dbf-b169-4907-8a40-3480182d1770","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Relative Joint 2D Literal
labelProgrammer: List<RelativeJoint2D> Literal
haystackHuman: List of Relative Joint 2D Literal
haystackProgrammer: List<RelativeJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7d35aec-f1a4-4149-ac3e-b61ef8370cca","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RelativeJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Relative Joint 2D
labelProgrammer: Expose RelativeJoint2D
haystackHuman: Expose Relative Joint 2D
haystackProgrammer: Expose RelativeJoint2D
favoriteKey: UnityEngine.RelativeJoint2D@expose
tag1: UnityEngine.RelativeJoint2D
valueInputTypes: UnityEngine.RelativeJoint2D
unit:
{"type":"UnityEngine.RelativeJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57e3781a-ba17-4ec9-9d93-8a248da9236c","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Slider Joint 2D Literal
labelProgrammer: SliderJoint2D Literal
haystackHuman: Slider Joint 2D Literal
haystackProgrammer: SliderJoint2D Literal
favoriteKey: UnityEngine.SliderJoint2D@literal
tag1: UnityEngine.SliderJoint2D
valueOutputTypes: UnityEngine.SliderJoint2D
unit:
{"type":"UnityEngine.SliderJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"afe51a7f-d307-4d8d-8564-73d1cee85cc0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Slider Joint 2D Literal
labelProgrammer: List<SliderJoint2D> Literal
haystackHuman: List of Slider Joint 2D Literal
haystackProgrammer: List<SliderJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"17f766f2-0709-4613-b738-0809e1965756","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SliderJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Slider Joint 2D
labelProgrammer: Expose SliderJoint2D
haystackHuman: Expose Slider Joint 2D
haystackProgrammer: Expose SliderJoint2D
favoriteKey: UnityEngine.SliderJoint2D@expose
tag1: UnityEngine.SliderJoint2D
valueInputTypes: UnityEngine.SliderJoint2D
unit:
{"type":"UnityEngine.SliderJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce59116f-1adc-4c08-bdf6-fe7200fb1db4","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.JointMotor2D|UnityEngine.JointTranslationLimits2D|UnityEngine.JointLimitState2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Target Joint 2D Literal
labelProgrammer: TargetJoint2D Literal
haystackHuman: Target Joint 2D Literal
haystackProgrammer: TargetJoint2D Literal
favoriteKey: UnityEngine.TargetJoint2D@literal
tag1: UnityEngine.TargetJoint2D
valueOutputTypes: UnityEngine.TargetJoint2D
unit:
{"type":"UnityEngine.TargetJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b10b57fa-3233-4aa8-a897-b9cfe23e3576","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Target Joint 2D Literal
labelProgrammer: List<TargetJoint2D> Literal
haystackHuman: List of Target Joint 2D Literal
haystackProgrammer: List<TargetJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a97d2009-4068-44fe-bb3c-c86945712978","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TargetJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Target Joint 2D
labelProgrammer: Expose TargetJoint2D
haystackHuman: Expose Target Joint 2D
haystackProgrammer: Expose TargetJoint2D
favoriteKey: UnityEngine.TargetJoint2D@expose
tag1: UnityEngine.TargetJoint2D
valueInputTypes: UnityEngine.TargetJoint2D
unit:
{"type":"UnityEngine.TargetJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f2dc523-fab2-4b25-8f8e-2d3e096fad65","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fixed Joint 2D Literal
labelProgrammer: FixedJoint2D Literal
haystackHuman: Fixed Joint 2D Literal
haystackProgrammer: FixedJoint2D Literal
favoriteKey: UnityEngine.FixedJoint2D@literal
tag1: UnityEngine.FixedJoint2D
valueOutputTypes: UnityEngine.FixedJoint2D
unit:
{"type":"UnityEngine.FixedJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30ed3a7a-4291-4c68-b98b-7bf2c34de451","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fixed Joint 2D Literal
labelProgrammer: List<FixedJoint2D> Literal
haystackHuman: List of Fixed Joint 2D Literal
haystackProgrammer: List<FixedJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f88fce21-be19-4ff8-8fa6-63d9b14f79c8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FixedJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Fixed Joint 2D
labelProgrammer: Expose FixedJoint2D
haystackHuman: Expose Fixed Joint 2D
haystackProgrammer: Expose FixedJoint2D
favoriteKey: UnityEngine.FixedJoint2D@expose
tag1: UnityEngine.FixedJoint2D
valueInputTypes: UnityEngine.FixedJoint2D
unit:
{"type":"UnityEngine.FixedJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4254a64-1324-4db0-b87c-a5aa5cda405d","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Wheel Joint 2D Literal
labelProgrammer: WheelJoint2D Literal
haystackHuman: Wheel Joint 2D Literal
haystackProgrammer: WheelJoint2D Literal
favoriteKey: UnityEngine.WheelJoint2D@literal
tag1: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.WheelJoint2D
unit:
{"type":"UnityEngine.WheelJoint2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2471a4ed-0bb8-46a1-9717-87a035db490b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Wheel Joint 2D Literal
labelProgrammer: List<WheelJoint2D> Literal
haystackHuman: List of Wheel Joint 2D Literal
haystackProgrammer: List<WheelJoint2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9aa17808-9124-4ef1-bad4-9f08a1b91d4f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.WheelJoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Wheel Joint 2D
labelProgrammer: Expose WheelJoint2D
haystackHuman: Expose Wheel Joint 2D
haystackProgrammer: Expose WheelJoint2D
favoriteKey: UnityEngine.WheelJoint2D@expose
tag1: UnityEngine.WheelJoint2D
valueInputTypes: UnityEngine.WheelJoint2D
unit:
{"type":"UnityEngine.WheelJoint2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a8ec8c7-9644-462f-b317-5cb42ce2e8c3","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Rigidbody2D|System.Boolean|System.Single|UnityEngine.JointBreakAction2D|UnityEngine.Vector2|UnityEngine.JointSuspension2D|UnityEngine.JointMotor2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Effector 2D Literal
labelProgrammer: Effector2D Literal
haystackHuman: Effector 2D Literal
haystackProgrammer: Effector2D Literal
favoriteKey: UnityEngine.Effector2D@literal
tag1: UnityEngine.Effector2D
valueOutputTypes: UnityEngine.Effector2D
unit:
{"type":"UnityEngine.Effector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"990e5170-a96c-423d-843e-56fdc1010878","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Effector 2D Literal
labelProgrammer: List<Effector2D> Literal
haystackHuman: List of Effector 2D Literal
haystackProgrammer: List<Effector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c36ef54-7fda-4868-b41b-114b877bf07e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Effector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Effector 2D
labelProgrammer: Expose Effector2D
haystackHuman: Expose Effector 2D
haystackProgrammer: Expose Effector2D
favoriteKey: UnityEngine.Effector2D@expose
tag1: UnityEngine.Effector2D
valueInputTypes: UnityEngine.Effector2D
unit:
{"type":"UnityEngine.Effector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d778b197-3cef-4826-9948-d59d4237a167","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Area Effector 2D Literal
labelProgrammer: AreaEffector2D Literal
haystackHuman: Area Effector 2D Literal
haystackProgrammer: AreaEffector2D Literal
favoriteKey: UnityEngine.AreaEffector2D@literal
tag1: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.AreaEffector2D
unit:
{"type":"UnityEngine.AreaEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c6a51aa8-69d3-4b41-9a00-135bc77b332f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Area Effector 2D Literal
labelProgrammer: List<AreaEffector2D> Literal
haystackHuman: List of Area Effector 2D Literal
haystackProgrammer: List<AreaEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"defcd982-099f-4a18-a9e0-9f4d4a992ebd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AreaEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Area Effector 2D
labelProgrammer: Expose AreaEffector2D
haystackHuman: Expose Area Effector 2D
haystackProgrammer: Expose AreaEffector2D
favoriteKey: UnityEngine.AreaEffector2D@expose
tag1: UnityEngine.AreaEffector2D
valueInputTypes: UnityEngine.AreaEffector2D
unit:
{"type":"UnityEngine.AreaEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45a89ccf-d3a6-40cc-b850-7b63dc876b39","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.EffectorSelection2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Buoyancy Effector 2D Literal
labelProgrammer: BuoyancyEffector2D Literal
haystackHuman: Buoyancy Effector 2D Literal
haystackProgrammer: BuoyancyEffector2D Literal
favoriteKey: UnityEngine.BuoyancyEffector2D@literal
tag1: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.BuoyancyEffector2D
unit:
{"type":"UnityEngine.BuoyancyEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bad262a8-42d8-42c4-a78c-02ee25d36fa2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Buoyancy Effector 2D Literal
labelProgrammer: List<BuoyancyEffector2D> Literal
haystackHuman: List of Buoyancy Effector 2D Literal
haystackProgrammer: List<BuoyancyEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7159c7c2-745e-42f2-ab0b-b3e5b40fc2a9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.BuoyancyEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Buoyancy Effector 2D
labelProgrammer: Expose BuoyancyEffector2D
haystackHuman: Expose Buoyancy Effector 2D
haystackProgrammer: Expose BuoyancyEffector2D
favoriteKey: UnityEngine.BuoyancyEffector2D@expose
tag1: UnityEngine.BuoyancyEffector2D
valueInputTypes: UnityEngine.BuoyancyEffector2D
unit:
{"type":"UnityEngine.BuoyancyEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cce00e3-4df3-4840-b257-e90783f8ad1b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Point Effector 2D Literal
labelProgrammer: PointEffector2D Literal
haystackHuman: Point Effector 2D Literal
haystackProgrammer: PointEffector2D Literal
favoriteKey: UnityEngine.PointEffector2D@literal
tag1: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.PointEffector2D
unit:
{"type":"UnityEngine.PointEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"214b0fa5-4e56-4e6c-a423-354013ced884","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Point Effector 2D Literal
labelProgrammer: List<PointEffector2D> Literal
haystackHuman: List of Point Effector 2D Literal
haystackProgrammer: List<PointEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1825483a-7a2b-4b81-88db-cebf70c7705b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PointEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Point Effector 2D
labelProgrammer: Expose PointEffector2D
haystackHuman: Expose Point Effector 2D
haystackProgrammer: Expose PointEffector2D
favoriteKey: UnityEngine.PointEffector2D@expose
tag1: UnityEngine.PointEffector2D
valueInputTypes: UnityEngine.PointEffector2D
unit:
{"type":"UnityEngine.PointEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a4ec55f-cf3b-4bc4-8f62-c6d500c6ffd1","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.EffectorSelection2D|UnityEngine.EffectorForceMode2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Platform Effector 2D Literal
labelProgrammer: PlatformEffector2D Literal
haystackHuman: Platform Effector 2D Literal
haystackProgrammer: PlatformEffector2D Literal
favoriteKey: UnityEngine.PlatformEffector2D@literal
tag1: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.PlatformEffector2D
unit:
{"type":"UnityEngine.PlatformEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49247459-97c6-46a8-9177-a99335e34525","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Platform Effector 2D Literal
labelProgrammer: List<PlatformEffector2D> Literal
haystackHuman: List of Platform Effector 2D Literal
haystackProgrammer: List<PlatformEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ad5bcf64-db4f-48b8-9a4a-ec4e05a5d08a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PlatformEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Platform Effector 2D
labelProgrammer: Expose PlatformEffector2D
haystackHuman: Expose Platform Effector 2D
haystackProgrammer: Expose PlatformEffector2D
favoriteKey: UnityEngine.PlatformEffector2D@expose
tag1: UnityEngine.PlatformEffector2D
valueInputTypes: UnityEngine.PlatformEffector2D
unit:
{"type":"UnityEngine.PlatformEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25853638-91f4-4429-81de-e5875a29d119","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Surface Effector 2D Literal
labelProgrammer: SurfaceEffector2D Literal
haystackHuman: Surface Effector 2D Literal
haystackProgrammer: SurfaceEffector2D Literal
favoriteKey: UnityEngine.SurfaceEffector2D@literal
tag1: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.SurfaceEffector2D
unit:
{"type":"UnityEngine.SurfaceEffector2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8bd2f438-d443-4a43-af55-60a25a82b024","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Surface Effector 2D Literal
labelProgrammer: List<SurfaceEffector2D> Literal
haystackHuman: List of Surface Effector 2D Literal
haystackProgrammer: List<SurfaceEffector2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77f0980a-b4d7-4e03-977c-8b9e55f169eb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SurfaceEffector2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Surface Effector 2D
labelProgrammer: Expose SurfaceEffector2D
haystackHuman: Expose Surface Effector 2D
haystackProgrammer: Expose SurfaceEffector2D
favoriteKey: UnityEngine.SurfaceEffector2D@expose
tag1: UnityEngine.SurfaceEffector2D
valueInputTypes: UnityEngine.SurfaceEffector2D
unit:
{"type":"UnityEngine.SurfaceEffector2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbfd4da2-17e7-4fcd-a70e-54a48e7f73af","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|System.Single|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Update Behaviour 2D Literal
labelProgrammer: PhysicsUpdateBehaviour2D Literal
haystackHuman: Physics Update Behaviour 2D Literal
haystackProgrammer: PhysicsUpdateBehaviour2D Literal
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D@literal
tag1: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.PhysicsUpdateBehaviour2D
unit:
{"type":"UnityEngine.PhysicsUpdateBehaviour2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba024666-9c47-4cad-8dce-6c0916b43da5","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Update Behaviour 2D Literal
labelProgrammer: List<PhysicsUpdateBehaviour2D> Literal
haystackHuman: List of Physics Update Behaviour 2D Literal
haystackProgrammer: List<PhysicsUpdateBehaviour2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c8e29f90-9c9b-4dce-beaa-0ad8501ebd6f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsUpdateBehaviour2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Update Behaviour 2D
labelProgrammer: Expose PhysicsUpdateBehaviour2D
haystackHuman: Expose Physics Update Behaviour 2D
haystackProgrammer: Expose PhysicsUpdateBehaviour2D
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D@expose
tag1: UnityEngine.PhysicsUpdateBehaviour2D
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
unit:
{"type":"UnityEngine.PhysicsUpdateBehaviour2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da5db8f1-cf88-4b80-ae75-86887a70a1d0","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Constant Force 2D Literal
labelProgrammer: ConstantForce2D Literal
haystackHuman: Constant Force 2D Literal
haystackProgrammer: ConstantForce2D Literal
favoriteKey: UnityEngine.ConstantForce2D@literal
tag1: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.ConstantForce2D
unit:
{"type":"UnityEngine.ConstantForce2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1169afc7-bc93-45e5-b217-448cedc9ae58","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Constant Force 2D Literal
labelProgrammer: List<ConstantForce2D> Literal
haystackHuman: List of Constant Force 2D Literal
haystackProgrammer: List<ConstantForce2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18ddebe1-9067-4588-87ac-d485fb7f469c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Constant Force 2D
labelProgrammer: Expose ConstantForce2D
haystackHuman: Expose Constant Force 2D
haystackProgrammer: Expose ConstantForce2D
favoriteKey: UnityEngine.ConstantForce2D@expose
tag1: UnityEngine.ConstantForce2D
valueInputTypes: UnityEngine.ConstantForce2D
unit:
{"type":"UnityEngine.ConstantForce2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b6fe34f-a721-40d1-bc97-c41138bd06c5","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector2|System.Single|System.Boolean|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Material 2D Literal
labelProgrammer: PhysicsMaterial2D Literal
haystackHuman: Physics Material 2D Literal
haystackProgrammer: PhysicsMaterial2D Literal
favoriteKey: UnityEngine.PhysicsMaterial2D@literal
tag1: UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"type":"UnityEngine.PhysicsMaterial2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb623a97-6cae-45a7-b542-77136f758279","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Material 2D Literal
labelProgrammer: List<PhysicsMaterial2D> Literal
haystackHuman: List of Physics Material 2D Literal
haystackProgrammer: List<PhysicsMaterial2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e7f7b4dc-53ff-46c8-901c-7d37f2435ffa","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.PhysicsMaterial2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Material 2D
labelProgrammer: Expose PhysicsMaterial2D
haystackHuman: Expose Physics Material 2D
haystackProgrammer: Expose PhysicsMaterial2D
favoriteKey: UnityEngine.PhysicsMaterial2D@expose
tag1: UnityEngine.PhysicsMaterial2D
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Single|UnityEngine.PhysicsMaterialCombine2D|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.PhysicsMaterial2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7601ef9a-957d-4fce-b3e0-b9e62b6d989d","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Physics Low Level Settings 2D Literal
labelProgrammer: PhysicsLowLevelSettings2D Literal
haystackHuman: Physics Low Level Settings 2D Literal
haystackProgrammer: PhysicsLowLevelSettings2D Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53c0107a-1c7d-4e91-a369-0fe247a24c99","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Physics Low Level Settings 2D Literal
labelProgrammer: List<PhysicsLowLevelSettings2D> Literal
haystackHuman: List of Physics Low Level Settings 2D Literal
haystackProgrammer: List<PhysicsLowLevelSettings2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"964a9301-f060-4660-b77d-552d27746c8c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Physics Low Level Settings 2D
labelProgrammer: Expose PhysicsLowLevelSettings2D
haystackHuman: Expose Physics Low Level Settings 2D
haystackProgrammer: Expose PhysicsLowLevelSettings2D
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D@expose
tag1: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
valueInputTypes: UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsLowLevelSettings2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6311594-910f-4a96-9fc8-49f0069a82b2","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.LowLevelPhysics2D.PhysicsLayers+LayerNames|System.Boolean|UnityEngine.LowLevelPhysics2D.PhysicsWorldDefinition|UnityEngine.LowLevelPhysics2D.PhysicsBodyDefinition|UnityEngine.LowLevelPhysics2D.PhysicsShapeDefinition|UnityEngine.LowLevelPhysics2D.PhysicsChainDefinition|System.Int32|System.Single|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Joint Type of Physics Joint Literal
labelProgrammer: PhysicsJoint.JointType Literal
haystackHuman: Joint Type of Physics Joint Literal
haystackProgrammer: PhysicsJoint.JointType Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType","value":{"$content":"DistanceJoint","$type":"UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e021c225-5215-490c-bc54-6404d3418c2d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Joint Type of Physics Joint Literal
labelProgrammer: List<PhysicsJoint.JointType> Literal
haystackHuman: List of Joint Type of Physics Joint Literal
haystackProgrammer: List<PhysicsJoint.JointType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3b9ed41a-3758-4643-9cf5-31acf84fa6bc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsJoint+JointType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Body Type of Physics Body Literal
labelProgrammer: PhysicsBody.BodyType Literal
haystackHuman: Body Type of Physics Body Literal
haystackProgrammer: PhysicsBody.BodyType Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType","value":{"$content":"Dynamic","$type":"UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec085732-f54f-42eb-9053-40e266e03abe","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Body Type of Physics Body Literal
labelProgrammer: List<PhysicsBody.BodyType> Literal
haystackHuman: List of Body Type of Physics Body Literal
haystackProgrammer: List<PhysicsBody.BodyType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9cfb61bf-e24e-48e6-8c5e-576376b91a2f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Body Constraints of Physics Body Literal
labelProgrammer: PhysicsBody.BodyConstraints Literal
haystackHuman: Body Constraints of Physics Body Literal
haystackProgrammer: PhysicsBody.BodyConstraints Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints","value":{"$content":"","$type":"UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5952b409-de3a-4e20-8b1e-f3aaea971569","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Body Constraints of Physics Body Literal
labelProgrammer: List<PhysicsBody.BodyConstraints> Literal
haystackHuman: List of Body Constraints of Physics Body Literal
haystackProgrammer: List<PhysicsBody.BodyConstraints> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8571b5ae-c189-4530-acb5-720ce636a4a9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+BodyConstraints, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Transform Write Mode of Physics Body Literal
labelProgrammer: PhysicsBody.TransformWriteMode Literal
haystackHuman: Transform Write Mode of Physics Body Literal
haystackProgrammer: PhysicsBody.TransformWriteMode Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode","value":{"$content":"Current","$type":"UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3a71fae-68c4-4cdd-b9f2-4b55db877155","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Transform Write Mode of Physics Body Literal
labelProgrammer: List<PhysicsBody.TransformWriteMode> Literal
haystackHuman: List of Transform Write Mode of Physics Body Literal
haystackProgrammer: List<PhysicsBody.TransformWriteMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ff255238-19e9-41ca-a57b-17a97a3608d8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsBody+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Operation of Physics Composer Literal
labelProgrammer: PhysicsComposer.Operation Literal
haystackHuman: Operation of Physics Composer Literal
haystackProgrammer: PhysicsComposer.Operation Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation","value":{"$content":"OR","$type":"UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47a33ac3-84a3-442c-acfb-d1a0f7ba88d7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Operation of Physics Composer Literal
labelProgrammer: List<PhysicsComposer.Operation> Literal
haystackHuman: List of Operation of Physics Composer Literal
haystackProgrammer: List<PhysicsComposer.Operation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ecd15466-7d91-4ad0-a0eb-3c6d47a10898","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsComposer+Operation, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Simulation Type of Physics World Literal
labelProgrammer: PhysicsWorld.SimulationType Literal
haystackHuman: Simulation Type of Physics World Literal
haystackProgrammer: PhysicsWorld.SimulationType Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType","value":{"$content":"FixedUpdate","$type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea9e4faa-4e4d-4f21-987b-c8909a484a17","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Simulation Type of Physics World Literal
labelProgrammer: List<PhysicsWorld.SimulationType> Literal
haystackHuman: List of Simulation Type of Physics World Literal
haystackProgrammer: List<PhysicsWorld.SimulationType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54cd1c26-94a5-43cc-910e-94122e7bcadb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+SimulationType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Transform Write Mode of Physics World Literal
labelProgrammer: PhysicsWorld.TransformWriteMode Literal
haystackHuman: Transform Write Mode of Physics World Literal
haystackProgrammer: PhysicsWorld.TransformWriteMode Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode","value":{"$content":"Off","$type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06bd2d08-8a1a-45a1-97a5-72f58a142021","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Transform Write Mode of Physics World Literal
labelProgrammer: List<PhysicsWorld.TransformWriteMode> Literal
haystackHuman: List of Transform Write Mode of Physics World Literal
haystackProgrammer: List<PhysicsWorld.TransformWriteMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"70927453-bee0-4dc1-be52-37683bf888bc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformWriteMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Transform Plane of Physics World Literal
labelProgrammer: PhysicsWorld.TransformPlane Literal
haystackHuman: Transform Plane of Physics World Literal
haystackProgrammer: PhysicsWorld.TransformPlane Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane","value":{"$content":"XY","$type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06291652-ad9b-4fb4-829f-6456fb64ccc1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Transform Plane of Physics World Literal
labelProgrammer: List<PhysicsWorld.TransformPlane> Literal
haystackHuman: List of Transform Plane of Physics World Literal
haystackProgrammer: List<PhysicsWorld.TransformPlane> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16e4ad70-c8d1-46f0-8d44-1119b5d45d2c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+TransformPlane, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Draw Options of Physics World Literal
labelProgrammer: PhysicsWorld.DrawOptions Literal
haystackHuman: Draw Options of Physics World Literal
haystackProgrammer: PhysicsWorld.DrawOptions Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions","value":{"$content":"","$type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9746fe6-9f36-4444-9282-e2e2c447e942","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Draw Options of Physics World Literal
labelProgrammer: List<PhysicsWorld.DrawOptions> Literal
haystackHuman: List of Draw Options of Physics World Literal
haystackProgrammer: List<PhysicsWorld.DrawOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ad7cb43-2c5e-42cc-84b2-5c26a4501338","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Draw Fill Options of Physics World Literal
labelProgrammer: PhysicsWorld.DrawFillOptions Literal
haystackHuman: Draw Fill Options of Physics World Literal
haystackProgrammer: PhysicsWorld.DrawFillOptions Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions","value":{"$content":"Interior","$type":"UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81fb2f8b-e934-4f96-a748-edb91dfff95e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Draw Fill Options of Physics World Literal
labelProgrammer: List<PhysicsWorld.DrawFillOptions> Literal
haystackHuman: List of Draw Fill Options of Physics World Literal
haystackProgrammer: List<PhysicsWorld.DrawFillOptions> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5355883-d101-402b-bdd8-f1de2540494e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsWorld+DrawFillOptions, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mixing Mode of Surface Material of Physics Shape Literal
labelProgrammer: PhysicsShape.SurfaceMaterial.MixingMode Literal
haystackHuman: Mixing Mode of Surface Material of Physics Shape Literal
haystackProgrammer: PhysicsShape.SurfaceMaterial.MixingMode Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode","value":{"$content":"Average","$type":"UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6668dbf2-51cf-45f8-a1cc-38a23daf08c1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mixing Mode of Surface Material of Physics Shape Literal
labelProgrammer: List<PhysicsShape.SurfaceMaterial.MixingMode> Literal
haystackHuman: List of Mixing Mode of Surface Material of Physics Shape Literal
haystackProgrammer: List<PhysicsShape.SurfaceMaterial.MixingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9621d3e-474a-45a8-b77c-c9f1098b88fd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+SurfaceMaterial+MixingMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Shape Type of Physics Shape Literal
labelProgrammer: PhysicsShape.ShapeType Literal
haystackHuman: Shape Type of Physics Shape Literal
haystackProgrammer: PhysicsShape.ShapeType Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType","value":{"$content":"Circle","$type":"UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4a0298e6-6d93-4b8e-bec8-985559a5672d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Shape Type of Physics Shape Literal
labelProgrammer: List<PhysicsShape.ShapeType> Literal
haystackHuman: List of Shape Type of Physics Shape Literal
haystackProgrammer: List<PhysicsShape.ShapeType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c499184-fc11-4d14-8e41-25b15e2a8967","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsShape+ShapeType, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: World Cast Mode of Physics Query Literal
labelProgrammer: PhysicsQuery.WorldCastMode Literal
haystackHuman: World Cast Mode of Physics Query Literal
haystackProgrammer: PhysicsQuery.WorldCastMode Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode","value":{"$content":"Closest","$type":"UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"642de7de-ee26-4fae-beaf-d3e6d2a2403a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of World Cast Mode of Physics Query Literal
labelProgrammer: List<PhysicsQuery.WorldCastMode> Literal
haystackHuman: List of World Cast Mode of Physics Query Literal
haystackProgrammer: List<PhysicsQuery.WorldCastMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b7ecae7-9857-4522-a74e-ff2074744c6a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+WorldCastMode, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: State of Time Of Impact Result of Physics Query Literal
labelProgrammer: PhysicsQuery.TimeOfImpactResult.State Literal
haystackHuman: State of Time Of Impact Result of Physics Query Literal
haystackProgrammer: PhysicsQuery.TimeOfImpactResult.State Literal
favoriteKey: UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State@literal
tag1: UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State
valueOutputTypes: UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State
unit:
{"type":"UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State","value":{"$content":"Unknown","$type":"UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e29a9ab8-5b99-4717-a142-12cc6462221e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of State of Time Of Impact Result of Physics Query Literal
labelProgrammer: List<PhysicsQuery.TimeOfImpactResult.State> Literal
haystackHuman: List of State of Time Of Impact Result of Physics Query Literal
haystackProgrammer: List<PhysicsQuery.TimeOfImpactResult.State> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5e5cba03-6e2f-4f1e-bade-ae478a8b2d39","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LowLevelPhysics2D.PhysicsQuery+TimeOfImpactResult+State, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Stereo Screen Capture Mode of Screen Capture Literal
labelProgrammer: ScreenCapture.StereoScreenCaptureMode Literal
haystackHuman: Stereo Screen Capture Mode of Screen Capture Literal
haystackProgrammer: ScreenCapture.StereoScreenCaptureMode Literal
favoriteKey: UnityEngine.ScreenCapture+StereoScreenCaptureMode@literal
tag1: UnityEngine.ScreenCapture+StereoScreenCaptureMode
valueOutputTypes: UnityEngine.ScreenCapture+StereoScreenCaptureMode
unit:
{"type":"UnityEngine.ScreenCapture+StereoScreenCaptureMode","value":{"$content":"LeftEye","$type":"UnityEngine.ScreenCapture+StereoScreenCaptureMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a21c5111-7a7a-4654-b8d5-594a251af42d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Stereo Screen Capture Mode of Screen Capture Literal
labelProgrammer: List<ScreenCapture.StereoScreenCaptureMode> Literal
haystackHuman: List of Stereo Screen Capture Mode of Screen Capture Literal
haystackProgrammer: List<ScreenCapture.StereoScreenCaptureMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5be850ca-997b-43ec-a5bd-d0369b0599be","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ScreenCapture+StereoScreenCaptureMode, UnityEngine.ScreenCaptureModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sprite Mask Literal
labelProgrammer: SpriteMask Literal
haystackHuman: Sprite Mask Literal
haystackProgrammer: SpriteMask Literal
favoriteKey: UnityEngine.SpriteMask@literal
tag1: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteMask
unit:
{"type":"UnityEngine.SpriteMask","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2b0b137-43d0-470f-a2b7-908e329bb94c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sprite Mask Literal
labelProgrammer: List<SpriteMask> Literal
haystackHuman: List of Sprite Mask Literal
haystackProgrammer: List<SpriteMask> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4347e5f2-8f08-45d6-98c9-f213ccdf096c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Sprite Mask
labelProgrammer: Expose SpriteMask
haystackHuman: Expose Sprite Mask
haystackProgrammer: Expose SpriteMask
favoriteKey: UnityEngine.SpriteMask@expose
tag1: UnityEngine.SpriteMask
valueInputTypes: UnityEngine.SpriteMask
unit:
{"type":"UnityEngine.SpriteMask","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ca66f66-654c-49e9-a267-5abac0e54451","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|System.Single|UnityEngine.Sprite|System.Boolean|UnityEngine.SpriteSortPoint|UnityEngine.SpriteMask+MaskSource|UnityEngine.Bounds|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|System.Int16|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.Material|UnityEngine.LODGroup|UnityEngine.TransformHandle|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mask Source of Sprite Mask Literal
labelProgrammer: SpriteMask.MaskSource Literal
haystackHuman: Mask Source of Sprite Mask Literal
haystackProgrammer: SpriteMask.MaskSource Literal
favoriteKey: UnityEngine.SpriteMask+MaskSource@literal
tag1: UnityEngine.SpriteMask+MaskSource
valueOutputTypes: UnityEngine.SpriteMask+MaskSource
unit:
{"type":"UnityEngine.SpriteMask+MaskSource","value":{"$content":"Sprite","$type":"UnityEngine.SpriteMask+MaskSource"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"583715f6-6ca9-44e1-b75b-b456023f09f3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mask Source of Sprite Mask Literal
labelProgrammer: List<SpriteMask.MaskSource> Literal
haystackHuman: List of Mask Source of Sprite Mask Literal
haystackProgrammer: List<SpriteMask.MaskSource> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ecea9dc6-db78-4202-8052-c71ef681d22f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpriteMask+MaskSource, UnityEngine.SpriteMaskModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Changed Flags Literal
labelProgrammer: TerrainChangedFlags Literal
haystackHuman: Terrain Changed Flags Literal
haystackProgrammer: TerrainChangedFlags Literal
favoriteKey: UnityEngine.TerrainChangedFlags@literal
tag1: UnityEngine.TerrainChangedFlags
valueOutputTypes: UnityEngine.TerrainChangedFlags
unit:
{"type":"UnityEngine.TerrainChangedFlags","value":{"$content":"Heightmap","$type":"UnityEngine.TerrainChangedFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c97bb7ba-00ba-4d6d-96eb-915bd8ed90dd","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Changed Flags Literal
labelProgrammer: List<TerrainChangedFlags> Literal
haystackHuman: List of Terrain Changed Flags Literal
haystackProgrammer: List<TerrainChangedFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3259e8e0-3059-43ea-8a83-f07340d8b8a5","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainChangedFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Render Flags Literal
labelProgrammer: TerrainRenderFlags Literal
haystackHuman: Terrain Render Flags Literal
haystackProgrammer: TerrainRenderFlags Literal
favoriteKey: UnityEngine.TerrainRenderFlags@literal
tag1: UnityEngine.TerrainRenderFlags
valueOutputTypes: UnityEngine.TerrainRenderFlags
unit:
{"type":"UnityEngine.TerrainRenderFlags","value":{"$content":"Heightmap,Heightmap","$type":"UnityEngine.TerrainRenderFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6fb2846d-69bd-405c-9d27-5edfe08258c1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Render Flags Literal
labelProgrammer: List<TerrainRenderFlags> Literal
haystackHuman: List of Terrain Render Flags Literal
haystackProgrammer: List<TerrainRenderFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae52395a-6b15-49e7-a090-b3a30455de7f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainRenderFlags, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Literal
labelProgrammer: Terrain Literal
haystackHuman: Terrain Literal
haystackProgrammer: Terrain Literal
favoriteKey: UnityEngine.Terrain@literal
tag1: UnityEngine.Terrain
valueOutputTypes: UnityEngine.Terrain
unit:
{"type":"UnityEngine.Terrain","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b71bf5d6-e900-4f61-9d5f-d230ae084d32","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Literal
labelProgrammer: List<Terrain> Literal
haystackHuman: List of Terrain Literal
haystackProgrammer: List<Terrain> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6509faef-c89c-4fdd-aa65-54a5f898ab94","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Terrain, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain
labelProgrammer: Expose Terrain
haystackHuman: Expose Terrain
haystackProgrammer: Expose Terrain
favoriteKey: UnityEngine.Terrain@expose
tag1: UnityEngine.Terrain
valueInputTypes: UnityEngine.Terrain
unit:
{"type":"UnityEngine.Terrain","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49dbe901-2a99-4fba-978f-10e211cc116e","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.TerrainData|System.Single|System.Int32|UnityEngine.Vector4|System.Boolean|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.Rendering.ReflectionProbeUsage|UnityEngine.Material|UnityEngine.RenderTexture|UnityEngine.Vector3|UnityEngine.TerrainRenderFlags|UnityEngine.TreeMotionVectorModeOverride|UnityEngine.Terrain|System.UInt32|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags|UnityEngine.Experimental.Rendering.GraphicsFormat|UnityEngine.TextureFormat|UnityEngine.RenderTextureFormat|UnityEngine.Terrain[]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tree Literal
labelProgrammer: Tree Literal
haystackHuman: Tree Literal
haystackProgrammer: Tree Literal
favoriteKey: UnityEngine.Tree@literal
tag1: UnityEngine.Tree
valueOutputTypes: UnityEngine.Tree
unit:
{"type":"UnityEngine.Tree","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f1a0c88-2254-49a3-a68a-923fe89cb092","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tree Literal
labelProgrammer: List<Tree> Literal
haystackHuman: List of Tree Literal
haystackProgrammer: List<Tree> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2193748b-5522-49a3-9804-a655374a3fcd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tree, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tree
labelProgrammer: Expose Tree
haystackHuman: Expose Tree
haystackProgrammer: Expose Tree
favoriteKey: UnityEngine.Tree@expose
tag1: UnityEngine.Tree
valueInputTypes: UnityEngine.Tree
unit:
{"type":"UnityEngine.Tree","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e4e477d-552e-4721-a2ad-d0a2bf8db563","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.ScriptableObject|System.Boolean|UnityEngine.SpeedTreeWindAsset|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Speed Tree Wind Asset Literal
labelProgrammer: SpeedTreeWindAsset Literal
haystackHuman: Speed Tree Wind Asset Literal
haystackProgrammer: SpeedTreeWindAsset Literal
favoriteKey: UnityEngine.SpeedTreeWindAsset@literal
tag1: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
{"type":"UnityEngine.SpeedTreeWindAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45ec1dc2-023d-4835-9fd6-05ebe4863007","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Speed Tree Wind Asset Literal
labelProgrammer: List<SpeedTreeWindAsset> Literal
haystackHuman: List of Speed Tree Wind Asset Literal
haystackProgrammer: List<SpeedTreeWindAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91a7c960-769a-4a73-afb5-9a88fc141a36","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.SpeedTreeWindAsset, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Speed Tree Wind Asset
labelProgrammer: Expose SpeedTreeWindAsset
haystackHuman: Expose Speed Tree Wind Asset
haystackProgrammer: Expose SpeedTreeWindAsset
favoriteKey: UnityEngine.SpeedTreeWindAsset@expose
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.SpeedTreeWindAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aeda3411-30dc-4cd5-b38d-09a7a359715b","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Detail Render Mode Literal
labelProgrammer: DetailRenderMode Literal
haystackHuman: Detail Render Mode Literal
haystackProgrammer: DetailRenderMode Literal
favoriteKey: UnityEngine.DetailRenderMode@literal
tag1: UnityEngine.DetailRenderMode
valueOutputTypes: UnityEngine.DetailRenderMode
unit:
{"type":"UnityEngine.DetailRenderMode","value":{"$content":"GrassBillboard","$type":"UnityEngine.DetailRenderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa1127ee-a075-41c6-b69e-f654c1361817","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Detail Render Mode Literal
labelProgrammer: List<DetailRenderMode> Literal
haystackHuman: List of Detail Render Mode Literal
haystackProgrammer: List<DetailRenderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"75224a4b-0d81-46c0-89fe-fa4ad7133e06","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.DetailRenderMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Detail Scatter Mode Literal
labelProgrammer: DetailScatterMode Literal
haystackHuman: Detail Scatter Mode Literal
haystackProgrammer: DetailScatterMode Literal
favoriteKey: UnityEngine.DetailScatterMode@literal
tag1: UnityEngine.DetailScatterMode
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"type":"UnityEngine.DetailScatterMode","value":{"$content":"CoverageMode","$type":"UnityEngine.DetailScatterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4fb6ee1f-c5da-4947-92ef-cbdcfad1bcbd","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Detail Scatter Mode Literal
labelProgrammer: List<DetailScatterMode> Literal
haystackHuman: List of Detail Scatter Mode Literal
haystackProgrammer: List<DetailScatterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dedcdc3c-ee08-4c6b-9feb-2613238a9c1d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.DetailScatterMode, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tree Motion Vector Mode Override Literal
labelProgrammer: TreeMotionVectorModeOverride Literal
haystackHuman: Tree Motion Vector Mode Override Literal
haystackProgrammer: TreeMotionVectorModeOverride Literal
favoriteKey: UnityEngine.TreeMotionVectorModeOverride@literal
tag1: UnityEngine.TreeMotionVectorModeOverride
valueOutputTypes: UnityEngine.TreeMotionVectorModeOverride
unit:
{"type":"UnityEngine.TreeMotionVectorModeOverride","value":{"$content":"CameraMotionOnly","$type":"UnityEngine.TreeMotionVectorModeOverride"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"84e4bf7b-0a37-446d-bf1f-49d984be9507","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tree Motion Vector Mode Override Literal
labelProgrammer: List<TreeMotionVectorModeOverride> Literal
haystackHuman: List of Tree Motion Vector Mode Override Literal
haystackProgrammer: List<TreeMotionVectorModeOverride> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3842697a-ecd3-4fa1-abb9-b3bbcabe6f3d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TreeMotionVectorModeOverride, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Heightmap Sync Control Literal
labelProgrammer: TerrainHeightmapSyncControl Literal
haystackHuman: Terrain Heightmap Sync Control Literal
haystackProgrammer: TerrainHeightmapSyncControl Literal
favoriteKey: UnityEngine.TerrainHeightmapSyncControl@literal
tag1: UnityEngine.TerrainHeightmapSyncControl
valueOutputTypes: UnityEngine.TerrainHeightmapSyncControl
unit:
{"type":"UnityEngine.TerrainHeightmapSyncControl","value":{"$content":"None","$type":"UnityEngine.TerrainHeightmapSyncControl"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a3bcd2d-1df9-47da-833a-917a71e0f5d3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Heightmap Sync Control Literal
labelProgrammer: List<TerrainHeightmapSyncControl> Literal
haystackHuman: List of Terrain Heightmap Sync Control Literal
haystackProgrammer: List<TerrainHeightmapSyncControl> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b211be14-fbca-46ac-8841-df3602bc286e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainHeightmapSyncControl, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Data Literal
labelProgrammer: TerrainData Literal
haystackHuman: Terrain Data Literal
haystackProgrammer: TerrainData Literal
favoriteKey: UnityEngine.TerrainData@literal
tag1: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"type":"UnityEngine.TerrainData","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"26bbdcfa-db0d-41d0-93e9-90629693ae98","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Data Literal
labelProgrammer: List<TerrainData> Literal
haystackHuman: List of Terrain Data Literal
haystackProgrammer: List<TerrainData> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dd352782-a140-43d3-a0bc-f631b2660902","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainData, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain Data
labelProgrammer: Expose TerrainData
haystackHuman: Expose Terrain Data
haystackProgrammer: Expose TerrainData
favoriteKey: UnityEngine.TerrainData@expose
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData
unit:
{"type":"UnityEngine.TerrainData","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ee955ae-988d-4073-bd93-ea60ddc28432","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RenderTexture|System.Int32|UnityEngine.Vector3|UnityEngine.Texture|System.Boolean|UnityEngine.Bounds|System.Single|UnityEngine.Color|UnityEngine.DetailScatterMode|UnityEngine.DetailPrototype[]|UnityEngine.TreeInstance[]|UnityEngine.TreePrototype[]|UnityEngine.Texture2D[]|UnityEngine.TerrainLayer[]|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Layer Smoothness Source Literal
labelProgrammer: TerrainLayerSmoothnessSource Literal
haystackHuman: Terrain Layer Smoothness Source Literal
haystackProgrammer: TerrainLayerSmoothnessSource Literal
favoriteKey: UnityEngine.TerrainLayerSmoothnessSource@literal
tag1: UnityEngine.TerrainLayerSmoothnessSource
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"type":"UnityEngine.TerrainLayerSmoothnessSource","value":{"$content":"Constant","$type":"UnityEngine.TerrainLayerSmoothnessSource"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ef2d91b-8d00-4a4d-8fb1-a1e7dae0b60f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Layer Smoothness Source Literal
labelProgrammer: List<TerrainLayerSmoothnessSource> Literal
haystackHuman: List of Terrain Layer Smoothness Source Literal
haystackProgrammer: List<TerrainLayerSmoothnessSource> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d1d1c8f-433e-4771-be87-031e6c02fb12","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayerSmoothnessSource, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Layer Literal
labelProgrammer: TerrainLayer Literal
haystackHuman: Terrain Layer Literal
haystackProgrammer: TerrainLayer Literal
favoriteKey: UnityEngine.TerrainLayer@literal
tag1: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.TerrainLayer
unit:
{"type":"UnityEngine.TerrainLayer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d7099888-b28e-4c13-beca-950638011e8a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Layer Literal
labelProgrammer: List<TerrainLayer> Literal
haystackHuman: List of Terrain Layer Literal
haystackProgrammer: List<TerrainLayer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"875578e4-aca9-4a56-a6f7-3e9649e3ea84","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainLayer, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain Layer
labelProgrammer: Expose TerrainLayer
haystackHuman: Expose Terrain Layer
haystackProgrammer: Expose TerrainLayer
favoriteKey: UnityEngine.TerrainLayer@expose
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.TerrainLayer
unit:
{"type":"UnityEngine.TerrainLayer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acffd3b0-b3b7-4670-a021-592ad2a2ed3c","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Texture2D|UnityEngine.Vector2|UnityEngine.Color|System.Single|UnityEngine.Vector4|UnityEngine.TerrainLayerSmoothnessSource|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Builtin Paint Material Passes Literal
labelProgrammer: TerrainBuiltinPaintMaterialPasses Literal
haystackHuman: Terrain Builtin Paint Material Passes Literal
haystackProgrammer: TerrainBuiltinPaintMaterialPasses Literal
favoriteKey: UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses@literal
tag1: UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses
valueOutputTypes: UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses
unit:
{"type":"UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses","value":{"$content":"RaiseLowerHeight","$type":"UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"14c6ecfe-f534-4386-9fd5-9c243814c3f8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Builtin Paint Material Passes Literal
labelProgrammer: List<TerrainBuiltinPaintMaterialPasses> Literal
haystackHuman: List of Terrain Builtin Paint Material Passes Literal
haystackProgrammer: List<TerrainBuiltinPaintMaterialPasses> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"216f6f22-1d41-4cb2-bcef-971f1c5cf76a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainTools.TerrainBuiltinPaintMaterialPasses, UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Terrain Collider Literal
labelProgrammer: TerrainCollider Literal
haystackHuman: Terrain Collider Literal
haystackProgrammer: TerrainCollider Literal
favoriteKey: UnityEngine.TerrainCollider@literal
tag1: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainCollider
unit:
{"type":"UnityEngine.TerrainCollider","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d83fd50-0920-467c-b9b9-cf9fafb2fe4e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Terrain Collider Literal
labelProgrammer: List<TerrainCollider> Literal
haystackHuman: List of Terrain Collider Literal
haystackProgrammer: List<TerrainCollider> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"491415e4-3aa3-4653-98f3-8febd6872161","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TerrainCollider, UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Terrain Collider
labelProgrammer: Expose TerrainCollider
haystackHuman: Expose Terrain Collider
haystackProgrammer: Expose TerrainCollider
favoriteKey: UnityEngine.TerrainCollider@expose
tag1: UnityEngine.TerrainCollider
valueInputTypes: UnityEngine.TerrainCollider
unit:
{"type":"UnityEngine.TerrainCollider","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f477f239-5a0a-4b42-b425-605136065631","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.TerrainData|System.Boolean|UnityEngine.Rigidbody|UnityEngine.ArticulationBody|System.Single|UnityEngine.Bounds|System.Int32|UnityEngine.LayerMask|UnityEngine.LowLevelPhysics.GeometryHolder|UnityEngine.PhysicsMaterial|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Font Style Literal
labelProgrammer: FontStyle Literal
haystackHuman: Font Style Literal
haystackProgrammer: FontStyle Literal
favoriteKey: UnityEngine.FontStyle@literal
tag1: UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
{"type":"UnityEngine.FontStyle","value":{"$content":"Normal","$type":"UnityEngine.FontStyle"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf4430af-c47a-4024-8cc6-2a0131658a77","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Font Style Literal
labelProgrammer: List<FontStyle> Literal
haystackHuman: List of Font Style Literal
haystackProgrammer: List<FontStyle> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"09cd75f6-e501-4168-931b-57882fdcddb4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.FontStyle, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Alignment Literal
labelProgrammer: TextAlignment Literal
haystackHuman: Text Alignment Literal
haystackProgrammer: TextAlignment Literal
favoriteKey: UnityEngine.TextAlignment@literal
tag1: UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"type":"UnityEngine.TextAlignment","value":{"$content":"Left","$type":"UnityEngine.TextAlignment"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3fb8fbca-548c-40f4-99d0-6f02fa020e86","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Alignment Literal
labelProgrammer: List<TextAlignment> Literal
haystackHuman: List of Text Alignment Literal
haystackProgrammer: List<TextAlignment> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c45a435-0570-4663-9194-e468c4782f41","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextAlignment, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Anchor Literal
labelProgrammer: TextAnchor Literal
haystackHuman: Text Anchor Literal
haystackProgrammer: TextAnchor Literal
favoriteKey: UnityEngine.TextAnchor@literal
tag1: UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"type":"UnityEngine.TextAnchor","value":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea6ef2ac-5550-4d77-9766-e16c7875d211","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Anchor Literal
labelProgrammer: List<TextAnchor> Literal
haystackHuman: List of Text Anchor Literal
haystackProgrammer: List<TextAnchor> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b939685d-d6ae-490a-85d4-a61ec67e5113","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextAnchor, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Generator Type Literal
labelProgrammer: TextGeneratorType Literal
haystackHuman: Text Generator Type Literal
haystackProgrammer: TextGeneratorType Literal
favoriteKey: UnityEngine.TextGeneratorType@literal
tag1: UnityEngine.TextGeneratorType
valueOutputTypes: UnityEngine.TextGeneratorType
unit:
{"type":"UnityEngine.TextGeneratorType","value":{"$content":"Standard","$type":"UnityEngine.TextGeneratorType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ab0a51f-d3cb-4fff-8c8b-f6c17a979a99","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Generator Type Literal
labelProgrammer: List<TextGeneratorType> Literal
haystackHuman: List of Text Generator Type Literal
haystackProgrammer: List<TextGeneratorType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"992a002e-83b8-475b-a099-1d03ef61c865","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextGeneratorType, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Horizontal Wrap Mode Literal
labelProgrammer: HorizontalWrapMode Literal
haystackHuman: Horizontal Wrap Mode Literal
haystackProgrammer: HorizontalWrapMode Literal
favoriteKey: UnityEngine.HorizontalWrapMode@literal
tag1: UnityEngine.HorizontalWrapMode
valueOutputTypes: UnityEngine.HorizontalWrapMode
unit:
{"type":"UnityEngine.HorizontalWrapMode","value":{"$content":"Wrap","$type":"UnityEngine.HorizontalWrapMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb38dd25-d047-4875-8d26-e0a62276fe3f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Horizontal Wrap Mode Literal
labelProgrammer: List<HorizontalWrapMode> Literal
haystackHuman: List of Horizontal Wrap Mode Literal
haystackProgrammer: List<HorizontalWrapMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1f7b4d2b-7014-4172-86d9-3a8895f5d181","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Vertical Wrap Mode Literal
labelProgrammer: VerticalWrapMode Literal
haystackHuman: Vertical Wrap Mode Literal
haystackProgrammer: VerticalWrapMode Literal
favoriteKey: UnityEngine.VerticalWrapMode@literal
tag1: UnityEngine.VerticalWrapMode
valueOutputTypes: UnityEngine.VerticalWrapMode
unit:
{"type":"UnityEngine.VerticalWrapMode","value":{"$content":"Truncate","$type":"UnityEngine.VerticalWrapMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b07c36f-f5be-4611-a3c7-0d380d2ef34a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Vertical Wrap Mode Literal
labelProgrammer: List<VerticalWrapMode> Literal
haystackHuman: List of Vertical Wrap Mode Literal
haystackProgrammer: List<VerticalWrapMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c6af8cb-010b-42b8-aec4-222a1ed0156a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Text Mesh Literal
labelProgrammer: TextMesh Literal
haystackHuman: Text Mesh Literal
haystackProgrammer: TextMesh Literal
favoriteKey: UnityEngine.TextMesh@literal
tag1: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextMesh
unit:
{"type":"UnityEngine.TextMesh","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d196228-959c-452a-b855-dfb53eb15b52","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Text Mesh Literal
labelProgrammer: List<TextMesh> Literal
haystackHuman: List of Text Mesh Literal
haystackProgrammer: List<TextMesh> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b993f256-bda9-4a2d-b112-d589447471a4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.TextMesh, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Text Mesh
labelProgrammer: Expose TextMesh
haystackHuman: Expose Text Mesh
haystackProgrammer: Expose TextMesh
favoriteKey: UnityEngine.TextMesh@expose
tag1: UnityEngine.TextMesh
valueInputTypes: UnityEngine.TextMesh
unit:
{"type":"UnityEngine.TextMesh","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6ab52cc-585c-44c6-b411-3b48644723d9","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.String|UnityEngine.Font|System.Int32|UnityEngine.FontStyle|System.Single|UnityEngine.TextAlignment|UnityEngine.TextAnchor|System.Boolean|UnityEngine.Color|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Font Literal
labelProgrammer: Font Literal
haystackHuman: Font Literal
haystackProgrammer: Font Literal
favoriteKey: UnityEngine.Font@literal
tag1: UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"type":"UnityEngine.Font","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"69f3575f-9aad-4a43-8430-fb71aed3d51f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Font Literal
labelProgrammer: List<Font> Literal
haystackHuman: List of Font Literal
haystackProgrammer: List<Font> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4de5011d-17b2-486b-95cc-2462eb7daedb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Font, UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Font
labelProgrammer: Expose Font
haystackHuman: Expose Font
haystackProgrammer: Expose Font
favoriteKey: UnityEngine.Font@expose
tag1: UnityEngine.Font
valueInputTypes: UnityEngine.Font
unit:
{"type":"UnityEngine.Font","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de30f061-c506-4881-89ac-7c65d61f3c60","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Material|System.String[]|System.Boolean|System.Int32|UnityEngine.CharacterInfo[]|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Grid Brush Base Literal
labelProgrammer: GridBrushBase Literal
haystackHuman: Grid Brush Base Literal
haystackProgrammer: GridBrushBase Literal
favoriteKey: UnityEngine.GridBrushBase@literal
tag1: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.GridBrushBase
unit:
{"type":"UnityEngine.GridBrushBase","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bcd8847d-2d0d-4d49-bd9d-09b15dfb65de","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase> Literal
haystackHuman: List of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f83359d8-f695-4857-9746-829e975c2d8f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Grid Brush Base
labelProgrammer: Expose GridBrushBase
haystackHuman: Expose Grid Brush Base
haystackProgrammer: Expose GridBrushBase
favoriteKey: UnityEngine.GridBrushBase@expose
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.GridBrushBase","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4065c635-06a4-4f22-8a33-c43eeb8e8a43","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tool of Grid Brush Base Literal
labelProgrammer: GridBrushBase.Tool Literal
haystackHuman: Tool of Grid Brush Base Literal
haystackProgrammer: GridBrushBase.Tool Literal
favoriteKey: UnityEngine.GridBrushBase+Tool@literal
tag1: UnityEngine.GridBrushBase+Tool
valueOutputTypes: UnityEngine.GridBrushBase+Tool
unit:
{"type":"UnityEngine.GridBrushBase+Tool","value":{"$content":"Select","$type":"UnityEngine.GridBrushBase+Tool"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c67fb01-5bf1-4978-982d-042e72360966","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tool of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase.Tool> Literal
haystackHuman: List of Tool of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase.Tool> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d24b9676-622a-47f9-8c65-2bad8856db53","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+Tool, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rotation Direction of Grid Brush Base Literal
labelProgrammer: GridBrushBase.RotationDirection Literal
haystackHuman: Rotation Direction of Grid Brush Base Literal
haystackProgrammer: GridBrushBase.RotationDirection Literal
favoriteKey: UnityEngine.GridBrushBase+RotationDirection@literal
tag1: UnityEngine.GridBrushBase+RotationDirection
valueOutputTypes: UnityEngine.GridBrushBase+RotationDirection
unit:
{"type":"UnityEngine.GridBrushBase+RotationDirection","value":{"$content":"Clockwise","$type":"UnityEngine.GridBrushBase+RotationDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89f16666-89c5-406b-9a2b-d895af78bc3d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rotation Direction of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase.RotationDirection> Literal
haystackHuman: List of Rotation Direction of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase.RotationDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41095671-814a-4b44-b626-cab13bb88a91","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+RotationDirection, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Flip Axis of Grid Brush Base Literal
labelProgrammer: GridBrushBase.FlipAxis Literal
haystackHuman: Flip Axis of Grid Brush Base Literal
haystackProgrammer: GridBrushBase.FlipAxis Literal
favoriteKey: UnityEngine.GridBrushBase+FlipAxis@literal
tag1: UnityEngine.GridBrushBase+FlipAxis
valueOutputTypes: UnityEngine.GridBrushBase+FlipAxis
unit:
{"type":"UnityEngine.GridBrushBase+FlipAxis","value":{"$content":"X","$type":"UnityEngine.GridBrushBase+FlipAxis"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4aa616e7-eac6-45af-aba9-185dfedc2a88","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Flip Axis of Grid Brush Base Literal
labelProgrammer: List<GridBrushBase.FlipAxis> Literal
haystackHuman: List of Flip Axis of Grid Brush Base Literal
haystackProgrammer: List<GridBrushBase.FlipAxis> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a59cf515-bd51-480a-8070-28edc3d00398","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GridBrushBase+FlipAxis, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Literal
labelProgrammer: Tile Literal
haystackHuman: Tile Literal
haystackProgrammer: Tile Literal
favoriteKey: UnityEngine.Tilemaps.Tile@literal
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile
unit:
{"type":"UnityEngine.Tilemaps.Tile","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f8b29a7-7aed-4b1e-936b-76a1db3bccff","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Literal
labelProgrammer: List<Tile> Literal
haystackHuman: List of Tile Literal
haystackProgrammer: List<Tile> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0670ff6-eb0d-4aec-a80e-0f9e4e3f6027","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tile
labelProgrammer: Expose Tile
haystackHuman: Expose Tile
haystackProgrammer: Expose Tile
favoriteKey: UnityEngine.Tilemaps.Tile@expose
tag1: UnityEngine.Tilemaps.Tile
valueInputTypes: UnityEngine.Tilemaps.Tile
unit:
{"type":"UnityEngine.Tilemaps.Tile","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff50350b-7142-458a-b300-8538391b1931","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Sprite|UnityEngine.Color|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Tilemaps.TileFlags|UnityEngine.Tilemaps.Tile+ColliderType|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collider Type of Tile Literal
labelProgrammer: Tile.ColliderType Literal
haystackHuman: Collider Type of Tile Literal
haystackProgrammer: Tile.ColliderType Literal
favoriteKey: UnityEngine.Tilemaps.Tile+ColliderType@literal
tag1: UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"type":"UnityEngine.Tilemaps.Tile+ColliderType","value":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"83be4cc2-8179-40aa-991d-cd182d18d42b","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collider Type of Tile Literal
labelProgrammer: List<Tile.ColliderType> Literal
haystackHuman: List of Collider Type of Tile Literal
haystackProgrammer: List<Tile.ColliderType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"481757cd-d762-43b0-aec4-c2b1edcd5efd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tile+ColliderType, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Base Literal
labelProgrammer: TileBase Literal
haystackHuman: Tile Base Literal
haystackProgrammer: TileBase Literal
favoriteKey: UnityEngine.Tilemaps.TileBase@literal
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileBase
unit:
{"type":"UnityEngine.Tilemaps.TileBase","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c1ac375-718f-4837-8bce-c660a734224a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Base Literal
labelProgrammer: List<TileBase> Literal
haystackHuman: List of Tile Base Literal
haystackProgrammer: List<TileBase> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71826ce8-71d0-4a51-9318-153e5fca4e59","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileBase, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tile Base
labelProgrammer: Expose TileBase
haystackHuman: Expose Tile Base
haystackProgrammer: Expose TileBase
favoriteKey: UnityEngine.Tilemaps.TileBase@expose
tag1: UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.Tilemaps.TileBase","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e5316e7-3253-41e1-8f51-f44715a974d1","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tilemap Literal
labelProgrammer: Tilemap Literal
haystackHuman: Tilemap Literal
haystackProgrammer: Tilemap Literal
favoriteKey: UnityEngine.Tilemaps.Tilemap@literal
tag1: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"type":"UnityEngine.Tilemaps.Tilemap","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"148b3ecf-412a-4d5f-ab6f-3fc1722e45f1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tilemap Literal
labelProgrammer: List<Tilemap> Literal
haystackHuman: List of Tilemap Literal
haystackProgrammer: List<Tilemap> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2df7778-c288-47ac-aa6f-502955df2e74","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tilemap
labelProgrammer: Expose Tilemap
haystackHuman: Expose Tilemap
haystackProgrammer: Expose Tilemap
favoriteKey: UnityEngine.Tilemaps.Tilemap@expose
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
unit:
{"type":"UnityEngine.Tilemaps.Tilemap","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fad97f1-5274-4b94-8ab5-f87db9d1511f","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3|UnityEngine.GridLayout+CellLayout|UnityEngine.GridLayout+CellSwizzle|UnityEngine.Grid|UnityEngine.BoundsInt|UnityEngine.Bounds|System.Single|UnityEngine.Color|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tilemap+Orientation|UnityEngine.Matrix4x4|System.Boolean|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Orientation of Tilemap Literal
labelProgrammer: Tilemap.Orientation Literal
haystackHuman: Orientation of Tilemap Literal
haystackProgrammer: Tilemap.Orientation Literal
favoriteKey: UnityEngine.Tilemaps.Tilemap+Orientation@literal
tag1: UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"type":"UnityEngine.Tilemaps.Tilemap+Orientation","value":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9e35e118-c6d5-442a-9e74-d619ab6b138c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Orientation of Tilemap Literal
labelProgrammer: List<Tilemap.Orientation> Literal
haystackHuman: List of Orientation of Tilemap Literal
haystackProgrammer: List<Tilemap.Orientation> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d76cc51f-4cd2-4650-99b2-b7c326ea4c17","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.Tilemap+Orientation, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Flags Literal
labelProgrammer: TileFlags Literal
haystackHuman: Tile Flags Literal
haystackProgrammer: TileFlags Literal
favoriteKey: UnityEngine.Tilemaps.TileFlags@literal
tag1: UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"type":"UnityEngine.Tilemaps.TileFlags","value":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f5e57b04-ea06-4738-8729-f3c581f2a909","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Flags Literal
labelProgrammer: List<TileFlags> Literal
haystackHuman: List of Tile Flags Literal
haystackProgrammer: List<TileFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"459dbc0b-64a2-45aa-8b66-a32a99187834","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tile Animation Flags Literal
labelProgrammer: TileAnimationFlags Literal
haystackHuman: Tile Animation Flags Literal
haystackProgrammer: TileAnimationFlags Literal
favoriteKey: UnityEngine.Tilemaps.TileAnimationFlags@literal
tag1: UnityEngine.Tilemaps.TileAnimationFlags
valueOutputTypes: UnityEngine.Tilemaps.TileAnimationFlags
unit:
{"type":"UnityEngine.Tilemaps.TileAnimationFlags","value":{"$content":"","$type":"UnityEngine.Tilemaps.TileAnimationFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"86aa5e95-f200-4f07-b326-1bb4a81b5663","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tile Animation Flags Literal
labelProgrammer: List<TileAnimationFlags> Literal
haystackHuman: List of Tile Animation Flags Literal
haystackProgrammer: List<TileAnimationFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"61e38637-8761-4c46-821a-e8c80782ad9e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TileAnimationFlags, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tilemap Renderer Literal
labelProgrammer: TilemapRenderer Literal
haystackHuman: Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a98e1822-03c8-43f6-9f32-15921a7aabb9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer> Literal
haystackHuman: List of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c2e23d6-6087-4dba-a8fa-d594b7e45b9e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tilemap Renderer
labelProgrammer: Expose TilemapRenderer
haystackHuman: Expose Tilemap Renderer
haystackProgrammer: Expose TilemapRenderer
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer@expose
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"564d8253-be43-461e-89dd-36ffd85d19a8","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Vector3Int|UnityEngine.Vector3|System.Int32|UnityEngine.Tilemaps.TilemapRenderer+SortOrder|UnityEngine.Tilemaps.TilemapRenderer+Mode|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds|UnityEngine.SpriteMaskInteraction|UnityEngine.Bounds|System.Boolean|UnityEngine.Rendering.ShadowCastingMode|UnityEngine.MotionVectorGenerationMode|UnityEngine.Rendering.LightProbeUsage|UnityEngine.Rendering.ReflectionProbeUsage|System.UInt32|UnityEngine.Experimental.Rendering.RayTracingMode|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags|System.String|System.Int16|System.Single|UnityEngine.Matrix4x4|UnityEngine.GameObject|UnityEngine.Transform|UnityEngine.Vector4|UnityEngine.Material[]|UnityEngine.Material|UnityEngine.LODGroup|UnityEngine.TransformHandle|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sort Order of Tilemap Renderer Literal
labelProgrammer: TilemapRenderer.SortOrder Literal
haystackHuman: Sort Order of Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer.SortOrder Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer+SortOrder@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder","value":{"$content":"BottomLeft","$type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ff0ae2a1-b263-42e5-b9c8-e265c3e7aa1e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sort Order of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer.SortOrder> Literal
haystackHuman: List of Sort Order of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer.SortOrder> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27a29ced-23ee-4540-94d2-b8efb9686742","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+SortOrder, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Mode of Tilemap Renderer Literal
labelProgrammer: TilemapRenderer.Mode Literal
haystackHuman: Mode of Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer.Mode Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer+Mode@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer+Mode","value":{"$content":"Chunk","$type":"UnityEngine.Tilemaps.TilemapRenderer+Mode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c6a5a04-63e3-4176-8409-fe5aca109a56","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Mode of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer.Mode> Literal
haystackHuman: List of Mode of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer.Mode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a1041dc3-ff0f-45cc-8873-e817cbbec5cb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+Mode, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Detect Chunk Culling Bounds of Tilemap Renderer Literal
labelProgrammer: TilemapRenderer.DetectChunkCullingBounds Literal
haystackHuman: Detect Chunk Culling Bounds of Tilemap Renderer Literal
haystackProgrammer: TilemapRenderer.DetectChunkCullingBounds Literal
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds@literal
tag1: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds","value":{"$content":"Auto","$type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"821b4835-bc92-47bb-9f3f-288595e08a81","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Detect Chunk Culling Bounds of Tilemap Renderer Literal
labelProgrammer: List<TilemapRenderer.DetectChunkCullingBounds> Literal
haystackHuman: List of Detect Chunk Culling Bounds of Tilemap Renderer Literal
haystackProgrammer: List<TilemapRenderer.DetectChunkCullingBounds> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d76cde1-36b6-483f-a3a1-8c94d0b97df4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Tilemap Collider 2D Literal
labelProgrammer: TilemapCollider2D Literal
haystackHuman: Tilemap Collider 2D Literal
haystackProgrammer: TilemapCollider2D Literal
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D@literal
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
{"type":"UnityEngine.Tilemaps.TilemapCollider2D","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3b72f974-2078-4e7c-a67b-233d8c12a692","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Tilemap Collider 2D Literal
labelProgrammer: List<TilemapCollider2D> Literal
haystackHuman: List of Tilemap Collider 2D Literal
haystackProgrammer: List<TilemapCollider2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3e59bbc6-5ee6-44a3-9d3c-22d4c3b9e723","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Tilemaps.TilemapCollider2D, UnityEngine.TilemapModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Tilemap Collider 2D
labelProgrammer: Expose TilemapCollider2D
haystackHuman: Expose Tilemap Collider 2D
haystackProgrammer: Expose TilemapCollider2D
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D@expose
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
{"type":"UnityEngine.Tilemaps.TilemapCollider2D","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"955a4db2-679d-4cfe-bcd5-7df280fafd59","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.UInt32|System.Single|UnityEngine.Collider2D+CompositeOperation|System.Int32|UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.Rigidbody2D|UnityEngine.Matrix4x4|UnityEngine.Bounds|UnityEngine.ColliderErrorState2D|UnityEngine.PhysicsMaterial2D|UnityEngine.LayerMask|UnityEngine.PhysicsMaterialCombine2D|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Group Literal
labelProgrammer: CanvasGroup Literal
haystackHuman: Canvas Group Literal
haystackProgrammer: CanvasGroup Literal
favoriteKey: UnityEngine.CanvasGroup@literal
tag1: UnityEngine.CanvasGroup
valueOutputTypes: UnityEngine.CanvasGroup
unit:
{"type":"UnityEngine.CanvasGroup","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"291d6879-d5e1-44a8-bc69-9093b0f611d0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Group Literal
labelProgrammer: List<CanvasGroup> Literal
haystackHuman: List of Canvas Group Literal
haystackProgrammer: List<CanvasGroup> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7e96fdfa-f8df-4251-9bca-35cdc97f613c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CanvasGroup, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas Group
labelProgrammer: Expose CanvasGroup
haystackHuman: Expose Canvas Group
haystackProgrammer: Expose CanvasGroup
favoriteKey: UnityEngine.CanvasGroup@expose
tag1: UnityEngine.CanvasGroup
valueInputTypes: UnityEngine.CanvasGroup
unit:
{"type":"UnityEngine.CanvasGroup","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8ec18e3-3282-4a8d-926a-2316fc06c7bc","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Renderer Literal
labelProgrammer: CanvasRenderer Literal
haystackHuman: Canvas Renderer Literal
haystackProgrammer: CanvasRenderer Literal
favoriteKey: UnityEngine.CanvasRenderer@literal
tag1: UnityEngine.CanvasRenderer
valueOutputTypes: UnityEngine.CanvasRenderer
unit:
{"type":"UnityEngine.CanvasRenderer","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ac1df997-05e3-4449-b9d3-553b60b2c6c7","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Renderer Literal
labelProgrammer: List<CanvasRenderer> Literal
haystackHuman: List of Canvas Renderer Literal
haystackProgrammer: List<CanvasRenderer> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d4ea635-7e73-4576-a581-5b8ba1fcb437","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.CanvasRenderer, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas Renderer
labelProgrammer: Expose CanvasRenderer
haystackHuman: Expose Canvas Renderer
haystackProgrammer: Expose CanvasRenderer
favoriteKey: UnityEngine.CanvasRenderer@expose
tag1: UnityEngine.CanvasRenderer
valueInputTypes: UnityEngine.CanvasRenderer
unit:
{"type":"UnityEngine.CanvasRenderer","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99a63c35-23f0-4260-ab34-49e4342c20d0","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.Int32|UnityEngine.Vector2|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Render Mode Literal
labelProgrammer: RenderMode Literal
haystackHuman: Render Mode Literal
haystackProgrammer: RenderMode Literal
favoriteKey: UnityEngine.RenderMode@literal
tag1: UnityEngine.RenderMode
valueOutputTypes: UnityEngine.RenderMode
unit:
{"type":"UnityEngine.RenderMode","value":{"$content":"ScreenSpaceOverlay","$type":"UnityEngine.RenderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35e3a94a-07da-4621-be00-b79e06741f60","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Render Mode Literal
labelProgrammer: List<RenderMode> Literal
haystackHuman: List of Render Mode Literal
haystackProgrammer: List<RenderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5066c335-e512-487d-9e33-734ad3b607fa","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.RenderMode, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Standalone Render Resize Literal
labelProgrammer: StandaloneRenderResize Literal
haystackHuman: Standalone Render Resize Literal
haystackProgrammer: StandaloneRenderResize Literal
favoriteKey: UnityEngine.StandaloneRenderResize@literal
tag1: UnityEngine.StandaloneRenderResize
valueOutputTypes: UnityEngine.StandaloneRenderResize
unit:
{"type":"UnityEngine.StandaloneRenderResize","value":{"$content":"Enabled","$type":"UnityEngine.StandaloneRenderResize"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25f42eef-81a2-4963-b17e-c2b0d0e948d8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Standalone Render Resize Literal
labelProgrammer: List<StandaloneRenderResize> Literal
haystackHuman: List of Standalone Render Resize Literal
haystackProgrammer: List<StandaloneRenderResize> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"15119bce-8ec8-4d13-b5e7-7a95d1c65b65","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.StandaloneRenderResize, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Additional Canvas Shader Channels Literal
labelProgrammer: AdditionalCanvasShaderChannels Literal
haystackHuman: Additional Canvas Shader Channels Literal
haystackProgrammer: AdditionalCanvasShaderChannels Literal
favoriteKey: UnityEngine.AdditionalCanvasShaderChannels@literal
tag1: UnityEngine.AdditionalCanvasShaderChannels
valueOutputTypes: UnityEngine.AdditionalCanvasShaderChannels
unit:
{"type":"UnityEngine.AdditionalCanvasShaderChannels","value":{"$content":"","$type":"UnityEngine.AdditionalCanvasShaderChannels"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f1b1fc7b-e361-497e-b6cb-f12e66fd5ed0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Additional Canvas Shader Channels Literal
labelProgrammer: List<AdditionalCanvasShaderChannels> Literal
haystackHuman: List of Additional Canvas Shader Channels Literal
haystackProgrammer: List<AdditionalCanvasShaderChannels> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71474eb9-295b-4dba-8177-1965702fd42f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AdditionalCanvasShaderChannels, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Literal
labelProgrammer: Canvas Literal
haystackHuman: Canvas Literal
haystackProgrammer: Canvas Literal
favoriteKey: UnityEngine.Canvas@literal
tag1: UnityEngine.Canvas
valueOutputTypes: UnityEngine.Canvas
unit:
{"type":"UnityEngine.Canvas","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1c0dd2d-0a23-4792-b41c-59b20fb6407c","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Literal
labelProgrammer: List<Canvas> Literal
haystackHuman: List of Canvas Literal
haystackProgrammer: List<Canvas> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb9f9458-691d-46f8-9a43-31eb5ddd83c4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Canvas, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Canvas
labelProgrammer: Expose Canvas
haystackHuman: Expose Canvas
haystackProgrammer: Expose Canvas
favoriteKey: UnityEngine.Canvas@expose
tag1: UnityEngine.Canvas
valueInputTypes: UnityEngine.Canvas
unit:
{"type":"UnityEngine.Canvas","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b965f9da-1ea0-4d26-8afd-4a6f3ed0c04e","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RenderMode|System.Boolean|UnityEngine.Rect|System.Single|System.Int32|UnityEngine.AdditionalCanvasShaderChannels|System.String|UnityEngine.Canvas|UnityEngine.Vector2|UnityEngine.StandaloneRenderResize|UnityEngine.Camera|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sample Type of UI System Profiler Api Literal
labelProgrammer: UISystemProfilerApi.SampleType Literal
haystackHuman: Sample Type of UI System Profiler Api Literal
haystackProgrammer: UISystemProfilerApi.SampleType Literal
favoriteKey: UnityEngine.UISystemProfilerApi+SampleType@literal
tag1: UnityEngine.UISystemProfilerApi+SampleType
valueOutputTypes: UnityEngine.UISystemProfilerApi+SampleType
unit:
{"type":"UnityEngine.UISystemProfilerApi+SampleType","value":{"$content":"Layout","$type":"UnityEngine.UISystemProfilerApi+SampleType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1372bfe3-e4e3-4611-a1d9-a023210cbff1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sample Type of UI System Profiler Api Literal
labelProgrammer: List<UISystemProfilerApi.SampleType> Literal
haystackHuman: List of Sample Type of UI System Profiler Api Literal
haystackProgrammer: List<UISystemProfilerApi.SampleType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50d14b4b-64f6-49c8-90a6-6fd2e27a3a4d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UISystemProfilerApi+SampleType, UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Dynamic Atlas Filters Literal
labelProgrammer: DynamicAtlasFilters Literal
haystackHuman: Dynamic Atlas Filters Literal
haystackProgrammer: DynamicAtlasFilters Literal
favoriteKey: UnityEngine.UIElements.DynamicAtlasFilters@literal
tag1: UnityEngine.UIElements.DynamicAtlasFilters
valueOutputTypes: UnityEngine.UIElements.DynamicAtlasFilters
unit:
{"type":"UnityEngine.UIElements.DynamicAtlasFilters","value":{"$content":"","$type":"UnityEngine.UIElements.DynamicAtlasFilters"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43e92090-1280-41d8-9e57-4df963b73510","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Dynamic Atlas Filters Literal
labelProgrammer: List<DynamicAtlasFilters> Literal
haystackHuman: List of Dynamic Atlas Filters Literal
haystackProgrammer: List<DynamicAtlasFilters> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c134bb7-f7b5-4f6a-8521-fff38d8c2736","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.DynamicAtlasFilters, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Update Trigger Literal
labelProgrammer: BindingUpdateTrigger Literal
haystackHuman: Binding Update Trigger Literal
haystackProgrammer: BindingUpdateTrigger Literal
favoriteKey: UnityEngine.UIElements.BindingUpdateTrigger@literal
tag1: UnityEngine.UIElements.BindingUpdateTrigger
valueOutputTypes: UnityEngine.UIElements.BindingUpdateTrigger
unit:
{"type":"UnityEngine.UIElements.BindingUpdateTrigger","value":{"$content":"WhenDirty","$type":"UnityEngine.UIElements.BindingUpdateTrigger"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2eb4bf36-4d57-4eb9-854b-13ed9f5a2642","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Update Trigger Literal
labelProgrammer: List<BindingUpdateTrigger> Literal
haystackHuman: List of Binding Update Trigger Literal
haystackProgrammer: List<BindingUpdateTrigger> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"caec5716-8d1f-4102-bcf3-8a6b838a02d3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingUpdateTrigger, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Status Literal
labelProgrammer: BindingStatus Literal
haystackHuman: Binding Status Literal
haystackProgrammer: BindingStatus Literal
favoriteKey: UnityEngine.UIElements.BindingStatus@literal
tag1: UnityEngine.UIElements.BindingStatus
valueOutputTypes: UnityEngine.UIElements.BindingStatus
unit:
{"type":"UnityEngine.UIElements.BindingStatus","value":{"$content":"Success","$type":"UnityEngine.UIElements.BindingStatus"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da57554e-cc51-410e-b2aa-ebf07bab6633","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Status Literal
labelProgrammer: List<BindingStatus> Literal
haystackHuman: List of Binding Status Literal
haystackProgrammer: List<BindingStatus> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"70efe1a4-5a65-4aab-8832-049212b079d8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingStatus, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Mode Literal
labelProgrammer: BindingMode Literal
haystackHuman: Binding Mode Literal
haystackProgrammer: BindingMode Literal
favoriteKey: UnityEngine.UIElements.BindingMode@literal
tag1: UnityEngine.UIElements.BindingMode
valueOutputTypes: UnityEngine.UIElements.BindingMode
unit:
{"type":"UnityEngine.UIElements.BindingMode","value":{"$content":"TwoWay","$type":"UnityEngine.UIElements.BindingMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cb77b8a8-9695-49af-9763-60d4de586d3d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Mode Literal
labelProgrammer: List<BindingMode> Literal
haystackHuman: List of Binding Mode Literal
haystackProgrammer: List<BindingMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dcc32080-b69e-4779-81c8-0d5b79537ba0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binding Log Level Literal
labelProgrammer: BindingLogLevel Literal
haystackHuman: Binding Log Level Literal
haystackProgrammer: BindingLogLevel Literal
favoriteKey: UnityEngine.UIElements.BindingLogLevel@literal
tag1: UnityEngine.UIElements.BindingLogLevel
valueOutputTypes: UnityEngine.UIElements.BindingLogLevel
unit:
{"type":"UnityEngine.UIElements.BindingLogLevel","value":{"$content":"None","$type":"UnityEngine.UIElements.BindingLogLevel"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51788eb7-5f87-4782-bb8d-81f518e33afe","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binding Log Level Literal
labelProgrammer: List<BindingLogLevel> Literal
haystackHuman: List of Binding Log Level Literal
haystackProgrammer: List<BindingLogLevel> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8880c3d3-8cd1-4e38-acc1-36aebafd5371","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.BindingLogLevel, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List View Reorder Mode Literal
labelProgrammer: ListViewReorderMode Literal
haystackHuman: List View Reorder Mode Literal
haystackProgrammer: ListViewReorderMode Literal
favoriteKey: UnityEngine.UIElements.ListViewReorderMode@literal
tag1: UnityEngine.UIElements.ListViewReorderMode
valueOutputTypes: UnityEngine.UIElements.ListViewReorderMode
unit:
{"type":"UnityEngine.UIElements.ListViewReorderMode","value":{"$content":"Simple","$type":"UnityEngine.UIElements.ListViewReorderMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"283200a3-e245-4843-9088-2effcfd04d57","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of List View Reorder Mode Literal
labelProgrammer: List<ListViewReorderMode> Literal
haystackHuman: List of List View Reorder Mode Literal
haystackProgrammer: List<ListViewReorderMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c87eddf1-0f1a-480d-803f-e95770548a3c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.ListViewReorderMode, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Slider Direction Literal
labelProgrammer: SliderDirection Literal
haystackHuman: Slider Direction Literal
haystackProgrammer: SliderDirection Literal
favoriteKey: UnityEngine.UIElements.SliderDirection@literal
tag1: UnityEngine.UIElements.SliderDirection
valueOutputTypes: UnityEngine.UIElements.SliderDirection
unit:
{"type":"UnityEngine.UIElements.SliderDirection","value":{"$content":"Horizontal","$type":"UnityEngine.UIElements.SliderDirection"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fbc0f5d7-8a44-42b1-bfbd-a6a7feae3b86","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Slider Direction Literal
labelProgrammer: List<SliderDirection> Literal
haystackHuman: List of Slider Direction Literal
haystackProgrammer: List<SliderDirection> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c481e74c-80ac-4d5a-b4e6-346054e7cfad","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.SliderDirection, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Alternating Row Background Literal
labelProgrammer: AlternatingRowBackground Literal
haystackHuman: Alternating Row Background Literal
haystackProgrammer: AlternatingRowBackground Literal
favoriteKey: UnityEngine.UIElements.AlternatingRowBackground@literal
tag1: UnityEngine.UIElements.AlternatingRowBackground
valueOutputTypes: UnityEngine.UIElements.AlternatingRowBackground
unit:
{"type":"UnityEngine.UIElements.AlternatingRowBackground","value":{"$content":"None","$type":"UnityEngine.UIElements.AlternatingRowBackground"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b2e0e831-7034-4e28-9f68-7c1c74fd2c36","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Alternating Row Background Literal
labelProgrammer: List<AlternatingRowBackground> Literal
haystackHuman: List of Alternating Row Background Literal
haystackProgrammer: List<AlternatingRowBackground> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bca6398a-9b70-4cf3-b3c7-a7394072b829","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.AlternatingRowBackground, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Collection Virtualization Method Literal
labelProgrammer: CollectionVirtualizationMethod Literal
haystackHuman: Collection Virtualization Method Literal
haystackProgrammer: CollectionVirtualizationMethod Literal
favoriteKey: UnityEngine.UIElements.CollectionVirtualizationMethod@literal
tag1: UnityEngine.UIElements.CollectionVirtualizationMethod
valueOutputTypes: UnityEngine.UIElements.CollectionVirtualizationMethod
unit:
{"type":"UnityEngine.UIElements.CollectionVirtualizationMethod","value":{"$content":"FixedHeight","$type":"UnityEngine.UIElements.CollectionVirtualizationMethod"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fcea5ffb-2ef6-4f85-81f2-d5462175b4b8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Collection Virtualization Method Literal
labelProgrammer: List<CollectionVirtualizationMethod> Literal
haystackHuman: List of Collection Virtualization Method Literal
haystackProgrammer: List<CollectionVirtualizationMethod> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a21991a5-cee8-42a7-8a9a-7fbbcaa8f153","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UIElements.CollectionVirtualizationMethod, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


