# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Billboard Renderer: Get Component Index
haystackProgrammer: BillboardRenderer.GetComponentIndex
favoriteKey: UnityEngine.BillboardRenderer.GetComponentIndex()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47d2fcee-da1d-4ac1-838a-887e7125bcb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Billboard Renderer: Compare Tag
haystackProgrammer: BillboardRenderer.CompareTag
favoriteKey: UnityEngine.BillboardRenderer.CompareTag(System.String)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"131d5048-a7c8-4302-8d17-9387df7ce049","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Billboard Renderer: Compare Tag
haystackProgrammer: BillboardRenderer.CompareTag
favoriteKey: UnityEngine.BillboardRenderer.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"438dd3ee-fd39-47a1-a8dc-2a608a1ff5d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Billboard Renderer: Send Message Upwards
haystackProgrammer: BillboardRenderer.SendMessageUpwards
tag1: UnityEngine.BillboardRenderer
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BillboardRenderer|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.BillboardRenderer.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.BillboardRenderer;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"2f714b78-c90b-4f3f-8575-bdeed85959af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Billboard Renderer: Send Message Upwards
haystackProgrammer: BillboardRenderer.SendMessageUpwards
favoriteKey: UnityEngine.BillboardRenderer.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.BillboardRenderer|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c658b168-c139-433c-91e5-758bc2bdccf8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Billboard Renderer: Send Message Upwards
haystackProgrammer: BillboardRenderer.SendMessageUpwards
favoriteKey: UnityEngine.BillboardRenderer.SendMessageUpwards(System.String)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.BillboardRenderer|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"71436033-0594-4af3-b91b-542b135de3c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Billboard Renderer: Send Message Upwards
haystackProgrammer: BillboardRenderer.SendMessageUpwards
favoriteKey: UnityEngine.BillboardRenderer.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BillboardRenderer|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"2d1bb15f-7e28-4746-bc10-947e1989f5ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Billboard Renderer: Send Message
haystackProgrammer: BillboardRenderer.SendMessage
favoriteKey: UnityEngine.BillboardRenderer.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.BillboardRenderer|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dede26fb-aab4-4627-ab49-150fe1df8dd2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Billboard Renderer: Send Message
haystackProgrammer: BillboardRenderer.SendMessage
favoriteKey: UnityEngine.BillboardRenderer.SendMessage(System.String)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.BillboardRenderer|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9e88be89-03d1-4a68-9c7d-7f9be6b0141a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Billboard Renderer: Send Message
haystackProgrammer: BillboardRenderer.SendMessage
tag1: UnityEngine.BillboardRenderer
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BillboardRenderer|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.BillboardRenderer.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.BillboardRenderer;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e4c47388-7cf7-4763-8337-97ec08d6c732","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Billboard Renderer: Send Message
haystackProgrammer: BillboardRenderer.SendMessage
favoriteKey: UnityEngine.BillboardRenderer.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BillboardRenderer|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4a9eafc7-da82-4494-a913-208b7c6d2dc6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Billboard Renderer: Broadcast Message
haystackProgrammer: BillboardRenderer.BroadcastMessage
tag1: UnityEngine.BillboardRenderer
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BillboardRenderer|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.BillboardRenderer.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.BillboardRenderer;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"1fe0bf18-48ed-4275-adbf-7ec806e5bf5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Billboard Renderer: Broadcast Message
haystackProgrammer: BillboardRenderer.BroadcastMessage
favoriteKey: UnityEngine.BillboardRenderer.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.BillboardRenderer|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"75d0ee19-ae65-4ee9-84bf-fe51d86dfe55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Billboard Renderer: Broadcast Message
haystackProgrammer: BillboardRenderer.BroadcastMessage
favoriteKey: UnityEngine.BillboardRenderer.BroadcastMessage(System.String)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.BillboardRenderer|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e67ad517-3a91-4714-b3c9-0d98168854e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Billboard Renderer: Broadcast Message
haystackProgrammer: BillboardRenderer.BroadcastMessage
favoriteKey: UnityEngine.BillboardRenderer.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.BillboardRenderer|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b35fb311-364a-4f25-b3bb-d53889b99e66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Billboard Renderer: Get Entity Id
haystackProgrammer: BillboardRenderer.GetEntityId
favoriteKey: UnityEngine.BillboardRenderer.GetEntityId()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0702bfb6-908d-41bc-8bd7-77bf9cf6858a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Billboard Renderer: Get Instance ID
haystackProgrammer: BillboardRenderer.GetInstanceID
favoriteKey: UnityEngine.BillboardRenderer.GetInstanceID()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c76d5319-5cc1-449b-9c39-e028bf0f6e3f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Billboard Renderer: Get Hash Code
haystackProgrammer: BillboardRenderer.GetHashCode
favoriteKey: UnityEngine.BillboardRenderer.GetHashCode()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbb44767-8960-4688-a65a-0662e8848666","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Billboard Renderer: Equals
haystackProgrammer: BillboardRenderer.Equals
favoriteKey: UnityEngine.BillboardRenderer.Equals(System.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.BillboardRenderer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9b21d8e-ee54-4d7c-8c50-d65bd3d176e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Billboard Renderer: Instantiate
haystackProgrammer: BillboardRenderer.Instantiate
tag1: UnityEngine.BillboardRenderer
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.BillboardRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.BillboardRenderer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ab494fe7-486d-4f89-94ff-057e16bb620c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Billboard Renderer: Instantiate
haystackProgrammer: BillboardRenderer.Instantiate
tag1: UnityEngine.BillboardRenderer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.BillboardRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.BillboardRenderer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"767e45cb-6aef-4b62-ae07-1c50db402278","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Billboard Renderer: Instantiate
haystackProgrammer: BillboardRenderer.Instantiate
favoriteKey: UnityEngine.BillboardRenderer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"e402f7a0-d4a6-49b8-8016-0da007649807","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Billboard Renderer: Instantiate
haystackProgrammer: BillboardRenderer.Instantiate
favoriteKey: UnityEngine.BillboardRenderer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"84aaf0fe-25ae-43d6-b57a-3b26d6128a75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Billboard Renderer: Instantiate
haystackProgrammer: BillboardRenderer.Instantiate
favoriteKey: UnityEngine.BillboardRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"ca560d85-746d-475e-9eba-0826758cb7e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Billboard Renderer: Instantiate
haystackProgrammer: BillboardRenderer.Instantiate
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
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valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"0647919a-b71c-4668-9a53-b02dd474d8ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65dadf81-b2cd-4ebf-a2d9-4247e9aa9d9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1f323802-9bd7-4819-b2ae-36434930d35b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58e2e085-5c14-44e9-b7db-b4a6ca219c94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53fbb8b8-3a3e-4e22-8a6b-3a1c53563dd7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"184eefd4-bf30-4dac-8ca9-28c2edd6203f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"18f54a03-7d39-4416-8a24-d6797d2a7dec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd9648e4-f5e0-47eb-82bd-0f4ffe60a2b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"69eb01f7-e865-443a-b1b9-09483946f765","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c654dfe6-f67e-4824-bcfc-bcbe82b5bd01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"974aa33a-df15-4f1e-8fec-729c5e06dd6b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c059bac3-8e49-4355-ad14-3b93588508ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"a6865575-4c78-4a5f-87e9-526dc78c6015","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66b4b750-88c1-44b9-a69f-50756cdffe32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"743c029c-730d-4973-af62-76456eb21ed0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a936f41-b9c4-4cb2-ba54-afc1d1221e9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a24db540-e1ff-4625-8164-bc01a83dfc75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0536988-ce05-4459-b85c-80c9350ce9b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"b3cd9bd5-6eb9-456e-bce4-d03dadba47b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c804ee73-ef8f-4d79-bbbf-163fc0b30010","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c5fd3550-4369-4499-a843-c72818290d5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"144b6ca5-0edd-4f9a-825f-061d3d31c4ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"11b0c2f3-25e3-43b8-b934-fe7913e41a89","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5662ec9-adf1-41b7-904d-0483a3c81c30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"27c377e3-70be-4074-bb83-25ae073294ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e430138-2f69-4bf0-8da9-e16169f05cda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3c73f01d-846d-47d7-8080-5664bf5163dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee488b89-b285-4c2a-b4da-e9e2d4a2c6d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"85e4ae01-c97d-49e6-9a3b-752bd2417fda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Billboard Renderer: Is LOD 0
haystackProgrammer: BillboardRenderer.isLOD0 (get)
favoriteKey: UnityEngine.BillboardRenderer.isLOD0@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isLOD0
tag3: UnityEngine.BillboardRenderer;isLOD0
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3af1d8a6-cd49-40d7-b2d0-aa91a77d04e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58026dd3-20f7-4ea0-b4dc-5caac16b6e1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"173d3c0d-1715-4380-bc4b-929c6044312f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Billboard Renderer: Get Force Mesh Lod
haystackProgrammer: BillboardRenderer.forceMeshLod (get)
favoriteKey: UnityEngine.BillboardRenderer.forceMeshLod@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceMeshLod
tag3: UnityEngine.BillboardRenderer;forceMeshLod
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int16
unit:
{"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e79ee310-e000-4348-bf70-c566b2a3593b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Billboard Renderer: Set Force Mesh Lod
haystackProgrammer: BillboardRenderer.forceMeshLod (set)
favoriteKey: UnityEngine.BillboardRenderer.forceMeshLod@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceMeshLod
tag3: UnityEngine.BillboardRenderer;forceMeshLod
valueInputTypes: UnityEngine.BillboardRenderer|System.Int16
valueOutputTypes: System.Int16
unit:
{"chainable":false,"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int16"}},"position":{"x":0.0,"y":0.0},"guid":"f9554da7-4857-4ecc-bc9c-f28971c75e1c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Billboard Renderer: Get Mesh Lod Selection Bias
haystackProgrammer: BillboardRenderer.meshLodSelectionBias (get)
favoriteKey: UnityEngine.BillboardRenderer.meshLodSelectionBias@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;meshLodSelectionBias
tag3: UnityEngine.BillboardRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7d3733f-d8c2-4183-a032-22cf9e39ab57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Billboard Renderer: Set Mesh Lod Selection Bias
haystackProgrammer: BillboardRenderer.meshLodSelectionBias (set)
favoriteKey: UnityEngine.BillboardRenderer.meshLodSelectionBias@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;meshLodSelectionBias
tag3: UnityEngine.BillboardRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.BillboardRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"10226b06-2d6c-4405-87a2-edece3465fb4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e97b028-80b9-49b3-b099-ee291f529083","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81c542a5-d9c0-482c-942b-56e6bde9ca81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"583ca7b5-6c41-4ede-84d6-8ff5aaf191fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6011218-36b9-4c9e-a964-01499abeada4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fa8eb383-42df-4c2d-84ed-72d3620e877b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f739d78-5119-4ebb-a306-831a0170b9c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ad85b0ec-9da0-4b3e-a7d6-9f844c67ad76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b912fa7-3135-4bc6-8fd3-402e379aeed1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0f197ce3-7704-4151-aaee-54e98b19f886","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a2f672e-7596-4a55-be21-608c6bc41253","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a6b09951-b20c-4a9d-b1c3-1c9c7fb4d416","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de25ea45-d7bd-44f2-a817-57e53868379c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"4c2e2061-722a-467d-ac01-297a17efed51","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c12e7ea-9c8d-47f4-a159-b694157c51e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"705c6182-2444-4ad8-a6ba-da9ea85badc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8967111-bc8b-44e8-817d-39b28a441a8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a18abcd9-c621-4247-a94f-6496990315d5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da61caa8-ac5c-42ef-a472-ee7c04afdbe3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"09e7e5e6-ec58-4bda-9d28-34437e85aa90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Billboard Renderer: Get LOD Group
haystackProgrammer: BillboardRenderer.LODGroup (get)
favoriteKey: UnityEngine.BillboardRenderer.LODGroup@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;LODGroup
tag3: UnityEngine.BillboardRenderer;LODGroup
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Billboard Renderer: Get Transform Handle
haystackProgrammer: BillboardRenderer.transformHandle (get)
favoriteKey: UnityEngine.BillboardRenderer.transformHandle@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b8eda99-354a-4302-9a05-b8ab9f32945d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98359e44-db7b-4714-a8f4-87fb385c766a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bb53135-cb04-4c8d-a639-afd40da152a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0e95f4f5-4339-407d-a0b2-3e60b74299d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2ffc1a8-6060-4686-a5bf-3e9829bc31fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae2a9df8-7ee2-4cc7-b413-58ea3b70c640","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"292e1791-2c3b-4a05-a181-753aff9d453c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ensure Valid Or Throw ()
labelProgrammer: EnsureValidOrThrow ()
haystackHuman: D 3D 12 Device Filter Lists: Ensure Valid Or Throw
haystackProgrammer: D3D12DeviceFilterLists.EnsureValidOrThrow
favoriteKey: UnityEngine.D3D12DeviceFilterLists.EnsureValidOrThrow()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;EnsureValidOrThrow;
tag3: UnityEngine.D3D12DeviceFilterLists;EnsureValidOrThrow;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: D 3D 12 Device Filter Lists: Get Entity Id
haystackProgrammer: D3D12DeviceFilterLists.GetEntityId
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetEntityId()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: D 3D 12 Device Filter Lists: Get Instance ID
haystackProgrammer: D3D12DeviceFilterLists.GetInstanceID
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetInstanceID()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: D 3D 12 Device Filter Lists: Get Hash Code
haystackProgrammer: D3D12DeviceFilterLists.GetHashCode
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetHashCode()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: D 3D 12 Device Filter Lists: Equals
haystackProgrammer: D3D12DeviceFilterLists.Equals
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Equals(System.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: D 3D 12 Device Filter Lists: Destroy
haystackProgrammer: D3D12DeviceFilterLists.Destroy
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: D 3D 12 Device Filter Lists: Destroy
haystackProgrammer: D3D12DeviceFilterLists.Destroy
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: D3D12DeviceFilterLists.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: D3D12DeviceFilterLists.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: D 3D 12 Device Filter Lists: Dont Destroy On Load
haystackProgrammer: D3D12DeviceFilterLists.DontDestroyOnLoad
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: D 3D 12 Device Filter Lists: Find First Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindFirstObjectByType
favoriteKey: UnityEngine.D3D12DeviceFilterLists.FindFirstObjectByType(System.Type)@any
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tag2: UnityEngine.D3D12DeviceFilterLists;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: D 3D 12 Device Filter Lists: Find Any Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindAnyObjectByType
favoriteKey: UnityEngine.D3D12DeviceFilterLists.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: D 3D 12 Device Filter Lists: Find First Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindFirstObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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tag2:
UnityEngine.D3D12DeviceFilterLists;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: D3D12DeviceFilterLists.FindAnyObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: D 3D 12 Device Filter Lists: To String
haystackProgrammer: D3D12DeviceFilterLists.ToString
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: D 3D 12 Device Filter Lists: Equals
haystackProgrammer: D3D12DeviceFilterLists.Equals
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.D3D12DeviceFilterLists;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: D 3D 12 Device Filter Lists: Get Type
haystackProgrammer: D3D12DeviceFilterLists.GetType
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetType()@any
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tag2: UnityEngine.D3D12DeviceFilterLists;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: D 3D 12 Device Filter Lists: Reference Equals
haystackProgrammer: D3D12DeviceFilterLists.ReferenceEquals
favoriteKey: UnityEngine.D3D12DeviceFilterLists.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.D3D12DeviceFilterLists;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Create D 3D 12 Device Filter Lists (Name)
labelProgrammer: new D3D12DeviceFilterLists (name)
haystackHuman: D 3D 12 Device Filter Lists: Create D 3D 12 Device Filter Lists
haystackProgrammer: new D3D12DeviceFilterLists
favoriteKey: UnityEngine.D3D12DeviceFilterLists..ctor(System.String)@any
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tag2: UnityEngine.D3D12DeviceFilterLists;.ctor;System.String
tag3: UnityEngine.D3D12DeviceFilterLists;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.D3D12DeviceFilterLists
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get D 3D 12 Device Allow Filters
labelProgrammer: d3D12DeviceAllowFilters (get)
haystackHuman: D 3D 12 Device Filter Lists: Get D 3D 12 Device Allow Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceAllowFilters (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceAllowFilters@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceAllowFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceAllowFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set D 3D 12 Device Allow Filters
labelProgrammer: d3D12DeviceAllowFilters (set)
haystackHuman: D 3D 12 Device Filter Lists: Set D 3D 12 Device Allow Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceAllowFilters (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceAllowFilters@set
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valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.D3D12DeviceFilterData[]
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get D 3D 12 Device Deny Filters
labelProgrammer: d3D12DeviceDenyFilters (get)
haystackHuman: D 3D 12 Device Filter Lists: Get D 3D 12 Device Deny Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceDenyFilters (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceDenyFilters@get
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tag3: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceDenyFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set D 3D 12 Device Deny Filters
labelProgrammer: d3D12DeviceDenyFilters (set)
haystackHuman: D 3D 12 Device Filter Lists: Set D 3D 12 Device Deny Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceDenyFilters (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceDenyFilters@set
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valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.D3D12DeviceFilterData[]
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get D 3D 12 Graphics Jobs Device Filters
labelProgrammer: d3D12GraphicsJobsDeviceFilters (get)
haystackHuman: D 3D 12 Device Filter Lists: Get D 3D 12 Graphics Jobs Device Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.D3D12GraphicsJobsDeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set D 3D 12 Graphics Jobs Device Filters
labelProgrammer: d3D12GraphicsJobsDeviceFilters (set)
haystackHuman: D 3D 12 Device Filter Lists: Set D 3D 12 Graphics Jobs Device Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.D3D12GraphicsJobsDeviceFilterData[]
valueOutputTypes: UnityEngine.D3D12GraphicsJobsDeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: D 3D 12 Device Filter Lists: Get Name
haystackProgrammer: D3D12DeviceFilterLists.name (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.name@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: D 3D 12 Device Filter Lists: Set Name
haystackProgrammer: D3D12DeviceFilterLists.name (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.name@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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haystackProgrammer: D3D12DeviceFilterLists.hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: D 3D 12 Device Filter Lists: Set Hide Flags
haystackProgrammer: D3D12DeviceFilterLists.hideFlags (set)
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labelProgrammer: SetResolution (width, height, fullscreenMode, preferredRefreshRate)
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labelProgrammer: SetResolution (width, height, fullscreen)
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labelHuman: Set MSAA Samples (Num Samples)
labelProgrammer: SetMSAASamples (numSamples)
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labelProgrammer: GetDisplayLayout (displayLayout)
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labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
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haystackProgrammer: Screen.MoveMainWindowTo
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labelProgrammer: Equals (obj)
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labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Screen.Equals
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Screen: Get Hash Code
haystackProgrammer: Screen.GetHashCode
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Screen.GetType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Screen: To String
haystackProgrammer: Screen.ToString
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labelHuman: Create Screen ()
labelProgrammer: new Screen ()
haystackHuman: Screen: Create Screen
haystackProgrammer: new Screen
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labelHuman: Get Width
labelProgrammer: width (get)
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labelHuman: Get Height
labelProgrammer: height (get)
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labelHuman: Get Dpi
labelProgrammer: dpi (get)
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labelHuman: Get Current Resolution
labelProgrammer: currentResolution (get)
haystackHuman: Screen: Get Current Resolution
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labelHuman: Get Resolutions
labelProgrammer: resolutions (get)
haystackHuman: Screen: Get Resolutions
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labelHuman: Get Msaa Samples
labelProgrammer: msaaSamples (get)
haystackHuman: Screen: Get Msaa Samples
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labelHuman: Get Full Screen
labelProgrammer: fullScreen (get)
haystackHuman: Screen: Get Full Screen
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labelProgrammer: fullScreen (set)
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labelHuman: Get Safe Area
labelProgrammer: safeArea (get)
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labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
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labelHuman: Get Autorotate To Portrait
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haystackHuman: Screen: Get Autorotate To Portrait
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labelHuman: Set Autorotate To Portrait
labelProgrammer: autorotateToPortrait (set)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (set)
haystackHuman: Screen: Set Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (set)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
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valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (get)
haystackHuman: Screen: Get Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (set)
haystackHuman: Screen: Set Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
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valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (get)
haystackHuman: Screen: Get Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (set)
haystackHuman: Screen: Set Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
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valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Screen: Get Orientation
haystackProgrammer: Screen.orientation (get)
favoriteKey: UnityEngine.Screen.orientation@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueOutputTypes: UnityEngine.ScreenOrientation
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Screen: Set Orientation
haystackProgrammer: Screen.orientation (set)
favoriteKey: UnityEngine.Screen.orientation@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueInputTypes: UnityEngine.ScreenOrientation
valueOutputTypes: UnityEngine.ScreenOrientation
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Timeout
labelProgrammer: sleepTimeout (get)
haystackHuman: Screen: Get Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (get)
favoriteKey: UnityEngine.Screen.sleepTimeout@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Timeout
labelProgrammer: sleepTimeout (set)
haystackHuman: Screen: Set Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (set)
favoriteKey: UnityEngine.Screen.sleepTimeout@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Screen: Get Brightness
haystackProgrammer: Screen.brightness (get)
favoriteKey: UnityEngine.Screen.brightness@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Screen: Set Brightness
haystackProgrammer: Screen.brightness (set)
favoriteKey: UnityEngine.Screen.brightness@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Position
labelProgrammer: mainWindowPosition (get)
haystackHuman: Screen: Get Main Window Position
haystackProgrammer: Screen.mainWindowPosition (get)
favoriteKey: UnityEngine.Screen.mainWindowPosition@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowPosition
tag3: UnityEngine.Screen;mainWindowPosition
valueOutputTypes: UnityEngine.Vector2Int
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Display Info
labelProgrammer: mainWindowDisplayInfo (get)
haystackHuman: Screen: Get Main Window Display Info
haystackProgrammer: Screen.mainWindowDisplayInfo (get)
favoriteKey: UnityEngine.Screen.mainWindowDisplayInfo@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowDisplayInfo
tag3: UnityEngine.Screen;mainWindowDisplayInfo
valueOutputTypes: UnityEngine.DisplayInfo
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Lightmap Settings: Get Entity Id
haystackProgrammer: LightmapSettings.GetEntityId
favoriteKey: UnityEngine.LightmapSettings.GetEntityId()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: UnityEngine.EntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lightmap Settings: Get Instance ID
haystackProgrammer: LightmapSettings.GetInstanceID
favoriteKey: UnityEngine.LightmapSettings.GetInstanceID()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lightmap Settings: Get Hash Code
haystackProgrammer: LightmapSettings.GetHashCode
favoriteKey: UnityEngine.LightmapSettings.GetHashCode()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
favoriteKey: UnityEngine.LightmapSettings.Equals(System.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightmapSettings|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
tag1: UnityEngine.LightmapSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.LightmapSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Lightmap Settings: Destroy
haystackProgrammer: LightmapSettings.Destroy
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valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Lightmap Settings: Destroy
haystackProgrammer: LightmapSettings.Destroy
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tag2: UnityEngine.LightmapSettings;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Lightmap Settings: Destroy Immediate
haystackProgrammer: LightmapSettings.DestroyImmediate
favoriteKey: UnityEngine.LightmapSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.LightmapSettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: LightmapSettings.FindObjectsByType
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: LightmapSettings.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lightmap Settings: Dont Destroy On Load
haystackProgrammer: LightmapSettings.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Lightmap Settings: Find First Object By Type
haystackProgrammer: LightmapSettings.FindFirstObjectByType
favoriteKey: UnityEngine.LightmapSettings.FindFirstObjectByType(System.Type)@any
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Lightmap Settings: Find Any Object By Type
haystackProgrammer: LightmapSettings.FindAnyObjectByType
favoriteKey: UnityEngine.LightmapSettings.FindAnyObjectByType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Lightmap Settings: Find First Object By Type
haystackProgrammer: LightmapSettings.FindFirstObjectByType
favoriteKey: UnityEngine.LightmapSettings.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Lightmap Settings: Find Any Object By Type
haystackProgrammer: LightmapSettings.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lightmap Settings: To String
haystackProgrammer: LightmapSettings.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
favoriteKey: UnityEngine.LightmapSettings.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lightmap Settings: Get Type
haystackProgrammer: LightmapSettings.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lightmap Settings: Reference Equals
haystackProgrammer: LightmapSettings.ReferenceEquals
favoriteKey: UnityEngine.LightmapSettings.ReferenceEquals(System.ObjectSystem.Object)@any
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labelHuman: Get Lightmaps
labelProgrammer: lightmaps (get)
haystackHuman: Lightmap Settings: Get Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (get)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueOutputTypes: UnityEngine.LightmapData[]
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps
labelProgrammer: lightmaps (set)
haystackHuman: Lightmap Settings: Set Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (set)
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tag3: UnityEngine.LightmapSettings;lightmaps
valueInputTypes: UnityEngine.LightmapData[]
valueOutputTypes: UnityEngine.LightmapData[]
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labelHuman: Get Lightmaps Mode
labelProgrammer: lightmapsMode (get)
haystackHuman: Lightmap Settings: Get Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (get)
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labelHuman: Set Lightmaps Mode
labelProgrammer: lightmapsMode (set)
haystackHuman: Lightmap Settings: Set Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (set)
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labelHuman: Get Light Probes
labelProgrammer: lightProbes (get)
haystackHuman: Lightmap Settings: Get Light Probes
haystackProgrammer: LightmapSettings.lightProbes (get)
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labelHuman: Set Light Probes
labelProgrammer: lightProbes (set)
haystackHuman: Lightmap Settings: Set Light Probes
haystackProgrammer: LightmapSettings.lightProbes (set)
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings|System.String
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (set)
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labelHuman: Tetrahedralize ()
labelProgrammer: Tetrahedralize ()
haystackHuman: Light Probes: Tetrahedralize
haystackProgrammer: LightProbes.Tetrahedralize
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tag2: UnityEngine.LightProbes;Tetrahedralize;
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labelHuman: Tetrahedralize Async ()
labelProgrammer: TetrahedralizeAsync ()
haystackHuman: Light Probes: Tetrahedralize Async
haystackProgrammer: LightProbes.TetrahedralizeAsync
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labelHuman: Get Interpolated Probe (Position, Renderer, Probe)
labelProgrammer: GetInterpolatedProbe (position, renderer, probe)
haystackHuman: Light Probes: Get Interpolated Probe
haystackProgrammer: LightProbes.GetInterpolatedProbe
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valueInputTypes: UnityEngine.Vector3|UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Light Probes: Find First Object By Type
haystackProgrammer: LightProbes.FindFirstObjectByType
favoriteKey: UnityEngine.LightProbes.FindFirstObjectByType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Light Probes: Find Any Object By Type
haystackProgrammer: LightProbes.FindAnyObjectByType
favoriteKey: UnityEngine.LightProbes.FindAnyObjectByType(System.Type)@any
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Light Probes: Find First Object By Type
haystackProgrammer: LightProbes.FindFirstObjectByType
favoriteKey: UnityEngine.LightProbes.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Light Probes: Find Any Object By Type
haystackProgrammer: LightProbes.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light Probes: To String
haystackProgrammer: LightProbes.ToString
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light Probes: Get Type
haystackProgrammer: LightProbes.GetType
favoriteKey: UnityEngine.LightProbes.GetType()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light Probes: Reference Equals
haystackProgrammer: LightProbes.ReferenceEquals
favoriteKey: UnityEngine.LightProbes.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.LightProbes;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Positions
labelProgrammer: positions (get)
haystackHuman: Light Probes: Get Positions
haystackProgrammer: LightProbes.positions (get)
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tag2: UnityEngine.LightProbes;positions
tag3: UnityEngine.LightProbes;positions
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valueOutputTypes: UnityEngine.Vector3[]
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labelHuman: Get Baked Probes
labelProgrammer: bakedProbes (get)
haystackHuman: Light Probes: Get Baked Probes
haystackProgrammer: LightProbes.bakedProbes (get)
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tag3: UnityEngine.LightProbes;bakedProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2[]
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labelHuman: Set Baked Probes
labelProgrammer: bakedProbes (set)
haystackHuman: Light Probes: Set Baked Probes
haystackProgrammer: LightProbes.bakedProbes (set)
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valueInputTypes: UnityEngine.LightProbes|UnityEngine.Rendering.SphericalHarmonicsL2[]
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labelHuman: Get Count
labelProgrammer: count (get)
haystackHuman: Light Probes: Get Count
haystackProgrammer: LightProbes.count (get)
favoriteKey: UnityEngine.LightProbes.count@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;count
tag3: UnityEngine.LightProbes;count
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Count Self
labelProgrammer: countSelf (get)
haystackHuman: Light Probes: Get Count Self
haystackProgrammer: LightProbes.countSelf (get)
favoriteKey: UnityEngine.LightProbes.countSelf@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;countSelf
tag3: UnityEngine.LightProbes;countSelf
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Count
labelProgrammer: cellCount (get)
haystackHuman: Light Probes: Get Cell Count
haystackProgrammer: LightProbes.cellCount (get)
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tag2: UnityEngine.LightProbes;cellCount
tag3: UnityEngine.LightProbes;cellCount
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Count Self
labelProgrammer: cellCountSelf (get)
haystackHuman: Light Probes: Get Cell Count Self
haystackProgrammer: LightProbes.cellCountSelf (get)
favoriteKey: UnityEngine.LightProbes.cellCountSelf@get
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tag3: UnityEngine.LightProbes;cellCountSelf
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probes: Get Name
haystackProgrammer: LightProbes.name (get)
favoriteKey: UnityEngine.LightProbes.name@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probes: Set Name
haystackProgrammer: LightProbes.name (set)
favoriteKey: UnityEngine.LightProbes.name@set
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
haystackProgrammer: LightProbes.hideFlags (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probes: Set Hide Flags
haystackProgrammer: LightProbes.hideFlags (set)
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labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
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labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: Set Quality Level (Index)
labelProgrammer: SetQualityLevel (index)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
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labelHuman: Increase Level ()
labelProgrammer: IncreaseLevel ()
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
favoriteKey: UnityEngine.QualitySettings.IncreaseLevel()@any
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labelProgrammer: DecreaseLevel ()
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: For Each (Callback)
labelProgrammer: ForEach (callback)
haystackHuman: Quality Settings: For Each
haystackProgrammer: QualitySettings.ForEach
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labelProgrammer: ForEach (callback)
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haystackProgrammer: QualitySettings.ForEach
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labelHuman: Get Quality Settings ()
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labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: shadows (get)
haystackHuman: Quality Settings: Get Shadows
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haystackHuman: Quality Settings: Get Shadow Projection
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"chainable":false,"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Shadowmask","$type":"UnityEngine.ShadowmaskMode"}},"position":{"x":0.0,"y":0.0},"guid":"8e846527-f167-4398-800b-5ee58d37a7e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a78ca040-fdb7-4b57-9201-f88737fe0af7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8b8b572b-aa31-41ef-b3db-51e6456846f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72090c94-0468-4b79-a81e-261116be9ea1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"26c13ff8-b111-4c58-b27b-bbaa5b1b055c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01ab79d4-e8bf-4c48-9d01-81230e1b024c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9acc782c-4244-473c-9362-f9c9c39114c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
{"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bbc18222-142d-4d8e-a440-1d87c09c3dc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d15bdee4-d666-4400-aad9-e10794069b8a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Threshold
labelProgrammer: meshLodThreshold (get)
haystackHuman: Quality Settings: Get Mesh Lod Threshold
haystackProgrammer: QualitySettings.meshLodThreshold (get)
favoriteKey: UnityEngine.QualitySettings.meshLodThreshold@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;meshLodThreshold
tag3: UnityEngine.QualitySettings;meshLodThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodThreshold","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b04e08e2-973f-47fd-bf55-4fdc275eb8fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Threshold
labelProgrammer: meshLodThreshold (set)
haystackHuman: Quality Settings: Set Mesh Lod Threshold
haystackProgrammer: QualitySettings.meshLodThreshold (set)
favoriteKey: UnityEngine.QualitySettings.meshLodThreshold@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;meshLodThreshold
tag3: UnityEngine.QualitySettings;meshLodThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"meshLodThreshold","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5e621148-2dcc-4712-ac10-32c471b4e278","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9e0d7961-55e8-4b6a-b4d1-f34e1b020cfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"chainable":false,"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Disable","$type":"UnityEngine.AnisotropicFiltering"}},"position":{"x":0.0,"y":0.0},"guid":"65b6a6e5-ca30-478e-9426-94ec317ccaad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Global Texture Mipmap Limit
labelProgrammer: globalTextureMipmapLimit (get)
haystackHuman: Quality Settings: Get Global Texture Mipmap Limit
haystackProgrammer: QualitySettings.globalTextureMipmapLimit (get)
favoriteKey: UnityEngine.QualitySettings.globalTextureMipmapLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;globalTextureMipmapLimit
tag3: UnityEngine.QualitySettings;globalTextureMipmapLimit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"globalTextureMipmapLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"781aef41-5012-4c39-96bc-1d538e93a96b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Global Texture Mipmap Limit
labelProgrammer: globalTextureMipmapLimit (set)
haystackHuman: Quality Settings: Set Global Texture Mipmap Limit
haystackProgrammer: QualitySettings.globalTextureMipmapLimit (set)
favoriteKey: UnityEngine.QualitySettings.globalTextureMipmapLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;globalTextureMipmapLimit
tag3: UnityEngine.QualitySettings;globalTextureMipmapLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"globalTextureMipmapLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"32b9d5ee-9c89-4f77-b435-faeec7cba247","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"643443c7-e881-40fd-a92c-25f07904a4ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ee256175-4f90-421c-ae4b-f6f83b7ead0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable LOD Cross Fade
labelProgrammer: enableLODCrossFade (get)
haystackHuman: Quality Settings: Get Enable LOD Cross Fade
haystackProgrammer: QualitySettings.enableLODCrossFade (get)
favoriteKey: UnityEngine.QualitySettings.enableLODCrossFade@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;enableLODCrossFade
tag3: UnityEngine.QualitySettings;enableLODCrossFade
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableLODCrossFade","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6914052f-e186-46f6-b04b-ea3725b7d16e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable LOD Cross Fade
labelProgrammer: enableLODCrossFade (set)
haystackHuman: Quality Settings: Set Enable LOD Cross Fade
haystackProgrammer: QualitySettings.enableLODCrossFade (set)
favoriteKey: UnityEngine.QualitySettings.enableLODCrossFade@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;enableLODCrossFade
tag3: UnityEngine.QualitySettings;enableLODCrossFade
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableLODCrossFade","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e9c0313-c5ff-48c3-afb6-854fa0b3c64d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a5b039e-96dd-44d2-a9d5-970869b910fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d4b87929-a429-4e39-ac16-3d81d953c6c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"70748f6e-9a54-4519-ac99-7e4657f2074d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ad89693a-ab7d-4209-8040-191f52ad72ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e8712d83-1c63-4fa9-8bad-c6d83e4e9ccc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c393ce8-b500-49c8-9bae-959fd0aa71fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25bccb84-c824-49d3-baca-e7e7cb8a81c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"af7a149a-b567-4363-8c93-8a7bad1ba3e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime GICPU Usage
labelProgrammer: realtimeGICPUUsage (get)
haystackHuman: Quality Settings: Get Realtime GICPU Usage
haystackProgrammer: QualitySettings.realtimeGICPUUsage (get)
favoriteKey: UnityEngine.QualitySettings.realtimeGICPUUsage@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeGICPUUsage
tag3: UnityEngine.QualitySettings;realtimeGICPUUsage
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeGICPUUsage","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3bf015e2-0b5d-46fe-be58-e9a433fbd500","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime GICPU Usage
labelProgrammer: realtimeGICPUUsage (set)
haystackHuman: Quality Settings: Set Realtime GICPU Usage
haystackProgrammer: QualitySettings.realtimeGICPUUsage (set)
favoriteKey: UnityEngine.QualitySettings.realtimeGICPUUsage@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeGICPUUsage
tag3: UnityEngine.QualitySettings;realtimeGICPUUsage
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeGICPUUsage","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fef5cfd1-3786-496a-b29b-730f75796834","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3fa38636-6258-473f-a5c0-95f46f283719","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c63bcec4-c468-4712-b43b-1945ea867169","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90b4c91f-abc0-4d3e-85f8-1d61adf1a351","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"12358847-317e-4e8c-94c8-d4ef83da3245","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b9ad801b-809c-4b6a-8fbe-1caa214eceda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9800c438-c5ac-453b-8870-1ba74684b917","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b37faa4f-40ee-4c15-ad20-c6d930bb23ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"87f81762-3c6a-4302-b6f1-ef65372f9a8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a94ba45a-8770-48ab-9008-0b8f1f332380","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6e93648f-9873-4f6a-8381-255341055ed4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1bdc7d0a-faf7-4ec4-ad6e-b8cb1fcf2640","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d33f7b30-6512-488b-8458-5ae9fdc89935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Legacy Detail Distribution
labelProgrammer: useLegacyDetailDistribution (get)
haystackHuman: Quality Settings: Get Use Legacy Detail Distribution
haystackProgrammer: QualitySettings.useLegacyDetailDistribution (get)
favoriteKey: UnityEngine.QualitySettings.useLegacyDetailDistribution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;useLegacyDetailDistribution
tag3: UnityEngine.QualitySettings;useLegacyDetailDistribution
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useLegacyDetailDistribution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6ae1116-8f2d-46bf-9b7f-1636b206ec7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Legacy Detail Distribution
labelProgrammer: useLegacyDetailDistribution (set)
haystackHuman: Quality Settings: Set Use Legacy Detail Distribution
haystackProgrammer: QualitySettings.useLegacyDetailDistribution (set)
favoriteKey: UnityEngine.QualitySettings.useLegacyDetailDistribution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;useLegacyDetailDistribution
tag3: UnityEngine.QualitySettings;useLegacyDetailDistribution
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useLegacyDetailDistribution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"735cca1f-4b8f-44be-82cf-369a7ebb4c3b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e08f66f-ad16-41ac-bea8-16cc77ddec6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"00ee3424-dc9c-436c-a2bc-56736e5679e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Quality Overrides
labelProgrammer: terrainQualityOverrides (get)
haystackHuman: Quality Settings: Get Terrain Quality Overrides
haystackProgrammer: QualitySettings.terrainQualityOverrides (get)
favoriteKey: UnityEngine.QualitySettings.terrainQualityOverrides@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainQualityOverrides
tag3: UnityEngine.QualitySettings;terrainQualityOverrides
valueOutputTypes: UnityEngine.TerrainQualityOverrides
unit:
{"member":{"name":"terrainQualityOverrides","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"47f98b6f-3d73-4ffb-8f80-3526f9125968","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Quality Overrides
labelProgrammer: terrainQualityOverrides (set)
haystackHuman: Quality Settings: Set Terrain Quality Overrides
haystackProgrammer: QualitySettings.terrainQualityOverrides (set)
favoriteKey: UnityEngine.QualitySettings.terrainQualityOverrides@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainQualityOverrides
tag3: UnityEngine.QualitySettings;terrainQualityOverrides
valueInputTypes: UnityEngine.TerrainQualityOverrides
valueOutputTypes: UnityEngine.TerrainQualityOverrides
unit:
{"chainable":false,"member":{"name":"terrainQualityOverrides","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"UnityEngine.TerrainQualityOverrides"}},"position":{"x":0.0,"y":0.0},"guid":"26c12841-e81f-47f7-81b0-26a933a25638","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Pixel Error
labelProgrammer: terrainPixelError (get)
haystackHuman: Quality Settings: Get Terrain Pixel Error
haystackProgrammer: QualitySettings.terrainPixelError (get)
favoriteKey: UnityEngine.QualitySettings.terrainPixelError@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainPixelError
tag3: UnityEngine.QualitySettings;terrainPixelError
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainPixelError","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"618f4bb0-0948-44cf-ad74-973281efa455","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Pixel Error
labelProgrammer: terrainPixelError (set)
haystackHuman: Quality Settings: Set Terrain Pixel Error
haystackProgrammer: QualitySettings.terrainPixelError (set)
favoriteKey: UnityEngine.QualitySettings.terrainPixelError@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainPixelError
tag3: UnityEngine.QualitySettings;terrainPixelError
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainPixelError","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"85ec88d1-bb7c-4253-b262-fe21075303fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Density Scale
labelProgrammer: terrainDetailDensityScale (get)
haystackHuman: Quality Settings: Get Terrain Detail Density Scale
haystackProgrammer: QualitySettings.terrainDetailDensityScale (get)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDensityScale@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDensityScale
tag3: UnityEngine.QualitySettings;terrainDetailDensityScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainDetailDensityScale","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"36185a3e-f4ce-4666-b700-43d1b562c7a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Detail Density Scale
labelProgrammer: terrainDetailDensityScale (set)
haystackHuman: Quality Settings: Set Terrain Detail Density Scale
haystackProgrammer: QualitySettings.terrainDetailDensityScale (set)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDensityScale@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDensityScale
tag3: UnityEngine.QualitySettings;terrainDetailDensityScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainDetailDensityScale","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f1ac9273-cdb8-4c9f-b554-272a770b4c58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Basemap Distance
labelProgrammer: terrainBasemapDistance (get)
haystackHuman: Quality Settings: Get Terrain Basemap Distance
haystackProgrammer: QualitySettings.terrainBasemapDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainBasemapDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBasemapDistance
tag3: UnityEngine.QualitySettings;terrainBasemapDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainBasemapDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb9fcdcb-8c6b-4ac8-8617-a83fa0458016","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Basemap Distance
labelProgrammer: terrainBasemapDistance (set)
haystackHuman: Quality Settings: Set Terrain Basemap Distance
haystackProgrammer: QualitySettings.terrainBasemapDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainBasemapDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBasemapDistance
tag3: UnityEngine.QualitySettings;terrainBasemapDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainBasemapDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1b315698-b9a3-409e-9eae-7a6262c6d805","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Distance
labelProgrammer: terrainDetailDistance (get)
haystackHuman: Quality Settings: Get Terrain Detail Distance
haystackProgrammer: QualitySettings.terrainDetailDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDistance
tag3: UnityEngine.QualitySettings;terrainDetailDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainDetailDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7d51f523-c831-4aca-bc24-70f0dbea49af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Detail Distance
labelProgrammer: terrainDetailDistance (set)
haystackHuman: Quality Settings: Set Terrain Detail Distance
haystackProgrammer: QualitySettings.terrainDetailDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDistance
tag3: UnityEngine.QualitySettings;terrainDetailDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainDetailDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"64389d0f-7cbd-4ac8-a521-6328d879e220","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Tree Distance
labelProgrammer: terrainTreeDistance (get)
haystackHuman: Quality Settings: Get Terrain Tree Distance
haystackProgrammer: QualitySettings.terrainTreeDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainTreeDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainTreeDistance
tag3: UnityEngine.QualitySettings;terrainTreeDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainTreeDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07ecb181-6fd4-404d-b078-d4f5887042d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Tree Distance
labelProgrammer: terrainTreeDistance (set)
haystackHuman: Quality Settings: Set Terrain Tree Distance
haystackProgrammer: QualitySettings.terrainTreeDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainTreeDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainTreeDistance
tag3: UnityEngine.QualitySettings;terrainTreeDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainTreeDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7b93d59a-6a13-4214-b568-10ebff97a3e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Billboard Start
labelProgrammer: terrainBillboardStart (get)
haystackHuman: Quality Settings: Get Terrain Billboard Start
haystackProgrammer: QualitySettings.terrainBillboardStart (get)
favoriteKey: UnityEngine.QualitySettings.terrainBillboardStart@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBillboardStart
tag3: UnityEngine.QualitySettings;terrainBillboardStart
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Billboard Start
labelProgrammer: terrainBillboardStart (set)
haystackHuman: Quality Settings: Set Terrain Billboard Start
haystackProgrammer: QualitySettings.terrainBillboardStart (set)
favoriteKey: UnityEngine.QualitySettings.terrainBillboardStart@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBillboardStart
tag3: UnityEngine.QualitySettings;terrainBillboardStart
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Fade Length
labelProgrammer: terrainFadeLength (get)
haystackHuman: Quality Settings: Get Terrain Fade Length
haystackProgrammer: QualitySettings.terrainFadeLength (get)
favoriteKey: UnityEngine.QualitySettings.terrainFadeLength@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainFadeLength
tag3: UnityEngine.QualitySettings;terrainFadeLength
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Fade Length
labelProgrammer: terrainFadeLength (set)
haystackHuman: Quality Settings: Set Terrain Fade Length
haystackProgrammer: QualitySettings.terrainFadeLength (set)
favoriteKey: UnityEngine.QualitySettings.terrainFadeLength@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainFadeLength
tag3: UnityEngine.QualitySettings;terrainFadeLength
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Max Trees
labelProgrammer: terrainMaxTrees (get)
haystackHuman: Quality Settings: Get Terrain Max Trees
haystackProgrammer: QualitySettings.terrainMaxTrees (get)
favoriteKey: UnityEngine.QualitySettings.terrainMaxTrees@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainMaxTrees
tag3: UnityEngine.QualitySettings;terrainMaxTrees
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Max Trees
labelProgrammer: terrainMaxTrees (set)
haystackHuman: Quality Settings: Set Terrain Max Trees
haystackProgrammer: QualitySettings.terrainMaxTrees (set)
favoriteKey: UnityEngine.QualitySettings.terrainMaxTrees@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainMaxTrees
tag3: UnityEngine.QualitySettings;terrainMaxTrees
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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